| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_AURA_WINDOW_DESTRUCTION_OBSERVER_H_ |
| #define UI_AURA_WINDOW_DESTRUCTION_OBSERVER_H_ |
| |
| #include <set> |
| |
| #include "ui/aura/aura_export.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_observer.h" |
| |
| namespace aura { |
| |
| // A class for observing window (self) destruction. A side effect of a |
| // window member funtion may be that the object, i.e. |this|, gets |
| // deleted. This class can be used to detect such cases and to exit |
| // the member function without any further access to member data. See |
| // for example: aura::Window::NotifyWindowVisibilityChangedAtReceiver. |
| |
| class AURA_EXPORT WindowDestructionObserver : public WindowObserver { |
| public: |
| // Addes this observer to window. |
| explicit WindowDestructionObserver(aura::Window* window); |
| |
| // Removes this observer from |window_| unless |window_| has been |
| // observed to be destroyed. |
| virtual ~WindowDestructionObserver(); |
| |
| // Returns true if |window_| has been observed to be destroyed. |
| bool destroyed() const { return destroyed_; } |
| |
| private: |
| // aura::WindowObserver overrides: |
| virtual void OnWindowDestroyed(Window* window) OVERRIDE; |
| |
| Window* window_; |
| bool destroyed_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowDestructionObserver); |
| }; |
| |
| } // namespace aura |
| |
| #endif |