blob: 2ca086d7f7ca5cb85b7b2bcb889cc1246afa5f66 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/picture_layer_impl.h"
#include "base/time.h"
#include "cc/append_quads_data.h"
#include "cc/checkerboard_draw_quad.h"
#include "cc/debug_border_draw_quad.h"
#include "cc/debug_colors.h"
#include "cc/layer_tree_impl.h"
#include "cc/math_util.h"
#include "cc/quad_sink.h"
#include "cc/solid_color_draw_quad.h"
#include "cc/tile_draw_quad.h"
#include "cc/util.h"
#include "ui/gfx/quad_f.h"
#include "ui/gfx/rect_conversions.h"
#include "ui/gfx/size_conversions.h"
namespace {
const float kMaxScaleRatioDuringPinch = 2.0f;
}
namespace cc {
PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id)
: LayerImpl(tree_impl, id),
pile_(PicturePileImpl::Create()),
last_content_scale_(0),
ideal_contents_scale_(0),
is_mask_(false),
ideal_page_scale_(0.f),
ideal_device_scale_(0.f),
ideal_source_scale_(0.f),
raster_page_scale_(0.f),
raster_device_scale_(0.f),
raster_source_scale_(0.f),
raster_source_scale_was_animating_(false) {
}
PictureLayerImpl::~PictureLayerImpl() {
}
const char* PictureLayerImpl::LayerTypeAsString() const {
return "PictureLayer";
}
scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
LayerTreeImpl* tree_impl) {
return PictureLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
}
void PictureLayerImpl::CreateTilingSet() {
DCHECK(layer_tree_impl()->IsPendingTree());
DCHECK(!tilings_);
tilings_.reset(new PictureLayerTilingSet(this));
tilings_->SetLayerBounds(bounds());
}
void PictureLayerImpl::TransferTilingSet(
scoped_ptr<PictureLayerTilingSet> tilings) {
DCHECK(layer_tree_impl()->IsActiveTree());
tilings->SetClient(this);
tilings_ = tilings.Pass();
}
void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
LayerImpl::PushPropertiesTo(base_layer);
PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
layer_impl->SetIsMask(is_mask_);
layer_impl->TransferTilingSet(tilings_.Pass());
layer_impl->pile_ = pile_;
pile_ = PicturePileImpl::Create();
layer_impl->raster_page_scale_ = raster_page_scale_;
layer_impl->raster_device_scale_ = raster_device_scale_;
layer_impl->raster_source_scale_ = raster_source_scale_;
}
void PictureLayerImpl::AppendQuads(QuadSink* quadSink,
AppendQuadsData* appendQuadsData) {
const gfx::Rect& rect = visible_content_rect();
gfx::Rect content_rect(content_bounds());
SharedQuadState* sharedQuadState =
quadSink->useSharedQuadState(CreateSharedQuadState());
AppendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData);
bool clipped = false;
gfx::QuadF target_quad = MathUtil::mapQuad(
draw_transform(),
gfx::QuadF(rect),
clipped);
bool is_axis_aligned_in_target = !clipped && target_quad.IsRectilinear();
bool is_pixel_aligned = is_axis_aligned_in_target &&
draw_transform().IsIdentityOrIntegerTranslation();
PictureLayerTiling::LayerDeviceAlignment layerDeviceAlignment =
is_pixel_aligned ? PictureLayerTiling::LayerAlignedToDevice
: PictureLayerTiling::LayerNotAlignedToDevice;
if (ShowDebugBorders()) {
for (PictureLayerTilingSet::Iterator iter(tilings_.get(),
contents_scale_x(),
rect,
ideal_contents_scale_,
layerDeviceAlignment);
iter;
++iter) {
SkColor color;
float width;
if (*iter && iter->drawing_info().IsReadyToDraw()) {
ManagedTileState::DrawingInfo::Mode mode = iter->drawing_info().mode();
if (mode == ManagedTileState::DrawingInfo::SOLID_COLOR_MODE ||
mode == ManagedTileState::DrawingInfo::TRANSPARENT_MODE) {
color = DebugColors::SolidColorTileBorderColor();
width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
} else if (iter->priority(ACTIVE_TREE).resolution == HIGH_RESOLUTION) {
color = DebugColors::HighResTileBorderColor();
width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
} else if (iter->priority(ACTIVE_TREE).resolution == LOW_RESOLUTION) {
color = DebugColors::LowResTileBorderColor();
width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
} else if (iter->contents_scale() > contents_scale_x()) {
color = DebugColors::ExtraHighResTileBorderColor();
width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
} else {
color = DebugColors::ExtraLowResTileBorderColor();
width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
}
} else {
color = DebugColors::MissingTileBorderColor();
width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
}
scoped_ptr<DebugBorderDrawQuad> debugBorderQuad =
DebugBorderDrawQuad::Create();
gfx::Rect geometry_rect = iter.geometry_rect();
debugBorderQuad->SetNew(sharedQuadState, geometry_rect, color, width);
quadSink->append(debugBorderQuad.PassAs<DrawQuad>(), appendQuadsData);
}
}
// Keep track of the tilings that were used so that tilings that are
// unused can be considered for removal.
