blob: e21cc13e29422256bdb597a456ea2cae5b08dbf1 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/layer_impl.h"
#include "base/debug/trace_event.h"
#include "base/json/json_reader.h"
#include "base/strings/stringprintf.h"
#include "cc/animation/animation_registrar.h"
#include "cc/animation/scrollbar_animation_controller.h"
#include "cc/animation/scrollbar_animation_controller_linear_fade.h"
#include "cc/animation/scrollbar_animation_controller_thinning.h"
#include "cc/base/math_util.h"
#include "cc/debug/debug_colors.h"
#include "cc/debug/layer_tree_debug_state.h"
#include "cc/debug/micro_benchmark_impl.h"
#include "cc/debug/traced_value.h"
#include "cc/input/layer_scroll_offset_delegate.h"
#include "cc/layers/layer_utils.h"
#include "cc/layers/painted_scrollbar_layer_impl.h"
#include "cc/layers/quad_sink.h"
#include "cc/output/copy_output_request.h"
#include "cc/quads/debug_border_draw_quad.h"
#include "cc/trees/layer_tree_host_common.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/layer_tree_settings.h"
#include "cc/trees/proxy.h"
#include "ui/gfx/box_f.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
#include "ui/gfx/point_conversions.h"
#include "ui/gfx/quad_f.h"
#include "ui/gfx/rect_conversions.h"
namespace cc {
LayerImpl::LayerImpl(LayerTreeImpl* tree_impl, int id)
: parent_(NULL),
scroll_parent_(NULL),
clip_parent_(NULL),
mask_layer_id_(-1),
replica_layer_id_(-1),
layer_id_(id),
layer_tree_impl_(tree_impl),
anchor_point_(0.5f, 0.5f),
anchor_point_z_(0.f),
scroll_offset_delegate_(NULL),
scroll_clip_layer_(NULL),
should_scroll_on_main_thread_(false),
have_wheel_event_handlers_(false),
user_scrollable_horizontal_(true),
user_scrollable_vertical_(true),
stacking_order_changed_(false),
double_sided_(true),
layer_property_changed_(false),
masks_to_bounds_(false),
contents_opaque_(false),
is_root_for_isolated_group_(false),
preserves_3d_(false),
use_parent_backface_visibility_(false),
draw_checkerboard_for_missing_tiles_(false),
draws_content_(false),
hide_layer_and_subtree_(false),
force_render_surface_(false),
is_container_for_fixed_position_layers_(false),
background_color_(0),
opacity_(1.0),
blend_mode_(SkXfermode::kSrcOver_Mode),
draw_depth_(0.f),
needs_push_properties_(false),
num_dependents_need_push_properties_(0),
current_draw_mode_(DRAW_MODE_NONE) {
DCHECK_GT(layer_id_, 0);
DCHECK(layer_tree_impl_);
layer_tree_impl_->RegisterLayer(this);
AnimationRegistrar* registrar = layer_tree_impl_->animationRegistrar();
layer_animation_controller_ =
registrar->GetAnimationControllerForId(layer_id_);
layer_animation_controller_->AddValueObserver(this);
if (IsActive())
layer_animation_controller_->set_value_provider(this);
SetNeedsPushProperties();
}
LayerImpl::~LayerImpl() {
DCHECK_EQ(DRAW_MODE_NONE, current_draw_mode_);
layer_animation_controller_->RemoveValueObserver(this);
layer_animation_controller_->remove_value_provider(this);
if (!copy_requests_.empty() && layer_tree_impl_->IsActiveTree())
layer_tree_impl()->RemoveLayerWithCopyOutputRequest(this);
layer_tree_impl_->UnregisterLayer(this);
if (scroll_children_) {
for (std::set<LayerImpl*>::iterator it = scroll_children_->begin();
it != scroll_children_->end(); ++it)
(*it)->scroll_parent_ = NULL;
}
if (scroll_parent_)
scroll_parent_->RemoveScrollChild(this);
if (clip_children_) {
for (std::set<LayerImpl*>::iterator it = clip_children_->begin();
it != clip_children_->end(); ++it)
(*it)->clip_parent_ = NULL;
}
if (clip_parent_)
clip_parent_->RemoveClipChild(this);
}
void LayerImpl::AddChild(scoped_ptr<LayerImpl> child) {
child->SetParent(this);
DCHECK_EQ(layer_tree_impl(), child->layer_tree_impl());
children_.push_back(child.Pass());
layer_tree_impl()->set_needs_update_draw_properties();
}
scoped_ptr<LayerImpl> LayerImpl::RemoveChild(LayerImpl* child) {
for (OwnedLayerImplList::iterator it = children_.begin();
it != children_.end();
++it) {
if (*it == child) {
scoped_ptr<LayerImpl> ret = children_.take(it);
children_.erase(it);
layer_tree_impl()->set_needs_update_draw_properties();
return ret.Pass();
}
}
return scoped_ptr<LayerImpl>();
}
void LayerImpl::SetParent(LayerImpl* parent) {
if (parent_should_know_need_push_properties()) {
if (parent_)
parent_->RemoveDependentNeedsPushProperties();
if (parent)
parent->AddDependentNeedsPushProperties();
}
parent_ = parent;
}
void LayerImpl::ClearChildList() {
if (children_.empty())
return;
children_.clear();
layer_tree_impl()->set_needs_update_draw_properties();
}
bool LayerImpl::HasAncestor(const LayerImpl* ancestor) const {
if (!ancestor)
return false;
for (const LayerImpl* layer = this; layer; layer = layer->parent()) {
if (layer == ancestor)
return true;
}
return false;
}
void LayerImpl::SetScrollParent(LayerImpl* parent) {
if (scroll_parent_ == parent)
return;
// Having both a scroll parent and a scroll offset delegate is unsupported.
