Promoting collaborative
interactions in a learning
management system
Aleksandra Lazareva
1
2
3
Context of the study
• Master’s degree program (online + 2 face-to-face
sessions)
• Learning management system (LMS)
• Group of students (=4) in 2 courses
• Online tutors
4
Motivation
• LMS for collaborative learning activities (i.e., rigid,
controlled by the institution)
• The program has been running for 10 years
5
Objectives
• What are the successful strategies implemented in
the program to support collaborative interactions?
• How do students adopt the technological tools
(e.g., what affordances are being used most of all,
what are the constraints of the environment)?
6
Course setup
• Tutor posts tasks
and deadlines
• Students contribute
asynchronously
• Reports are
submitted on the
LMS
• Weaver
7
• Observations of the learning activities on the forums
• Students, facilitators and tutors gave their informed
consent
• Interaction analysis (Jordan & Henderson 1995)
• The paper describes in detail…
Method
8
Students structuring
their discussions
- The thread strategy
develops over time
- Weaver
- Raising group awareness
The role of the tutor
- Discussion pointers are readily
followed
- Draw students’ attention to
critical aspects rather than
remind of the importance of
participation
Use of technologies
- Did not use the built-in
collaborative text editor,
but chose Google docs
- Synchronous chat?
What else affected
student engagement?
Participation grade:“Well. Personally
I don’t like to discuss quantitative
research. However I have to do the
task to get my participation grade”
9
• Importance of the face-to-face session (Powell et al. 2004;
Pinsonneault & Caya 2007)
• Asynchronous – beneficial for reflections (Popov et al.
2014)
• Sociable learning environments (Kreijns et al. 2003);
students tend to be more task-focused when they talk
asynchronously (Serçe et al. 2011)
• Theory of media synchronicity (Dennis et al. 2008)
• Training on the use of the effective use of the tools (Razon
et al. 2012)
• Promoting awareness in the group
Implications
10
• Dennis,A. R., Fuller, R. M., &Valacich, J. S. (2008).Media, tasks, and communication processes.A theory
of media synchronicity. MIS Quarterly, 32, 575–600.
• Jordan, B. & Henderson,A. (1995).Interaction analysis: Foundation and practice. Journal of the Learning
Sciences, 4, 39-103.
• Kreijns, K., Kirschner, P.A., & Jochems,W. (2003). Identifying the pitfalls for social interaction in
computer-supported collaborative learning environments:A review of the research. Computers in
Human Behavior, 19, 335–353.
• Pinsonneault,A. & Caya, O. (2007).Virtual teams:What we know, what we don’t know. In N. Kock
(Ed.), Emerging e-collaboration concepts and applications (pp. 270-289). Hershey, London: Idea Group
Publishing.
• Popov,V., Noroozi, O., Barrett, J. B., Biemans, H. J.A.,Teasley, S. D., Slof, B., & Mulder, M. (2014).
Perceptions and experiences of, and outcomes for, university students in culturally diversified dyads in
a computer-supported collaborative learning environment. Computers in Human Behavior, 32, 186–200.
• Powell,A., Piccoli, G., & Ives, B. (2004).Virtual teams:A review of current literature and directions for
future research. The Data Base for Advances in Information Systems, 35(1), 6-36.
• Razon, S.,Turner, J., Johnson,T. E.,Arsal, G., & Tenenbaum,G. (2012). Effects of a collaborative
annotation method on students’ learning and learning-related motivation and affect. Computers in
Human Behavior, 28, 350–359.
• Serçe, F. C., Swigger, K.,Alpaslan, F. N., Brazile, R., Dafoulas, G., & Lopez,V. (2011).Online collaboration:
Collaborative behavior patterns and factors affecting globally distributed team performance.
Computers in Human Behavior, 27, 490–503.
• Photos:Aleksandra Lazareva & Jesse Sipiläinen
References

Promoting collaborative interactions in a learning management system

  • 1.
    Promoting collaborative interactions ina learning management system Aleksandra Lazareva
  • 2.
  • 3.
  • 4.
    3 Context of thestudy • Master’s degree program (online + 2 face-to-face sessions) • Learning management system (LMS) • Group of students (=4) in 2 courses • Online tutors
  • 5.
    4 Motivation • LMS forcollaborative learning activities (i.e., rigid, controlled by the institution) • The program has been running for 10 years
  • 6.
    5 Objectives • What arethe successful strategies implemented in the program to support collaborative interactions? • How do students adopt the technological tools (e.g., what affordances are being used most of all, what are the constraints of the environment)?
  • 7.
    6 Course setup • Tutorposts tasks and deadlines • Students contribute asynchronously • Reports are submitted on the LMS • Weaver
  • 8.
    7 • Observations ofthe learning activities on the forums • Students, facilitators and tutors gave their informed consent • Interaction analysis (Jordan & Henderson 1995) • The paper describes in detail… Method
  • 9.
    8 Students structuring their discussions -The thread strategy develops over time - Weaver - Raising group awareness The role of the tutor - Discussion pointers are readily followed - Draw students’ attention to critical aspects rather than remind of the importance of participation Use of technologies - Did not use the built-in collaborative text editor, but chose Google docs - Synchronous chat? What else affected student engagement? Participation grade:“Well. Personally I don’t like to discuss quantitative research. However I have to do the task to get my participation grade”
  • 10.
    9 • Importance ofthe face-to-face session (Powell et al. 2004; Pinsonneault & Caya 2007) • Asynchronous – beneficial for reflections (Popov et al. 2014) • Sociable learning environments (Kreijns et al. 2003); students tend to be more task-focused when they talk asynchronously (Serçe et al. 2011) • Theory of media synchronicity (Dennis et al. 2008) • Training on the use of the effective use of the tools (Razon et al. 2012) • Promoting awareness in the group Implications
  • 11.
    10 • Dennis,A. R.,Fuller, R. M., &Valacich, J. S. (2008).Media, tasks, and communication processes.A theory of media synchronicity. MIS Quarterly, 32, 575–600. • Jordan, B. & Henderson,A. (1995).Interaction analysis: Foundation and practice. Journal of the Learning Sciences, 4, 39-103. • Kreijns, K., Kirschner, P.A., & Jochems,W. (2003). Identifying the pitfalls for social interaction in computer-supported collaborative learning environments:A review of the research. Computers in Human Behavior, 19, 335–353. • Pinsonneault,A. & Caya, O. (2007).Virtual teams:What we know, what we don’t know. In N. Kock (Ed.), Emerging e-collaboration concepts and applications (pp. 270-289). Hershey, London: Idea Group Publishing. • Popov,V., Noroozi, O., Barrett, J. B., Biemans, H. J.A.,Teasley, S. D., Slof, B., & Mulder, M. (2014). Perceptions and experiences of, and outcomes for, university students in culturally diversified dyads in a computer-supported collaborative learning environment. Computers in Human Behavior, 32, 186–200. • Powell,A., Piccoli, G., & Ives, B. (2004).Virtual teams:A review of current literature and directions for future research. The Data Base for Advances in Information Systems, 35(1), 6-36. • Razon, S.,Turner, J., Johnson,T. E.,Arsal, G., & Tenenbaum,G. (2012). Effects of a collaborative annotation method on students’ learning and learning-related motivation and affect. Computers in Human Behavior, 28, 350–359. • Serçe, F. C., Swigger, K.,Alpaslan, F. N., Brazile, R., Dafoulas, G., & Lopez,V. (2011).Online collaboration: Collaborative behavior patterns and factors affecting globally distributed team performance. Computers in Human Behavior, 27, 490–503. • Photos:Aleksandra Lazareva & Jesse Sipiläinen References