| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/cocoa/status_bubble_mac.h" |
| |
| #include <limits> |
| |
| #include "app/text_elider.h" |
| #include "base/compiler_specific.h" |
| #include "base/message_loop.h" |
| #include "base/string_util.h" |
| #include "base/sys_string_conversions.h" |
| #import "chrome/browser/cocoa/bubble_view.h" |
| #include "gfx/point.h" |
| #include "googleurl/src/gurl.h" |
| #import "third_party/GTM/AppKit/GTMNSAnimation+Duration.h" |
| #import "third_party/GTM/AppKit/GTMNSBezierPath+RoundRect.h" |
| #import "third_party/GTM/AppKit/GTMNSColor+Luminance.h" |
| |
| namespace { |
| |
| const int kWindowHeight = 18; |
| |
| // The width of the bubble in relation to the width of the parent window. |
| const double kWindowWidthPercent = 1.0 / 3.0; |
| |
| // How close the mouse can get to the infobubble before it starts sliding |
| // off-screen. |
| const int kMousePadding = 20; |
| |
| const int kTextPadding = 3; |
| |
| // The animation key used for fade-in and fade-out transitions. |
| NSString* const kFadeAnimationKey = @"alphaValue"; |
| |
| // The status bubble's maximum opacity, when fully faded in. |
| const CGFloat kBubbleOpacity = 1.0; |
| |
| // Delay before showing or hiding the bubble after a SetStatus or SetURL call. |
| const int64 kShowDelayMilliseconds = 80; |
| const int64 kHideDelayMilliseconds = 250; |
| |
| // How long each fade should last. |
| const NSTimeInterval kShowFadeInDurationSeconds = 0.120; |
| const NSTimeInterval kHideFadeOutDurationSeconds = 0.200; |
| |
| // The minimum representable time interval. This can be used as the value |
| // passed to +[NSAnimationContext setDuration:] to stop an in-progress |
| // animation as quickly as possible. |
| const NSTimeInterval kMinimumTimeInterval = |
| std::numeric_limits<NSTimeInterval>::min(); |
| |
| } // namespace |
| |
| @interface StatusBubbleAnimationDelegate : NSObject { |
| @private |
| StatusBubbleMac* statusBubble_; // weak; owns us indirectly |
| } |
| |
| - (id)initWithStatusBubble:(StatusBubbleMac*)statusBubble; |
| |
| // Invalidates this object so that no further calls will be made to |
| // statusBubble_. This should be called when statusBubble_ is released, to |
| // prevent attempts to call into the released object. |
| - (void)invalidate; |
| |
| // CAAnimation delegate method |
| - (void)animationDidStop:(CAAnimation*)animation finished:(BOOL)finished; |
| @end |
| |
| @implementation StatusBubbleAnimationDelegate |
| |
| - (id)initWithStatusBubble:(StatusBubbleMac*)statusBubble { |
| if ((self = [super init])) { |
| statusBubble_ = statusBubble; |
| } |
| |
| return self; |
| } |
| |
| - (void)invalidate { |
| statusBubble_ = NULL; |
| } |
| |
| - (void)animationDidStop:(CAAnimation*)animation finished:(BOOL)finished { |
| if (statusBubble_) |
| statusBubble_->AnimationDidStop(animation, finished ? true : false); |
| } |
| |
| @end |
| |
| StatusBubbleMac::StatusBubbleMac(NSWindow* parent, id delegate) |
| : ALLOW_THIS_IN_INITIALIZER_LIST(timer_factory_(this)), |
| parent_(parent), |
| delegate_(delegate), |
| window_(nil), |
| status_text_(nil), |
| url_text_(nil), |
| state_(kBubbleHidden), |
| immediate_(false) { |
| } |
| |
| StatusBubbleMac::~StatusBubbleMac() { |
| Hide(); |
| |
| if (window_) { |
| [[[window_ animationForKey:kFadeAnimationKey] delegate] invalidate]; |
| Detach(); |
| [window_ release]; |
| window_ = nil; |
| } |
| } |
| |
| void StatusBubbleMac::SetStatus(const std::wstring& status) { |
| Create(); |
| |
| SetText(status, false); |
| } |
| |
| void StatusBubbleMac::SetURL(const GURL& url, const std::wstring& languages) { |
| Create(); |
| |
| NSRect frame = [window_ frame]; |
| int text_width = static_cast<int>(frame.size.width - |