std::vector<PictureLayerTiling*> seen_tilings;
for (PictureLayerTilingSet::Iterator iter(tilings_.get(),
contents_scale_x(),
rect,
ideal_contents_scale_,
layerDeviceAlignment);
iter;
++iter) {
gfx::Rect geometry_rect = iter.geometry_rect();
if (!*iter || !iter->drawing_info().IsReadyToDraw()) {
if (DrawCheckerboardForMissingTiles()) {
// TODO(enne): Figure out how to show debug "invalidated checker" color
scoped_ptr<CheckerboardDrawQuad> quad = CheckerboardDrawQuad::Create();
SkColor color = DebugColors::DefaultCheckerboardColor();
quad->SetNew(sharedQuadState, geometry_rect, color);
if (quadSink->append(quad.PassAs<DrawQuad>(), appendQuadsData))
appendQuadsData->numMissingTiles++;
} else {
scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
quad->SetNew(sharedQuadState, geometry_rect, background_color());
if (quadSink->append(quad.PassAs<DrawQuad>(), appendQuadsData))
appendQuadsData->numMissingTiles++;
}
appendQuadsData->hadIncompleteTile = true;
continue;
}
const ManagedTileState::DrawingInfo& drawing_info = iter->drawing_info();
switch (drawing_info.mode()) {
case ManagedTileState::DrawingInfo::TEXTURE_MODE: {
if (iter->contents_scale() != ideal_contents_scale_)
appendQuadsData->hadIncompleteTile = true;
gfx::RectF texture_rect = iter.texture_rect();
gfx::Rect opaque_rect = iter->opaque_rect();
opaque_rect.Intersect(content_rect);
scoped_ptr<TileDrawQuad> quad = TileDrawQuad::Create();
quad->SetNew(sharedQuadState,
geometry_rect,
opaque_rect,
drawing_info.get_resource_id(),
texture_rect,
iter.texture_size(),
drawing_info.contents_swizzled());
quadSink->append(quad.PassAs<DrawQuad>(), appendQuadsData);
break;
}
case ManagedTileState::DrawingInfo::SOLID_COLOR_MODE: {
scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
quad->SetNew(sharedQuadState,
geometry_rect,
drawing_info.get_solid_color());
quadSink->append(quad.PassAs<DrawQuad>(), appendQuadsData);
break;
}
case ManagedTileState::DrawingInfo::TRANSPARENT_MODE:
break;
case ManagedTileState::DrawingInfo::PICTURE_PILE_MODE:
// TODO: crbug.com/173011 would fill this part in.
default:
NOTREACHED();
}
if (!seen_tilings.size() || seen_tilings.back() != iter.CurrentTiling())
seen_tilings.push_back(iter.CurrentTiling());
}
// Aggressively remove any tilings that are not seen to save memory. Note
// that this is at the expense of doing cause more frequent re-painting. A
// better scheme would be to maintain a tighter visibleContentRect for the
// finer tilings.
