European	
  Network	
  of	
  Living	
  Labs	
  (ENoLL)	
  	
  
	
  

Overview	
  of	
  Best	
  Prac;ces	
  from	
  the	
  ENoLL	
  community	
  
Ana	
  Garcia	
  
European	
  Network	
  of	
  Living	
  Labs	
  (ENoLL)	
  

User	
  Empowerment	
  Mutual	
  Learning	
  Seminar	
  
EIP_AHA	
  C2	
  
	
  
Eindhoven,	
  October	
  23th,	
  2013	
  
	
  
The	
  European	
  Network	
  of	
  Living	
  Labs	
  (ENoLL)	
  
	
  

+300	
  Accredited	
  
Living	
  Labs	
  

European Network of Living Labs, Brussels
based international non-profit organisaton,
fac i l i t at e s t h e co o p e r at i o n a n d t h e
exploitation of synergies between its 300+
members worldwide.

2	
  
Living	
  Labs	
  suppor;ng	
  EIP_AHA	
  
A	
  Living	
  Lab	
  is	
  a	
  real-­‐life	
  test	
  
a n d	
   e x p e r i m e n t a ; o n	
  
environment.	
  
	
  
where	
   users	
   and	
   producers	
  
co-­‐create	
  innova;ons.	
  	
  
	
  
In	
  a	
  trusted,	
  open	
  ecosystem	
  
that	
   enables	
   business	
   and	
  
societal	
  	
  innova;on	
  
	
  
	
  
Living	
  Labs	
  suppor;ng	
  EIP_AHA	
  
Overview	
  of	
  best	
  prac;ces	
  
	
  User	
  Empowerment	
  –	
  AHA	
  domain	
  

5	
  
Overview	
  of	
  best	
  prac;ces	
  
	
  from	
  ENoLL	
  community:	
  
	
  User	
  Empowerment	
  –	
  AHA	
  domain	
  
• 

Coventry	
  Ci;lab	
  (UK):	
  

–  Warm	
  Neighbourhoods®,	
  AroundMe™,	
  Serious	
  Games:	
  Business	
  and	
  societal	
  objec;ves.	
  Best	
  
prac;ce	
  in	
  Co-­‐crea;on	
  à	
  service	
  design,	
  business	
  models,	
  service	
  blueprint	
  +	
  User	
  stories.	
  	
  

• 

iMinds	
  (Belgium):	
  

–  Care	
  Living	
  Labs:	
  Scaling	
  and	
  measuring	
  Living	
  Lab	
  +	
  societal/business	
  impact	
  
–  Care4Balance:	
  Itera;ve	
  co-­‐crea;ve	
  R&D	
  approach	
  

• 

AIM	
  (+Waag)	
  (NL):	
  	
  

• 

WAAG	
  Society	
  (+Laurea)	
  (NL):	
  

–  Health-­‐Labs:	
  AHA	
  &	
  SmartCi;zen,	
  scale,	
  diversity	
  of	
  “Labs”,	
  Serious	
  Gaming	
  
–  Express2Connect:	
  Collec;on	
  of	
  good	
  prac;ces	
  in	
  user	
  engagement/involvement/
empowerment	
  in	
  all	
  the	
  stages	
  of	
  development.	
  People	
  Value	
  Company,	
  Storyville	
  games,	
  
Social	
  connectedness.	
  Book	
  (CONECT)	
  

• 

• 

Laurea	
  University	
  of	
  Applied	
  Sciences	
  (Finland):	
  

–  M-­‐Health	
  booster	
  –	
  RDI:	
  Scale,	
  network	
  of	
  Labs/tes;ng	
  environments	
  
–  Guarantee	
  project:	
  Involvement	
  tof	
  big	
  tech.	
  companies	
  +	
  Living	
  Labs,	
  Ethics,	
  privacy,	
  data	
  
security	
  
GAIA	
  (Spain):	
  
–  ObesiTIC	
  Project:	
  Living	
  Lab	
  as	
  a	
  service	
  
–  Centre	
  of	
  InnovaQon	
  and	
  Excellence	
  (CoIE)	
  on	
  Embedded	
  Systems	
  for	
  health	
  ApplicaQons:	
  	
  
building	
  on	
  knowledge	
  and	
  best	
  prac;ces.Scaling	
  
6	
  
ci;zen	
  engagement	
  in	
  culture,	
  health	
  
and	
  well-­‐being	
  
co-­‐crea;on	
  &	
  serious	
  games	
  
	
  
Sinead	
  Ouillon	
  
Email:	
  s.ouillon@coventry.ac.uk 	
  	
  

