| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_TRANSFORM_H_ |
| #define UI_GFX_TRANSFORM_H_ |
| #pragma once |
| |
| namespace gfx { |
| class Point; |
| class Rect; |
| } |
| |
| namespace ui { |
| |
| // Transformation interface. |
| // Classes implement this interface to apply transformations (e.g. rotation, |
| // scaling etc.) on UI components. |
| class Transform { |
| public: |
| virtual ~Transform() {} |
| |
| // Creates an object that implements this interface (e.g. using skia |
| // transformation matrices). |
| static Transform* Create(); |
| |
| // NOTE: The 'Set' functions overwrite the previously set transformation |
| // parameters. The 'Concat' functions apply a transformation (e.g. rotation, |
| // scale, translate) on top of the existing transforms, instead of overwriting |
| // them. |
| |
| // NOTE: The order of the 'Set' function calls do not matter. However, the |
| // order of the 'Concat' function calls do matter, especially when combined |
| // with the 'Set' functions. |
| |
| // Sets the rotation of the transformation. |
| virtual void SetRotate(float degree) = 0; |
| |
| // Sets the scaling parameters. |
| virtual void SetScaleX(float x) = 0; |
| virtual void SetScaleY(float y) = 0; |
| virtual void SetScale(float x, float y) = 0; |
| |
| // Sets the translation parameters. |
| virtual void SetTranslateX(float x) = 0; |
| virtual void SetTranslateY(float y) = 0; |
| virtual void SetTranslate(float x, float y) = 0; |
| |
| // Applies rotation on the current transformation. |
| virtual void ConcatRotate(float degree) = 0; |
| |
| // Applies scaling on current transform. |
| virtual void ConcatScale(float x, float y) = 0; |
| |
| // Applies translation on current transform. |
| virtual void ConcatTranslate(float x, float y) = 0; |
| |
| // Applies a transformation on the current transformation |
| // (i.e. 'this = this * transform;'). Returns true if the result can be |
| // represented. |
| virtual bool ConcatTransform(const Transform& transform) = 0; |
| |
| // Does the transformation change anything? |
| virtual bool HasChange() const = 0; |
| |
| // Applies the transformation on the point. Returns true if the point is |
| // transformed successfully. |
| virtual bool TransformPoint(gfx::Point* point) = 0; |
| |
| // Applies the reverse transformation on the point. Returns true if the point |
| // is transformed successfully. |
| virtual bool TransformPointReverse(gfx::Point* point) = 0; |
| |
| // Applies transformation on the rectangle. Returns true of the rectangle is |
| // transformed successfully. |
| virtual bool TransformRect(gfx::Rect* rect) = 0; |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_GFX_TRANSFORM_H_ |