blob: 9b9280b0f9ba0feb006cb5436da0078272f4f589 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_PLUGIN_HOST_SCRIPT_OBJECT_H_
#define REMOTING_HOST_PLUGIN_HOST_SCRIPT_OBJECT_H_
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/cancellation_flag.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "base/string16.h"
#include "base/threading/platform_thread.h"
#include "base/threading/thread.h"
#include "base/time.h"
#include "remoting/base/plugin_message_loop_proxy.h"
#include "remoting/host/chromoting_host_context.h"
#include "remoting/host/host_key_pair.h"
#include "remoting/host/host_status_observer.h"
#include "remoting/host/log_to_server.h"
#include "remoting/host/plugin/daemon_controller.h"
#include "remoting/host/plugin/host_plugin_utils.h"
#include "remoting/host/ui_strings.h"
#include "third_party/npapi/bindings/npapi.h"
#include "third_party/npapi/bindings/npfunctions.h"
#include "third_party/npapi/bindings/npruntime.h"
namespace remoting {
class ChromotingHost;
class DesktopEnvironment;
class It2MeHostUserInterface;
class MutableHostConfig;
class RegisterSupportHostRequest;
class SignalStrategy;
class SupportAccessVerifier;
namespace policy_hack {
class PolicyWatcher;
} // namespace policy_hack
// NPAPI plugin implementation for remoting host script object.
// HostNPScriptObject creates threads that are required to run
// ChromotingHost and starts/stops the host on those threads. When
// destroyed it sychronously shuts down the host and all threads.
class HostNPScriptObject : public HostStatusObserver {
public:
HostNPScriptObject(NPP plugin, NPObject* parent,
PluginMessageLoopProxy::Delegate* plugin_thread_delegate);
virtual ~HostNPScriptObject();
bool Init();
bool HasMethod(const std::string& method_name);
bool InvokeDefault(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
bool Invoke(const std::string& method_name,
const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
bool HasProperty(const std::string& property_name);
bool GetProperty(const std::string& property_name, NPVariant* result);
bool SetProperty(const std::string& property_name, const NPVariant* value);
bool RemoveProperty(const std::string& property_name);
bool Enumerate(std::vector<std::string>* values);
// remoting::HostStatusObserver implementation.
virtual void OnAccessDenied(const std::string& jid) OVERRIDE;
virtual void OnClientAuthenticated(const std::string& jid) OVERRIDE;
virtual void OnClientDisconnected(const std::string& jid) OVERRIDE;
virtual void OnShutdown() OVERRIDE;
// Post LogDebugInfo to the correct proxy (and thus, on the correct thread).
// This should only be called by HostLogHandler. To log to the UI, use the
// standard LOG(INFO) and it will be sent to this method.
void PostLogDebugInfo(const std::string& message);
void SetWindow(NPWindow* np_window);
private:
// These state values are duplicated in the JS code. Remember to update both
// copies when making changes.
enum State {
kDisconnected,
kStarting,
kRequestedAccessCode,
kReceivedAccessCode,
kConnected,
kDisconnecting,
kError
};
//////////////////////////////////////////////////////////
// Plugin methods for It2Me host.
// Start connection. args are:
// string uid, string auth_token
// No result.
bool Connect(const NPVariant* args, uint32_t arg_count, NPVariant* result);
// Disconnect. No arguments or result.
bool Disconnect(const NPVariant* args, uint32_t arg_count, NPVariant* result);
// Localize strings. args are:
// localize_func - a callback function which returns a localized string for
// a given tag name.
// No result.
bool Localize(const NPVariant* args, uint32_t arg_count, NPVariant* result);
//////////////////////////////////////////////////////////
// Plugin methods for Me2Me host.
// Returns host name. No arguments.
bool GetHostName(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Calculates PIN hash value to be stored in the config. Args are:
// string hostId Host ID.
// string pin The PIN.
// Returns the resulting hash value encoded with Base64.
bool GetPinHash(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Generates new key pair to use for the host. The specified
// callback is called when when the key is generated. The key is
// returned in format understood by the host (PublicKeyInfo
// structure encoded with ASN.1 DER, and then BASE64). Args are:
// function(string) callback The callback to be called when done.
bool GenerateKeyPair(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Update host config for Me2Me. Args are:
// string config
// function(number) done_callback
bool UpdateDaemonConfig(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Loads daemon config. The first argument specifies the callback to be
// called once the config has been loaded. The config is passed as a JSON
// formatted string. Args are:
// function(string) callback
bool GetDaemonConfig(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Retrieves daemon version. The first argument specifies the callback to be
// called with the obtained version. The version is passed as a dotted
// version string, described in daemon_controller.h.
bool GetDaemonVersion(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Retrieves the user's consent to report crash dumps. The first argument
// specifies the callback to be called with the recorder consent. Possible
// consent codes are defined in remoting/host/breakpad.h.
bool GetUsageStatsConsent(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Start the daemon process with the specified config. Args are:
// string config
// function(number) done_callback
bool StartDaemon(const NPVariant* args,
uint32_t arg_count,
NPVariant* result);
// Stop the daemon process. Args are:
// function(number) done_callback
bool StopDaemon(const NPVariant* args, uint32_t arg_count, NPVariant* result);
//////////////////////////////////////////////////////////
// Helper methods for It2Me host.
