| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/renderer/gpu_video_decoder_host.h" |
| |
| #include "content/common/gpu/gpu_messages.h" |
| #include "content/common/message_router.h" |
| #include "media/base/pipeline.h" |
| #include "media/video/video_decode_context.h" |
| |
| GpuVideoDecoderHost::GpuVideoDecoderHost(MessageRouter* router, |
| IPC::Message::Sender* ipc_sender, |
| int context_route_id, |
| int32 decoder_host_id) |
| : router_(router), |
| ipc_sender_(ipc_sender), |
| context_route_id_(context_route_id), |
| message_loop_(NULL), |
| event_handler_(NULL), |
| context_(NULL), |
| width_(0), |
| height_(0), |
| state_(kStateUninitialized), |
| decoder_host_id_(decoder_host_id), |
| decoder_id_(0), |
| input_buffer_busy_(false), |
| current_frame_id_(0) { |
| } |
| |
| GpuVideoDecoderHost::~GpuVideoDecoderHost() {} |
| |
| void GpuVideoDecoderHost::OnChannelError() { |
| ipc_sender_ = NULL; |
| } |
| |
| bool GpuVideoDecoderHost::OnMessageReceived(const IPC::Message& msg) { |
| bool handled = true; |
| IPC_BEGIN_MESSAGE_MAP(GpuVideoDecoderHost, msg) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_CreateVideoDecoderDone, |
| OnCreateVideoDecoderDone) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_InitializeACK, |
| OnInitializeDone) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_DestroyACK, |
| OnUninitializeDone) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_FlushACK, |
| OnFlushDone) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_PrerollDone, |
| OnPrerollDone) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_EmptyThisBufferACK, |
| OnEmptyThisBufferACK) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_EmptyThisBufferDone, |
| OnProduceVideoSample) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_ConsumeVideoFrame, |
| OnConsumeVideoFrame) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_AllocateVideoFrames, |
| OnAllocateVideoFrames) |
| IPC_MESSAGE_HANDLER(GpuVideoDecoderHostMsg_ReleaseAllVideoFrames, |
| OnReleaseAllVideoFrames) |
| IPC_MESSAGE_UNHANDLED(handled = false) |
| IPC_END_MESSAGE_MAP() |
| DCHECK(handled); |
| return handled; |
| } |
| |
| void GpuVideoDecoderHost::Initialize( |
| MessageLoop* message_loop, |
| VideoDecodeEngine::EventHandler* event_handler, |
| media::VideoDecodeContext* context, |
| const media::VideoDecoderConfig& config) { |
| DCHECK_EQ(kStateUninitialized, state_); |
| DCHECK(!message_loop_); |
| message_loop_ = message_loop; |
| event_handler_ = event_handler; |
| context_ = context; |
| width_ = config.width(); |
| height_ = config.height(); |
| |
| if (MessageLoop::current() != message_loop) { |
| message_loop->PostTask( |
| FROM_HERE, |
| NewRunnableMethod(this, &GpuVideoDecoderHost::CreateVideoDecoder)); |
| return; |
| } |
| CreateVideoDecoder(); |
| } |
| |
| void GpuVideoDecoderHost::ConsumeVideoSample(scoped_refptr<Buffer> buffer) { |
| if (MessageLoop::current() != message_loop_) { |
| message_loop_->PostTask( |
| FROM_HERE, |
| NewRunnableMethod( |
| this, &GpuVideoDecoderHost::ConsumeVideoSample, buffer)); |
| return; |
| } |
| |
| DCHECK_NE(state_, kStateUninitialized); |
| DCHECK_NE(state_, kStateFlushing); |
| |
| // We never own input buffers, therefore when client in flush state, it |
| // never call us with EmptyThisBuffer. |
| if (state_ != kStateNormal) |
| return; |
| |
| input_buffer_queue_.push_back(buffer); |
| SendConsumeVideoSample(); |
| } |
| |
| void GpuVideoDecoderHost::ProduceVideoFrame(scoped_refptr<VideoFrame> frame) { |
| if (MessageLoop::current() != message_loop_) { |
| message_loop_->PostTask( |
| FROM_HERE, |
| NewRunnableMethod( |
| this, &GpuVideoDecoderHost::ProduceVideoFrame, frame)); |
| return; |
| } |
| |
| DCHECK_NE(state_, kStateUninitialized); |
| |
| // During flush client of this object will call this method to return all |
| // video frames. We should only ignore such method calls if we are in error |
| // state. |
| if (state_ == kStateError) |
| return; |
| |
| // Check that video frame is valid. |
| if (!frame || frame->format() == media::VideoFrame::EMPTY || |
| frame->IsEndOfStream()) { |
| return; |
| } |
| |
| SendProduceVideoFrame(frame); |
| } |
| |
| void GpuVideoDecoderHost::Uninitialize() { |