By	
  Sinead	
  Ouillon	
  
Warm	
  Neighbourhoods®	
  
DALLAS: Delivering Assisted Living Lifestyles at Scale (£23 million)
•  AIM: to grow the assisted living sector and position companies to take advantage of increasing
global demand for assisted living goods & services
•  OBJECTIVE: to demonstrate that services can be provided at a sufficient scale and cost to
enable independent living, whilst thinking beyond traditional health and social care provision

The Smoking
Chimney
100	
  years	
  ago	
  I	
  could	
  have	
  
checked	
  on	
  my	
  elderly	
  mum	
  
as	
  I	
  walked	
  to	
  work	
  

Today	
  I	
  live	
  100	
  miles	
  away,	
  
how	
  do	
  I	
  do	
  know	
  mum’s	
  OK	
  ?	
  
By	
  Sinead	
  Ouillon	
  
WarmNeighbourhoods® “AroundMe™”
•  The “AroundMe™” service (part of the WarmNeighbourhoods
brand) is a consumer self-buy informal care platform that
helps people live independently and help their friends and
relatives more easily support them
•  Uses connected home sensor technologies
–  Appliance monitor
–  Drawer/door sensors
–  Temperature monitor
•  Text messages sent to let carers know their loved one is up
and about, and OK.

By	
  Sinead	
  Ouillon	
  
Games	
  technology	
  for	
  ci;zen	
  engagement	
  in:	
  

•  Health	
  Care	
  (eHealth,	
  Virtual	
  Clinics,	
  Mobile	
  learning)	
  
•  Educa;on	
  &	
  Training	
  (Games	
  based	
  learning,	
  virtual	
  
assistants)	
  

• 
• 
• 
• 
• 

Tourism	
  (loca;on	
  based	
  content	
  –	
  augmented	
  reality)	
  
Retail	
  (intelligent	
  retail	
  systems)	
  
Intelligent	
  Transport	
  (wireless	
  parking	
  guidance)	
  	
  
Public	
  Service	
  Planning	
  (wireless	
  sensor	
  monitoring)	
  
Research	
  and	
  Development	
  (Touch	
  Digital)	
  
By	
  Sinead	
  Ouillon	
  
Tech	
  Example:	
  Virtual	
  Care	
  Lounge	
  
Managing	
  Chronic	
  Illness,	
  ini;ally	
  COPD,	
  Direct	
  Reduc;on	
  in	
  	
  Hospital	
  Admissions,	
  Tele	
  
Medicine,	
  Virtual	
  Avatars,	
  Library	
  Built	
  with	
  Staffordshire	
  NHS	
  Trust	
  –	
  47	
  pa;ents	
  
(provided	
  iphones	
  or	
  ipads),	
  diary	
  updates,	
  speak	
  to	
  other	
  pa;ents,	
  stop	
  smoking	
  
room,	
  exercise	
  room,	
  display	
  pa;ent	
  data.	
  	
  

By	
  Sinead	
  Ouillon	
  
Care Innovation Space Flanders:
real-life experimentation and impact
testing of innovative solutions for
elderly care in large-scale living labs

By	
  iMinds	
  
Care	
  Living	
  Lab	
  
SOUNDING BOARD COMMITTEE

PROGRAM OFFICE
PO

SCIENTIFIC CONSORTIUM

USER COMMITTEE

USER COMMITTEE
LIVING LAB PLATFORM 1

PROJECT

PROJECT

LIVING LAB PLATFORM 2

PROJECT

...

PROJECT

13
By	
  iMinds	
  
Cross-­‐overs	
  
•  Trends	
  and	
  opportuni;es	
  inside	
  and	
  outside	
  
Flanders	
  
•  Informa;on	
  exchange,	
  events,	
  knowledge	
  
sharing,	
  match	
  making	
  func;on	
  
•  Collect	
  and	
  disseminate	
  scien;fic	
  knowledge	
  
•  Policy	
  advice	
  

14
By	
  iMinds	
  
Objec;ves	
  for	
  “indicator	
  development”	
  