DCHECK(!scroll_offset_delegate_);
if (scroll_parent_)
scroll_parent_->RemoveScrollChild(this);
scroll_parent_ = parent;
SetNeedsPushProperties();
}
void LayerImpl::SetDebugInfo(
scoped_refptr<base::debug::ConvertableToTraceFormat> other) {
debug_info_ = other;
SetNeedsPushProperties();
}
void LayerImpl::SetScrollChildren(std::set<LayerImpl*>* children) {
if (scroll_children_.get() == children)
return;
scroll_children_.reset(children);
SetNeedsPushProperties();
}
void LayerImpl::RemoveScrollChild(LayerImpl* child) {
DCHECK(scroll_children_);
scroll_children_->erase(child);
if (scroll_children_->empty())
scroll_children_.reset();
SetNeedsPushProperties();
}
void LayerImpl::SetClipParent(LayerImpl* ancestor) {
if (clip_parent_ == ancestor)
return;
if (clip_parent_)
clip_parent_->RemoveClipChild(this);
clip_parent_ = ancestor;
SetNeedsPushProperties();
}
void LayerImpl::SetClipChildren(std::set<LayerImpl*>* children) {
if (clip_children_.get() == children)
return;
clip_children_.reset(children);
SetNeedsPushProperties();
}
void LayerImpl::RemoveClipChild(LayerImpl* child) {
DCHECK(clip_children_);
clip_children_->erase(child);
if (clip_children_->empty())
clip_children_.reset();
SetNeedsPushProperties();
}
void LayerImpl::PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests) {
if (requests->empty())
return;
bool was_empty = copy_requests_.empty();
copy_requests_.insert_and_take(copy_requests_.end(), *requests);
requests->clear();
if (was_empty && layer_tree_impl()->IsActiveTree())
layer_tree_impl()->AddLayerWithCopyOutputRequest(this);
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::TakeCopyRequestsAndTransformToTarget(
ScopedPtrVector<CopyOutputRequest>* requests) {
if (copy_requests_.empty())
return;
size_t first_inserted_request = requests->size();
requests->insert_and_take(requests->end(), copy_requests_);
copy_requests_.clear();
for (size_t i = first_inserted_request; i < requests->size(); ++i) {
CopyOutputRequest* request = requests->at(i);
if (!request->has_area())
continue;
gfx::Rect request_in_layer_space = request->area();
gfx::Rect request_in_content_space =
LayerRectToContentRect(request_in_layer_space);
request->set_area(
MathUtil::MapClippedRect(draw_properties_.target_space_transform,
request_in_content_space));
}
if (layer_tree_impl()->IsActiveTree())
layer_tree_impl()->RemoveLayerWithCopyOutputRequest(this);
}
void LayerImpl::CreateRenderSurface() {
DCHECK(!draw_properties_.render_surface);
draw_properties_.render_surface =
make_scoped_ptr(new RenderSurfaceImpl(this));
draw_properties_.render_target = this;
}
void LayerImpl::ClearRenderSurface() {
draw_properties_.render_surface.reset();
}
scoped_ptr<SharedQuadState> LayerImpl::CreateSharedQuadState() const {
scoped_ptr<SharedQuadState> state = SharedQuadState::Create();
state->SetAll(draw_properties_.target_space_transform,
draw_properties_.content_bounds,
draw_properties_.visible_content_rect,
draw_properties_.clip_rect,
draw_properties_.is_clipped,
draw_properties_.opacity,
blend_mode_);
return state.Pass();
}
bool LayerImpl::WillDraw(DrawMode draw_mode,
ResourceProvider* resource_provider) {
// WillDraw/DidDraw must be matched.
DCHECK_NE(DRAW_MODE_NONE, draw_mode);
DCHECK_EQ(DRAW_MODE_NONE, current_draw_mode_);
current_draw_mode_ = draw_mode;
return true;
}
void LayerImpl::DidDraw(ResourceProvider* resource_provider) {
DCHECK_NE(DRAW_MODE_NONE, current_draw_mode_);
current_draw_mode_ = DRAW_MODE_NONE;
}
bool LayerImpl::ShowDebugBorders() const {
return layer_tree_impl()->debug_state().show_debug_borders;
}
void LayerImpl::GetDebugBorderProperties(SkColor* color, float* width) const {
if (draws_content_) {
*color = DebugColors::ContentLayerBorderColor();
*width = DebugColors::ContentLayerBorderWidth(layer_tree_impl());
return;
}
if (masks_to_bounds_) {
*color = DebugColors::MaskingLayerBorderColor();
*width = DebugColors::MaskingLayerBorderWidth(layer_tree_impl());
return;
}
*color = DebugColors::ContainerLayerBorderColor();
*width = DebugColors::ContainerLayerBorderWidth(layer_tree_impl());
}
void LayerImpl::AppendDebugBorderQuad(
QuadSink* quad_sink,
const SharedQuadState* shared_quad_state,
AppendQuadsData* append_quads_data) const {
SkColor color;
float width;
GetDebugBorderProperties(&color, &width);
AppendDebugBorderQuad(
quad_sink, shared_quad_state, append_quads_data, color, width);
}
void LayerImpl::AppendDebugBorderQuad(QuadSink* quad_sink,
const SharedQuadState* shared_quad_state,
AppendQuadsData* append_quads_data,
SkColor color,
float width) const {
if (!ShowDebugBorders())
return;
gfx::Rect content_rect(content_bounds());
scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
DebugBorderDrawQuad::Create();
debug_border_quad->SetNew(shared_quad_state, content_rect, color, width);
quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(), append_quads_data);
}
bool LayerImpl::HasDelegatedContent() const {
return false;
}
bool LayerImpl::HasContributingDelegatedRenderPasses() const {
return false;
}
RenderPass::Id LayerImpl::FirstContributingRenderPassId() const {
return RenderPass::Id(0, 0);
}
RenderPass::Id LayerImpl::NextContributingRenderPassId(RenderPass::Id id)
const {
return RenderPass::Id(0, 0);
}
ResourceProvider::ResourceId LayerImpl::ContentsResourceId() const {
NOTREACHED();
return 0;
}
void LayerImpl::SetSentScrollDelta(gfx::Vector2d sent_scroll_delta) {
// Pending tree never has sent scroll deltas
DCHECK(layer_tree_impl()->IsActiveTree());
if (sent_scroll_delta_ == sent_scroll_delta)
return;
sent_scroll_delta_ = sent_scroll_delta;
}
gfx::Vector2dF LayerImpl::ScrollBy(const gfx::Vector2dF& scroll) {
DCHECK(scrollable());
gfx::Vector2dF min_delta = -scroll_offset_;
gfx::Vector2dF max_delta = MaxScrollOffset() - scroll_offset_;
// Clamp new_delta so that position + delta stays within scroll bounds.
gfx::Vector2dF new_delta = (ScrollDelta() + scroll);
new_delta.SetToMax(min_delta);
new_delta.SetToMin(max_delta);
gfx::Vector2dF unscrolled =
ScrollDelta() + scroll - new_delta;
SetScrollDelta(new_delta);
return unscrolled;
}
void LayerImpl::SetScrollClipLayer(int scroll_clip_layer_id) {
scroll_clip_layer_ = layer_tree_impl()->LayerById(scroll_clip_layer_id);
}
void LayerImpl::ApplySentScrollDeltasFromAbortedCommit() {
// Pending tree never has sent scroll deltas
DCHECK(layer_tree_impl()->IsActiveTree());
// Apply sent scroll deltas to scroll position / scroll delta as if the
// main thread had applied them and then committed those values.
