The document discusses code generation in compiler design. It describes code generation as the final phase of a compiler that takes an intermediate representation with symbol table information and produces equivalent target code. The main tasks of code generation are instruction selection, register allocation and assignment, and instruction ordering. Issues in designing the code generator include producing correct code, handling different types of intermediate representations and target architectures. The document also covers topics like basic blocks, flow graphs, register allocation, instruction selection using trees, and optimizing register usage.