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Structure of Agents
Prepared by
S.Manjula, AP/CSE
Ramco Institute of Technology
Structure of an AI Agent
• The task of AI is to design an agent program which
implements the agent function. The structure of an intelligent
agent is a combination of architecture and agent program. It
can be viewed as:
Agent = Architecture + Agent program
• Architecture: Architecture is machinery that an AI agent
executes on.
• Agent Function: Agent function is used to map a percept to an
action.
• Agent program: Agent program is an implementation of agent
function. An agent program executes on the physical
architecture to produce function f.
• Agents can be grouped into five classes based
on their degree of perceived intelligence and
capability. All these agents can improve their
performance and generate better action over
the time.
–Simple Reflex Agent
–Model-based reflex agent
–Goal-based agents
–Utility-based agent
–Learning agent
Simple reflex agents
• Agents take decisions on the basis of the current percepts and
ignore the rest of the percept history.
• These agents only succeed in the fully observable
environment.
• The Simple reflex agent works on Condition-action rule,
which means it maps the current state to action. Such as a
Room Cleaner agent, it works only if there is dirt in the room.
• Problems for the simple reflex agent design approach:
– They have very limited intelligence
– They do not have knowledge of non-perceptual parts of the
current state
– Mostly too big to generate and to store.
– Not adaptive to changes in the environment.
Structure of agents
Agent Function
function SIMPLE-REFLEX-AGENT(percept) returns
action
static: rules, a set of condition-action rules
state <— lNTERPRET-lNPUT(percept)
rule<- RULE-MATCH(state, rules)
action <- RULE-ACTION[rule]
return action
Model-based reflex agent
• The Model-based agent can work in a partially observable
environment, and track the situation.
• A model-based agent has two important factors:
– Model: It is knowledge about "how things happen in the
world," so it is called a Model-based agent.
– Internal State: It is a representation of the current state
based on percept history.
• These agents have the model, "which is knowledge of the
world" and based on the model they perform actions.
• Updating the agent state requires information about:
– How the world evolves
– How the agent's action affects the world.
Structure of agents
Agent Function
function MODEL-BASED-REFLEX-AGENT(percept) returns
an action
persistent: state, the agent’s current conception of the
world state
model, a description of how the next state depends on current
state and action
rules, a set of condition–action rules
action, the most recent action, initially none
state ← UPDATE-STATE(state, action, percept, model)
rule ← RULE-MATCH(state, rules)
action ← rule.ACTION
return action
Goal-based agents
• The knowledge of the current state environment is not
always sufficient to decide for an agent to what to do.
• The agent needs to know its goal which describes
desirable situations.
• Goal-based agents expand the capabilities of the
model-based agent by having the "goal" information.
• They choose an action, so that they can achieve the
goal.
• These agents may have to consider a long sequence of
possible actions before deciding whether the goal is
achieved or not. Such considerations of different
scenario are called searching and planning, which
makes an agent proactive.
Structure of agents
Utility-based agents
• These agents are similar to the goal-based agent
but provide an extra component of utility
measurement which makes them different by
providing a measure of success at a given state.
• Utility-based agent act based not only goals but
also the best way to achieve the goal.
• The Utility-based agent is useful when there are
multiple possible alternatives, and an agent has to
choose in order to perform the best action.
• The utility function maps each state to a real
number to check how efficiently each action
achieves the goals.
Structure of agents
Learning Agents
• A learning agent in AI is the type of agent which can learn
from its past experiences, or it has learning capabilities.
• It starts to act with basic knowledge and then able to act and
adapt automatically through learning.
• A learning agent has mainly four conceptual components, which are:
– Learning element: It is responsible for making improvements by
learning from environment
– Critic: Learning element takes feedback from critic which describes
that how well the agent is doing with respect to a fixed performance
standard.
– Performance element: It is responsible for selecting external action
– Problem generator: This component is responsible for suggesting
actions that will lead to new and informative experiences.
• Hence, learning agents are able to learn, analyze performance, and look for
new ways to improve the performance.