//
// This function should not change the total scroll offset; it just shifts
// some of the scroll delta to the scroll offset. Therefore, adjust these
// variables directly rather than calling the scroll offset delegate to
// avoid sending it multiple spurious calls.
//
// Because of the way scroll delta is calculated with a delegate, this will
// leave the total scroll offset unchanged on this layer regardless of
// whether a delegate is being used.
scroll_offset_ += sent_scroll_delta_;
scroll_delta_ -= sent_scroll_delta_;
sent_scroll_delta_ = gfx::Vector2d();
}
void LayerImpl::ApplyScrollDeltasSinceBeginMainFrame() {
// Only the pending tree can have missing scrolls.
DCHECK(layer_tree_impl()->IsPendingTree());
if (!scrollable())
return;
// Pending tree should never have sent scroll deltas.
DCHECK(sent_scroll_delta().IsZero());
LayerImpl* active_twin = layer_tree_impl()->FindActiveTreeLayerById(id());
if (active_twin) {
// Scrolls that happens after begin frame (where the sent scroll delta
// comes from) and commit need to be applied to the pending tree
// so that it is up to date with the total scroll.
SetScrollDelta(active_twin->ScrollDelta() -
active_twin->sent_scroll_delta());
}
}
InputHandler::ScrollStatus LayerImpl::TryScroll(
const gfx::PointF& screen_space_point,
InputHandler::ScrollInputType type) const {
if (should_scroll_on_main_thread()) {
TRACE_EVENT0("cc", "LayerImpl::TryScroll: Failed ShouldScrollOnMainThread");
return InputHandler::ScrollOnMainThread;
}
if (!screen_space_transform().IsInvertible()) {
TRACE_EVENT0("cc", "LayerImpl::TryScroll: Ignored NonInvertibleTransform");
return InputHandler::ScrollIgnored;
}
if (!non_fast_scrollable_region().IsEmpty()) {
bool clipped = false;
gfx::Transform inverse_screen_space_transform(
gfx::Transform::kSkipInitialization);
if (!screen_space_transform().GetInverse(&inverse_screen_space_transform)) {
// TODO(shawnsingh): We shouldn't be applying a projection if screen space
// transform is uninvertible here. Perhaps we should be returning
// ScrollOnMainThread in this case?
}
gfx::PointF hit_test_point_in_content_space =
MathUtil::ProjectPoint(inverse_screen_space_transform,
screen_space_point,
&clipped);
gfx::PointF hit_test_point_in_layer_space =
gfx::ScalePoint(hit_test_point_in_content_space,
1.f / contents_scale_x(),
1.f / contents_scale_y());
if (!clipped &&
non_fast_scrollable_region().Contains(
gfx::ToRoundedPoint(hit_test_point_in_layer_space))) {
TRACE_EVENT0("cc",
"LayerImpl::tryScroll: Failed NonFastScrollableRegion");
return InputHandler::ScrollOnMainThread;
}
}
if (type == InputHandler::Wheel && have_wheel_event_handlers()) {
TRACE_EVENT0("cc", "LayerImpl::tryScroll: Failed WheelEventHandlers");
return InputHandler::ScrollOnMainThread;
}
if (!scrollable()) {
TRACE_EVENT0("cc", "LayerImpl::tryScroll: Ignored not scrollable");
return InputHandler::ScrollIgnored;
}
gfx::Vector2d max_scroll_offset = MaxScrollOffset();
if (max_scroll_offset.x() <= 0 && max_scroll_offset.y() <= 0) {
TRACE_EVENT0("cc",
"LayerImpl::tryScroll: Ignored. Technically scrollable,"
" but has no affordance in either direction.");
return InputHandler::ScrollIgnored;
}
return InputHandler::ScrollStarted;
}
bool LayerImpl::DrawCheckerboardForMissingTiles() const {
return draw_checkerboard_for_missing_tiles_ &&
!layer_tree_impl()->settings().background_color_instead_of_checkerboard;
}
gfx::Rect LayerImpl::LayerRectToContentRect(
const gfx::RectF& layer_rect) const {
gfx::RectF content_rect =
gfx::ScaleRect(layer_rect, contents_scale_x(), contents_scale_y());
// Intersect with content rect to avoid the extra pixel because for some
// values x and y, ceil((x / y) * y) may be x + 1.
