SlideShare a Scribd company logo
AmyBrockbank
BTEC Level 3 Games Design
Task 7: Part 4 – VST Effects
The soundsdon’tappearto have
changed,buteffectshave been
addedto the sounds.
Here I have addedeffectsas
envelopesinsteadof usingthe
mainUI.
AmyBrockbank
BTEC Level 3 Games Design
Thisis the UI for the effect,changing
the differentsectionsappliesthe
changesto the sound.
Thiseffectmakesthe soundsthatare
put intoitsoundglitchy,anddistorts
the soundin a varietyof ways.
AmyBrockbank
BTEC Level 3 Games Design
In these screenshots,Ihave usedVSTeffectstochange a sounddrastically.Itookthe soundof a bird
singing,andadded some VSTeffectstoit,I usedeffectslike ‘dblue Glitch’and‘BatteryAcid’totry
and erase as muchof the original soundaspossible.Ialsoaddedsome of the effectsthatwere
createdusingenvelopes,assome of the soundscan be editedthiswayonce the effectshave been
added,withouthavingtouse the UI, givingthe usergreatercontrol overthe effect.
Whenan effectisapplied,itsometimesgivesthe userthe
optiontoeditthe sound usingenvelopes,too.Iselecteda
fewof these effectsandaddedthemtothe soundssoI
couldtheneditusingkeyframes.

More Related Content

DOCX
Task 11 sound in game maker files
rwbybomb21
 
DOCX
Vst effects manipulation 4
terry96
 
DOCX
Game maker audio editing
JordanSmith96
 
PPTX
Production Reflection
GeorginaWhiteley1
 
DOCX
Canteen Recording - FX Description
thiswaynorthproductions
 
PPTX
Iain game maker
terry96
 
PPTX
Iain game maker
terry96
 
PPTX
Game maker walkthrough
LewisB2013
 
Task 11 sound in game maker files
rwbybomb21
 
Vst effects manipulation 4
terry96
 
Game maker audio editing
JordanSmith96
 
Production Reflection
GeorginaWhiteley1
 
Canteen Recording - FX Description
thiswaynorthproductions
 
Iain game maker
terry96
 
Iain game maker
terry96
 
Game maker walkthrough
LewisB2013
 

What's hot (18)

PPSX
Windows movie maker
meetuchoudhary
 
DOCX
Annotated screenshots game maker
copelandadam
 
DOCX
Programming sounds into my game annotation
amybrockbank
 
DOCX
Print scrreens for how we made trailer
leahwatts
 
PDF
Ikitmovie Animation Software Tutorial
Adam Reilly
 
PPTX
6. Production Reflection
SpencerFox5
 
DOCX
Wind
eduriez
 
PDF
Lesson notes 14.03.13
Lucy Taylor
 
ODP
Evidence of Programming Sound into a 2D Game
cassie_coyne
 
ODP
Evidence of Programming Sounds into 2D Games
cassie_coyne
 
ODP
Programming Sound Into 2D Game
cassie_coyne
 
DOCX
Documentary process production
Tajmina Ali
 
DOCX
Documentary process production
Tajmina Ali
 
PPTX
Evaluation Q1 Part A
sophiejake
 
PDF
Basic Game Feedbacks
Anderson Jerome
 
DOCX
Old anotationss
ElliotBlack
 
DOCX
Programming my sounds into my game
ElliotBlack
 
DOCX
Task 2 part 3
Deightonater
 
Windows movie maker
meetuchoudhary
 
Annotated screenshots game maker
copelandadam
 
Programming sounds into my game annotation
amybrockbank
 
Print scrreens for how we made trailer
leahwatts
 
Ikitmovie Animation Software Tutorial
Adam Reilly
 
6. Production Reflection
SpencerFox5
 
Wind
eduriez
 
Lesson notes 14.03.13
Lucy Taylor
 
Evidence of Programming Sound into a 2D Game
cassie_coyne
 
Evidence of Programming Sounds into 2D Games
cassie_coyne
 
Programming Sound Into 2D Game
cassie_coyne
 
Documentary process production
Tajmina Ali
 
Documentary process production
Tajmina Ali
 
Evaluation Q1 Part A
sophiejake
 
Basic Game Feedbacks
Anderson Jerome
 
Old anotationss
ElliotBlack
 
Programming my sounds into my game
ElliotBlack
 
Task 2 part 3
Deightonater
 
Ad

Viewers also liked (18)

