WEB 2.0WEB 2.0
M S IQUBALM S IQUBAL
2nd
YEAR, IT
G L BAJAJ ITM
HistoryHistory//IntroductionsIntroductions
 Used by Darcy Dinucci World WideUsed by Darcy Dinucci World Wide
Web in 1999Web in 1999
 Dream of sharing information back andDream of sharing information back and
forthforth
 Writing to the web required knowledgeWriting to the web required knowledge
of HTML codes and more.of HTML codes and more.
The New World Wide WebThe New World Wide Web
 New way software developers and users utilize the web.New way software developers and users utilize the web.
 2003 - sites utilize tools that make it easy to publish to the web.2003 - sites utilize tools that make it easy to publish to the web.
 No longer limited to “consuming” information.No longer limited to “consuming” information.
 Multimedia publishing has exploded.Multimedia publishing has exploded.
Tools Used in web 2.0Tools Used in web 2.0
The key feature of web 2.0The key feature of web 2.0
 FolksonomyFolksonomy :-free classification of information; allows users to collectively
classify and find information (e.g. "tagging" of websites, images, videos or links)
 Rich user experienceRich user experience :-Dynamic content that is responsive to user input (e.g., a
user can "click" on an image to enlarge it or find out more information)
 User participationUser participation :-information flows two ways between site owner and site
users by means of evaluation, review, and online commenting. Site users also
typically create user-generated content for others to see (e.g., Wikipedia, an online
encyclopedia that anyone can write articles for or edit)
 Software as a survice (saas)Software as a survice (saas) :-:-Web 2.0 sites developed APIs to allow
automated usage, such as by an Web "app" (software application) or a mashup
 Mass participationMass participation :-:-near-universal web access leads to differentiation of
concerns, from the traditional Internet user base (who tended to be hackers and
computer hobbyists) to a wider variety of users.
ConceptsConcepts
Web 2.0 can be described in three parts -
 RRich internet application (RIP)ich internet application (RIP):-defines the experience brought from desktop to
browser, whether it is "rich" from a graphical point of view or a usability/interactivity
or features point of view.
 Web oriented architecture (WOPWeb oriented architecture (WOP):-defines how Web 2.0 applications expose
their functionality so that other applications can leverage and integrate the
functionality providing a set of much richer applications. Examples are feeds, RSS
feeds, web services, mashups.
 Social webSocial web :-defines how Web 2.0 websites tends to interact much more with the
end user and make the end-user an integral part of the website, either by adding
her profile, adding comments on content, uploading new content, or adding user-
generated content (e.g., personal digital photos).
Features and TechniquesFeatures and Techniques
Web 2.0 include following features and techniques-

SearchSearch :-:-Finding information through keyword search.

Links to other websitesLinks to other websites :-:-Connects information sources together using the model
of the Web.

AuthoringAuthoring :-:- The ability to create and update content leads to the collaborative work of
many authors. Wiki users may extend, undo, redo and edit each other's work.(Comment
systems allow readers to contribute their viewpoints.)

TagsTags :-:-Categorization of content by users adding "tags" — short, usually one-word or two
word descriptions — to facilitate searching.

Extensions :-Extensions :-Software that makes the Web an application platform as well as a document
server. Examples include Adobe Reader, Adobe Flash, Microsoft Silverlight, ActiveX,
Oracle Java, QuickTime, and Windows Media.

