PERIPHÈRIA
NETWORKED SMART PERIPHERAL CITIES
FOR SUSTAINABLE LIFESTYLES
PERIPHÈRIA OBJECTIVES



 Deploy convergent Future Internet (FI)
     platforms and services for the
  promotion of sustainable lifestyles in
    and across emergent networks of
   “smart” peripheral cities in Europe.




                    2
PERIPHÈRIA SMART CITIES NETWORK

•    Sharing the key objective of attaining full sustainability through deep-
     reaching societal transformations.
•    Drawing on their territorial capital – geographical, social, infrastructural, and
     cultural – for place-based innovation.
•    Involving citizens and businesses in the co-delivery of smart city services as
     well as the co-design of sustainable smart city initiatives.
•    Using Future Internet technologies to provoke social innovation and support
     new smart city services.
•    Working together with other peripheral cities to share experiences and
     promote reciprocal learning.




                                           3
PARTICIPATING CITIES


Pilot     Sponsoring        Network
Cities    Cities            Cities

Malmö     Budapest            Helsinki
          La-Ferté-Sous-Jarre Lisbon
Bremen
          Larnaca             Rio de Janeiro
Athens    Malta               ...
Genoa     Malaga
Palmela   Palermo




                                         4
THE PERIPHÈRIA FUTURE INTERNET MODEL
                RFID                     Sensor networks
                       Internet of Things


                       People in
  Location
    Based               Places                    Media
                                                  and 3D
  Services               Community
                         interaction
 Internet of People                    Internet of Services
       Social                                 Service
       networking                             composition




                              5
LIVING LAB ARENAS
Archetypal urban settings in which Living Lab stakeholders co-design
                    sustainable new ways of living


                                Smart          Smart          Smart
                            Neighbourhood      Street         Square




                                Smart
                               Museum          Smart          Smart
                               and Park       City Hall      Campus




                                  6
Athen: Smart Square Arena


•   Traffic management (congestion)
•   Waste Management
•   Urban Planning




                                      7
Bremen: Smart Street Arena


•   Urban transport vs. Individual means
•   Parking
•   Smart Mobility
•   ICT for transport




                                       8
Genoa: Smart Museum and Park Arena


•   European Capitol of Culture
•   E-Tourism, Cultural heritage
•   Genoa‟s objectives
     –   education and solidarity,
     –   quality of life,
     –   economy and employment,
     –   communication and promotion of the City,
     –   Port and infrastructures, city management.




                                            9
Malmö: Smart Neighbourhood Arena


•   Malmö LivingLab
•   “The Stage” is situated in the vibrant club, music, theatre and sub-culture district in
    the city and focuses on cultural production and cross-media.
•   “The Neighbourhood” lab is located in the contentious multi-ethnic suburbs of
    Rosengård and Fosie and focuses on urban development, collaborative services and
    social media. This lab is anchored in a geographic environment that today seldom is
    associated with social and economic growth.
•   “The Factory” is a lab housed in a new cultural meeting place in the heart of the new
    media cluster in the city. The lab is based on the “FabLab” (fabrication laboratory).




                                             10
Palmela: Smart City Hall Arena


•   Mobile public services
•   Mobile platform with multifunction equipment
•   Wireless connection
•   Citizens contact municipality
•   IoT: privacy,protection of individual , eID, etc.




                                                11
SMART CITIZEN DESIRES
•   Be heard
•   Be attracted (stay longer in a neighbourhood or group)
•   Be green
•   Be engaged (participate e.g. with others, in decisions)
•   Be valued
•   Be safe
•   Be counted (identify with/feel ownership for e.g. a place)
•   Be aware (e.g. of actions/impacts/benefits)
•   Be prospective (envisage e.g. possible options/futures)
•   Be reflective (e.g. on governance arrangements)
•   Be informed (access information, people, services)
•   Be integrated (e.g. with/across ethnic/religious minorities)
•   Be different (e.g. opt out in socially acceptable ways)




                                         12
FROM DESIRES TO SUSTAINABLE BEHAVIOURS




 Urblets = Behavlets in Arenas

                                 13
SMART CITIES NETWORK OBSERVATORY


•   Inter-disciplinary “design thinking” support to Smart City Network
•   Capture the territorial dimension of urban innovation processes
•   Territorial and socio-economic effects of Future Internet driven Living Labs
•   Potential of EU smart cities as lieux de ressources for user-driven innovations
    enabled by Future Internet
•   Assess long-term sustainability for Smart City infrastructures and services




                                            14
ARENA MODELS
        Concepts
    Dichotomy visions
     Semantic issues
   Policy making issues
        Behavlets
Relations with other arenas
   Spatial Infrastructure
 Future Internet features
Privacy and transparency