content_rect.Intersect(gfx::Rect(content_bounds()));
return gfx::ToEnclosingRect(content_rect);
}
skia::RefPtr<SkPicture> LayerImpl::GetPicture() {
return skia::RefPtr<SkPicture>();
}
bool LayerImpl::AreVisibleResourcesReady() const {
return true;
}
scoped_ptr<LayerImpl> LayerImpl::CreateLayerImpl(LayerTreeImpl* tree_impl) {
return LayerImpl::Create(tree_impl, layer_id_);
}
void LayerImpl::PushPropertiesTo(LayerImpl* layer) {
layer->SetAnchorPoint(anchor_point_);
layer->SetAnchorPointZ(anchor_point_z_);
layer->SetBackgroundColor(background_color_);
layer->SetBounds(bounds_);
layer->SetContentBounds(content_bounds());
layer->SetContentsScale(contents_scale_x(), contents_scale_y());
layer->SetDoubleSided(double_sided_);
layer->SetDrawCheckerboardForMissingTiles(
draw_checkerboard_for_missing_tiles_);
layer->SetForceRenderSurface(force_render_surface_);
layer->SetDrawsContent(DrawsContent());
layer->SetHideLayerAndSubtree(hide_layer_and_subtree_);
layer->SetFilters(filters());
layer->SetBackgroundFilters(background_filters());
layer->SetMasksToBounds(masks_to_bounds_);
layer->SetShouldScrollOnMainThread(should_scroll_on_main_thread_);
layer->SetHaveWheelEventHandlers(have_wheel_event_handlers_);
layer->SetNonFastScrollableRegion(non_fast_scrollable_region_);
layer->SetTouchEventHandlerRegion(touch_event_handler_region_);
layer->SetContentsOpaque(contents_opaque_);
layer->SetOpacity(opacity_);
layer->SetBlendMode(blend_mode_);
layer->SetIsRootForIsolatedGroup(is_root_for_isolated_group_);
layer->SetPosition(position_);
layer->SetIsContainerForFixedPositionLayers(
is_container_for_fixed_position_layers_);
layer->SetFixedContainerSizeDelta(fixed_container_size_delta_);
layer->SetPositionConstraint(position_constraint_);
layer->SetPreserves3d(preserves_3d());
layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_);
layer->SetSublayerTransform(sublayer_transform_);
layer->SetTransform(transform_);
layer->SetScrollClipLayer(scroll_clip_layer_ ? scroll_clip_layer_->id()
: Layer::INVALID_ID);
layer->set_user_scrollable_horizontal(user_scrollable_horizontal_);
layer->set_user_scrollable_vertical(user_scrollable_vertical_);
layer->SetScrollOffsetAndDelta(
scroll_offset_, layer->ScrollDelta() - layer->sent_scroll_delta());
layer->SetSentScrollDelta(gfx::Vector2d());
LayerImpl* scroll_parent = NULL;
if (scroll_parent_)
scroll_parent = layer->layer_tree_impl()->LayerById(scroll_parent_->id());
layer->SetScrollParent(scroll_parent);
if (scroll_children_) {
std::set<LayerImpl*>* scroll_children = new std::set<LayerImpl*>;
for (std::set<LayerImpl*>::iterator it = scroll_children_->begin();
it != scroll_children_->end(); ++it)
scroll_children->insert(layer->layer_tree_impl()->LayerById((*it)->id()));
layer->SetScrollChildren(scroll_children);
}
LayerImpl* clip_parent = NULL;
if (clip_parent_) {
clip_parent = layer->layer_tree_impl()->LayerById(
clip_parent_->id());
}
layer->SetClipParent(clip_parent);
if (clip_children_) {
std::set<LayerImpl*>* clip_children = new std::set<LayerImpl*>;
for (std::set<LayerImpl*>::iterator it = clip_children_->begin();
it != clip_children_->end(); ++it)
clip_children->insert(layer->layer_tree_impl()->LayerById((*it)->id()));
layer->SetClipChildren(clip_children);
}
layer->PassCopyRequests(&copy_requests_);
// If the main thread commits multiple times before the impl thread actually
// draws, then damage tracking will become incorrect if we simply clobber the
// update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
// union) any update changes that have occurred on the main thread.
update_rect_.Union(layer->update_rect());
layer->SetUpdateRect(update_rect_);
layer->SetStackingOrderChanged(stacking_order_changed_);
layer->SetDebugInfo(debug_info_);
// Reset any state that should be cleared for the next update.
stacking_order_changed_ = false;
update_rect_ = gfx::RectF();
needs_push_properties_ = false;
num_dependents_need_push_properties_ = 0;
}
base::DictionaryValue* LayerImpl::LayerTreeAsJson() const {
base::DictionaryValue* result = new base::DictionaryValue;
result->SetString("LayerType", LayerTypeAsString());
base::ListValue* list = new base::ListValue;
list->AppendInteger(bounds().width());
list->AppendInteger(bounds().height());
result->Set("Bounds", list);
list = new base::ListValue;
list->AppendDouble(position_.x());
list->AppendDouble(position_.y());
result->Set("Position", list);
const gfx::Transform& gfx_transform = draw_properties_.target_space_transform;
double transform[16];
gfx_transform.matrix().asColMajord(transform);
list = new base::ListValue;
for (int i = 0; i < 16; ++i)
list->AppendDouble(transform[i]);
result->Set("DrawTransform", list);
result->SetBoolean("DrawsContent", draws_content_);
result->SetDouble("Opacity", opacity());
result->SetBoolean("ContentsOpaque", contents_opaque_);
if (scrollable())
result->SetBoolean("Scrollable", true);
if (have_wheel_event_handlers_)
result->SetBoolean("WheelHandler", have_wheel_event_handlers_);
if (!touch_event_handler_region_.IsEmpty()) {
scoped_ptr<base::Value> region = touch_event_handler_region_.AsValue();
result->Set("TouchRegion", region.release());
}
list = new base::ListValue;
for (size_t i = 0; i < children_.size(); ++i)
list->Append(children_[i]->LayerTreeAsJson());
result->Set("Children", list);
return result;
}
void LayerImpl::SetStackingOrderChanged(bool stacking_order_changed) {
if (stacking_order_changed) {
stacking_order_changed_ = true;
NoteLayerPropertyChangedForSubtree();
}
}
void LayerImpl::NoteLayerPropertyChanged() {
layer_property_changed_ = true;
layer_tree_impl()->set_needs_update_draw_properties();
SetNeedsPushProperties();
}
void LayerImpl::NoteLayerPropertyChangedForSubtree() {
layer_property_changed_ = true;
layer_tree_impl()->set_needs_update_draw_properties();
for (size_t i = 0; i < children_.size(); ++i)
children_[i]->NoteLayerPropertyChangedForDescendantsInternal();
SetNeedsPushProperties();
}
void LayerImpl::NoteLayerPropertyChangedForDescendantsInternal() {
layer_property_changed_ = true;
for (size_t i = 0; i < children_.size(); ++i)
children_[i]->NoteLayerPropertyChangedForDescendantsInternal();
}
void LayerImpl::NoteLayerPropertyChangedForDescendants() {
layer_tree_impl()->set_needs_update_draw_properties();
for (size_t i = 0; i < children_.size(); ++i)
children_[i]->NoteLayerPropertyChangedForDescendantsInternal();
SetNeedsPushProperties();
}
const char* LayerImpl::LayerTypeAsString() const {
return "cc::LayerImpl";
}
void LayerImpl::ResetAllChangeTrackingForSubtree() {
layer_property_changed_ = false;
update_rect_ = gfx::RectF();
if (draw_properties_.render_surface)
draw_properties_.render_surface->ResetPropertyChangedFlag();
if (mask_layer_)
mask_layer_->ResetAllChangeTrackingForSubtree();
if (replica_layer_) {
// This also resets the replica mask, if it exists.