•  Development	
  of	
  a	
  measurement	
  instrument	
  with	
  

Measurable	
  

–  qualita;ve	
  and	
  quan;ta;ve	
  key	
  indicators	
  

Achievable	
  

–  measuring	
  outcomes	
  &	
  processes	
  
Evaluate	
  projects	
  
Outcomes	
  &	
  processes	
  

Specific	
  

Relevant	
  
Time	
  bound	
  

•  Social	
  &	
  economical	
  impact	
  
•  Policy	
  advice	
  

Evaluate	
  living	
  lab	
  	
  
Methodology	
  &	
  processes	
  

•  S;mulate	
  maturing	
  
•  LL	
  Plaoorm:	
  by	
  self-­‐assessment	
  
•  Care	
  LL:	
  by	
  tailored	
  support	
  
•  Flanders:	
  itera;ve	
  policy	
  advice	
  

15
By	
  iMinds	
  
Indicator	
  development	
  
•  Development	
  of	
  “Ideal	
  type	
  goals”	
  for	
  care	
  living	
  
labs	
  
•  4	
  clusters	
  of	
  key	
  concept	
  and	
  values	
  à	
  translated	
  
into	
  a	
  measurable	
  set	
  of	
  indicators	
  
Open	
  innova;on	
  

Human-­‐centered	
  design	
  

Determine	
  sub-­‐
dimensions	
  

Local	
  play	
  ground	
  /	
  
experimenta;on	
  space	
  

Opera;onaliza;on	
  
in	
  indicators	
  

Governance	
  &	
  management	
  

Evaluate	
  living	
  lab	
  
methodology	
  &	
  
processes	
  

By	
  iMinds	
  

16
Care4Balance	
  

Balancing	
  informal	
  care	
  through	
  mul;-­‐service	
  stakeholder	
  design	
  
AAL	
  call	
  5	
  project	
  

One	
  single	
  ICT	
  system	
  that	
  offers	
  care	
  task	
  coordina;on	
  &	
  
communica;on	
  within	
  care	
  network	
  
By	
  iMinds	
  

17	
  
Approach	
  
•  Itera;ve	
  co-­‐crea;ve	
  R&D	
  approach	
  
(Innova;on	
  Binder)	
  

	
  

Technology	
  
perspec;ve	
  

User	
  
perspec;ve	
  

Business	
  
perspec;ve	
  

•  End	
  users	
  in	
  the	
  driving	
  seat	
  
•  User	
  requirement	
  analysis	
  
•  Persona	
  &	
  scenario	
  development	
   “Innova;on	
  binder”	
  
•  Co-­‐crea;ve	
  POC	
  development	
  
•  Real-­‐life	
  tes;ng	
  
Informal	
  
carers	
  
•  Technological	
  components	
  &	
  
integra;on	
  
•  Find	
  the	
  op;mal	
  business	
  ‘sweet	
  spot’	
  
Formal	
  
within	
  consor;um	
  
Elderly	
  
carers	
  

28/10/13	
  

18	
  

By	
  iMinds	
  
Focus	
  on	
  informal	
  carers	
  
•  What	
  did	
  we	
  do	
  so	
  far?	
  
•  Domain	
  analysis:	
  	
  
–  literature	
  study	
  
–  observa;ons	
  
–  workshops	
  (n=15)	
  
–  in-­‐depth	
  interviews	
  (n=7)	
  
–  diary	
  study	
  (n=7)	
  
–  sensor	
  study	
  (n=7)	
  

	
  
28/10/13	
  

From	
  user	
  perspec;ve	
  
Informal	
  carers:	
  who?	
  
•  Persona	
  development	
  
What	
  do	
  they	
  do?	
  What	
  are	
  their	
  pains?	
  	
  
•  Current	
  prac;ce	
  scenario	
  
What	
  do	
  they	
  need?	
  	
  
•  User	
  requirements	
  
How	
  support	
  them	
  with	
  technology?	
  
•  Future	
  prac;ce	
  scenario	
  

From	
  technology	
  perspec;ve	
  
By	
  iMinds	
  

19	
  

From	
  business	
  perspec;ve	
  
Health-Lab
To support and stimulate ICT & Care
developments:
• Creating a platform where all people meet,
discuss and share development and
implementation of new solutions in care
• Support and stimulate the set-up of several
living lab locations were new solutions can
be tested and improved, together with users
• The creation of new curricula’s focused on
the implementation of these new solutions in
educational settings

Contact:	
  
gijs.vanrijn@health-­‐lab.nl	
  
	
  
www.health-­‐lab.nl	
  
www.amsterdamsmartcity.com	
  
	
   AMSTERDAM	
  SMART	
  CITY	
  

20

By	
  Gijs	
  van	
  Rijn	
  

20
Digital choir
In Almere senior citizens use online services to
participate in a digital choir, hereby elderly
maintain easy access to activities in a larger
community.
Facts	
  &	
  results	
  