// Updates state of the host. Can be called only on the main thread.
void SetState(State state);
// Notifies OnStateChanged handler of a state change.
void NotifyStateChanged(State state);
// Callbacks invoked during session setup.
void OnReceivedSupportID(bool success,
const std::string& support_id,
const base::TimeDelta& lifetime);
// Helper functions that run on main thread. Can be called on any
// other thread.
void ReadPolicyAndConnect(const std::string& uid,
const std::string& auth_token,
const std::string& auth_service);
void FinishConnectMainThread(const std::string& uid,
const std::string& auth_token,
const std::string& auth_service);
void FinishConnectNetworkThread(const std::string& uid,
const std::string& auth_token,
const std::string& auth_service);
void DisconnectInternal();
// Callback for ChromotingHost::Shutdown().
void OnShutdownFinished();
// Called when a policy is updated.
void OnPolicyUpdate(scoped_ptr<base::DictionaryValue> policies);
// Called when the nat traversal policy is updated.
void OnNatPolicyUpdate(bool nat_traversal_enabled);
void LocalizeStrings(NPObject* localize_func);
// Helper function for executing InvokeDefault on an NPObject that performs
// a string->string mapping without substitution. Stores the translation in
// |result| and returns true on success, or leaves it unchanged and returns
// false on failure.
bool LocalizeString(NPObject* localize_func, const char* tag,
string16* result);
// Helper function for executing InvokeDefault on an NPObject that performs
// a string->string mapping with one substitution. Stores the translation in
// |result| and returns true on success, or leaves it unchanged and returns
// false on failure.
bool LocalizeStringWithSubstitution(NPObject* localize_func,
const char* tag,
const char* substitution,
string16* result);
// If the web-app has registered a callback to be notified of changes to the
// NAT traversal policy, notify it.
void UpdateWebappNatPolicy(bool nat_traversal_enabled);
//////////////////////////////////////////////////////////
// Helper methods for Me2Me host.
// Helpers for GenerateKeyPair().
void DoGenerateKeyPair(const ScopedRefNPObject& callback);
void InvokeGenerateKeyPairCallback(const ScopedRefNPObject& callback,
const std::string& private_key,
const std::string& public_key);
// Callback handler for SetConfigAndStart(), Stop(), SetPin() and
// SetUsageStatsConsent() in DaemonController.
void InvokeAsyncResultCallback(const ScopedRefNPObject& callback,
DaemonController::AsyncResult result);
// Callback handler for DaemonController::GetConfig().
void InvokeGetDaemonConfigCallback(const ScopedRefNPObject& callback,
scoped_ptr<base::DictionaryValue> config);
// Callback handler for DaemonController::GetVersion().
void InvokeGetDaemonVersionCallback(const ScopedRefNPObject& callback,
const std::string& version);
// Callback handler for DaemonController::GetUsageStatsConsent().
void InvokeGetUsageStatsConsentCallback(const ScopedRefNPObject& callback,
bool supported,
bool allowed,
bool set_by_policy);
//////////////////////////////////////////////////////////
// Basic helper methods used for both It2Me and Me2me.
// Call LogDebugInfo handler if there is one.
// This must be called on the correct thread.
void LogDebugInfo(const std::string& message);
// Helper function for executing InvokeDefault on an NPObject, and ignoring
// the return value.
bool InvokeAndIgnoreResult(NPObject* func,
const NPVariant* args,
uint32_t arg_count);
// Set an exception for the current call.
void SetException(const std::string& exception_string);
//////////////////////////////////////////////////////////
// Plugin state variables shared between It2Me and Me2Me.
// True if we're in the middle of handling a log message.
NPP plugin_;
NPObject* parent_;
bool am_currently_logging_;
//////////////////////////////////////////////////////////
// It2Me host state.
State state_;
base::Lock access_code_lock_;
std::string access_code_;
base::TimeDelta access_code_lifetime_;
std::string client_username_;
ScopedRefNPObject log_debug_info_func_;
ScopedRefNPObject on_nat_traversal_policy_changed_func_;
ScopedRefNPObject on_state_changed_func_;
base::PlatformThreadId np_thread_id_;
scoped_refptr<PluginMessageLoopProxy> plugin_task_runner_;
scoped_ptr<ChromotingHostContext> host_context_;
HostKeyPair host_key_pair_;
scoped_ptr<SignalStrategy> signal_strategy_;
scoped_ptr<RegisterSupportHostRequest> register_request_;
scoped_ptr<LogToServer> log_to_server_;
scoped_ptr<DesktopEnvironment> desktop_environment_;
scoped_ptr<It2MeHostUserInterface> it2me_host_user_interface_;
scoped_refptr<ChromotingHost> host_;
int failed_login_attempts_;
UiStrings ui_strings_;
base::Lock ui_strings_lock_;
base::WaitableEvent disconnected_event_;
base::Lock nat_policy_lock_;
scoped_ptr<policy_hack::PolicyWatcher> policy_watcher_;
// Host the current nat traversal policy setting.
bool nat_traversal_enabled_;
// Indicates whether or not a policy has ever been read. This is to ensure
// that on startup, we do not accidentally start a connection before we have
// queried our policy restrictions.
bool policy_received_;
// On startup, it is possible to have Connect() called before the policy read
// is completed. Rather than just failing, we thunk the connection call so
// it can be executed after at least one successful policy read. This
// variable contains the thunk if it is necessary.
base::Closure pending_connect_;
//////////////////////////////////////////////////////////
// Me2Me host state.
scoped_ptr<DaemonController> daemon_controller_;
// TODO(sergeyu): Replace this thread with
// SequencedWorkerPool. Problem is that SequencedWorkerPool relies
// on MessageLoopProxy::current().
base::Thread worker_thread_;
DISALLOW_COPY_AND_ASSIGN(HostNPScriptObject);
};
} // namespace remoting
#endif // REMOTING_HOST_PLUGIN_HOST_SCRIPT_OBJECT_H_