The document discusses various types of graphics display interfaces used to present virtual environments, including personal graphics displays, head-mounted displays (HMDs), hand-supported displays (HSDs), floor-supported displays, and large volume displays. It highlights the functionality and applications of each display type in fields like virtual reality, military, and medical training, noting differences in user interaction and viewing experiences. Additionally, it describes advanced systems such as CAVE (Cave Automatic Virtual Environment) and outlines the technology behind them, including the use of tracked glasses and haptic devices.