blob: e350c69718d2099bcd9bce0576843110191e6168 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "cc/draw_quad.h"
#include "base/logging.h"
#include "cc/checkerboard_draw_quad.h"
#include "cc/debug_border_draw_quad.h"
#include "cc/io_surface_draw_quad.h"
#include "cc/render_pass_draw_quad.h"
#include "cc/solid_color_draw_quad.h"
#include "cc/stream_video_draw_quad.h"
#include "cc/texture_draw_quad.h"
#include "cc/tile_draw_quad.h"
#include "cc/yuv_video_draw_quad.h"
namespace cc {
DrawQuad::DrawQuad(const SharedQuadState* sharedQuadState, Material material, const gfx::Rect& quadRect)
: m_sharedQuadState(sharedQuadState)
, m_sharedQuadStateId(sharedQuadState->id)
, m_material(material)
, m_quadRect(quadRect)
, m_quadVisibleRect(quadRect)
, m_quadOpaque(true)
, m_needsBlending(false)
{
DCHECK(m_sharedQuadState);
DCHECK(m_material != Invalid);
}
gfx::Rect DrawQuad::opaqueRect() const
{
if (opacity() != 1)
return gfx::Rect();
if (m_sharedQuadState->opaque && m_quadOpaque)
return m_quadRect;
return m_opaqueRect;
}
void DrawQuad::setQuadVisibleRect(gfx::Rect quadVisibleRect)
{
m_quadVisibleRect = quadVisibleRect;
m_quadVisibleRect.Intersect(m_quadRect);
}
unsigned DrawQuad::size() const
{
switch (material()) {
case Checkerboard:
return sizeof(CheckerboardDrawQuad);
case DebugBorder:
return sizeof(DebugBorderDrawQuad);
case IOSurfaceContent:
return sizeof(IOSurfaceDrawQuad);
case TextureContent:
return sizeof(TextureDrawQuad);
case SolidColor:
return sizeof(SolidColorDrawQuad);
case TiledContent:
return sizeof(TileDrawQuad);
case StreamVideoContent:
return sizeof(StreamVideoDrawQuad);
case RenderPass:
return sizeof(RenderPassDrawQuad);
case YUVVideoContent:
return sizeof(YUVVideoDrawQuad);
case Invalid:
break;
}
CRASH();
return sizeof(DrawQuad);
}
scoped_ptr<DrawQuad> DrawQuad::copy(const SharedQuadState* copiedSharedQuadState) const
{
// RenderPass quads have their own copy() method.
DCHECK(material() != RenderPass);
unsigned bytes = size();
DCHECK(bytes > 0);
scoped_ptr<DrawQuad> copyQuad(reinterpret_cast<DrawQuad*>(new char[bytes]));
memcpy(copyQuad.get(), this, bytes);
copyQuad->setSharedQuadState(copiedSharedQuadState);
return copyQuad.Pass();
}
void DrawQuad::setSharedQuadState(const SharedQuadState* sharedQuadState)
{
m_sharedQuadState = sharedQuadState;
m_sharedQuadStateId = sharedQuadState->id;
}
}