The document discusses WebGL and Three.js, focusing on their usage for 3D graphics on the web, detailing the features and potential advantages of WebGL as a JavaScript API based on OpenGL ES 2.0. It outlines how to utilize Three.js, a JavaScript library that simplifies 3D rendering, emphasizing its object-oriented approach and rich set of tools for rendering scenes and animations. Additionally, it covers various fundamental elements and functionalities of Three.js, including materials, lighting, and shadows, as well as practical applications in gaming and visualization.