| if (MessageLoop::current() != message_loop_) { |
| message_loop_->PostTask( |
| FROM_HERE, |
| NewRunnableMethod(this, &GpuVideoDecoderHost::Uninitialize)); |
| return; |
| } |
| |
| if (!ipc_sender_->Send(new GpuVideoDecoderMsg_Destroy(decoder_id_))) { |
| LOG(ERROR) << "GpuVideoDecoderMsg_Destroy failed"; |
| event_handler_->OnError(); |
| } |
| } |
| |
| void GpuVideoDecoderHost::Flush() { |
| if (MessageLoop::current() != message_loop_) { |
| message_loop_->PostTask( |
| FROM_HERE, NewRunnableMethod(this, &GpuVideoDecoderHost::Flush)); |
| return; |
| } |
| |
| state_ = kStateFlushing; |
| if (!ipc_sender_->Send(new GpuVideoDecoderMsg_Flush(decoder_id_))) { |
| LOG(ERROR) << "GpuVideoDecoderMsg_Flush failed"; |
| event_handler_->OnError(); |
| return; |
| } |
| |
| input_buffer_queue_.clear(); |
| // TODO(jiesun): because GpuVideoDeocder/GpuVideoDecoder are asynchronously. |
| // We need a way to make flush logic more clear. but I think ring buffer |
| // should make the busy flag obsolete, therefore I will leave it for now. |
| input_buffer_busy_ = false; |
| } |
| |
| void GpuVideoDecoderHost::Seek() { |
| if (MessageLoop::current() != message_loop_) { |
| message_loop_->PostTask( |
| FROM_HERE, NewRunnableMethod(this, &GpuVideoDecoderHost::Seek)); |
| return; |
| } |
| |
| if (!ipc_sender_->Send(new GpuVideoDecoderMsg_Preroll(decoder_id_))) { |
| LOG(ERROR) << "GpuVideoDecoderMsg_Preroll failed"; |
| event_handler_->OnError(); |
| return; |
| } |
| } |
| |
| void GpuVideoDecoderHost::CreateVideoDecoder() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| // Add the route so we'll receive messages. |
| router_->AddRoute(decoder_host_id_, this); |
| |
| if (!ipc_sender_->Send( |
| new GpuChannelMsg_CreateVideoDecoder(context_route_id_, |
| decoder_host_id_))) { |
| LOG(ERROR) << "GpuChannelMsg_CreateVideoDecoder failed"; |
| event_handler_->OnError(); |
| return; |
| } |
| } |
| |
| void GpuVideoDecoderHost::OnCreateVideoDecoderDone(int32 decoder_id) { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| decoder_id_ = decoder_id; |
| |
| // TODO(hclam): Initialize |param| with the right values. |
| GpuVideoDecoderInitParam param; |
| param.width = width_; |
| param.height = height_; |
| |
| if (!ipc_sender_->Send( |
| new GpuVideoDecoderMsg_Initialize(decoder_id, param))) { |
| LOG(ERROR) << "GpuVideoDecoderMsg_Initialize failed"; |
| event_handler_->OnError(); |
| } |
| } |
| |
| void GpuVideoDecoderHost::OnInitializeDone( |
| const GpuVideoDecoderInitDoneParam& param) { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| bool success = param.success && |
| base::SharedMemory::IsHandleValid(param.input_buffer_handle); |
| |
| if (success) { |
| input_transfer_buffer_.reset( |
| new base::SharedMemory(param.input_buffer_handle, false)); |
| success = input_transfer_buffer_->Map(param.input_buffer_size); |
| } |
| state_ = success ? kStateNormal : kStateError; |
| |
| // TODO(hclam): There's too many unnecessary copies for width and height! |
| // Need to clean it up. |
| // TODO(hclam): Need to fill in more information. |
| media::VideoCodecInfo info; |
| info.success = success; |
| info.stream_info.surface_width = width_; |
| info.stream_info.surface_height = height_; |
| event_handler_->OnInitializeComplete(info); |
| } |
| |
| void GpuVideoDecoderHost::OnUninitializeDone() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| input_transfer_buffer_.reset(); |
| router_->RemoveRoute(decoder_host_id_); |
| context_->ReleaseAllVideoFrames(); |
| event_handler_->OnUninitializeComplete(); |
| } |
| |
| void GpuVideoDecoderHost::OnFlushDone() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| state_ = kStateNormal; |
| event_handler_->OnFlushComplete(); |
| } |
| |
| void GpuVideoDecoderHost::OnPrerollDone() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| state_ = kStateNormal; |
| event_handler_->OnSeekComplete(); |
| } |
| |
| void GpuVideoDecoderHost::OnEmptyThisBufferACK() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| input_buffer_busy_ = false; |
| SendConsumeVideoSample(); |
| } |
| |
| void GpuVideoDecoderHost::OnProduceVideoSample() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| DCHECK_EQ(kStateNormal, state_); |
| |
| event_handler_->ProduceVideoSample(NULL); |