| kBubbleViewTextPositionX - |
| kTextPadding); |
| NSFont* font = [[window_ contentView] font]; |
| gfx::Font font_chr = |
| gfx::Font::CreateFont(base::SysNSStringToWide([font fontName]), |
| [font pointSize]); |
| |
| std::wstring status = gfx::ElideUrl(url, font_chr, text_width, languages); |
| |
| SetText(status, true); |
| } |
| |
| void StatusBubbleMac::SetText(const std::wstring& text, bool is_url) { |
| // The status bubble allows the status and URL strings to be set |
| // independently. Whichever was set non-empty most recently will be the |
| // value displayed. When both are empty, the status bubble hides. |
| |
| NSString* text_ns = base::SysWideToNSString(text); |
| |
| NSString** main; |
| NSString** backup; |
| |
| if (is_url) { |
| main = &url_text_; |
| backup = &status_text_; |
| } else { |
| main = &status_text_; |
| backup = &url_text_; |
| } |
| |
| // Don't return from this function early. It's important to make sure that |
| // all calls to StartShowing and StartHiding are made, so that all delays |
| // are observed properly. Specifically, if the state is currently |
| // kBubbleShowingTimer, the timer will need to be restarted even if |
| // [text_ns isEqualToString:*main] is true. |
| |
| [*main autorelease]; |
| *main = [text_ns retain]; |
| |
| bool show = true; |
| if ([*main length] > 0) |
| [[window_ contentView] setContent:*main]; |
| else if ([*backup length] > 0) |
| [[window_ contentView] setContent:*backup]; |
| else |
| show = false; |
| |
| if (show) |
| StartShowing(); |
| else |
| StartHiding(); |
| } |
| |
| void StatusBubbleMac::Hide() { |
| CancelTimer(); |
| |
| bool fade_out = false; |
| if (state_ == kBubbleHidingFadeOut || state_ == kBubbleShowingFadeIn) { |
| SetState(kBubbleHidingFadeOut); |
| |
| if (!immediate_) { |
| // An animation is in progress. Cancel it by starting a new animation. |
| // Use kMinimumTimeInterval to set the opacity as rapidly as possible. |
| fade_out = true; |
| [NSAnimationContext beginGrouping]; |
| [[NSAnimationContext currentContext] setDuration:kMinimumTimeInterval]; |
| [[window_ animator] setAlphaValue:0.0]; |
| [NSAnimationContext endGrouping]; |
| } |
| } |
| |
| if (!fade_out) { |
| // No animation is in progress, so the opacity can be set directly. |
| [window_ setAlphaValue:0.0]; |
| SetState(kBubbleHidden); |
| } |
| |
| [status_text_ release]; |
| status_text_ = nil; |
| [url_text_ release]; |
| url_text_ = nil; |
| } |
| |
| void StatusBubbleMac::MouseMoved( |
| const gfx::Point& location, bool left_content) { |
| if (left_content) |
| return; |
| |
| if (!window_) |
| return; |
| |
| // TODO(thakis): Use 'location' here instead of NSEvent. |
| NSPoint cursor_location = [NSEvent mouseLocation]; |
| --cursor_location.y; // docs say the y coord starts at 1 not 0; don't ask why |
| |
| // Get the normal position of the frame. |
| NSRect window_frame = [window_ frame]; |
| window_frame.origin = [parent_ frame].origin; |
| |
| bool isShelfVisible = false; |
| |
| // Adjust the position to sit on top of download and extension shelves. |
| // |delegate_| can be nil during unit tests. |
| if ([delegate_ respondsToSelector:@selector(verticalOffsetForStatusBubble)]) { |
| window_frame.origin.y += [delegate_ verticalOffsetForStatusBubble]; |
| isShelfVisible = [delegate_ verticalOffsetForStatusBubble] > 0; |
| } |
| |
| // Get the cursor position relative to the popup. |
| cursor_location.x -= NSMaxX(window_frame); |
| cursor_location.y -= NSMaxY(window_frame); |
| |
| |
| // If the mouse is in a position where we think it would move the |
| // status bubble, figure out where and how the bubble should be moved. |
| if (cursor_location.y < kMousePadding && |
| cursor_location.x < kMousePadding) { |
| int offset = kMousePadding - cursor_location.y; |
