Artifacts
To-do list (also known as Backlog item) for the Sprint
Created by the Scrum Team
Product Owner has defined as highest priority
Sprint Backlog – (SB)
Chart showing how much work remaining in a Sprint
Calculated in hours remaining
Maintained by the Scrum Master daily
Burndown Chart – (BC)
Same as the Product Backlog. May involve one or
more sprints dependent on determined Release date
Release Backlog – (RB)
Meetings
Product backlog prepared prior to meeting
First half – Team selects items committing to complete
Additional discussion of PB occurs during actual Sprint
Sprint Planning – Day 1 / First Half
Team presents “done” code to PO and stakeholders
Functionality not “done” is not shown
Feedback generated - PB maybe reprioritized
Scrum Master sets next Sprint Review
Sprint Review
Occurs after first half done – PO available for questions
Team solely responsible for deciding how to build
Tasks created / assigned – Sprint Backlog produced
Sprint Planning – Day 1 / Second Half
Held every day during a Sprint
Lasts 15 minutes
Team members report to each other not Scrum Master
Asks 3 questions during meeting
“What have you done since last daily scrum?”
“What will you do before the next daily scrum?”
“What obstacles are impeding your work?”
Opportunity for team members to synchronize their work
Daily Scrum
Estimating
“DONE”= Potentially Shippable!
List of all desired product features
List can contain bugs, and non-functional items
Product Owner responsible for prioritizing
Items can be added by anyone at anytime
Each item should have a business value assigned
Maintained by the Product Owner
Product Backlog - (PB)
SCRUM CHEAT SHEET
Attendees – SM and Team. PO is optional
Questions – What went well and what can be improved?
SM helps team in discovery – not provide answers
Sprint Retrospective
Roles
Accountable for product success
Defines all product features
Responsible for prioritizing product features
Maintains the Product Backlog
Insures team working on highest valued features
Product Owner (PO)
Holds daily 15 minute team meeting (Daily Scrum)
Removes obstacles
Shields the team from external interference
Maintains the Sprint Burndown Chart
Conducts Sprint Retrospective at the end of a Sprint
Is a facilitator not a manager
Scrum Master (SM)
Team is cross-functional and consists of 5-9 people
There are no set project roles within the team
Team defines tasks and assignments
Team is self-organizing and self-managing
Maintains the Sprint Backlog
Conducts the Sprint Review
Scrum Team
FAQ
Who decides when a Release happens? At the end
of any given Sprint the PO can initiate a Release.
Who is responsible for managing the teams? The
teams are responsible for managing themselves.
What is the length of a task? Tasks should take no
longer than 16 hours. If longer then the task should be
broken down further.
Who manages obstacles? Primary responsibility is
on the Scrum Master. However, teams must learn to
resolve their own issues. If not able then escalated to
SM.
What are two of the biggest challenges in Scrum?
Teams not self-managing, Scrum Master
managing not leading.
White Board containing teams Sprint goals, backlog items,
tasks, tasks in progress, “DONE” items and the daily Sprint
Burndown chart.
Scrum meeting best held around task board
Visible to everyone
Task Board
Tools
Process
Shippable
Product
Sprint Review
Sprint
Daily
Scrum
Sprint
BacklogProduct
Backlog
Sprint
Planning
Sprint
Retrospective
A very high level definition of what the customer wants
the system to do.
Each story is captured as a separate item on the
Product Backlog
User stories are NOT dependent on other stories
Story Template:
“As a <User> I want <function> So that <desired result>
Story Example:
As a user, I want to print a recipe so that I can cook it.
User Stories
A simple way to initially estimate level of effort expected
to develop
Story points are a relative measure of feature difficulty
Usually scored on a scale of 1-10. 1=very easy through
10=very difficult
Example:
“Send to a Friend” Story Points = 2
“Shopping Cart” Story Points = 9
Story Points
Capacity = # Teammates (Productive Hrs x Sprint
Days)
Example – Team size is 4, Productive Hrs are 5, Sprint
length is 30 days.
Capacity = 4 (5 x30) = 600 hours
NOTE: Account for vacation time during the Sprint!
Estimate Team Capacity
Each User Story in the Product Backlog should have a
corresponding business value assigned.
Typically assign (L,M,H) Low, Medium, High
PO prioritizes Backlog items by highest value
Business Value
Glossary of Terms
Time Box - A period of time to finish a task. The end
date is set and can not be changed
Chickens – People that are not committed to the project
and are not accountable for deliverables
Pigs – People who are accountable for the project’s
success
Single Wringable Neck – This is the Product Owner!
The rate at which team converts items to “DONE” in a
single Sprint – Usually calculated in Story Points.
Velocity
Visibility + Flexibility = Scrum

