This document discusses multimedia applications and protocols. It begins by outlining the key differences between multimedia and classic applications, such as multimedia being highly delay-sensitive but loss-tolerant. It then covers the main classes of multimedia applications and their requirements and constraints. The document also examines problems with today's Internet for multimedia like limited bandwidth, packet jitter, and loss, along with solutions to address these issues. Finally, it introduces common multimedia protocols including RTP for framing and synchronization and RTCP for feedback.