CleanUpTilingsOnActiveLayer(seen_tilings);
}
void PictureLayerImpl::DumpLayerProperties(std::string*, int indent) const {
// TODO(enne): implement me
}
void PictureLayerImpl::UpdateTilePriorities() {
int current_source_frame_number = layer_tree_impl()->source_frame_number();
double current_frame_time =
(layer_tree_impl()->CurrentFrameTime() - base::TimeTicks()).InSecondsF();
gfx::Transform current_screen_space_transform = screen_space_transform();
gfx::Rect viewport_in_content_space;
gfx::Transform screen_to_layer(gfx::Transform::kSkipInitialization);
if (screen_space_transform().GetInverse(&screen_to_layer)) {
gfx::Rect device_viewport(layer_tree_impl()->device_viewport_size());
viewport_in_content_space = gfx::ToEnclosingRect(
MathUtil::projectClippedRect(screen_to_layer, device_viewport));
}
WhichTree tree =
layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
bool store_screen_space_quads_on_tiles =
layer_tree_impl()->debug_state().traceAllRenderedFrames;
tilings_->UpdateTilePriorities(
tree,
layer_tree_impl()->device_viewport_size(),
viewport_in_content_space,
last_bounds_,
bounds(),
last_content_scale_,
contents_scale_x(),
last_screen_space_transform_,
current_screen_space_transform,
current_source_frame_number,
current_frame_time,
store_screen_space_quads_on_tiles);
last_screen_space_transform_ = current_screen_space_transform;
last_bounds_ = bounds();
last_content_scale_ = contents_scale_x();
}
void PictureLayerImpl::DidBecomeActive() {
LayerImpl::DidBecomeActive();
tilings_->DidBecomeActive();
}
void PictureLayerImpl::DidLoseOutputSurface() {
if (tilings_)
tilings_->RemoveAllTilings();
}
void PictureLayerImpl::CalculateContentsScale(
float ideal_contents_scale,
bool animating_transform_to_screen,
float* contents_scale_x,
float* contents_scale_y,
gfx::Size* content_bounds) {
if (!DrawsContent()) {
DCHECK(!tilings_->num_tilings());
return;
}
float min_contents_scale = MinimumContentsScale();
float min_page_scale = layer_tree_impl()->min_page_scale_factor();
float min_device_scale = 1.f;
float min_source_scale =
min_contents_scale / min_page_scale / min_device_scale;
float ideal_page_scale = layer_tree_impl()->total_page_scale_factor();
float ideal_device_scale = layer_tree_impl()->device_scale_factor();
float ideal_source_scale =
ideal_contents_scale / ideal_page_scale / ideal_device_scale;
ideal_contents_scale_ = std::max(ideal_contents_scale, min_contents_scale);
ideal_page_scale_ = ideal_page_scale;
ideal_device_scale_ = ideal_device_scale;
ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
ManageTilings(animating_transform_to_screen);
// The content scale and bounds for a PictureLayerImpl is somewhat fictitious.
// There are (usually) several tilings at different scales. However, the
// content bounds is the (integer!) space in which quads are generated.
// In order to guarantee that we can fill this integer space with any set of
// tilings (and then map back to floating point texture coordinates), the
// contents scale must be at least as large as the largest of the tilings.