Signals :-Signals :-The use of syndication technology, such as RSS feeds to notify users of content
changes.
Uses of Web 2.0Uses of Web 2.0
 PodcastingPodcasting
 BloggingBlogging
 TaggingTagging
 Curation with RSSCuration with RSS
 Social bookmarkingSocial bookmarking
 Social NetworkingSocial Networking
 Social meadiaSocial meadia
 WikisWikis
 Web content votingWeb content voting
wikiswikis
 Collaborative pageCollaborative page..
 Anyone can add or edit content.Anyone can add or edit content.
 Wikipedia - friend or foe?Wikipedia - friend or foe?
 WikispacesWikispaces
MarketingMarketing
 Web 2.0 is used by companies, non-profit organizations and
governments for interactive marketing. A growing number of marketers
are using Web 2.0 tools to collaborate with consumers on product
development, customer service enhancement, product or service
improvement and promotion. Companies can use Web 2.0 tools to
improve collaboration with both its business partners and consumers.
Among other things, company employees have created wikis—Web
sites that allow users to add, delete, and edit content — to list answers
to frequently asked questions about each product, and consumers have
added significant contributions. Another marketing Web 2.0 lure is to
make sure consumers can use the online community to network among
themselves on topics of their own choosing.[45] Mainstream media
usage of Web 2.0 is increasing. Saturating media hubs—like The New
York Times, PC Magazine and Business Week — with links to popular
new Web sites and services, is critical to achieving the threshold for
mass adoption of those services.[46] User web content can be used to
gauge consumer satisfaction. In a recent article for Bank Technology
News, Shane Kite describes how Citigroup's Global Transaction
Services unit monitors social media outlets to address customer issues
and improve products.[47] According to Google Timeline, the term Web
2.0 was discussed and indexed most frequently in 2005, 2007 and
2008. Its average use is continuously declining by 2–4% per quarter
since April 2008
EducationEducation
 Web 2.0 could allow for more collaborativeWeb 2.0 could allow for more collaborative
education. For example, blogs give students aeducation. For example, blogs give students a
public space to interact with one another and thepublic space to interact with one another and the
content of the class.[48]Some studies suggestcontent of the class.[48]Some studies suggest
that Web 2.0 can increase the public'sthat Web 2.0 can increase the public's
understanding of science, which could improveunderstanding of science, which could improve
governments' policy decisions.governments' policy decisions.
 A 2012 study by researchers at the University ofA 2012 study by researchers at the University of
Wisconsin-Madison notes that "..Wisconsin-Madison notes that "....the internetthe internet
could be a crucial tool in increasing the generalcould be a crucial tool in increasing the general
public’s level of science literacy. This increasepublic’s level of science literacy. This increase
could then lead to better communicationcould then lead to better communication
between researchers and the public, morebetween researchers and the public, more
substantive discussion, and more informedsubstantive discussion, and more informed
policy decision."policy decision."
Social BookmarkingSocial Bookmarking
 Save web addresses of useful
content.
 Share and search bookmarks.
 Generate specific resource
lists.
Social NetworkingSocial Networking
 Facebook, Twitter
 LinkedIn.com
 Collaborate, bookmark, share,
etc.
Online Photo GaleryOnline Photo Galery
 Publish photos online.
 Comment, and share ideas.
 Create photo stories and
presentations.
Audio/video-castingAudio/video-casting
 Produce audio and video recordings.
 Publish them easily to the web.
 Creates a world-wide audience.
Web 1.0 Vs web 2.0Web 1.0 Vs web 2.0
Advantages and disadvantages of web 2.0Advantages and disadvantages of web 2.0
"Nobody really knows what it means... If Web 2.0 for you is blogs
and wikis, then that is people to people. But that was what the
Web was supposed to be all along... Web 2.0, for some people, it
means moving some of the thinking [to the] client side, so making
it more immediate, but the idea of the Web as interaction between
people is really what the Web is. That was what it was designed
to be... a collaborative space where people can interact."
THANK YOUTHANK YOU
MD SHAHID IQUBALMD SHAHID IQUBAL

