PRODUCT PLANNIGN AND DEVLOPMENT II




                      RANJANI R
                             28
What is a Product ?
A product is offered to a market attention,
aquisitition, use or consumption that can
satisfy a need or want.
Products : cars, computers, cell phones
(tangible)
Products : services, persons, events,
places, organizations, ideas
Most important : services.
Services : activities, benefits, satisfactions
(intangible)
What is Price ?

 Price = sum of all the values that customers
 give up in order to gain the benefits of having
          or using a product or service.
* Major factors affecting buyer choice
* Only element in marketing mix that produces
  revenue.
* Most flexible among all.
* Can be changed quickly
* Plays a key role in creating customer value &
  building customer relationship.
   CONSUMER PRODUCT-
   1.CONVENIENCE PRODUCTS
   2.SHOPPING PRODUCTS
   3.SECIALTY PRODUCTS.
   UNSOUGHT PRODUCTS:-A category
    of goods and services which the buyer (a) is
    unaware of, or (b) would prefer not to think about
    buying.
   INDUSTRIAL PRODUCTS:-Products which are
    not so widely for public use, only for some
    specific area and detail industrial customers
NEW PRODUCT DEVELOPMENT
STRATEGY
                 A firm can obtain new
                  products in two ways.
                 I. One is through acquisition-
                  by buying a whole company ,a
                  patent ,or a license to produce
                  someone else’s product.
                 II. The other is through the
                  firm’s own ‘NEW-PRODUCT
                  DEVELOPMENT’ efforts .By
                  new products we mean
                  original products, product
                  improvements , product
                  modification, and new brands
                  that the firm develop through
                  its own research and
                  development efforts
WHY DO SO MANY NEW PRODUCTS FAILS?

 Due to high price then it deserves.
 Overestimate market size
   1. Idea generation

   2. Screaming of idea




   3. Business analysis
   Prototype development:-




   Market tests:-
. COMMERCIALIZATION:-
MANAGING NEW PRODUCT
          DEVELOPMENT


 Strategic

 Flexible

 Interactive

 Integrative

 Ongoing
PRODUCT LIFE CYCLE STRATEGY




•   Product Development
•   Introduction
•   Growth
•   Maturity
•   Decline
• Style
• Fashion
• Fad
   Not all de products has de same life cycle. Some is
    introduce and die. Eg Motorola
   Some stay in maturity stage for a longer time. Sony
    Play Station 1.
   Some enter in decline stage n then cycled backed
    into growing stage through the strong promotion.
   Well managed brand could live forever.
   PRODUCT DECISIONS AND SOCIAL
    RESPONSIBILITY

   INTERNATINAL PRODUCT AND SERVICE
    MARKETING.
   DEVELOPING A STRATEGIC MARKETING PLAIN
    TAKES WORK-A FIRM UNDERSTANDING OF
    THE MARKETS YOU PLAIN TO SELL TO,THE
    PRODUCT YOU AND YOUR COMPETITORS
    OFFER, YOUR BUSINESS OBJECTIVES, ND BGET.
   PART ONE- MARKET:
   PART TWO – PRODUCT
   PART THREE- BUSINESS OBJECTIVES:
   PART FOUR- MARKETING BUDGET, PRIOR
    EFFORTS AND RESULTS, OTHER PLANNED
    TACTICS AND TIMING.
  THANKYOU HAVE A
   GOOD DAY   

Product planing and development

  • 1.
    PRODUCT PLANNIGN ANDDEVLOPMENT II RANJANI R 28
  • 2.
    What is aProduct ? A product is offered to a market attention, aquisitition, use or consumption that can satisfy a need or want. Products : cars, computers, cell phones (tangible) Products : services, persons, events, places, organizations, ideas Most important : services. Services : activities, benefits, satisfactions (intangible)
  • 3.
    What is Price? Price = sum of all the values that customers give up in order to gain the benefits of having or using a product or service. * Major factors affecting buyer choice * Only element in marketing mix that produces revenue. * Most flexible among all. * Can be changed quickly * Plays a key role in creating customer value & building customer relationship.
  • 4.
    CONSUMER PRODUCT-  1.CONVENIENCE PRODUCTS  2.SHOPPING PRODUCTS  3.SECIALTY PRODUCTS.
  • 5.
    UNSOUGHT PRODUCTS:-A category of goods and services which the buyer (a) is unaware of, or (b) would prefer not to think about buying.  INDUSTRIAL PRODUCTS:-Products which are not so widely for public use, only for some specific area and detail industrial customers
  • 6.
    NEW PRODUCT DEVELOPMENT STRATEGY  A firm can obtain new products in two ways.  I. One is through acquisition- by buying a whole company ,a patent ,or a license to produce someone else’s product.  II. The other is through the firm’s own ‘NEW-PRODUCT DEVELOPMENT’ efforts .By new products we mean original products, product improvements , product modification, and new brands that the firm develop through its own research and development efforts
  • 7.
    WHY DO SOMANY NEW PRODUCTS FAILS?  Due to high price then it deserves.  Overestimate market size
  • 8.
    1. Idea generation  2. Screaming of idea  3. Business analysis
  • 9.
    Prototype development:-  Market tests:-
  • 10.
  • 11.
    MANAGING NEW PRODUCT DEVELOPMENT  Strategic  Flexible  Interactive  Integrative  Ongoing
  • 12.
    PRODUCT LIFE CYCLESTRATEGY • Product Development • Introduction • Growth • Maturity • Decline
  • 13.
  • 14.
    Not all de products has de same life cycle. Some is introduce and die. Eg Motorola  Some stay in maturity stage for a longer time. Sony Play Station 1.  Some enter in decline stage n then cycled backed into growing stage through the strong promotion.  Well managed brand could live forever.
  • 15.
    PRODUCT DECISIONS AND SOCIAL RESPONSIBILITY  INTERNATINAL PRODUCT AND SERVICE MARKETING.
  • 16.
    DEVELOPING A STRATEGIC MARKETING PLAIN TAKES WORK-A FIRM UNDERSTANDING OF THE MARKETS YOU PLAIN TO SELL TO,THE PRODUCT YOU AND YOUR COMPETITORS OFFER, YOUR BUSINESS OBJECTIVES, ND BGET.
  • 17.
    PART ONE- MARKET:  PART TWO – PRODUCT  PART THREE- BUSINESS OBJECTIVES:  PART FOUR- MARKETING BUDGET, PRIOR EFFORTS AND RESULTS, OTHER PLANNED TACTICS AND TIMING.
  • 18.
      THANKYOUHAVE A GOOD DAY   