float max_contents_scale = min_contents_scale;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
const PictureLayerTiling* tiling = tilings_->tiling_at(i);
max_contents_scale = std::max(max_contents_scale, tiling->contents_scale());
}
*contents_scale_x = max_contents_scale;
*contents_scale_y = max_contents_scale;
*content_bounds = gfx::ToCeiledSize(
gfx::ScaleSize(bounds(), max_contents_scale, max_contents_scale));
}
skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
return pile_->GetFlattenedPicture();
}
scoped_refptr<Tile> PictureLayerImpl::CreateTile(PictureLayerTiling* tiling,
gfx::Rect content_rect) {
if (!pile_->CanRaster(tiling->contents_scale(), content_rect))
return scoped_refptr<Tile>();
return make_scoped_refptr(new Tile(
layer_tree_impl()->tile_manager(),
pile_.get(),
content_rect.size(),
GL_RGBA,
content_rect,
contents_opaque() ? content_rect : gfx::Rect(),
tiling->contents_scale(),
id()));
}
void PictureLayerImpl::UpdatePile(Tile* tile) {
tile->set_picture_pile(pile_);
}
gfx::Size PictureLayerImpl::CalculateTileSize(
gfx::Size current_tile_size,
gfx::Size content_bounds) {
if (is_mask_) {
int max_size = layer_tree_impl()->MaxTextureSize();
return gfx::Size(
std::min(max_size, content_bounds.width()),
std::min(max_size, content_bounds.height()));
}
gfx::Size default_tile_size = layer_tree_impl()->settings().defaultTileSize;
gfx::Size max_untiled_content_size =
layer_tree_impl()->settings().maxUntiledLayerSize;
bool any_dimension_too_large =
content_bounds.width() > max_untiled_content_size.width() ||
content_bounds.height() > max_untiled_content_size.height();
bool any_dimension_one_tile =
content_bounds.width() <= default_tile_size.width() ||
content_bounds.height() <= default_tile_size.height();
// If long and skinny, tile at the max untiled content size, and clamp
// the smaller dimension to the content size, e.g. 1000x12 layer with
// 500x500 max untiled size would get 500x12 tiles. Also do this
// if the layer is small.
if (any_dimension_one_tile || !any_dimension_too_large) {
int width =
std::min(max_untiled_content_size.width(), content_bounds.width());
int height =
std::min(max_untiled_content_size.height(), content_bounds.height());
// Round width and height up to the closest multiple of 64, or 56 if
// we should avoid power-of-two textures. This helps reduce the number
// of different textures sizes to help recycling, and also keeps all
// textures multiple-of-eight, which is preferred on some drivers (IMG).
bool avoid_pow2 =
layer_tree_impl()->rendererCapabilities().avoid_pow2_textures;
int round_up_to = avoid_pow2 ? 56 : 64;
width = RoundUp(width, round_up_to);
height = RoundUp(height, round_up_to);
return gfx::Size(width, height);
}
return default_tile_size;
}
void PictureLayerImpl::SyncFromActiveLayer() {
DCHECK(layer_tree_impl()->IsPendingTree());
if (!DrawsContent()) {
raster_page_scale_ = 0;
raster_device_scale_ = 0;
raster_source_scale_ = 0;
return;
}
// If there is an active tree version of this layer, get a copy of its
// tiles. This needs to be done last, after setting invalidation and the
// pile.
if (PictureLayerImpl* active_twin = ActiveTwin())
SyncFromActiveLayer(active_twin);
}
void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) {
raster_page_scale_ = other->raster_page_scale_;
raster_device_scale_ = other->raster_device_scale_;
raster_source_scale_ = other->raster_source_scale_;
// Add synthetic invalidations for any recordings that were dropped. As
// tiles are updated to point to this new pile, this will force the dropping
// of tiles that can no longer be rastered. This is not ideal, but is a
// trade-off for memory (use the same pile as much as possible, by switching
// during DidBecomeActive) and for time (don't bother checking every tile
// during activation to see if the new pile can still raster it).
//
// TODO(enne): Clean up this double loop.
for (int x = 0; x < pile_->num_tiles_x(); ++x) {
for (int y = 0; y < pile_->num_tiles_y(); ++y) {
bool previously_had = other->pile_->HasRecordingAt(x, y);
bool now_has = pile_->HasRecordingAt(x, y);
if (now_has || !previously_had)
continue;
gfx::Rect layer_rect = pile_->tile_bounds(x, y);
invalidation_.Union(layer_rect);
}
}
tilings_->CloneAll(*other->tilings_, invalidation_, MinimumContentsScale());
DCHECK(bounds() == tilings_->LayerBounds());
// It's a sad but unfortunate fact that PicturePile tiling edges do not line
// up with PictureLayerTiling edges. Tiles can only be added if they are
// entirely covered by recordings (that may come from multiple PicturePile
// tiles). This check happens in this class's CreateTile() call.