                                   15
EVOLUTION OF CITY SERVICES




            16
EMERGENT ROLES




Government-commissioned        Emergent bottom-up
   Smart City services         Smart City initiatives




                          17
CONVERGENT PLATFORM




         18
SMART CITY CHALLENGES
•   «Open Call» for initiatives in a thematic domain, addressing a specific issue while
    promoting a new idea of sustainability, active role of citizens in co-delivery
•   Posted by a city government or citizen group in a city, but of general relevance
    Identifies one or more Arena Models as the reference setting
•   The organisation posting a challenge commits resources:
    a) in kind, b) institutional, or c) with a financial value
    Third Parties can commit additional resources
    Pre-Commercial Procurement is encouraged
•   Each challenges establishes one or more deadlines
•   Evaluation coordinated by the Periphèria Observatory




                                           19
EXAMPLE CHALLENGE AND IDEAS SPACE


              Metadata                                    Challenge and Ideas Space Mock-up
 Author       <>         Challenge       Services and initiatives to increase personal safety in                Icon Image
 Partner      <>                         public spaces.
 City         <>         Arena Visions   Citizens can visitors can enjoy public spaces
 Post Date    <>                         (neighbourhood, street, square, park… spend more
                                                                                 ),
                                         time in them, and ”care about” them, due in part to the
                                         sense of personal safety.
 Close Date   <>         Sustainable     Increased “taking care” of public spaces.                              Idea Spaces
 Status       <>         behaviours      Citizens and businesses offering assistance to those in     Jogging            Citizen „„first
                                         need, be it directions or emergency help.                   “buddies” in the aid‟‟ network.
 Arenas       <>         Citizen &       Citizens and businesses actively contribute by assuming     park.
                         business        “custody” of public spaces. Can also participate directly
 Proj CDSs    <>                                                                                     “Eyes on the
                         participation   in eg monitoring or assistance activities.
                                                                                                     street”
 Tech CDSs    <>         Commitment of   The sub-contracting budget in Periphèria allows for         programme for
                         resources       technology developments which can be used to make
                                                                                                     shops.
                                         prototypes supporting the successful project ideas.

                                         Ideas space: Eyes on the street




                                                   20
PROJECTS AND TECHNOLOGIES




            21
EXAMPLE PROJECT CO-DESIGN SPACE


               Metadata                                                     Co-design Space Mock-up
Author         <>                 Vision         Revitalising public parks.                                      Map
Partner        <>                 Mission        Make public parks interesting and safe.
Date           <>                 Strategy       Ideas for citizens to spend time in parks.
Participants   <>                        Project Description                          Progress Bar

Challenge      <>                 A programme to provide information                                     Technology thumbnails
Submitted      <>                 about a park and its natural and                      Indicators                  QRcode to
                                  cultural features.                                                                provide info
Win            <>                                                         Check-ins and QRreads.
                                  Information can be provided by the
                                  city, schools, citizens.
Arena          <Park & Museum >                                                   Privacy and Security              Avatar guide
                                  Citizens can become „„custodians‟‟ of
City           <>                                                         Location and time of visits.              on Layar
                                  areas of the park by providing
                                                                          Social surveillance.
                                  knowledge and checking in.
GPS            <>                                                                                                   Water data on
Prog Bar       <>                                        Co-design discussion space                                 Pachube.

Indicators     <>                                                                                                   Look@ for
                                                                                                                            it
                                                                                                                    safety.
Tech CDSs      <>




                                                              22
EXAMPLE TECHNOLOGY CO-DESIGN SPACE


             Metadata                                               Co-design Space Mock-up
 Author      <R. Ferreira>            Embed/main view                 Author‟s description                Component thumbnails
 Partner     <4-ISA>                                         Pachube is an application used to manage
 Date        <Creation date>                                 real-time data from sensors devices and
 PCSs        <Project spaces using>                          environments. Pachube connects people to
                                                             devices, applications, and the Internet of
                                                             Things. As a web-based service built to
                                                             manage the world's real-time data, Pachube
                                                             gives people the power to share,
                                                             collaborate, and make use of information
                                                             generated from the world around them.
                                                   Co-design discussion space
           Technical Notes




                                                        23
JOIN THE PERIPHÈRIA NETWORK

•   Gain insights into the potential contribution of Future Internet technologies to
    achieving your city‟s sustainability goals
•   Share experiences on the formation and governance of multi-stakeholder Living
    Lab partnerships
•   Interact with the Periphèria Observatory to understand the impact of Living Lab
    innovation on your city‟s territory
•   Launch a Periphèria Challenge to steer local creativity towards addressing
    strategic sustainability issues
•   Focus available resources towards implementation of winning citizen-driven
    project ideas
•   Work together to make your city a happier, more harmonious place to live and
    work




