The document summarizes an ICEC2012 tutorial on open source software for entertainment. The tutorial covered inspiration from art and technology, open source software tools like Processing and Arduino, and experiences running maker workshops. The goal was to inspire participants to experience open software practices and tools through creative sessions divided into technical, artistic, and open sub-goals. Participants would cooperate, learn new media prototyping tools, and explore the relationship between open source software and entertainment. The intended audience was software engineers, researchers, and PhD students interested in creative technologies and processes.