3D DEVELOPMENT
SOFTWARE
3D Studio Max is a software
which allows you to design 3D
models, the software itself
was produced by Autodesk
Media and Entertainment, it
can be used efficiently on the
Windows platform and is used
mostly for game developers.
3D STUDIO MAX
http://upload.wikimedia.org/wikipedia/en/1/1a/3dsmax_2010_800px.png
 The Autodesk Maya is a
graphics software that is
able to run on Mac OS Linux
and Microsoft Windows, the
software itself was originally
developed by a company
called Alias Systems
Corporation but the
ownership of this software
was given to Autodesk.
Similar to 3D Studio Max as
its used to Design models in
video games and TV series.
MAYA
http://area.autodesk.com/img/products/mudbox/interop.png
 Next we move onto the
modelling software known as
Lightwave which is used for
rendering static and
animated 3D objects. This
3D modeller supports both
polygon and subdivision
modelling.
LIGHTWAVE
https://render.otoy.com/images/lightwaveUI_full.png
 This is software is a useful
modeller called Blender, it’s
useful as this graphics
software is free to use which
allows it to be easily
accessed, Blender’s tools
consists of Texturing, 3D
modelling and animating.
BLENDER
http://www.bildecke.de/screenshots/blender_screen2_gr.jpg
 Onto the next software
known as Cinema 4D this is
a modeller which allows 3D
modelling and animation this
was developed by MAXON
and can be accessed on
windows and Macintosh
PC’s, this software seems
works very well when using
the 3D models for concept
art.
CINEMA 4D
http://www.maxon.net/uploads/pics/r14studioscreen_01.jpg
 Now we move onto another
advance modelling software
called Zbrush this modeller
allows you to create digitally
sculpted models which
enables you to create high
resolution models to be
mainly used movie
animations. This highly used
software by well known
companies such as
Electronic Arts.
ZBRUSH
http://pixologic.com/zbrush/features/brushes/img/main.jpg
 And finally we move onto the
least used modelling
software called Sketchup
which your not able to high
resolution models but it can
still be used to create
simpler video games but on
an upside is free to use.
SKETCHUP
http://www.syix.com/elmer/12-Screenshots/Google%20SketchUp%20Viewer.jpg
 Each 3D software allows work to be saved in formats called
files which store your saved work, so basically a file format is
a way that information is encoded to be stored in a computer
file, these types of formats may either be proprietary or free
and can be unpublished or open
FILE FORMATS

Task 5

  • 1.
  • 2.
    3D Studio Maxis a software which allows you to design 3D models, the software itself was produced by Autodesk Media and Entertainment, it can be used efficiently on the Windows platform and is used mostly for game developers. 3D STUDIO MAX http://upload.wikimedia.org/wikipedia/en/1/1a/3dsmax_2010_800px.png
  • 3.
     The AutodeskMaya is a graphics software that is able to run on Mac OS Linux and Microsoft Windows, the software itself was originally developed by a company called Alias Systems Corporation but the ownership of this software was given to Autodesk. Similar to 3D Studio Max as its used to Design models in video games and TV series. MAYA http://area.autodesk.com/img/products/mudbox/interop.png
  • 4.
     Next wemove onto the modelling software known as Lightwave which is used for rendering static and animated 3D objects. This 3D modeller supports both polygon and subdivision modelling. LIGHTWAVE https://render.otoy.com/images/lightwaveUI_full.png
  • 5.
     This issoftware is a useful modeller called Blender, it’s useful as this graphics software is free to use which allows it to be easily accessed, Blender’s tools consists of Texturing, 3D modelling and animating. BLENDER http://www.bildecke.de/screenshots/blender_screen2_gr.jpg
  • 6.
     Onto thenext software known as Cinema 4D this is a modeller which allows 3D modelling and animation this was developed by MAXON and can be accessed on windows and Macintosh PC’s, this software seems works very well when using the 3D models for concept art. CINEMA 4D http://www.maxon.net/uploads/pics/r14studioscreen_01.jpg
  • 7.
     Now wemove onto another advance modelling software called Zbrush this modeller allows you to create digitally sculpted models which enables you to create high resolution models to be mainly used movie animations. This highly used software by well known companies such as Electronic Arts. ZBRUSH http://pixologic.com/zbrush/features/brushes/img/main.jpg
  • 8.
     And finallywe move onto the least used modelling software called Sketchup which your not able to high resolution models but it can still be used to create simpler video games but on an upside is free to use. SKETCHUP http://www.syix.com/elmer/12-Screenshots/Google%20SketchUp%20Viewer.jpg
  • 9.
     Each 3Dsoftware allows work to be saved in formats called files which store your saved work, so basically a file format is a way that information is encoded to be stored in a computer file, these types of formats may either be proprietary or free and can be unpublished or open FILE FORMATS