•  Mul;ple	
  actors	
  	
  
•  The	
  broadband	
  connec;on	
  seniors	
  can	
  
sing	
  synchronous	
  
•  Stay	
  part	
  of	
  a	
  social	
  community	
  
•  Decrease	
  loneliness	
  
•  Digital	
  choir	
  is	
  a	
  starter	
  for	
  other	
  social	
  
ac;vi;es	
  

AMSTERDAM	
  SMART	
  CITY	
  

By	
  Gijs	
  van	
  Rijn	
  

21
GetConnected: serious gaming
50 students and several care institutions are
developing games that stimulate seniors to
keep moving and maintain social interaction,
together with the elderly.
Facts & results
• 10 teams of 5 students ‘Informatics’
• Assignments are given by the institution
and the elderly
• Increase of interaction between clients
• Several serious games developed, some
students become entrepreneur

AMSTERDAM	
  SMART	
  CITY	
  

By	
  Gijs	
  van	
  Rijn	
  

22
Living labs
A2E2	
  –	
  Digital	
  Coach	
  

	
  Hearplay	
  -­‐	
  	
  visual	
  
disabiliQes	
  

	
  Online	
  Physiotherapy	
  

Historic	
  video	
  wall	
  
for	
  demented	
  

V2me	
  	
  
friendship	
  finder	
  system	
  

	
  Ipads	
  
AMSTERDAM	
  SMART	
  CITY	
  

By	
  Gijs	
  van	
  Rijn	
  

23
Express	
  to	
  Connect:	
  	
  
Apps	
  to	
  improve	
  social	
  interac;on	
  

Partners:	
  E2C	
  consor;um	
  (Denmark,	
  Sweden,	
  Finland,	
  The	
  Netherlands)	
  
	
  

By	
  Sabine	
  Wildevuur	
  	
  
‘Real	
  life’	
  living	
  labs	
  

By	
  Sabine	
  Wildevuur	
  	
  
Cocrea;on	
  workshops	
  

By	
  Sabine	
  Wildevuur	
  	
  
By	
  Sabine	
  Wildevuur	
  	
  
By	
  Sabine	
  Wildevuur	
  	
  
 hup://www.bispublishers.nl/bookpage.php?id=265	
  

By	
  Sabine	
  Wildevuur	
  	
  
By	
  Rob	
  Moonen	
  
mHealth	
  Booster	
  –	
  	
  RDI	
  project	
  
• 

The	
  purpose	
  of	
  mHealth	
  Booster	
  –RDI	
  project	
  is	
  to	
  plan	
  and	
  co-­‐create	
  with	
  the	
  
clients,	
  professionals	
  and	
  entrepreneurs	
  ac;ve	
  and	
  par;cipa;ve	
  development	
  
environments	
  (test	
  environments).	
  Health	
  technology	
  products,	
  solu;ons	
  and	
  
services	
  will	
  be	
  tested	
  and	
  developed	
  tthrough	
  Ac;on	
  research	
  and	
  user-­‐driven	
  
methods	
  in	
  real	
  life	
  	
  as	
  Living	
  Lab	
  approach.	
  

• 

The	
  mHelath	
  Booster	
  -­‐project	
  started	
  in	
  August	
  2013	
  and	
  will	
  be	
  implemented	
  
during	
  the	
  year	
  2014.	
  Laurea	
  University	
  of	
  Applied	
  Sciences	
  is	
  coordina;ng	
  the	
  
project.	
  mHealth	
  Booster	
  project	
  is	
  funded	
  by	
  The	
  Finnish	
  	
  Centres	
  for	
  Economic	
  
Development,	
  Transport	
  and	
  the	
  Environment	
  (ELY	
  Centres).	
  	
  

• 

The	
  ac;vi;es	
  of	
  the	
  mHealth	
  Booster	
  focuses	
  on	
  empowering	
  elderly	
  people	
  to	
  
live	
  independently	
  at	
  their	
  own	
  homes	
  as	
  long	
  as	
  possible.	
  	
  Technological	
  solu;ons	
  
support	
  and	
  combine	
  health	
  and	
  wellbeing	
  of	
  the	
  elderly	
  people.	
  	
  

• 

The	
  main	
  objec;ve	
  of	
  the	
  Ac;on	
  Research	
  of	
  the	
  mHealth	
  Booster	
  -­‐project	
  is	
  to	
  
find	
  out	
  how	
  e.g.	
  new	
  mobile	
  products	
  and	
  services	
  can	
  be	
  co-­‐created	
  and	
  
developed	
  by	
  elderly	
  people	
  and	
  their	
  significant	
  others	
  and	
  professionals.	
  	