for (int x = 0; x < pile_->num_tiles_x(); ++x) {
for (int y = 0; y < pile_->num_tiles_y(); ++y) {
bool previously_had = other->pile_->HasRecordingAt(x, y);
bool now_has = pile_->HasRecordingAt(x, y);
if (!now_has || previously_had)
continue;
gfx::Rect layer_rect = pile_->tile_bounds(x, y);
tilings_->CreateTilesFromLayerRect(layer_rect);
}
}
}
void PictureLayerImpl::SyncTiling(
const PictureLayerTiling* tiling,
const Region& pending_layer_invalidation) {
if (!DrawsContent() || tiling->contents_scale() < MinimumContentsScale())
return;
tilings_->Clone(tiling, pending_layer_invalidation);
}
void PictureLayerImpl::SetIsMask(bool is_mask) {
if (is_mask_ == is_mask)
return;
is_mask_ = is_mask;
if (tilings_)
tilings_->RemoveAllTiles();
}
ResourceProvider::ResourceId PictureLayerImpl::ContentsResourceId() const {
gfx::Rect content_rect(content_bounds());
float scale = contents_scale_x();
for (PictureLayerTilingSet::Iterator
iter(tilings_.get(),
scale,
content_rect,
ideal_contents_scale_,
PictureLayerTiling::LayerDeviceAlignmentUnknown);
iter;
++iter) {
// Mask resource not ready yet.
if (!*iter ||
iter->drawing_info().mode() !=
ManagedTileState::DrawingInfo::TEXTURE_MODE ||
!iter->drawing_info().IsReadyToDraw())
return 0;
// Masks only supported if they fit on exactly one tile.
if (iter.geometry_rect() != content_rect)
return 0;
return iter->drawing_info().get_resource_id();
}
return 0;
}
bool PictureLayerImpl::AreVisibleResourcesReady() const {
DCHECK(layer_tree_impl()->IsPendingTree());
DCHECK(ideal_contents_scale_);
const gfx::Rect& rect = visible_content_rect();
float raster_contents_scale =
raster_page_scale_ *
raster_device_scale_ *
raster_source_scale_;
float min_acceptable_scale =
std::min(raster_contents_scale, ideal_contents_scale_);
TreePriority tree_priority =
layer_tree_impl()->tile_manager()->GlobalState().tree_priority;
bool should_force_uploads =
tree_priority != SMOOTHNESS_TAKES_PRIORITY &&
layer_tree_impl()->animationRegistrar()->
active_animation_controllers().empty();
if (PictureLayerImpl* twin = ActiveTwin()) {
float twin_raster_contents_scale =
twin->raster_page_scale_ *
twin->raster_device_scale_ *
twin->raster_source_scale_;
min_acceptable_scale = std::min(
min_acceptable_scale,
std::min(twin->ideal_contents_scale_, twin_raster_contents_scale));
}
Region missing_region = rect;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
if (tiling->contents_scale() < min_acceptable_scale)
continue;
for (PictureLayerTiling::Iterator
iter(tiling,
contents_scale_x(),
rect,
PictureLayerTiling::LayerDeviceAlignmentUnknown);
iter;
++iter) {
if (should_force_uploads && iter)
layer_tree_impl()->tile_manager()->ForceTileUploadToComplete(*iter);
// A null tile (i.e. no recording) is considered "ready".
if (!*iter || iter->drawing_info().IsReadyToDraw())
missing_region.Subtract(iter.geometry_rect());
}
}
return missing_region.IsEmpty();
}
PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
DCHECK(contents_scale >= MinimumContentsScale());
PictureLayerTiling* tiling = tilings_->AddTiling(contents_scale);
const Region& recorded = pile_->recorded_region();
DCHECK(!recorded.IsEmpty());
for (Region::Iterator iter(recorded); iter.has_rect(); iter.next())
tiling->CreateTilesFromLayerRect(iter.rect());
PictureLayerImpl* twin =
layer_tree_impl()->IsPendingTree() ? ActiveTwin() : PendingTwin();
if (!twin)
return tiling;
if (layer_tree_impl()->IsPendingTree())
twin->SyncTiling(tiling, invalidation_);
else
twin->SyncTiling(tiling, twin->invalidation_);
return tiling;
}
void PictureLayerImpl::RemoveTiling(float contents_scale) {
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
if (tiling->contents_scale() == contents_scale) {
tilings_->Remove(tiling);
break;
}
}
}
namespace {
inline float PositiveRatio(float float1, float float2) {
DCHECK(float1 > 0);
DCHECK(float2 > 0);
return float1 > float2 ? float1 / float2 : float2 / float1;
}
inline bool IsCloserToThan(
PictureLayerTiling* layer1,
PictureLayerTiling* layer2,
float contents_scale) {
// Absolute value for ratios.