| } |
| |
| void GpuVideoDecoderHost::OnConsumeVideoFrame(int32 frame_id, int64 timestamp, |
| int64 duration, int32 flags) { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| scoped_refptr<VideoFrame> frame; |
| if (flags & kGpuVideoEndOfStream) { |
| VideoFrame::CreateEmptyFrame(&frame); |
| } else { |
| frame = video_frame_map_[frame_id]; |
| DCHECK(frame) << "Invalid frame ID received"; |
| |
| frame->SetDuration(base::TimeDelta::FromMicroseconds(duration)); |
| frame->SetTimestamp(base::TimeDelta::FromMicroseconds(timestamp)); |
| } |
| |
| media::PipelineStatistics statistics; |
| // TODO(sjl): Fill in statistics. |
| |
| event_handler_->ConsumeVideoFrame(frame, statistics); |
| } |
| |
| void GpuVideoDecoderHost::OnAllocateVideoFrames( |
| int32 n, uint32 width, uint32 height, int32 format) { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| DCHECK_EQ(0u, video_frames_.size()); |
| |
| context_->AllocateVideoFrames( |
| n, width, height, static_cast<media::VideoFrame::Format>(format), |
| &video_frames_, |
| NewRunnableMethod(this, |
| &GpuVideoDecoderHost::OnAllocateVideoFramesDone)); |
| } |
| |
| void GpuVideoDecoderHost::OnReleaseAllVideoFrames() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| context_->ReleaseAllVideoFrames(); |
| video_frame_map_.clear(); |
| video_frames_.clear(); |
| } |
| |
| void GpuVideoDecoderHost::OnAllocateVideoFramesDone() { |
| if (MessageLoop::current() != message_loop_) { |
| message_loop_->PostTask( |
| FROM_HERE, |
| NewRunnableMethod( |
| this, &GpuVideoDecoderHost::OnAllocateVideoFramesDone)); |
| return; |
| } |
| |
| // After video frame allocation is done we add these frames to a map and |
| // send them to the GPU process. |
| DCHECK(video_frames_.size()) << "No video frames allocated"; |
| for (size_t i = 0; i < video_frames_.size(); ++i) { |
| DCHECK(video_frames_[i]); |
| video_frame_map_.insert( |
| std::make_pair(current_frame_id_, video_frames_[i])); |
| SendVideoFrameAllocated(current_frame_id_, video_frames_[i]); |
| ++current_frame_id_; |
| } |
| } |
| |
| void GpuVideoDecoderHost::SendVideoFrameAllocated( |
| int32 frame_id, scoped_refptr<media::VideoFrame> frame) { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| std::vector<uint32> textures; |
| for (size_t i = 0; i < frame->planes(); ++i) { |
| textures.push_back(frame->gl_texture(i)); |
| } |
| |
| if (!ipc_sender_->Send(new GpuVideoDecoderMsg_VideoFrameAllocated( |
| decoder_id_, frame_id, textures))) { |
| LOG(ERROR) << "GpuVideoDecoderMsg_EmptyThisBuffer failed"; |
| } |
| } |
| |
| void GpuVideoDecoderHost::SendConsumeVideoSample() { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| if (input_buffer_busy_ || input_buffer_queue_.empty()) |
| return; |
| input_buffer_busy_ = true; |
| |
| scoped_refptr<Buffer> buffer = input_buffer_queue_.front(); |
| input_buffer_queue_.pop_front(); |
| |
| // Send input data to GPU process. |
| GpuVideoDecoderInputBufferParam param; |
| param.offset = 0; |
| param.size = buffer->GetDataSize(); |
| param.timestamp = buffer->GetTimestamp().InMicroseconds(); |
| memcpy(input_transfer_buffer_->memory(), buffer->GetData(), param.size); |
| |
| if (!ipc_sender_->Send( |
| new GpuVideoDecoderMsg_EmptyThisBuffer(decoder_id_, param))) { |
| LOG(ERROR) << "GpuVideoDecoderMsg_EmptyThisBuffer failed"; |
| } |
| } |
| |
| void GpuVideoDecoderHost::SendProduceVideoFrame( |
| scoped_refptr<media::VideoFrame> frame) { |
| DCHECK_EQ(message_loop_, MessageLoop::current()); |
| |
| // TODO(hclam): I should mark a frame being used to DCHECK and make sure |
| // user doesn't use it the second time. |
| // TODO(hclam): Derive a faster way to lookup the frame ID. |
| bool found = false; |
| int32 frame_id = 0; |
| for (VideoFrameMap::iterator i = video_frame_map_.begin(); |
| i != video_frame_map_.end(); ++i) { |
| if (frame == i->second) { |
| frame_id = i->first; |
| found = true; |
| break; |
| } |
| } |
| |
| DCHECK(found) << "Invalid video frame received"; |
| if (found && !ipc_sender_->Send( |
| new GpuVideoDecoderMsg_ProduceVideoFrame(decoder_id_, frame_id))) { |
| LOG(ERROR) << "GpuVideoDecoderMsg_ProduceVideoFrame failed"; |
| } |
| } |
| |
| DISABLE_RUNNABLE_METHOD_REFCOUNT(GpuVideoDecoderHost); |