| |
| // Make the movement non-linear. |
| offset = offset * offset / kMousePadding; |
| |
| // When the mouse is entering from the right, we want the offset to be |
| // scaled by how horizontally far away the cursor is from the bubble. |
| if (cursor_location.x > 0) { |
| offset = offset * ((kMousePadding - cursor_location.x) / kMousePadding); |
| } |
| |
| bool isOnScreen = true; |
| NSScreen* screen = [window_ screen]; |
| if (screen && |
| NSMinY([screen visibleFrame]) > NSMinY(window_frame) - offset) { |
| isOnScreen = false; |
| } |
| |
| if (isOnScreen && !isShelfVisible) { |
| // Cap the offset and change the visual presentation of the bubble |
| // depending on where it ends up (so that rounded corners square off |
| // and mate to the edges of the tab content). |
| if (offset >= NSHeight(window_frame)) { |
| offset = NSHeight(window_frame); |
| [[window_ contentView] setCornerFlags: |
| kRoundedBottomLeftCorner | kRoundedBottomRightCorner]; |
| } else if (offset > 0) { |
| [[window_ contentView] setCornerFlags: |
| kRoundedTopRightCorner | kRoundedBottomLeftCorner | |
| kRoundedBottomRightCorner]; |
| } else { |
| [[window_ contentView] setCornerFlags:kRoundedTopRightCorner]; |
| } |
| window_frame.origin.y -= offset; |
| } else { |
| // The bubble will obscure the download shelf. Move the bubble to the |
| // right and reset Y offset_ to zero. |
| [[window_ contentView] setCornerFlags:kRoundedTopLeftCorner]; |
| |
| // Subtract border width + bubble width. |
| window_frame.origin.x += NSWidth([parent_ frame]) - NSWidth(window_frame); |
| } |
| } else { |
| [[window_ contentView] setCornerFlags:kRoundedTopRightCorner]; |
| } |
| |
| [window_ setFrame:window_frame display:YES]; |
| } |
| |
| void StatusBubbleMac::UpdateDownloadShelfVisibility(bool visible) { |
| } |
| |
| void StatusBubbleMac::Create() { |
| if (window_) |
| return; |
| |
| // TODO(avi):fix this for RTL |
| NSRect window_rect = CalculateWindowFrame(); |
| // initWithContentRect has origin in screen coords and size in scaled window |
| // coordinates. |
| window_rect.size = |
| [[parent_ contentView] convertSize:window_rect.size fromView:nil]; |
| window_ = [[NSWindow alloc] initWithContentRect:window_rect |
| styleMask:NSBorderlessWindowMask |
| backing:NSBackingStoreBuffered |
| defer:YES]; |
| [window_ setMovableByWindowBackground:NO]; |
| [window_ setBackgroundColor:[NSColor clearColor]]; |
| [window_ setLevel:NSNormalWindowLevel]; |
| [window_ setOpaque:NO]; |
| [window_ setHasShadow:NO]; |
| |
| // We do not need to worry about the bubble outliving |parent_| because our |
| // teardown sequence in BWC guarantees that |parent_| outlives the status |
| // bubble and that the StatusBubble is torn down completely prior to the |
| // window going away. |
| scoped_nsobject<BubbleView> view( |
| [[BubbleView alloc] initWithFrame:NSZeroRect themeProvider:parent_]); |
| [window_ setContentView:view]; |
| |
| [window_ setAlphaValue:0.0]; |
| |
| // Set a delegate for the fade-in and fade-out transitions to be notified |
| // when fades are complete. The ownership model is for window_ to own |
| // animation_dictionary, which owns animation, which owns |
| // animation_delegate. |
| CAAnimation* animation = [[window_ animationForKey:kFadeAnimationKey] copy]; |
| [animation autorelease]; |
| StatusBubbleAnimationDelegate* animation_delegate = |
| [[StatusBubbleAnimationDelegate alloc] initWithStatusBubble:this]; |
| [animation_delegate autorelease]; |
| [animation setDelegate:animation_delegate]; |
| NSMutableDictionary* animation_dictionary = |
| [NSMutableDictionary dictionaryWithDictionary:[window_ animations]]; |
| [animation_dictionary setObject:animation forKey:kFadeAnimationKey]; |
