The document provides code for rendering a 3D scene with OpenGL using GLUT (OpenGL Utility Toolkit). It includes functions for drawing a snowman model, handling window resizing, processing keyboard input for camera movement, and rendering the scene with multiple snowmen instances. Mouse input is also processed to allow rotating the camera view with left mouse dragging. The code sets up an OpenGL rendering context, registers GLUT callback functions, and enters the GLUT event processing loop.