  

By	
  Paula	
  Lehto	
  
•  ObesiTIC	
  Project:	
  Valida;on	
  of	
  this	
  tool	
  in	
  an	
  area	
  of	
  special	
  
interest	
  following	
  a	
  Living	
  Lab	
  methodology	
  for	
  the	
  co-­‐crea;on,	
  
tes;ng	
  and	
  valida;on	
  of	
  the	
  technology	
  developed	
  within	
  the	
  
project	
  through	
  SPORTIS	
  Living	
  Lab.	
  
•  	
  A	
  Centre	
  of	
  InnovaQon	
  and	
  Excellence	
  (CoIE)	
  on	
  Embedded	
  
Systems	
  for	
  health	
  ApplicaQons	
  (AAL.	
  Ambient	
  Assisted	
  Living)	
  
was	
  planned	
  to	
  be	
  launched	
  by	
  GAIA,	
  addressing	
  the	
  target	
  
organiza;ons,	
  the	
  users,	
  the	
  mechanisms	
  and	
  procedures	
  towards	
  
a	
  successful	
  launch	
  and	
  a	
  sustainable	
  CoIE.	
  The	
  experience	
  
gathered	
  in	
  FP6	
  and	
  FP7	
  Networks	
  of	
  Excellence	
  (NoEs)	
  and	
  some	
  
resul;ng	
  CoIEs	
  and	
  Living	
  Labs	
  established	
  in	
  other	
  areas	
  were	
  
taken	
  into	
  considera;on.	
  Links	
  with	
  other	
  relevant	
  ini;a;ves,	
  
namely	
  ARTEMIS,	
  other	
  ETPS	
  and	
  na;onal	
  and	
  regional	
  CoIEs	
  and	
  
Living	
  Labs,	
  like	
  SPORTIS	
  Living	
  Lab	
  were	
  exploited.	
  
•  	
  	
  
By	
  Idoia	
  Muñoz	
  
Summary	
  
Trends	
  involving	
  users	
  in	
  AHA	
  
d
ment an Reg ional
e
p: involv city an d
u
Scaling- tation at
• 
LLs an d
l
f severa
erimen
o
exp
bination
m
vel + co tion sites
le
e
rimenta
ue o f t h
l
expe
ators va
ic
ring/in d ment
u
•  Meas ab instru
serio us
d
ming an
iving L
L
ga
a g e of
us
tensive
•  Ex
us
g am e s
ent foc
m
s
develo p
ss
ty focu
e
ur i
•  Busin
ata sec
d
privacy,
,
  Ethics
•
Input	
  provided	
  by:	
  
	
  
•  Sinead	
  Ouillon,	
  	
  s.ouillon@coventry.ac.uk	
  	
  
•  Bram	
  Lievens	
  (bram.lievens@vub.ac.be),	
  An	
  	
  
Jacobs	
  (an.jabobs@vub.ac.be)	
  
•  Gijs	
  van	
  Rijn	
  (g.vanrijn@amecboard.com)	
  
•  Sabine	
  Wildevuur	
  (sabine@waag.org)	
  
•  Tuija	
  Hirvikoski	
  (Tuija.Hirvikoski@laurea.fi),	
  Rob	
  
Moonen	
  (rob.moonen@laurea.fi),	
  Paula	
  Lehto	
  
(paula.lehto@laurea.fi)	
  
•  Idoia	
  Muñoz	
  (idoia@gaia.es)	
  
	
  
Ana	
  Garcia	
  
European	
  Network	
  of	
  Living	
  Labs	
  
Ana.garcia@enoll.org	
  
@RoblesAG	
  
	
  

	
  
	
  
	
  
	
  
	
  

@openlivinglabs
info@enoll.org
www.openlivinglabs.eu

Overview of Best Practices from the ENoLL community (EIP_AHA C2)