| [window_ setAnimations:animation_dictionary]; |
| |
| // Don't |Attach()| since we don't know the appropriate state; let the |
| // |SetState()| call do that. |
| |
| [view setCornerFlags:kRoundedTopRightCorner]; |
| MouseMoved(gfx::Point(), false); |
| } |
| |
| void StatusBubbleMac::Attach() { |
| // This method may be called several times during the process of creating or |
| // showing a status bubble to attach the bubble to its parent window. |
| if (!is_attached()) |
| [parent_ addChildWindow:window_ ordered:NSWindowAbove]; |
| } |
| |
| void StatusBubbleMac::Detach() { |
| // This method may be called several times in the process of hiding or |
| // destroying a status bubble. |
| if (is_attached()) { |
| [parent_ removeChildWindow:window_]; // See crbug.com/28107 ... |
| [window_ orderOut:nil]; // ... and crbug.com/29054. |
| } |
| } |
| |
| void StatusBubbleMac::AnimationDidStop(CAAnimation* animation, bool finished) { |
| DCHECK([NSThread isMainThread]); |
| DCHECK(state_ == kBubbleShowingFadeIn || state_ == kBubbleHidingFadeOut); |
| DCHECK(is_attached()); |
| |
| if (finished) { |
| // Because of the mechanism used to interrupt animations, this is never |
| // actually called with finished set to false. If animations ever become |
| // directly interruptible, the check will ensure that state_ remains |
| // properly synchronized. |
| if (state_ == kBubbleShowingFadeIn) { |
| DCHECK_EQ([[window_ animator] alphaValue], kBubbleOpacity); |
| SetState(kBubbleShown); |
| } else { |
| DCHECK_EQ([[window_ animator] alphaValue], 0.0); |
| SetState(kBubbleHidden); |
| } |
| } |
| } |
| |
| void StatusBubbleMac::SetState(StatusBubbleState state) { |
| // We must be hidden or attached, but not both. |
| DCHECK((state_ == kBubbleHidden) ^ is_attached()); |
| |
| if (state == state_) |
| return; |
| |
| if (state == kBubbleHidden) |
| Detach(); |
| else |
| Attach(); |
| |
| if ([delegate_ respondsToSelector:@selector(statusBubbleWillEnterState:)]) |
| [delegate_ statusBubbleWillEnterState:state]; |
| |
| state_ = state; |
| } |
| |
| void StatusBubbleMac::Fade(bool show) { |
| DCHECK([NSThread isMainThread]); |
| |
| StatusBubbleState fade_state = kBubbleShowingFadeIn; |
| StatusBubbleState target_state = kBubbleShown; |
| NSTimeInterval full_duration = kShowFadeInDurationSeconds; |
| CGFloat opacity = kBubbleOpacity; |
| |
| if (!show) { |
| fade_state = kBubbleHidingFadeOut; |
| target_state = kBubbleHidden; |
| full_duration = kHideFadeOutDurationSeconds; |
| opacity = 0.0; |
| } |
| |
| DCHECK(state_ == fade_state || state_ == target_state); |
| |
| if (state_ == target_state) |
| return; |
| |
| if (immediate_) { |
| [window_ setAlphaValue:opacity]; |
| SetState(target_state); |
| return; |
| } |
| |
| // If an incomplete transition has left the opacity somewhere between 0 and |
| // kBubbleOpacity, the fade rate is kept constant by shortening the duration. |
| NSTimeInterval duration = |
| full_duration * |
| fabs(opacity - [[window_ animator] alphaValue]) / kBubbleOpacity; |
| |
| // 0.0 will not cancel an in-progress animation. |
| if (duration == 0.0) |
| duration = kMinimumTimeInterval; |
| |
| // This will cancel an in-progress transition and replace it with this fade. |
| [NSAnimationContext beginGrouping]; |
| // Don't use the GTM additon for the "Steve" slowdown because this can happen |
| // async from user actions and the effects could be a surprise. |
| [[NSAnimationContext currentContext] setDuration:duration]; |
| [[window_ animator] setAlphaValue:opacity]; |
| [NSAnimationContext endGrouping]; |
| } |
| |
| void StatusBubbleMac::StartTimer(int64 delay_ms) { |
| DCHECK([NSThread isMainThread]); |
| DCHECK(state_ == kBubbleShowingTimer || state_ == kBubbleHidingTimer); |
| |
| if (immediate_) { |