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PPT on Web 2.0

  • 2. HistoryHistory//IntroductionsIntroductions  Used by Darcy Dinucci World WideUsed by Darcy Dinucci World Wide Web in 1999Web in 1999  Dream of sharing information back andDream of sharing information back and forthforth  Writing to the web required knowledgeWriting to the web required knowledge of HTML codes and more.of HTML codes and more.
  • 3. The New World Wide WebThe New World Wide Web  New way software developers and users utilize the web.New way software developers and users utilize the web.  2003 - sites utilize tools that make it easy to publish to the web.2003 - sites utilize tools that make it easy to publish to the web.  No longer limited to “consuming” information.No longer limited to “consuming” information.  Multimedia publishing has exploded.Multimedia publishing has exploded.
  • 4. Tools Used in web 2.0Tools Used in web 2.0
  • 5. The key feature of web 2.0The key feature of web 2.0  FolksonomyFolksonomy :-free classification of information; allows users to collectively classify and find information (e.g. "tagging" of websites, images, videos or links)  Rich user experienceRich user experience :-Dynamic content that is responsive to user input (e.g., a user can "click" on an image to enlarge it or find out more information)  User participationUser participation :-information flows two ways between site owner and site users by means of evaluation, review, and online commenting. Site users also typically create user-generated content for others to see (e.g., Wikipedia, an online encyclopedia that anyone can write articles for or edit)  Software as a survice (saas)Software as a survice (saas) :-:-Web 2.0 sites developed APIs to allow automated usage, such as by an Web "app" (software application) or a mashup  Mass participationMass participation :-:-near-universal web access leads to differentiation of concerns, from the traditional Internet user base (who tended to be hackers and computer hobbyists) to a wider variety of users.
  • 6. ConceptsConcepts Web 2.0 can be described in three parts -  RRich internet application (RIP)ich internet application (RIP):-defines the experience brought from desktop to browser, whether it is "rich" from a graphical point of view or a usability/interactivity or features point of view.  Web oriented architecture (WOPWeb oriented architecture (WOP):-defines how Web 2.0 applications expose their functionality so that other applications can leverage and integrate the functionality providing a set of much richer applications. Examples are feeds, RSS feeds, web services, mashups.  Social webSocial web :-defines how Web 2.0 websites tends to interact much more with the end user and make the end-user an integral part of the website, either by adding her profile, adding comments on content, uploading new content, or adding user- generated content (e.g., personal digital photos).
  • 7. Features and TechniquesFeatures and Techniques Web 2.0 include following features and techniques-  SearchSearch :-:-Finding information through keyword search.  Links to other websitesLinks to other websites :-:-Connects information sources together using the model of the Web.  AuthoringAuthoring :-:- The ability to create and update content leads to the collaborative work of many authors. Wiki users may extend, undo, redo and edit each other's work.(Comment systems allow readers to contribute their viewpoints.)  TagsTags :-:-Categorization of content by users adding "tags" — short, usually one-word or two word descriptions — to facilitate searching.  Extensions :-Extensions :-Software that makes the Web an application platform as well as a document server. Examples include Adobe Reader, Adobe Flash, Microsoft Silverlight, ActiveX, Oracle Java, QuickTime, and Windows Media.  Signals :-Signals :-The use of syndication technology, such as RSS feeds to notify users of content changes.
  • 8. Uses of Web 2.0Uses of Web 2.0  PodcastingPodcasting  BloggingBlogging  TaggingTagging  Curation with RSSCuration with RSS  Social bookmarkingSocial bookmarking  Social NetworkingSocial Networking  Social meadiaSocial meadia  WikisWikis  Web content votingWeb content voting
  • 9. wikiswikis  Collaborative pageCollaborative page..  Anyone can add or edit content.Anyone can add or edit content.  Wikipedia - friend or foe?Wikipedia - friend or foe?  WikispacesWikispaces
  • 10. MarketingMarketing  Web 2.0 is used by companies, non-profit organizations and governments for interactive marketing. A growing number of marketers are using Web 2.0 tools to collaborate with consumers on product development, customer service enhancement, product or service improvement and promotion. Companies can use Web 2.0 tools to improve collaboration with both its business partners and consumers. Among other things, company employees have created wikis—Web sites that allow users to add, delete, and edit content — to list answers to frequently asked questions about each product, and consumers have added significant contributions. Another marketing Web 2.0 lure is to make sure consumers can use the online community to network among themselves on topics of their own choosing.[45] Mainstream media usage of Web 2.0 is increasing. Saturating media hubs—like The New York Times, PC Magazine and Business Week — with links to popular new Web sites and services, is critical to achieving the threshold for mass adoption of those services.[46] User web content can be used to gauge consumer satisfaction. In a recent article for Bank Technology News, Shane Kite describes how Citigroup's Global Transaction Services unit monitors social media outlets to address customer issues and improve products.[47] According to Google Timeline, the term Web 2.0 was discussed and indexed most frequently in 2005, 2007 and 2008. Its average use is continuously declining by 2–4% per quarter since April 2008
  • 11. EducationEducation  Web 2.0 could allow for more collaborativeWeb 2.0 could allow for more collaborative education. For example, blogs give students aeducation. For example, blogs give students a public space to interact with one another and thepublic space to interact with one another and the content of the class.[48]Some studies suggestcontent of the class.[48]Some studies suggest that Web 2.0 can increase the public'sthat Web 2.0 can increase the public's understanding of science, which could improveunderstanding of science, which could improve governments' policy decisions.governments' policy decisions.  A 2012 study by researchers at the University ofA 2012 study by researchers at the University of Wisconsin-Madison notes that "..Wisconsin-Madison notes that "....the internetthe internet could be a crucial tool in increasing the generalcould be a crucial tool in increasing the general public’s level of science literacy. This increasepublic’s level of science literacy. This increase could then lead to better communicationcould then lead to better communication between researchers and the public, morebetween researchers and the public, more substantive discussion, and more informedsubstantive discussion, and more informed policy decision."policy decision."
  • 12. Social BookmarkingSocial Bookmarking  Save web addresses of useful content.  Share and search bookmarks.  Generate specific resource lists.
  • 13. Social NetworkingSocial Networking  Facebook, Twitter  LinkedIn.com  Collaborate, bookmark, share, etc.
  • 14. Online Photo GaleryOnline Photo Galery  Publish photos online.  Comment, and share ideas.  Create photo stories and presentations.
  • 15. Audio/video-castingAudio/video-casting  Produce audio and video recordings.  Publish them easily to the web.  Creates a world-wide audience.
  • 16. Web 1.0 Vs web 2.0Web 1.0 Vs web 2.0
  • 17. Advantages and disadvantages of web 2.0Advantages and disadvantages of web 2.0
  • 18. "Nobody really knows what it means... If Web 2.0 for you is blogs and wikis, then that is people to people. But that was what the Web was supposed to be all along... Web 2.0, for some people, it means moving some of the thinking [to the] client side, so making it more immediate, but the idea of the Web as interaction between people is really what the Web is. That was what it was designed to be... a collaborative space where people can interact."