  • 1.
    European  Network  of  Living  Labs  (ENoLL)       Overview  of  Best  Prac;ces  from  the  ENoLL  community   Ana  Garcia   European  Network  of  Living  Labs  (ENoLL)   User  Empowerment  Mutual  Learning  Seminar   EIP_AHA  C2     Eindhoven,  October  23th,  2013    
  • 2.
    The  European  Network  of  Living  Labs  (ENoLL)     +300  Accredited   Living  Labs   European Network of Living Labs, Brussels based international non-profit organisaton, fac i l i t at e s t h e co o p e r at i o n a n d t h e exploitation of synergies between its 300+ members worldwide. 2  
  • 3.
    Living  Labs  suppor;ng  EIP_AHA   A  Living  Lab  is  a  real-­‐life  test   a n d   e x p e r i m e n t a ; o n   environment.     where   users   and   producers   co-­‐create  innova;ons.       In  a  trusted,  open  ecosystem   that   enables   business   and   societal    innova;on      
  • 4.
  • 5.
    Overview  of  best  prac;ces    User  Empowerment  –  AHA  domain   5  
  • 6.
    Overview  of  best  prac;ces    from  ENoLL  community:    User  Empowerment  –  AHA  domain   •  Coventry  Ci;lab  (UK):   –  Warm  Neighbourhoods®,  AroundMe™,  Serious  Games:  Business  and  societal  objec;ves.  Best   prac;ce  in  Co-­‐crea;on  à  service  design,  business  models,  service  blueprint  +  User  stories.     •  iMinds  (Belgium):   –  Care  Living  Labs:  Scaling  and  measuring  Living  Lab  +  societal/business  impact   –  Care4Balance:  Itera;ve  co-­‐crea;ve  R&D  approach   •  AIM  (+Waag)  (NL):     •  WAAG  Society  (+Laurea)  (NL):   –  Health-­‐Labs:  AHA  &  SmartCi;zen,  scale,  diversity  of  “Labs”,  Serious  Gaming   –  Express2Connect:  Collec;on  of  good  prac;ces  in  user  engagement/involvement/ empowerment  in  all  the  stages  of  development.  People  Value  Company,  Storyville  games,   Social  connectedness.  Book  (CONECT)   •  •  Laurea  University  of  Applied  Sciences  (Finland):   –  M-­‐Health  booster  –  RDI:  Scale,  network  of  Labs/tes;ng  environments   –  Guarantee  project:  Involvement  tof  big  tech.  companies  +  Living  Labs,  Ethics,  privacy,  data   security   GAIA  (Spain):   –  ObesiTIC  Project:  Living  Lab  as  a  service   –  Centre  of  InnovaQon  and  Excellence  (CoIE)  on  Embedded  Systems  for  health  ApplicaQons:     building  on  knowledge  and  best  prac;ces.Scaling   6  
  • 7.
    ci;zen  engagement  in  culture,  health   and  well-­‐being   co-­‐crea;on  &  serious  games     Sinead  Ouillon   Email:  [email protected]     By  Sinead  Ouillon  
  • 8.
    Warm  Neighbourhoods®   DALLAS:Delivering Assisted Living Lifestyles at Scale (£23 million) •  AIM: to grow the assisted living sector and position companies to take advantage of increasing global demand for assisted living goods & services •  OBJECTIVE: to demonstrate that services can be provided at a sufficient scale and cost to enable independent living, whilst thinking beyond traditional health and social care provision The Smoking Chimney 100  years  ago  I  could  have   checked  on  my  elderly  mum   as  I  walked  to  work   Today  I  live  100  miles  away,   how  do  I  do  know  mum’s  OK  ?   By  Sinead  Ouillon  
  • 9.
    WarmNeighbourhoods® “AroundMe™” •  The“AroundMe™” service (part of the WarmNeighbourhoods brand) is a consumer self-buy informal care platform that helps people live independently and help their friends and relatives more easily support them •  Uses connected home sensor technologies –  Appliance monitor –  Drawer/door sensors –  Temperature monitor •  Text messages sent to let carers know their loved one is up and about, and OK. By  Sinead  Ouillon  
  • 10.
    Games  technology  for  ci;zen  engagement  in:   •  Health  Care  (eHealth,  Virtual  Clinics,  Mobile  learning)   •  Educa;on  &  Training  (Games  based  learning,  virtual   assistants)   •  •  •  •  •  Tourism  (loca;on  based  content  –  augmented  reality)   Retail  (intelligent  retail  systems)   Intelligent  Transport  (wireless  parking  guidance)     Public  Service  Planning  (wireless  sensor  monitoring)   Research  and  Development  (Touch  Digital)   By  Sinead  Ouillon  
  • 11.
    Tech  Example:  Virtual  Care  Lounge   Managing  Chronic  Illness,  ini;ally  COPD,  Direct  Reduc;on  in    Hospital  Admissions,  Tele   Medicine,  Virtual  Avatars,  Library  Built  with  Staffordshire  NHS  Trust  –  47  pa;ents   (provided  iphones  or  ipads),  diary  updates,  speak  to  other  pa;ents,  stop  smoking   room,  exercise  room,  display  pa;ent  data.     By  Sinead  Ouillon  