                                          24
THANK YOU
            FOR YOUR ATTENTION

                       Contact
              Lead Partner: Alfamicro (PT)
    Alvaro Oliveira, alvaro.oliveira@alfamicro.pt
     Jean Barroca, jean.barroca@alfamicro.pt
           Jesse Marsh, jesse@atelier.it
   Observatory Coordination: Politecnico di Milano (IT)
      Grazia Concilio, grazia.concilio@polimi.it
    Dissemination: Karlsruhe Institute of Technology
Krassimira Paskaleva, krassimira.paskaleva@kit.edu

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PERIPHÈRIA: NETWORKED SMART PERIPHERAL CITIES FOR SUSTAINABLE LIFESTYLES

  • 1. PERIPHÈRIA NETWORKED SMART PERIPHERAL CITIES FOR SUSTAINABLE LIFESTYLES
  • 2. PERIPHÈRIA OBJECTIVES Deploy convergent Future Internet (FI) platforms and services for the promotion of sustainable lifestyles in and across emergent networks of “smart” peripheral cities in Europe. 2
  • 3. PERIPHÈRIA SMART CITIES NETWORK • Sharing the key objective of attaining full sustainability through deep- reaching societal transformations. • Drawing on their territorial capital – geographical, social, infrastructural, and cultural – for place-based innovation. • Involving citizens and businesses in the co-delivery of smart city services as well as the co-design of sustainable smart city initiatives. • Using Future Internet technologies to provoke social innovation and support new smart city services. • Working together with other peripheral cities to share experiences and promote reciprocal learning. 3
  • 4. PARTICIPATING CITIES Pilot Sponsoring Network Cities Cities Cities Malmö Budapest Helsinki La-Ferté-Sous-Jarre Lisbon Bremen Larnaca Rio de Janeiro Athens Malta ... Genoa Malaga Palmela Palermo 4
  • 5. THE PERIPHÈRIA FUTURE INTERNET MODEL RFID Sensor networks Internet of Things People in Location Based Places Media and 3D Services Community interaction Internet of People Internet of Services Social Service networking composition 5
  • 6. LIVING LAB ARENAS Archetypal urban settings in which Living Lab stakeholders co-design sustainable new ways of living Smart Smart Smart Neighbourhood Street Square Smart Museum Smart Smart and Park City Hall Campus 6
  • 7. Athen: Smart Square Arena • Traffic management (congestion) • Waste Management • Urban Planning 7
  • 8. Bremen: Smart Street Arena • Urban transport vs. Individual means • Parking • Smart Mobility • ICT for transport 8
  • 9. Genoa: Smart Museum and Park Arena • European Capitol of Culture • E-Tourism, Cultural heritage • Genoa‟s objectives – education and solidarity, – quality of life, – economy and employment, – communication and promotion of the City, – Port and infrastructures, city management. 9
  • 10. Malmö: Smart Neighbourhood Arena • Malmö LivingLab • “The Stage” is situated in the vibrant club, music, theatre and sub-culture district in the city and focuses on cultural production and cross-media. • “The Neighbourhood” lab is located in the contentious multi-ethnic suburbs of Rosengård and Fosie and focuses on urban development, collaborative services and social media. This lab is anchored in a geographic environment that today seldom is associated with social and economic growth. • “The Factory” is a lab housed in a new cultural meeting place in the heart of the new media cluster in the city. The lab is based on the “FabLab” (fabrication laboratory). 10
  • 11. Palmela: Smart City Hall Arena • Mobile public services • Mobile platform with multifunction equipment • Wireless connection • Citizens contact municipality • IoT: privacy,protection of individual , eID, etc. 11
  • 12. SMART CITIZEN DESIRES • Be heard • Be attracted (stay longer in a neighbourhood or group) • Be green • Be engaged (participate e.g. with others, in decisions) • Be valued • Be safe • Be counted (identify with/feel ownership for e.g. a place) • Be aware (e.g. of actions/impacts/benefits) • Be prospective (envisage e.g. possible options/futures) • Be reflective (e.g. on governance arrangements) • Be informed (access information, people, services) • Be integrated (e.g. with/across ethnic/religious minorities) • Be different (e.g. opt out in socially acceptable ways) 12
  • 13. FROM DESIRES TO SUSTAINABLE BEHAVIOURS Urblets = Behavlets in Arenas 13
  • 14. SMART CITIES NETWORK OBSERVATORY • Inter-disciplinary “design thinking” support to Smart City Network • Capture the territorial dimension of urban innovation processes • Territorial and socio-economic effects of Future Internet driven Living Labs • Potential of EU smart cities as lieux de ressources for user-driven innovations enabled by Future Internet • Assess long-term sustainability for Smart City infrastructures and services 14
