What Is Multimedia?
CECS 5110
PRESENTED BY
J.G.M.JAGADEESH KUMAR
What Is Multimedia?
 Multimedia is a computer-based interactive
communications process that incorporates
text, graphics, sound, animation, and video
 Interactive
Key feature of multimedia
User determines what content is delivered,
when it is delivered and how
 Non-linear
Computer-based Multimedia
 2 or more media
 Computer multimedia
 Multi-sensory experience – real world
 Multi-sensory memory imprints
 Different learning styles benefit
 Hypertext - links
 Hypermedia - hypermedia ware
Hypermedia
 Based on cognitive theories of how people
structure knowledge and how they learn
 Links to navigate
 Non-sequential navigation
Hypermedia Applications
 Instructional courseware
 Appropriately introduced
 Follow-up activities
 Teacher and students’ own creations
Multimedia Advantages
 Engrossing – deep involvement
 Multi-sensory
 Creates knowledge connections
 Individualized
 Teacher and student creation
Multimedia Disadvantages
 “Lost in cyberspace”
 Lack of structure
 Non-interactive – if one-way, no feedback
 Text intensive content
 Complex to create
 Time consuming
 Cognitive overload
 Linear content
Multimedia Growth
 Marketing Standpoint
 User Standpoint
Multimedia Growth
Marketing Standpoint
 Computer price
 1992 – 1 mil - $2,500 or $1,000 upgrade
 1996 – 24 mil - $1,500 or $300 upgrade
 Multimedia titles
 1992 – 5,000 - $100
 1996 – 15,000 - $30
 Hype - “killer applications”
 Value added – enhances computer use
Multimedia Growth
User Standpoint
 User control
No longer only lectures and/or printed materials
Any sequence of the material, any time,
anywhere, any modality
 Individualization
Address different learning styles and needs
User decides how material is presented:
visual, audio, textual
Adjusting level of difficulty
Multimedia Growth
User Standpoint (cont.)
 Action
Active processes: simulations, acting out a play,
testing knowledge and feedback
 Examples
500 Nations, Grandma and Me , Magic School Bus
Major Categories of
Multimedia Titles
 Entertainment
 Education
 Corporate communications
 Reference
Major Categories of
Multimedia Titles
 Entertainment
 Games: action and graphics
 Action + storytelling
 Physical coordination + mental outwitting
 Education
 Accommodates different learning styles:
association vs. experimentation; auditory vs.
visual
 Provides feedback, levels of difficulty, evaluates
skills, nonlinear presentations
Major Categories of
Multimedia Titles
 Corporate communications
(marketing and training)
Attract attention to a message
Product catalogs, published magazines, touch-
screen kiosks, online shopping, …
Stockholder's meeting, sales rep pitch,
conference speaker, employee orientation and
training, …
Major Categories of
Multimedia Titles
 Reference
CD: encyclopedias, census data, directories,
dictionaries
Delivering Multimedia
 Compact disc
Inexpensive, easy mass produce and distribute
 Kiosk
 Computer system to access info, perform
transactions or play games
 Convenience, reduces personnel costs, but
expensive maintenance
 Online
Web pages, product advertisement, demos, …
The End

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Multimedia

  • 1. What Is Multimedia? CECS 5110 PRESENTED BY J.G.M.JAGADEESH KUMAR
  • 2. What Is Multimedia?  Multimedia is a computer-based interactive communications process that incorporates text, graphics, sound, animation, and video  Interactive Key feature of multimedia User determines what content is delivered, when it is delivered and how  Non-linear
  • 3. Computer-based Multimedia  2 or more media  Computer multimedia  Multi-sensory experience – real world  Multi-sensory memory imprints  Different learning styles benefit  Hypertext - links  Hypermedia - hypermedia ware
  • 4. Hypermedia  Based on cognitive theories of how people structure knowledge and how they learn  Links to navigate  Non-sequential navigation
  • 5. Hypermedia Applications  Instructional courseware  Appropriately introduced  Follow-up activities  Teacher and students’ own creations
  • 6. Multimedia Advantages  Engrossing – deep involvement  Multi-sensory  Creates knowledge connections  Individualized  Teacher and student creation
  • 7. Multimedia Disadvantages  “Lost in cyberspace”  Lack of structure  Non-interactive – if one-way, no feedback  Text intensive content  Complex to create  Time consuming  Cognitive overload  Linear content
  • 8. Multimedia Growth  Marketing Standpoint  User Standpoint
  • 9. Multimedia Growth Marketing Standpoint  Computer price  1992 – 1 mil - $2,500 or $1,000 upgrade  1996 – 24 mil - $1,500 or $300 upgrade  Multimedia titles  1992 – 5,000 - $100  1996 – 15,000 - $30  Hype - “killer applications”  Value added – enhances computer use
  • 10. Multimedia Growth User Standpoint  User control No longer only lectures and/or printed materials Any sequence of the material, any time, anywhere, any modality  Individualization Address different learning styles and needs User decides how material is presented: visual, audio, textual Adjusting level of difficulty
  • 11. Multimedia Growth User Standpoint (cont.)  Action Active processes: simulations, acting out a play, testing knowledge and feedback  Examples 500 Nations, Grandma and Me , Magic School Bus
  • 12. Major Categories of Multimedia Titles  Entertainment  Education  Corporate communications  Reference
  • 13. Major Categories of Multimedia Titles  Entertainment  Games: action and graphics  Action + storytelling  Physical coordination + mental outwitting  Education  Accommodates different learning styles: association vs. experimentation; auditory vs. visual  Provides feedback, levels of difficulty, evaluates skills, nonlinear presentations
  • 14. Major Categories of Multimedia Titles  Corporate communications (marketing and training) Attract attention to a message Product catalogs, published magazines, touch- screen kiosks, online shopping, … Stockholder's meeting, sales rep pitch, conference speaker, employee orientation and training, …
  • 15. Major Categories of Multimedia Titles  Reference CD: encyclopedias, census data, directories, dictionaries
  • 16. Delivering Multimedia  Compact disc Inexpensive, easy mass produce and distribute  Kiosk  Computer system to access info, perform transactions or play games  Convenience, reduces personnel costs, but expensive maintenance  Online Web pages, product advertisement, demos, …