The document discusses various techniques for achieving visual realism in 3D modeling and visualization. It describes methods for projecting 3D objects into 2D views, including orthographic projection, isometric projection, and perspective projection. Techniques for removing hidden lines and surfaces like backface elimination are covered. The document also discusses algorithms for hidden surface removal including the depth/priority, painter's, area-oriented, and scanline algorithms. Applications of visualization like robot simulations, CNC programming, and scientific computing are also mentioned.