The document discusses multimedia and multimedia applications. It covers:
1. The differences between multimedia applications and classic applications in terms of delay sensitivity and packet loss tolerance.
2. The main classes of multimedia applications including streaming stored audio/video, streaming live audio/video, and real-time interactive audio/video. It outlines the requirements and constraints of each class.
3. Problems with delivering multimedia over the Internet like limited bandwidth, packet jitter, and packet loss. It describes solutions to these problems including compression techniques, playout buffering, and forward error correction.
4. Common multimedia protocols including RTP for framing/multiplexing/synchronization and RTCP for feedback. It explains how these
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