| TimerFired(); |
| return; |
| } |
| |
| // There can only be one running timer. |
| CancelTimer(); |
| |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| timer_factory_.NewRunnableMethod(&StatusBubbleMac::TimerFired), |
| delay_ms); |
| } |
| |
| void StatusBubbleMac::CancelTimer() { |
| DCHECK([NSThread isMainThread]); |
| |
| if (!timer_factory_.empty()) |
| timer_factory_.RevokeAll(); |
| } |
| |
| void StatusBubbleMac::TimerFired() { |
| DCHECK(state_ == kBubbleShowingTimer || state_ == kBubbleHidingTimer); |
| DCHECK([NSThread isMainThread]); |
| |
| if (state_ == kBubbleShowingTimer) { |
| SetState(kBubbleShowingFadeIn); |
| Fade(true); |
| } else { |
| SetState(kBubbleHidingFadeOut); |
| Fade(false); |
| } |
| } |
| |
| void StatusBubbleMac::StartShowing() { |
| // Note that |SetState()| will |Attach()| or |Detach()| as required. |
| |
| if (state_ == kBubbleHidden) { |
| // Arrange to begin fading in after a delay. |
| SetState(kBubbleShowingTimer); |
| StartTimer(kShowDelayMilliseconds); |
| } else if (state_ == kBubbleHidingFadeOut) { |
| // Cancel the fade-out in progress and replace it with a fade in. |
| SetState(kBubbleShowingFadeIn); |
| Fade(true); |
| } else if (state_ == kBubbleHidingTimer) { |
| // The bubble was already shown but was waiting to begin fading out. It's |
| // given a stay of execution. |
| SetState(kBubbleShown); |
| CancelTimer(); |
| } else if (state_ == kBubbleShowingTimer) { |
| // The timer was already running but nothing was showing yet. Reaching |
| // this point means that there is a new request to show something. Start |
| // over again by resetting the timer, effectively invalidating the earlier |
| // request. |
| StartTimer(kShowDelayMilliseconds); |
| } |
| |
| // If the state is kBubbleShown or kBubbleShowingFadeIn, leave everything |
| // alone. |
| } |
| |
| void StatusBubbleMac::StartHiding() { |
| if (state_ == kBubbleShown) { |
| // Arrange to begin fading out after a delay. |
| SetState(kBubbleHidingTimer); |
| StartTimer(kHideDelayMilliseconds); |
| } else if (state_ == kBubbleShowingFadeIn) { |
| // Cancel the fade-in in progress and replace it with a fade out. |
| SetState(kBubbleHidingFadeOut); |
| Fade(false); |
| } else if (state_ == kBubbleShowingTimer) { |
| // The bubble was already hidden but was waiting to begin fading in. Too |
| // bad, it won't get the opportunity now. |
| SetState(kBubbleHidden); |
| CancelTimer(); |
| } |
| |
| // If the state is kBubbleHidden, kBubbleHidingFadeOut, or |
| // kBubbleHidingTimer, leave everything alone. The timer is not reset as |
| // with kBubbleShowingTimer in StartShowing() because a subsequent request |
| // to hide something while one is already in flight does not invalidate the |
| // earlier request. |
| } |
| |
| void StatusBubbleMac::UpdateSizeAndPosition() { |
| if (!window_) |
| return; |
| |
| [window_ setFrame:CalculateWindowFrame() display:YES]; |
| } |
| |
| void StatusBubbleMac::SwitchParentWindow(NSWindow* parent) { |
| DCHECK(parent); |
| |
| // If not attached, just update our member variable and position. |
| if (!is_attached()) { |
| parent_ = parent; |
| [[window_ contentView] setThemeProvider:parent]; |
| UpdateSizeAndPosition(); |
| return; |
| } |
| |
| Detach(); |
| parent_ = parent; |
| [[window_ contentView] setThemeProvider:parent]; |
| Attach(); |
| UpdateSizeAndPosition(); |
| } |
| |
| NSRect StatusBubbleMac::CalculateWindowFrame() { |
| DCHECK(parent_); |
| |
| NSSize size = NSMakeSize(0, kWindowHeight); |
| size = [[parent_ contentView] convertSize:size toView:nil]; |
| |
| NSRect rect = [parent_ frame]; |
| rect.size.height = size.height; |
| rect.size.width = static_cast<int>(kWindowWidthPercent * rect.size.width); |
| return rect; |
| } |