replica_layer_->ResetAllChangeTrackingForSubtree();
}
for (size_t i = 0; i < children_.size(); ++i)
children_[i]->ResetAllChangeTrackingForSubtree();
needs_push_properties_ = false;
num_dependents_need_push_properties_ = 0;
}
bool LayerImpl::LayerIsAlwaysDamaged() const {
return false;
}
gfx::Vector2dF LayerImpl::ScrollOffsetForAnimation() const {
return TotalScrollOffset();
}
void LayerImpl::OnFilterAnimated(const FilterOperations& filters) {
SetFilters(filters);
}
void LayerImpl::OnOpacityAnimated(float opacity) {
SetOpacity(opacity);
}
void LayerImpl::OnTransformAnimated(const gfx::Transform& transform) {
SetTransform(transform);
}
void LayerImpl::OnScrollOffsetAnimated(const gfx::Vector2dF& scroll_offset) {
// Only layers in the active tree should need to do anything here, since
// layers in the pending tree will find out about these changes as a
// result of the call to SetScrollDelta.
if (!IsActive())
return;
SetScrollDelta(scroll_offset - scroll_offset_);
layer_tree_impl_->DidAnimateScrollOffset();
}
void LayerImpl::OnAnimationWaitingForDeletion() {}
bool LayerImpl::IsActive() const {
return layer_tree_impl_->IsActiveTree();
}
void LayerImpl::SetBounds(const gfx::Size& bounds) {
if (bounds_ == bounds)
return;
bounds_ = bounds;
ScrollbarParametersDidChange();
if (masks_to_bounds())
NoteLayerPropertyChangedForSubtree();
else
NoteLayerPropertyChanged();
}
void LayerImpl::SetMaskLayer(scoped_ptr<LayerImpl> mask_layer) {
int new_layer_id = mask_layer ? mask_layer->id() : -1;
if (mask_layer) {
DCHECK_EQ(layer_tree_impl(), mask_layer->layer_tree_impl());
DCHECK_NE(new_layer_id, mask_layer_id_);
} else if (new_layer_id == mask_layer_id_) {
return;
}
mask_layer_ = mask_layer.Pass();
mask_layer_id_ = new_layer_id;
if (mask_layer_)
mask_layer_->SetParent(this);
NoteLayerPropertyChangedForSubtree();
}
scoped_ptr<LayerImpl> LayerImpl::TakeMaskLayer() {
mask_layer_id_ = -1;
return mask_layer_.Pass();
}
void LayerImpl::SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer) {
int new_layer_id = replica_layer ? replica_layer->id() : -1;
if (replica_layer) {
DCHECK_EQ(layer_tree_impl(), replica_layer->layer_tree_impl());
DCHECK_NE(new_layer_id, replica_layer_id_);
} else if (new_layer_id == replica_layer_id_) {
return;
}
replica_layer_ = replica_layer.Pass();
replica_layer_id_ = new_layer_id;
if (replica_layer_)
replica_layer_->SetParent(this);
NoteLayerPropertyChangedForSubtree();
}
scoped_ptr<LayerImpl> LayerImpl::TakeReplicaLayer() {
replica_layer_id_ = -1;
return replica_layer_.Pass();
}
ScrollbarLayerImplBase* LayerImpl::ToScrollbarLayer() {
return NULL;
}
void LayerImpl::SetDrawsContent(bool draws_content) {
if (draws_content_ == draws_content)
return;
draws_content_ = draws_content;
NoteLayerPropertyChanged();
}
void LayerImpl::SetHideLayerAndSubtree(bool hide) {
if (hide_layer_and_subtree_ == hide)
return;
hide_layer_and_subtree_ = hide;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetAnchorPoint(const gfx::PointF& anchor_point) {
if (anchor_point_ == anchor_point)
return;
anchor_point_ = anchor_point;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetAnchorPointZ(float anchor_point_z) {
if (anchor_point_z_ == anchor_point_z)
return;
anchor_point_z_ = anchor_point_z;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetBackgroundColor(SkColor background_color) {
if (background_color_ == background_color)
return;
background_color_ = background_color;
NoteLayerPropertyChanged();
}
SkColor LayerImpl::SafeOpaqueBackgroundColor() const {
SkColor color = background_color();
if (SkColorGetA(color) == 255 && !contents_opaque()) {
color = SK_ColorTRANSPARENT;
} else if (SkColorGetA(color) != 255 && contents_opaque()) {
for (const LayerImpl* layer = parent(); layer;
layer = layer->parent()) {
color = layer->background_color();
if (SkColorGetA(color) == 255)
break;
}
if (SkColorGetA(color) != 255)
color = layer_tree_impl()->background_color();
if (SkColorGetA(color) != 255)
color = SkColorSetA(color, 255);
}
return color;
}
void LayerImpl::SetFilters(const FilterOperations& filters) {
if (filters_ == filters)
return;
filters_ = filters;
NoteLayerPropertyChangedForSubtree();
}
bool LayerImpl::FilterIsAnimating() const {
return layer_animation_controller_->IsAnimatingProperty(Animation::Filter);
}
bool LayerImpl::FilterIsAnimatingOnImplOnly() const {
Animation* filter_animation =
layer_animation_controller_->GetAnimation(Animation::Filter);
return filter_animation && filter_animation->is_impl_only();
}
void LayerImpl::SetBackgroundFilters(
const FilterOperations& filters) {
if (background_filters_ == filters)
return;
background_filters_ = filters;
NoteLayerPropertyChanged();
}
void LayerImpl::SetMasksToBounds(bool masks_to_bounds) {
if (masks_to_bounds_ == masks_to_bounds)
return;
masks_to_bounds_ = masks_to_bounds;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetContentsOpaque(bool opaque) {
if (contents_opaque_ == opaque)
return;
contents_opaque_ = opaque;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetOpacity(float opacity) {
if (opacity_ == opacity)
return;
opacity_ = opacity;
NoteLayerPropertyChangedForSubtree();
}
bool LayerImpl::OpacityIsAnimating() const {
return layer_animation_controller_->IsAnimatingProperty(Animation::Opacity);
}
bool LayerImpl::OpacityIsAnimatingOnImplOnly() const {
Animation* opacity_animation =
layer_animation_controller_->GetAnimation(Animation::Opacity);
return opacity_animation && opacity_animation->is_impl_only();
}
void LayerImpl::SetBlendMode(SkXfermode::Mode blend_mode) {
if (blend_mode_ == blend_mode)
return;
blend_mode_ = blend_mode;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetIsRootForIsolatedGroup(bool root) {
if (is_root_for_isolated_group_ == root)
return;
is_root_for_isolated_group_ = root;
SetNeedsPushProperties();
}
void LayerImpl::SetPosition(const gfx::PointF& position) {
if (position_ == position)
return;
position_ = position;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetPreserves3d(bool preserves3_d) {
if (preserves_3d_ == preserves3_d)
return;
preserves_3d_ = preserves3_d;
NoteLayerPropertyChangedForSubtree();
}
void LayerImpl::SetSublayerTransform(const gfx::Transform& sublayer_transform) {
if (sublayer_transform_ == sublayer_transform)
return;
sublayer_transform_ = sublayer_transform;
// Sublayer transform does not affect the current layer; it affects only its
// children.
