Unity is a cross-platform game engine that can be used to create 2D, 3D, VR and AR games and experiences. It was originally released in 2005 and has since expanded to support over 25 platforms. Nearly half of all games are now built with Unity. The document discusses Unity's history, how to download and install it, an overview of the Unity interface and common tools, how to set up and create projects and objects, scripting with C#, visual scripting with Bolt, the Unity Asset Store, Mixamo for animations, examples of games made with Unity, and advantages and disadvantages.