More Related Content

PDF
Another Scrum Cheat Sheet (great one pager)
PDF
SCRUM on a page - by Axon Active Vietnam
PPTX
Agile Maturity Assessments
PDF
Dominik Strube – Understanding UNECE WP.29 regulations on cybersecurity
PDF
Synerzip Agile Cheat Sheet
PDF
PMP_Project Stakeholder Management
PDF
Agile Scrum Quick Reference Card
PPTX
Análisis de series de tiempo
Another Scrum Cheat Sheet (great one pager)
SCRUM on a page - by Axon Active Vietnam
Agile Maturity Assessments
Dominik Strube – Understanding UNECE WP.29 regulations on cybersecurity
Synerzip Agile Cheat Sheet
PMP_Project Stakeholder Management
Agile Scrum Quick Reference Card
Análisis de series de tiempo

What's hot (20)

PDF
Scrum Cheat Sheet
PPTX
Scrum framework
PDF
Scrum 101: Introduction to Scrum
PPTX
PPTX
2017 Scrum by Picture
PPTX
Agile (Scrum)
PPTX
Understanding Scrum
PPTX
Agile scrum fundamentals
PPS
Agile Project Management with Scrum
PPSX
Scrum Agile Methodlogy
PDF
Agile & Scrum Training
PPTX
Agile Overview
PPTX
Scrum Training (One Day)
PDF
Scaled Agile Framework SAFe 4.0
PPTX
Agile - Scrum Presentation
PPTX
AGILE METHODOLOGY
PPT
What is Scrum
PPTX
Agile Introduction - Scrum Framework
PDF
Scrum cheat sheet
PDF
Scrum in a page
Scrum Cheat Sheet
Scrum framework
Scrum 101: Introduction to Scrum
2017 Scrum by Picture
Agile (Scrum)
Understanding Scrum
Agile scrum fundamentals
Agile Project Management with Scrum
Scrum Agile Methodlogy
Agile & Scrum Training
Agile Overview
Scrum Training (One Day)
Scaled Agile Framework SAFe 4.0
Agile - Scrum Presentation
AGILE METHODOLOGY
What is Scrum
Agile Introduction - Scrum Framework
Scrum cheat sheet
Scrum in a page
Ad

Viewers also liked (16)

PDF
Agile Checklist
KEY
Facilitation Foundations - A Guide to Effective Agile Meetings
PDF
ScrumDay Vietnam 2013: Building Reliable Agile Teams - Lê Văn Tuấn
PPTX
ScrumDay Vietnam 2012 - Scrum tu chien hao VNext - Trung
PDF
«Почему SCRUM не работает?» или «SCRUM: как правильно?»
PPTX
Beginning SCRUM for Startups
PDF
Scrum Checklist
PDF
Good-vs-great-agile-teams
PDF
ScrumDay Vietnam 2013: PMBOK là Waterfall hay Agile? - Phùng Thanh Cường
PDF
ScrumDay Vietnam 2013: Phương pháp luận phần mềm - Truyền thống và Agile - Ng...
PDF
ScrumDay Vietnam 2013: Ứng dụng Jira trong Phát triển Phần mềm Linh hoạt - Ng...
PDF
Phương pháp phát triển phần mềm: Truyền thống và Agile
PDF
A brief introduction to agile duong trong tan 2014-06
PPTX
Ultrasound artifacts
PPT
Software Development Model - Waterfall, RAD & Agile
PPTX
Release Management: Successful Software Releases Start with a Plan
Agile Checklist
Facilitation Foundations - A Guide to Effective Agile Meetings
ScrumDay Vietnam 2013: Building Reliable Agile Teams - Lê Văn Tuấn
ScrumDay Vietnam 2012 - Scrum tu chien hao VNext - Trung
«Почему SCRUM не работает?» или «SCRUM: как правильно?»
Beginning SCRUM for Startups
Scrum Checklist
Good-vs-great-agile-teams
ScrumDay Vietnam 2013: PMBOK là Waterfall hay Agile? - Phùng Thanh Cường
ScrumDay Vietnam 2013: Phương pháp luận phần mềm - Truyền thống và Agile - Ng...
ScrumDay Vietnam 2013: Ứng dụng Jira trong Phát triển Phần mềm Linh hoạt - Ng...
Phương pháp phát triển phần mềm: Truyền thống và Agile
A brief introduction to agile duong trong tan 2014-06
Ultrasound artifacts
Software Development Model - Waterfall, RAD & Agile
Release Management: Successful Software Releases Start with a Plan
Ad

Similar to Scrum cheatsheet (20)

PDF
Kupdf.net scrum cheat-sheet
ODP
Scrum
PPT
Agile processes scrum
PPT
Introduction To Scrum
PPT
Scrum Primer
PPTX
Scrum
PPTX
Scrum: Waterfall Into Scrum
PPT
Introduction To Scrum
PDF
Scrum Reference Card
PPTX
Introduction to agile
PPT
Agile Scrum Methodology
PPT
Scrum
PDF
Scrum referencecard
PPT
Scrum Overview
PPT
Waterfall vs agile approach scrum framework and best practices in software d...
PPTX
PPTX
Succeed with Scrum - Part 1
PPT
Agile scrum induction
PPT
Lecture 12 - Agile Processes-Scrum.pptx.ppt
PPT
Lecture 12 - Agile Processes-Scrum 2024.ppt
Kupdf.net scrum cheat-sheet
Scrum
Agile processes scrum
Introduction To Scrum
Scrum Primer
Scrum
Scrum: Waterfall Into Scrum
Introduction To Scrum
Scrum Reference Card
Introduction to agile
Agile Scrum Methodology
Scrum
Scrum referencecard
Scrum Overview
Waterfall vs agile approach scrum framework and best practices in software d...
Succeed with Scrum - Part 1
Agile scrum induction
Lecture 12 - Agile Processes-Scrum.pptx.ppt
Lecture 12 - Agile Processes-Scrum 2024.ppt