NoteLayerPropertyChangedForDescendants();
}
void LayerImpl::SetTransform(const gfx::Transform& transform) {
if (transform_ == transform)
return;
transform_ = transform;
NoteLayerPropertyChangedForSubtree();
}
bool LayerImpl::TransformIsAnimating() const {
return layer_animation_controller_->IsAnimatingProperty(Animation::Transform);
}
bool LayerImpl::TransformIsAnimatingOnImplOnly() const {
Animation* transform_animation =
layer_animation_controller_->GetAnimation(Animation::Transform);
return transform_animation && transform_animation->is_impl_only();
}
void LayerImpl::SetUpdateRect(const gfx::RectF& update_rect) {
update_rect_ = update_rect;
SetNeedsPushProperties();
}
void LayerImpl::SetContentBounds(const gfx::Size& content_bounds) {
if (this->content_bounds() == content_bounds)
return;
draw_properties_.content_bounds = content_bounds;
NoteLayerPropertyChanged();
}
void LayerImpl::SetContentsScale(float contents_scale_x,
float contents_scale_y) {
if (this->contents_scale_x() == contents_scale_x &&
this->contents_scale_y() == contents_scale_y)
return;
draw_properties_.contents_scale_x = contents_scale_x;
draw_properties_.contents_scale_y = contents_scale_y;
NoteLayerPropertyChanged();
}
void LayerImpl::CalculateContentsScale(
float ideal_contents_scale,
float device_scale_factor,
float page_scale_factor,
bool animating_transform_to_screen,
float* contents_scale_x,
float* contents_scale_y,
gfx::Size* content_bounds) {
// Base LayerImpl has all of its content scales and content bounds pushed
// from its Layer during commit and just reuses those values as-is.
*contents_scale_x = this->contents_scale_x();
*contents_scale_y = this->contents_scale_y();
*content_bounds = this->content_bounds();
}
void LayerImpl::SetScrollOffsetDelegate(
LayerScrollOffsetDelegate* scroll_offset_delegate) {
// Having both a scroll parent and a scroll offset delegate is unsupported.
DCHECK(!scroll_parent_);
if (!scroll_offset_delegate && scroll_offset_delegate_) {
scroll_delta_ =
scroll_offset_delegate_->GetTotalScrollOffset() - scroll_offset_;
}
gfx::Vector2dF total_offset = TotalScrollOffset();
scroll_offset_delegate_ = scroll_offset_delegate;
if (scroll_offset_delegate_)
scroll_offset_delegate_->SetTotalScrollOffset(total_offset);
}
bool LayerImpl::IsExternalFlingActive() const {
return scroll_offset_delegate_ &&
scroll_offset_delegate_->IsExternalFlingActive();
}
void LayerImpl::SetScrollOffset(gfx::Vector2d scroll_offset) {
SetScrollOffsetAndDelta(scroll_offset, ScrollDelta());
}
void LayerImpl::SetScrollOffsetAndDelta(gfx::Vector2d scroll_offset,
const gfx::Vector2dF& scroll_delta) {
bool changed = false;
last_scroll_offset_ = scroll_offset;
if (scroll_offset_ != scroll_offset) {
changed = true;
scroll_offset_ = scroll_offset;
if (scroll_offset_delegate_)
scroll_offset_delegate_->SetTotalScrollOffset(TotalScrollOffset());
}
if (ScrollDelta() != scroll_delta) {
changed = true;
if (layer_tree_impl()->IsActiveTree()) {
LayerImpl* pending_twin =
layer_tree_impl()->FindPendingTreeLayerById(id());
if (pending_twin) {
// The pending twin can't mirror the scroll delta of the active
// layer. Although the delta - sent scroll delta difference is
// identical for both twins, the sent scroll delta for the pending
// layer is zero, as anything that has been sent has been baked
// into the layer's position/scroll offset as a part of commit.
DCHECK(pending_twin->sent_scroll_delta().IsZero());
pending_twin->SetScrollDelta(scroll_delta - sent_scroll_delta());
}
}
if (scroll_offset_delegate_) {
scroll_offset_delegate_->SetTotalScrollOffset(scroll_offset_ +
scroll_delta);
} else {
scroll_delta_ = scroll_delta;
}
}
if (changed) {
NoteLayerPropertyChangedForSubtree();
ScrollbarParametersDidChange();
}
}
gfx::Vector2dF LayerImpl::ScrollDelta() const {
if (scroll_offset_delegate_)
return scroll_offset_delegate_->GetTotalScrollOffset() - scroll_offset_;
return scroll_delta_;
}
void LayerImpl::SetScrollDelta(const gfx::Vector2dF& scroll_delta) {
SetScrollOffsetAndDelta(scroll_offset_, scroll_delta);
}
gfx::Vector2dF LayerImpl::TotalScrollOffset() const {
return scroll_offset_ + ScrollDelta();
}
void LayerImpl::SetDoubleSided(bool double_sided) {
if (double_sided_ == double_sided)
return;
double_sided_ = double_sided;
NoteLayerPropertyChangedForSubtree();
}
Region LayerImpl::VisibleContentOpaqueRegion() const {
if (contents_opaque())
return visible_content_rect();
return Region();
}
void LayerImpl::DidBeginTracing() {}
void LayerImpl::ReleaseResources() {}
gfx::Vector2d LayerImpl::MaxScrollOffset() const {
if (!scroll_clip_layer_ || bounds().IsEmpty())
return gfx::Vector2d();
LayerImpl const* page_scale_layer = layer_tree_impl()->page_scale_layer();
DCHECK(this != page_scale_layer);
DCHECK(scroll_clip_layer_);
DCHECK(this != layer_tree_impl()->InnerViewportScrollLayer() ||
IsContainerForFixedPositionLayers());
gfx::Size scaled_scroll_bounds(bounds());
float scale_factor = 1.f;
for (LayerImpl const* current_layer = this;
current_layer != scroll_clip_layer_;
current_layer = current_layer->parent()) {
DCHECK(current_layer);
float current_layer_scale = 1.f;
const gfx::Transform& layer_transform = current_layer->transform();
if (current_layer == page_scale_layer) {
DCHECK(layer_transform.IsIdentity());
current_layer_scale = layer_tree_impl()->total_page_scale_factor();
} else {
// TODO(wjmaclean) Should we allow for translation too?