Structure of agents
Recap
1. The action of the Simple reflex agent completely depends
upon __________
a) Perception history
b) Current perception
c) Learning theory
d) Utility functions
2. Which is used to provide the feedback to the learning
element?
a) Critic
b) Actuators
c) Sensor
d) None of the mentioned
Answers
1. Answer: b
2. Answer: a

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Structure of agents

  • 1. Structure of Agents Prepared by S.Manjula, AP/CSE Ramco Institute of Technology
  • 2. Structure of an AI Agent • The task of AI is to design an agent program which implements the agent function. The structure of an intelligent agent is a combination of architecture and agent program. It can be viewed as: Agent = Architecture + Agent program • Architecture: Architecture is machinery that an AI agent executes on. • Agent Function: Agent function is used to map a percept to an action. • Agent program: Agent program is an implementation of agent function. An agent program executes on the physical architecture to produce function f.
  • 3. • Agents can be grouped into five classes based on their degree of perceived intelligence and capability. All these agents can improve their performance and generate better action over the time. –Simple Reflex Agent –Model-based reflex agent –Goal-based agents –Utility-based agent –Learning agent
  • 4. Simple reflex agents • Agents take decisions on the basis of the current percepts and ignore the rest of the percept history. • These agents only succeed in the fully observable environment. • The Simple reflex agent works on Condition-action rule, which means it maps the current state to action. Such as a Room Cleaner agent, it works only if there is dirt in the room. • Problems for the simple reflex agent design approach: – They have very limited intelligence – They do not have knowledge of non-perceptual parts of the current state – Mostly too big to generate and to store. – Not adaptive to changes in the environment.
  • 6. Agent Function function SIMPLE-REFLEX-AGENT(percept) returns action static: rules, a set of condition-action rules state <— lNTERPRET-lNPUT(percept) rule<- RULE-MATCH(state, rules) action <- RULE-ACTION[rule] return action
  • 7. Model-based reflex agent • The Model-based agent can work in a partially observable environment, and track the situation. • A model-based agent has two important factors: – Model: It is knowledge about "how things happen in the world," so it is called a Model-based agent. – Internal State: It is a representation of the current state based on percept history. • These agents have the model, "which is knowledge of the world" and based on the model they perform actions. • Updating the agent state requires information about: – How the world evolves – How the agent's action affects the world.
  • 9. Agent Function function MODEL-BASED-REFLEX-AGENT(percept) returns an action persistent: state, the agent’s current conception of the world state model, a description of how the next state depends on current state and action rules, a set of condition–action rules action, the most recent action, initially none state ← UPDATE-STATE(state, action, percept, model) rule ← RULE-MATCH(state, rules) action ← rule.ACTION return action
  • 10. Goal-based agents • The knowledge of the current state environment is not always sufficient to decide for an agent to what to do. • The agent needs to know its goal which describes desirable situations. • Goal-based agents expand the capabilities of the model-based agent by having the "goal" information. • They choose an action, so that they can achieve the goal. • These agents may have to consider a long sequence of possible actions before deciding whether the goal is achieved or not. Such considerations of different scenario are called searching and planning, which makes an agent proactive.
  • 12. Utility-based agents • These agents are similar to the goal-based agent but provide an extra component of utility measurement which makes them different by providing a measure of success at a given state. • Utility-based agent act based not only goals but also the best way to achieve the goal. • The Utility-based agent is useful when there are multiple possible alternatives, and an agent has to choose in order to perform the best action. • The utility function maps each state to a real number to check how efficiently each action achieves the goals.
  • 14. Learning Agents • A learning agent in AI is the type of agent which can learn from its past experiences, or it has learning capabilities. • It starts to act with basic knowledge and then able to act and adapt automatically through learning. • A learning agent has mainly four conceptual components, which are: – Learning element: It is responsible for making improvements by learning from environment – Critic: Learning element takes feedback from critic which describes that how well the agent is doing with respect to a fixed performance standard. – Performance element: It is responsible for selecting external action – Problem generator: This component is responsible for suggesting actions that will lead to new and informative experiences. • Hence, learning agents are able to learn, analyze performance, and look for new ways to improve the performance.
  • 16. Recap 1. The action of the Simple reflex agent completely depends upon __________ a) Perception history b) Current perception c) Learning theory d) Utility functions 2. Which is used to provide the feedback to the learning element? a) Critic b) Actuators c) Sensor d) None of the mentioned