  • 12.
    Care Innovation SpaceFlanders: real-life experimentation and impact testing of innovative solutions for elderly care in large-scale living labs By  iMinds  
  • 13.
    Care  Living  Lab   SOUNDING BOARD COMMITTEE PROGRAM OFFICE PO SCIENTIFIC CONSORTIUM USER COMMITTEE USER COMMITTEE LIVING LAB PLATFORM 1 PROJECT PROJECT LIVING LAB PLATFORM 2 PROJECT ... PROJECT 13 By  iMinds  
  • 14.
    Cross-­‐overs   •  Trends  and  opportuni;es  inside  and  outside   Flanders   •  Informa;on  exchange,  events,  knowledge   sharing,  match  making  func;on   •  Collect  and  disseminate  scien;fic  knowledge   •  Policy  advice   14 By  iMinds  
  • 15.
    Objec;ves  for  “indicator  development”   •  Development  of  a  measurement  instrument  with   Measurable   –  qualita;ve  and  quan;ta;ve  key  indicators   Achievable   –  measuring  outcomes  &  processes   Evaluate  projects   Outcomes  &  processes   Specific   Relevant   Time  bound   •  Social  &  economical  impact   •  Policy  advice   Evaluate  living  lab     Methodology  &  processes   •  S;mulate  maturing   •  LL  Plaoorm:  by  self-­‐assessment   •  Care  LL:  by  tailored  support   •  Flanders:  itera;ve  policy  advice   15 By  iMinds  
  • 16.
    Indicator  development   • Development  of  “Ideal  type  goals”  for  care  living   labs   •  4  clusters  of  key  concept  and  values  à  translated   into  a  measurable  set  of  indicators   Open  innova;on   Human-­‐centered  design   Determine  sub-­‐ dimensions   Local  play  ground  /   experimenta;on  space   Opera;onaliza;on   in  indicators   Governance  &  management   Evaluate  living  lab   methodology  &   processes   By  iMinds   16
  • 17.
    Care4Balance   Balancing  informal  care  through  mul;-­‐service  stakeholder  design   AAL  call  5  project   One  single  ICT  system  that  offers  care  task  coordina;on  &   communica;on  within  care  network   By  iMinds   17  
  • 18.
    Approach   •  Itera;ve  co-­‐crea;ve  R&D  approach   (Innova;on  Binder)     Technology   perspec;ve   User   perspec;ve   Business   perspec;ve   •  End  users  in  the  driving  seat   •  User  requirement  analysis   •  Persona  &  scenario  development   “Innova;on  binder”   •  Co-­‐crea;ve  POC  development   •  Real-­‐life  tes;ng   Informal   carers   •  Technological  components  &   integra;on   •  Find  the  op;mal  business  ‘sweet  spot’   Formal   within  consor;um   Elderly   carers   28/10/13   18   By  iMinds  
  • 19.
    Focus  on  informal  carers   •  What  did  we  do  so  far?   •  Domain  analysis:     –  literature  study   –  observa;ons   –  workshops  (n=15)   –  in-­‐depth  interviews  (n=7)   –  diary  study  (n=7)   –  sensor  study  (n=7)     28/10/13   From  user  perspec;ve   Informal  carers:  who?   •  Persona  development   What  do  they  do?  What  are  their  pains?     •  Current  prac;ce  scenario   What  do  they  need?     •  User  requirements   How  support  them  with  technology?   •  Future  prac;ce  scenario   From  technology  perspec;ve   By  iMinds   19   From  business  perspec;ve  
  • 20.
    Health-Lab To support andstimulate ICT & Care developments: • Creating a platform where all people meet, discuss and share development and implementation of new solutions in care • Support and stimulate the set-up of several living lab locations were new solutions can be tested and improved, together with users • The creation of new curricula’s focused on the implementation of these new solutions in educational settings Contact:   gijs.vanrijn@health-­‐lab.nl     www.health-­‐lab.nl   www.amsterdamsmartcity.com     AMSTERDAM  SMART  CITY   20 By  Gijs  van  Rijn   20
  • 21.
    Digital choir In Almeresenior citizens use online services to participate in a digital choir, hereby elderly maintain easy access to activities in a larger community. Facts  &  results   •  Mul;ple  actors     •  The  broadband  connec;on  seniors  can   sing  synchronous   •  Stay  part  of  a  social  community   •  Decrease  loneliness   •  Digital  choir  is  a  starter  for  other  social   ac;vi;es   AMSTERDAM  SMART  CITY   By  Gijs  van  Rijn   21
  • 22.