DOCX
Task 2 research
amybrockbank
 
DOCX
Sound recording glossary
amybrockbank
 
DOCX
Sound recording glossary improved version
amybrockbank
 
DOCX
Audio cut sequence production costings
amybrockbank
 
DOCX
Production log robot companion
amybrockbank
 
DOCX
Cuecards
amybrockbank
 
DOCX
_ ig2 game audio cut sequence production_2014 to 2015
amybrockbank
 
DOCX
Ig je game engines_y1_assignment brief
amybrockbank
 
DOCX
Workflow document
amybrockbank
 
DOCX
Rhythm thief and the emperor's treasure cutscene analysis
amybrockbank
 
DOCX
Task 2 research
amybrockbank
 
DOCX
Task 8 explanation
amybrockbank
 
DOCX
Amy brockbank 3 d game engine workflow 2
amybrockbank
 
DOCX
_ ig2 game audio cut sequence production_2014 to 2015 (1)
amybrockbank
 
DOCX
Another world cutscene analysis
amybrockbank
 
DOC
Assignment brief
amybrockbank
 
PDF
Final lockdown script
amybrockbank
 
DOC
Assignment brief
amybrockbank
 
Task 2 research
amybrockbank
 
Sound recording glossary
amybrockbank
 
Sound recording glossary improved version
amybrockbank
 
Audio cut sequence production costings
amybrockbank
 
Production log robot companion
amybrockbank
 
Cuecards
amybrockbank
 
_ ig2 game audio cut sequence production_2014 to 2015
amybrockbank
 
Ig je game engines_y1_assignment brief
amybrockbank
 
Workflow document
amybrockbank
 
Rhythm thief and the emperor's treasure cutscene analysis
amybrockbank
 
Task 2 research
amybrockbank
 
Task 8 explanation
amybrockbank
 
Amy brockbank 3 d game engine workflow 2
amybrockbank
 
_ ig2 game audio cut sequence production_2014 to 2015 (1)
amybrockbank
 
Another world cutscene analysis
amybrockbank
 
Assignment brief
amybrockbank
 
Final lockdown script
amybrockbank
 
Assignment brief
amybrockbank
 
Ad

More from amybrockbank (15)

DOC
Submission form
amybrockbank
 
DOCX
Learner assessment submission declaration
amybrockbank
 
DOCX
Task 7 part 3
amybrockbank
 
DOCX
Task 7 part 2
amybrockbank
 
DOCX
Task 7 part 1
amybrockbank
 
PPTX
Final cutscene presentation
amybrockbank
 
DOCX
Presentation script
amybrockbank
 
DOCX
Personal statement
amybrockbank
 
DOCX
Equipment costings
amybrockbank
 
DOCX
Uncharted drake's fortune cutscene analysis
amybrockbank
 
DOCX
The last of us cutscene analysis
amybrockbank
 
DOCX
Dead space 3 cutscene analysis
amybrockbank
 
DOCX
Learner assessment submission declaration research techniques
amybrockbank
 
DOCX
Presentation transcript
amybrockbank
 
PPTX
Research techniques
amybrockbank
 
Submission form
amybrockbank
 
Learner assessment submission declaration
amybrockbank
 
Task 7 part 3
amybrockbank
 
Task 7 part 2
amybrockbank
 
Task 7 part 1
amybrockbank
 
Final cutscene presentation
amybrockbank
 
Presentation script
amybrockbank
 
Personal statement
amybrockbank
 
Equipment costings
amybrockbank
 
Uncharted drake's fortune cutscene analysis
amybrockbank
 
The last of us cutscene analysis
amybrockbank
 
Dead space 3 cutscene analysis
amybrockbank
 
Learner assessment submission declaration research techniques
amybrockbank
 
Presentation transcript
amybrockbank
 
Research techniques
amybrockbank
 

Task 7 part 4

  • 1. AmyBrockbank BTEC Level 3 Games Design Task 7: Part 4 – VST Effects The soundsdon’tappearto have changed,buteffectshave been addedto the sounds. Here I have addedeffectsas envelopesinsteadof usingthe mainUI.
  • 2. AmyBrockbank BTEC Level 3 Games Design Thisis the UI for the effect,changing the differentsectionsappliesthe changesto the sound. Thiseffectmakesthe soundsthatare put intoitsoundglitchy,anddistorts the soundin a varietyof ways.
  • 3. AmyBrockbank BTEC Level 3 Games Design In these screenshots,Ihave usedVSTeffectstochange a sounddrastically.Itookthe soundof a bird singing,andadded some VSTeffectstoit,I usedeffectslike ‘dblue Glitch’and‘BatteryAcid’totry and erase as muchof the original soundaspossible.Ialsoaddedsome of the effectsthatwere createdusingenvelopes,assome of the soundscan be editedthiswayonce the effectshave been added,withouthavingtouse the UI, givingthe usergreatercontrol overthe effect. Whenan effectisapplied,itsometimesgivesthe userthe optiontoeditthe sound usingenvelopes,too.Iselecteda fewof these effectsandaddedthemtothe soundssoI couldtheneditusingkeyframes.