  • 15. ARENA MODELS Concepts Dichotomy visions Semantic issues Policy making issues Behavlets Relations with other arenas Spatial Infrastructure Future Internet features Privacy and transparency 15
  • 16. EVOLUTION OF CITY SERVICES 16
  • 17. EMERGENT ROLES Government-commissioned Emergent bottom-up Smart City services Smart City initiatives 17
  • 19. SMART CITY CHALLENGES • «Open Call» for initiatives in a thematic domain, addressing a specific issue while promoting a new idea of sustainability, active role of citizens in co-delivery • Posted by a city government or citizen group in a city, but of general relevance Identifies one or more Arena Models as the reference setting • The organisation posting a challenge commits resources: a) in kind, b) institutional, or c) with a financial value Third Parties can commit additional resources Pre-Commercial Procurement is encouraged • Each challenges establishes one or more deadlines • Evaluation coordinated by the Periphèria Observatory 19
  • 20. EXAMPLE CHALLENGE AND IDEAS SPACE Metadata Challenge and Ideas Space Mock-up Author <> Challenge Services and initiatives to increase personal safety in Icon Image Partner <> public spaces. City <> Arena Visions Citizens can visitors can enjoy public spaces Post Date <> (neighbourhood, street, square, park… spend more ), time in them, and ”care about” them, due in part to the sense of personal safety. Close Date <> Sustainable Increased “taking care” of public spaces. Idea Spaces Status <> behaviours Citizens and businesses offering assistance to those in Jogging Citizen „„first need, be it directions or emergency help. “buddies” in the aid‟‟ network. Arenas <> Citizen & Citizens and businesses actively contribute by assuming park. business “custody” of public spaces. Can also participate directly Proj CDSs <> “Eyes on the participation in eg monitoring or assistance activities. street” Tech CDSs <> Commitment of The sub-contracting budget in Periphèria allows for programme for resources technology developments which can be used to make shops. prototypes supporting the successful project ideas. Ideas space: Eyes on the street 20
  • 22. EXAMPLE PROJECT CO-DESIGN SPACE Metadata Co-design Space Mock-up Author <> Vision Revitalising public parks. Map Partner <> Mission Make public parks interesting and safe. Date <> Strategy Ideas for citizens to spend time in parks. Participants <> Project Description Progress Bar Challenge <> A programme to provide information Technology thumbnails Submitted <> about a park and its natural and Indicators QRcode to cultural features. provide info Win <> Check-ins and QRreads. Information can be provided by the city, schools, citizens. Arena <Park & Museum > Privacy and Security Avatar guide Citizens can become „„custodians‟‟ of City <> Location and time of visits. on Layar areas of the park by providing Social surveillance. knowledge and checking in. GPS <> Water data on Prog Bar <> Co-design discussion space Pachube. Indicators <> Look@ for it safety. Tech CDSs <> 22
  • 23. EXAMPLE TECHNOLOGY CO-DESIGN SPACE Metadata Co-design Space Mock-up Author <R. Ferreira> Embed/main view Author‟s description Component thumbnails Partner <4-ISA> Pachube is an application used to manage Date <Creation date> real-time data from sensors devices and PCSs <Project spaces using> environments. Pachube connects people to devices, applications, and the Internet of Things. As a web-based service built to manage the world's real-time data, Pachube gives people the power to share, collaborate, and make use of information generated from the world around them. Co-design discussion space Technical Notes 23
  • 24. JOIN THE PERIPHÈRIA NETWORK • Gain insights into the potential contribution of Future Internet technologies to achieving your city‟s sustainability goals • Share experiences on the formation and governance of multi-stakeholder Living Lab partnerships • Interact with the Periphèria Observatory to understand the impact of Living Lab innovation on your city‟s territory • Launch a Periphèria Challenge to steer local creativity towards addressing strategic sustainability issues • Focus available resources towards implementation of winning citizen-driven project ideas • Work together to make your city a happier, more harmonious place to live and work 24
  • 25. THANK YOU FOR YOUR ATTENTION Contact Lead Partner: Alfamicro (PT) Alvaro Oliveira, [email protected] Jean Barroca, [email protected] Jesse Marsh, [email protected] Observatory Coordination: Politecnico di Milano (IT) Grazia Concilio, [email protected] Dissemination: Karlsruhe Institute of Technology Krassimira Paskaleva, [email protected]