    GetConnected: serious gaming 50students and several care institutions are developing games that stimulate seniors to keep moving and maintain social interaction, together with the elderly. Facts & results • 10 teams of 5 students ‘Informatics’ • Assignments are given by the institution and the elderly • Increase of interaction between clients • Several serious games developed, some students become entrepreneur AMSTERDAM  SMART  CITY   By  Gijs  van  Rijn   22
  • 23.
    Living labs A2E2  –  Digital  Coach    Hearplay  -­‐    visual   disabiliQes    Online  Physiotherapy   Historic  video  wall   for  demented   V2me     friendship  finder  system    Ipads   AMSTERDAM  SMART  CITY   By  Gijs  van  Rijn   23
  • 24.
    Express  to  Connect:     Apps  to  improve  social  interac;on   Partners:  E2C  consor;um  (Denmark,  Sweden,  Finland,  The  Netherlands)     By  Sabine  Wildevuur    
  • 25.
    ‘Real  life’  living  labs   By  Sabine  Wildevuur    
  • 26.
    Cocrea;on  workshops   By  Sabine  Wildevuur    
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
    mHealth  Booster  –    RDI  project   •  The  purpose  of  mHealth  Booster  –RDI  project  is  to  plan  and  co-­‐create  with  the   clients,  professionals  and  entrepreneurs  ac;ve  and  par;cipa;ve  development   environments  (test  environments).  Health  technology  products,  solu;ons  and   services  will  be  tested  and  developed  tthrough  Ac;on  research  and  user-­‐driven   methods  in  real  life    as  Living  Lab  approach.   •  The  mHelath  Booster  -­‐project  started  in  August  2013  and  will  be  implemented   during  the  year  2014.  Laurea  University  of  Applied  Sciences  is  coordina;ng  the   project.  mHealth  Booster  project  is  funded  by  The  Finnish    Centres  for  Economic   Development,  Transport  and  the  Environment  (ELY  Centres).     •  The  ac;vi;es  of  the  mHealth  Booster  focuses  on  empowering  elderly  people  to   live  independently  at  their  own  homes  as  long  as  possible.    Technological  solu;ons   support  and  combine  health  and  wellbeing  of  the  elderly  people.     •  The  main  objec;ve  of  the  Ac;on  Research  of  the  mHealth  Booster  -­‐project  is  to   find  out  how  e.g.  new  mobile  products  and  services  can  be  co-­‐created  and   developed  by  elderly  people  and  their  significant  others  and  professionals.     By  Paula  Lehto  
  • 32.
    •  ObesiTIC  Project:  Valida;on  of  this  tool  in  an  area  of  special   interest  following  a  Living  Lab  methodology  for  the  co-­‐crea;on,   tes;ng  and  valida;on  of  the  technology  developed  within  the   project  through  SPORTIS  Living  Lab.   •   A  Centre  of  InnovaQon  and  Excellence  (CoIE)  on  Embedded   Systems  for  health  ApplicaQons  (AAL.  Ambient  Assisted  Living)   was  planned  to  be  launched  by  GAIA,  addressing  the  target   organiza;ons,  the  users,  the  mechanisms  and  procedures  towards   a  successful  launch  and  a  sustainable  CoIE.  The  experience   gathered  in  FP6  and  FP7  Networks  of  Excellence  (NoEs)  and  some   resul;ng  CoIEs  and  Living  Labs  established  in  other  areas  were   taken  into  considera;on.  Links  with  other  relevant  ini;a;ves,   namely  ARTEMIS,  other  ETPS  and  na;onal  and  regional  CoIEs  and   Living  Labs,  like  SPORTIS  Living  Lab  were  exploited.   •      By  Idoia  Muñoz  
  • 33.
    Summary   Trends  involving  users  in  AHA   d ment an Reg ional e p: involv city an d u Scaling- tation at •  LLs an d l f severa erimen o exp bination m vel + co tion sites le e rimenta ue o f t h l expe ators va ic ring/in d ment u •  Meas ab instru serio us d ming an iving L L ga a g e of us tensive •  Ex us g am e s ent foc m s develo p ss ty focu e ur i •  Busin ata sec d privacy, ,   Ethics •
  • 34.
    Input  provided  by:     •  Sinead  Ouillon,    [email protected]     •  Bram  Lievens  ([email protected]),  An     Jacobs  ([email protected])   •  Gijs  van  Rijn  ([email protected])   •  Sabine  Wildevuur  ([email protected])   •  Tuija  Hirvikoski  (Tuija.Hirvikoski@laurea.fi),  Rob   Moonen  (rob.moonen@laurea.fi),  Paula  Lehto   (paula.lehto@laurea.fi)   •  Idoia  Muñoz  ([email protected])    
  • 35.
    Ana  Garcia   European  Network  of  Living  Labs   [email protected]   @RoblesAG               @openlivinglabs [email protected] www.openlivinglabs.eu