Scrum cheatsheet

  • 1. Artifacts To-do list (also known as Backlog item) for the Sprint Created by the Scrum Team Product Owner has defined as highest priority Sprint Backlog – (SB) Chart showing how much work remaining in a Sprint Calculated in hours remaining Maintained by the Scrum Master daily Burndown Chart – (BC) Same as the Product Backlog. May involve one or more sprints dependent on determined Release date Release Backlog – (RB) Meetings Product backlog prepared prior to meeting First half – Team selects items committing to complete Additional discussion of PB occurs during actual Sprint Sprint Planning – Day 1 / First Half Team presents “done” code to PO and stakeholders Functionality not “done” is not shown Feedback generated - PB maybe reprioritized Scrum Master sets next Sprint Review Sprint Review Occurs after first half done – PO available for questions Team solely responsible for deciding how to build Tasks created / assigned – Sprint Backlog produced Sprint Planning – Day 1 / Second Half Held every day during a Sprint Lasts 15 minutes Team members report to each other not Scrum Master Asks 3 questions during meeting “What have you done since last daily scrum?” “What will you do before the next daily scrum?” “What obstacles are impeding your work?” Opportunity for team members to synchronize their work Daily Scrum Estimating “DONE”= Potentially Shippable! List of all desired product features List can contain bugs, and non-functional items Product Owner responsible for prioritizing Items can be added by anyone at anytime Each item should have a business value assigned Maintained by the Product Owner Product Backlog - (PB) SCRUM CHEAT SHEET Attendees – SM and Team. PO is optional Questions – What went well and what can be improved? SM helps team in discovery – not provide answers Sprint Retrospective Roles Accountable for product success Defines all product features Responsible for prioritizing product features Maintains the Product Backlog Insures team working on highest valued features Product Owner (PO) Holds daily 15 minute team meeting (Daily Scrum) Removes obstacles Shields the team from external interference Maintains the Sprint Burndown Chart Conducts Sprint Retrospective at the end of a Sprint Is a facilitator not a manager Scrum Master (SM) Team is cross-functional and consists of 5-9 people There are no set project roles within the team Team defines tasks and assignments Team is self-organizing and self-managing Maintains the Sprint Backlog Conducts the Sprint Review Scrum Team FAQ Who decides when a Release happens? At the end of any given Sprint the PO can initiate a Release. Who is responsible for managing the teams? The teams are responsible for managing themselves. What is the length of a task? Tasks should take no longer than 16 hours. If longer then the task should be broken down further. Who manages obstacles? Primary responsibility is on the Scrum Master. However, teams must learn to resolve their own issues. If not able then escalated to SM. What are two of the biggest challenges in Scrum? Teams not self-managing, Scrum Master managing not leading. White Board containing teams Sprint goals, backlog items, tasks, tasks in progress, “DONE” items and the daily Sprint Burndown chart. Scrum meeting best held around task board Visible to everyone Task Board Tools Process Shippable Product Sprint Review Sprint Daily Scrum Sprint BacklogProduct Backlog Sprint Planning Sprint Retrospective A very high level definition of what the customer wants the system to do. Each story is captured as a separate item on the Product Backlog User stories are NOT dependent on other stories Story Template: “As a <User> I want <function> So that <desired result> Story Example: As a user, I want to print a recipe so that I can cook it. User Stories A simple way to initially estimate level of effort expected to develop Story points are a relative measure of feature difficulty Usually scored on a scale of 1-10. 1=very easy through 10=very difficult Example: “Send to a Friend” Story Points = 2 “Shopping Cart” Story Points = 9 Story Points Capacity = # Teammates (Productive Hrs x Sprint Days) Example – Team size is 4, Productive Hrs are 5, Sprint length is 30 days. Capacity = 4 (5 x30) = 600 hours NOTE: Account for vacation time during the Sprint! Estimate Team Capacity Each User Story in the Product Backlog should have a corresponding business value assigned. Typically assign (L,M,H) Low, Medium, High PO prioritizes Backlog items by highest value Business Value Glossary of Terms Time Box - A period of time to finish a task. The end date is set and can not be changed Chickens – People that are not committed to the project and are not accountable for deliverables Pigs – People who are accountable for the project’s success Single Wringable Neck – This is the Product Owner! The rate at which team converts items to “DONE” in a single Sprint – Usually calculated in Story Points. Velocity Visibility + Flexibility = Scrum