float ratio1 = PositiveRatio(layer1->contents_scale(), contents_scale);
float ratio2 = PositiveRatio(layer2->contents_scale(), contents_scale);
return ratio1 < ratio2;
}
} // namespace
void PictureLayerImpl::ManageTilings(bool animating_transform_to_screen) {
DCHECK(ideal_contents_scale_);
DCHECK(ideal_page_scale_);
DCHECK(ideal_device_scale_);
DCHECK(ideal_source_scale_);
if (pile_->recorded_region().IsEmpty())
return;
bool is_active_layer = layer_tree_impl()->IsActiveTree();
bool is_pinching = layer_tree_impl()->PinchGestureActive();
bool change_target_tiling = false;
if (!raster_page_scale_ || !raster_device_scale_ || !raster_source_scale_)
change_target_tiling = true;
// TODO(danakj): Adjust raster_source_scale_ closer to ideal_source_scale_ at
// a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
// tree. This will allow CSS scale changes to get re-rastered at an
// appropriate rate.
if (is_active_layer) {
if (raster_source_scale_was_animating_ && !animating_transform_to_screen)
change_target_tiling = true;
raster_source_scale_was_animating_ = animating_transform_to_screen;
}
if (is_active_layer && is_pinching && raster_page_scale_) {
// If the page scale diverges too far during pinch, change raster target to
// the current page scale.
float ratio = PositiveRatio(ideal_page_scale_, raster_page_scale_);
if (ratio >= kMaxScaleRatioDuringPinch)
change_target_tiling = true;
}
if (!is_pinching) {
// When not pinching, match the ideal page scale factor.
if (raster_page_scale_ != ideal_page_scale_)
change_target_tiling = true;
}
// Always match the ideal device scale factor.
if (raster_device_scale_ != ideal_device_scale_)
change_target_tiling = true;
if (!change_target_tiling)
return;
raster_page_scale_ = ideal_page_scale_;
raster_device_scale_ = ideal_device_scale_;
raster_source_scale_ = ideal_source_scale_;
float raster_contents_scale;
float low_res_raster_contents_scale;
CalculateRasterContentsScale(animating_transform_to_screen,
&raster_contents_scale,
&low_res_raster_contents_scale);
PictureLayerTiling* high_res = NULL;
PictureLayerTiling* low_res = NULL;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
if (tiling->contents_scale() == raster_contents_scale)
high_res = tiling;
if (tiling->contents_scale() == low_res_raster_contents_scale)
low_res = tiling;
// Reset all tilings to non-ideal until the end of this function.
tiling->set_resolution(NON_IDEAL_RESOLUTION);
}
if (!high_res) {
high_res = AddTiling(raster_contents_scale);
if (raster_contents_scale == low_res_raster_contents_scale)
low_res = high_res;
}
if (!low_res && low_res != high_res)
low_res = AddTiling(low_res_raster_contents_scale);
if (high_res)
high_res->set_resolution(HIGH_RESOLUTION);
if (low_res && low_res != high_res)
low_res->set_resolution(LOW_RESOLUTION);
}
void PictureLayerImpl::CalculateRasterContentsScale(
bool animating_transform_to_screen,
float* raster_contents_scale,
float* low_res_raster_contents_scale) {
*raster_contents_scale = ideal_contents_scale_;
// Don't allow animating CSS scales to drop below 1.