DCHECK(layer_transform.IsScale2d());
gfx::Vector2dF layer_scale = layer_transform.Scale2d();
// TODO(wjmaclean) Allow for non-isotropic scales.
DCHECK(layer_scale.x() == layer_scale.y());
current_layer_scale = layer_scale.x();
}
scale_factor *= current_layer_scale;
}
// TODO(wjmaclean) Once we move to a model where the two-viewport model is
// turned on in all builds, remove the next two lines. For now however, the
// page scale layer may coincide with the clip layer, and so this is
// necessary.
if (page_scale_layer == scroll_clip_layer_)
scale_factor *= layer_tree_impl()->total_page_scale_factor();
scaled_scroll_bounds.SetSize(scale_factor * scaled_scroll_bounds.width(),
scale_factor * scaled_scroll_bounds.height());
gfx::RectF clip_rect(gfx::PointF(), scroll_clip_layer_->bounds());
if (this == layer_tree_impl()->InnerViewportScrollLayer())
clip_rect =
gfx::RectF(gfx::PointF(), layer_tree_impl()->ScrollableViewportSize());
gfx::Vector2dF max_offset(
scaled_scroll_bounds.width() - scroll_clip_layer_->bounds().width(),
scaled_scroll_bounds.height() - scroll_clip_layer_->bounds().height());
// We need the final scroll offset to be in CSS coords.
max_offset.Scale(1 / scale_factor);
max_offset.SetToMax(gfx::Vector2dF());
return gfx::ToFlooredVector2d(max_offset);
}
gfx::Vector2dF LayerImpl::ClampScrollToMaxScrollOffset() {
gfx::Vector2dF max_offset = MaxScrollOffset();
gfx::Vector2dF old_offset = TotalScrollOffset();
gfx::Vector2dF clamped_offset = old_offset;
clamped_offset.SetToMin(max_offset);
clamped_offset.SetToMax(gfx::Vector2d());
gfx::Vector2dF delta = clamped_offset - old_offset;
if (!delta.IsZero())
ScrollBy(delta);
return delta;
}
void LayerImpl::SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
LayerImpl* scrollbar_clip_layer) const {
DCHECK(scrollbar_layer);
LayerImpl* page_scale_layer = layer_tree_impl()->page_scale_layer();
DCHECK(this != page_scale_layer);
DCHECK(scrollbar_clip_layer);
DCHECK(this != layer_tree_impl()->InnerViewportScrollLayer() ||
IsContainerForFixedPositionLayers());
gfx::RectF clip_rect(gfx::PointF(), scrollbar_clip_layer->bounds());
// See comment in MaxScrollOffset() regarding the use of the content layer
// bounds here.
gfx::RectF scroll_rect(gfx::PointF(), bounds());
if (scroll_rect.size().IsEmpty())
return;
// TODO(wjmaclean) This computation is nearly identical to the one in
// MaxScrollOffset. Find some way to combine these.
gfx::Vector2dF current_offset;
for (LayerImpl const* current_layer = this;
current_layer != scrollbar_clip_layer;
current_layer = current_layer->parent()) {
DCHECK(current_layer);
const gfx::Transform& layer_transform = current_layer->transform();
if (current_layer == page_scale_layer) {
DCHECK(layer_transform.IsIdentity());
float scale_factor = layer_tree_impl()->total_page_scale_factor();
current_offset.Scale(scale_factor);
scroll_rect.Scale(scale_factor);
} else {
DCHECK(layer_transform.IsScale2d());
gfx::Vector2dF layer_scale = layer_transform.Scale2d();
DCHECK(layer_scale.x() == layer_scale.y());
gfx::Vector2dF new_offset =
current_layer->scroll_offset() + current_layer->ScrollDelta();
new_offset.Scale(layer_scale.x(), layer_scale.y());
current_offset += new_offset;
}
}
// TODO(wjmaclean) Once we move to a model where the two-viewport model is
// turned on in all builds, remove the next two lines. For now however, the
// page scale layer may coincide with the clip layer, and so this is
// necessary.
if (page_scale_layer == scrollbar_clip_layer)
scroll_rect.Scale(layer_tree_impl()->total_page_scale_factor());
scrollbar_layer->SetVerticalAdjust(layer_tree_impl()->VerticalAdjust(this));
if (scrollbar_layer->orientation() == HORIZONTAL) {
float visible_ratio = clip_rect.width() / scroll_rect.width();
scrollbar_layer->SetCurrentPos(current_offset.x());
scrollbar_layer->SetMaximum(scroll_rect.width() - clip_rect.width());
scrollbar_layer->SetVisibleToTotalLengthRatio(visible_ratio);
} else {
float visible_ratio = clip_rect.height() / scroll_rect.height();
scrollbar_layer->SetCurrentPos(current_offset.y());
scrollbar_layer->SetMaximum(scroll_rect.height() - clip_rect.height());
scrollbar_layer->SetVisibleToTotalLengthRatio(visible_ratio);
}
layer_tree_impl()->set_needs_update_draw_properties();
// TODO(wjmaclean) Should the rest of this function be deleted?
