Here are the key points about RingOpenGL:
- RingOpenGL provides bindings to the OpenGL graphics library, allowing Ring programs to use 3D graphics capabilities.
- It supports multiple versions of OpenGL from 1.1 to the latest 4.3 specification. This allows access to modern OpenGL features.
- Sample programs are included to demonstrate basic 3D rendering concepts like drawing cubes, handling user input, etc. These are based on tutorials for the GLUT (OpenGL Utility Toolkit) library.
- To get started, programs can load the RingOpenGL library and make OpenGL calls like glBegin, glColor3f, glVertex3f to render 3D shapes and scenes.
- The RingFreeGLUT