if (animating_transform_to_screen) {
*raster_contents_scale = std::max(
*raster_contents_scale, 1.f * ideal_page_scale_ * ideal_device_scale_);
}
float low_res_factor =
layer_tree_impl()->settings().lowResContentsScaleFactor;
*low_res_raster_contents_scale = std::max(
*raster_contents_scale * low_res_factor,
MinimumContentsScale());
}
void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
std::vector<PictureLayerTiling*> used_tilings) {
DCHECK(layer_tree_impl()->IsActiveTree());
float raster_contents_scale =
raster_page_scale_ * raster_device_scale_ * raster_source_scale_;
float min_acceptable_high_res_scale = std::min(
raster_contents_scale, ideal_contents_scale_);
float max_acceptable_high_res_scale = std::max(
raster_contents_scale, ideal_contents_scale_);
PictureLayerImpl* twin = PendingTwin();
if (twin) {
float twin_raster_contents_scale =
twin->raster_page_scale_ *
twin->raster_device_scale_ *
twin->raster_source_scale_;
min_acceptable_high_res_scale = std::min(
min_acceptable_high_res_scale,
std::min(twin_raster_contents_scale, twin->ideal_contents_scale_));
max_acceptable_high_res_scale = std::max(
max_acceptable_high_res_scale,
std::max(twin_raster_contents_scale, twin->ideal_contents_scale_));
}
float low_res_factor =
layer_tree_impl()->settings().lowResContentsScaleFactor;
float min_acceptable_low_res_scale =
low_res_factor * min_acceptable_high_res_scale;
float max_acceptable_low_res_scale =
low_res_factor * max_acceptable_high_res_scale;
std::vector<PictureLayerTiling*> to_remove;
for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
PictureLayerTiling* tiling = tilings_->tiling_at(i);
if (tiling->contents_scale() >= min_acceptable_high_res_scale &&
tiling->contents_scale() <= max_acceptable_high_res_scale)
continue;
if (tiling->contents_scale() >= min_acceptable_low_res_scale &&
tiling->contents_scale() <= max_acceptable_low_res_scale)
continue;
// Don't remove tilings that are being used and expected to stay around.
if (std::find(used_tilings.begin(), used_tilings.end(), tiling) !=
used_tilings.end())
continue;
to_remove.push_back(tiling);
}
for (size_t i = 0; i < to_remove.size(); ++i) {
if (twin)
twin->RemoveTiling(to_remove[i]->contents_scale());
tilings_->Remove(to_remove[i]);
}
}
PictureLayerImpl* PictureLayerImpl::PendingTwin() const {
DCHECK(layer_tree_impl()->IsActiveTree());
PictureLayerImpl* twin = static_cast<PictureLayerImpl*>(
layer_tree_impl()->FindPendingTreeLayerById(id()));
if (twin)
DCHECK_EQ(id(), twin->id());
return twin;
}
PictureLayerImpl* PictureLayerImpl::ActiveTwin() const {
DCHECK(layer_tree_impl()->IsPendingTree());
PictureLayerImpl* twin = static_cast<PictureLayerImpl*>(
layer_tree_impl()->FindActiveTreeLayerById(id()));
if (twin)
DCHECK_EQ(id(), twin->id());
return twin;
}
float PictureLayerImpl::MinimumContentsScale() const {
float setting_min = layer_tree_impl()->settings().minimumContentsScale;
// If the contents scale is less than 1 / width (also for height),
// then it will end up having less than one pixel of content in that
// dimension. Bump the minimum contents scale up in this case to prevent
// this from happening.
int min_dimension = std::min(bounds().width(), bounds().height());
if (!min_dimension)
return setting_min;
return std::max(1.f / min_dimension, setting_min);
}
void PictureLayerImpl::GetDebugBorderProperties(
SkColor* color,
float* width) const {
*color = DebugColors::TiledContentLayerBorderColor();
*width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
}
scoped_ptr<base::Value> PictureLayerImpl::AsValue() const {
scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
LayerImpl::AsValueInto(state.get());
state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
state->Set("tilings", tilings_->AsValue().release());
return state.PassAs<base::Value>();
}
} // namespace cc