// TODO(wjmaclean) The scrollbar animator for the pinch-zoom scrollbars should
// activate for every scroll on the main frame, not just the scrolls that move
// the pinch virtual viewport (i.e. trigger from either inner or outer
// viewport).
if (scrollbar_animation_controller_) {
bool should_animate = scrollbar_animation_controller_->DidScrollUpdate(
layer_tree_impl_->CurrentPhysicalTimeTicks());
if (should_animate)
layer_tree_impl_->StartScrollbarAnimation();
}
}
void LayerImpl::DidBecomeActive() {
if (layer_tree_impl_->settings().scrollbar_animator ==
LayerTreeSettings::NoAnimator) {
return;
}
bool need_scrollbar_animation_controller = scrollable() && scrollbars_;
if (!need_scrollbar_animation_controller) {
scrollbar_animation_controller_.reset();
return;
}
if (scrollbar_animation_controller_)
return;
switch (layer_tree_impl_->settings().scrollbar_animator) {
case LayerTreeSettings::LinearFade: {
base::TimeDelta fadeout_delay = base::TimeDelta::FromMilliseconds(
layer_tree_impl_->settings().scrollbar_linear_fade_delay_ms);
base::TimeDelta fadeout_length = base::TimeDelta::FromMilliseconds(
layer_tree_impl_->settings().scrollbar_linear_fade_length_ms);
scrollbar_animation_controller_ =
ScrollbarAnimationControllerLinearFade::Create(
this, fadeout_delay, fadeout_length)
.PassAs<ScrollbarAnimationController>();
break;
}
case LayerTreeSettings::Thinning: {
scrollbar_animation_controller_ =
ScrollbarAnimationControllerThinning::Create(this)
.PassAs<ScrollbarAnimationController>();
break;
}
case LayerTreeSettings::NoAnimator:
NOTREACHED();
break;
}
}
void LayerImpl::ClearScrollbars() {
if (!scrollbars_)
return;
scrollbars_.reset(NULL);
}
void LayerImpl::AddScrollbar(ScrollbarLayerImplBase* layer) {
DCHECK(layer);
DCHECK(!scrollbars_ || scrollbars_->find(layer) == scrollbars_->end());
if (!scrollbars_)
scrollbars_.reset(new ScrollbarSet());
scrollbars_->insert(layer);
}
void LayerImpl::RemoveScrollbar(ScrollbarLayerImplBase* layer) {
DCHECK(scrollbars_);
DCHECK(layer);
DCHECK(scrollbars_->find(layer) != scrollbars_->end());
scrollbars_->erase(layer);
if (scrollbars_->empty())
scrollbars_.reset();
}
bool LayerImpl::HasScrollbar(ScrollbarOrientation orientation) const {
if (!scrollbars_)
return false;
for (ScrollbarSet::iterator it = scrollbars_->begin();
it != scrollbars_->end();
++it)
if ((*it)->orientation() == orientation)
return true;
return false;
}
void LayerImpl::ScrollbarParametersDidChange() {
if (!scrollbars_)
return;
for (ScrollbarSet::iterator it = scrollbars_->begin();
it != scrollbars_->end();
++it)
(*it)->ScrollbarParametersDidChange();
}
void LayerImpl::SetNeedsPushProperties() {
if (needs_push_properties_)
return;
if (!parent_should_know_need_push_properties() && parent_)
parent_->AddDependentNeedsPushProperties();
needs_push_properties_ = true;
}
void LayerImpl::AddDependentNeedsPushProperties() {
DCHECK_GE(num_dependents_need_push_properties_, 0);
if (!parent_should_know_need_push_properties() && parent_)
parent_->AddDependentNeedsPushProperties();
num_dependents_need_push_properties_++;
}
void LayerImpl::RemoveDependentNeedsPushProperties() {
num_dependents_need_push_properties_--;
DCHECK_GE(num_dependents_need_push_properties_, 0);
if (!parent_should_know_need_push_properties() && parent_)
parent_->RemoveDependentNeedsPushProperties();
}
void LayerImpl::AsValueInto(base::DictionaryValue* state) const {
TracedValue::MakeDictIntoImplicitSnapshot(state, LayerTypeAsString(), this);
state->SetInteger("layer_id", id());
state->Set("bounds", MathUtil::AsValue(bounds()).release());
state->SetInteger("draws_content", DrawsContent());
state->SetInteger("gpu_memory_usage", GPUMemoryUsageInBytes());
bool clipped;
gfx::QuadF layer_quad = MathUtil::MapQuad(
screen_space_transform(),
gfx::QuadF(gfx::Rect(content_bounds())),
&clipped);
state->Set("layer_quad", MathUtil::AsValue(layer_quad).release());
if (!touch_event_handler_region_.IsEmpty()) {
state->Set("touch_event_handler_region",
touch_event_handler_region_.AsValue().release());
}
if (have_wheel_event_handlers_) {
gfx::Rect wheel_rect(content_bounds());
Region wheel_region(wheel_rect);
state->Set("wheel_event_handler_region",
wheel_region.AsValue().release());
}
if (!non_fast_scrollable_region_.IsEmpty()) {
state->Set("non_fast_scrollable_region",
non_fast_scrollable_region_.AsValue().release());
}
scoped_ptr<base::ListValue> children_list(new base::ListValue());
for (size_t i = 0; i < children_.size(); ++i)
children_list->Append(children_[i]->AsValue().release());
state->Set("children", children_list.release());
if (mask_layer_)
state->Set("mask_layer", mask_layer_->AsValue().release());
if (replica_layer_)
state->Set("replica_layer", replica_layer_->AsValue().release());
if (scroll_parent_)
state->SetInteger("scroll_parent", scroll_parent_->id());
if (clip_parent_)
state->SetInteger("clip_parent", clip_parent_->id());
state->SetBoolean("can_use_lcd_text", can_use_lcd_text());
state->SetBoolean("contents_opaque", contents_opaque());
state->SetBoolean(
"has_animation_bounds",
layer_animation_controller()->HasAnimationThatInflatesBounds());
gfx::BoxF box;
if (LayerUtils::GetAnimationBounds(*this, &box))
state->Set("animation_bounds", MathUtil::AsValue(box).release());
if (debug_info_.get()) {
std::string str;
debug_info_->AppendAsTraceFormat(&str);
base::JSONReader json_reader;
scoped_ptr<base::Value> debug_info_value(json_reader.ReadToValue(str));
if (debug_info_value->IsType(base::Value::TYPE_DICTIONARY)) {
base::DictionaryValue* dictionary_value = NULL;
bool converted_to_dictionary =
debug_info_value->GetAsDictionary(&dictionary_value);
DCHECK(converted_to_dictionary);
state->MergeDictionary(dictionary_value);
} else {
NOTREACHED();
}
}
}
size_t LayerImpl::GPUMemoryUsageInBytes() const { return 0; }
scoped_ptr<base::Value> LayerImpl::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
AsValueInto(state.get());
return state.PassAs<base::Value>();
}
void LayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
benchmark->RunOnLayer(this);
}
} // namespace cc