| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_HOST_CLIENT_SESSION_H_ |
| #define REMOTING_HOST_CLIENT_SESSION_H_ |
| |
| #include <list> |
| |
| #include "base/time.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "remoting/host/remote_input_filter.h" |
| #include "remoting/protocol/clipboard_echo_filter.h" |
| #include "remoting/protocol/clipboard_stub.h" |
| #include "remoting/protocol/connection_to_client.h" |
| #include "remoting/protocol/host_event_stub.h" |
| #include "remoting/protocol/host_stub.h" |
| #include "remoting/protocol/input_event_tracker.h" |
| #include "remoting/protocol/input_filter.h" |
| #include "remoting/protocol/input_stub.h" |
| #include "remoting/protocol/mouse_input_filter.h" |
| #include "third_party/skia/include/core/SkPoint.h" |
| |
| namespace remoting { |
| |
| class Capturer; |
| |
| // A ClientSession keeps a reference to a connection to a client, and maintains |
| // per-client state. |
| class ClientSession : public protocol::HostEventStub, |
| public protocol::HostStub, |
| public protocol::ConnectionToClient::EventHandler, |
| public base::NonThreadSafe { |
| public: |
| // Callback interface for passing events to the ChromotingHost. |
| class EventHandler { |
| public: |
| virtual ~EventHandler() {} |
| |
| // Called after authentication has finished successfully. |
| virtual void OnSessionAuthenticated(ClientSession* client) = 0; |
| |
| // Called after we've finished connecting all channels. |
| virtual void OnSessionChannelsConnected(ClientSession* client) = 0; |
| |
| // Called after authentication has failed. Must not tear down this |
| // object. OnSessionClosed() is notified after this handler |
| // returns. |
| virtual void OnSessionAuthenticationFailed(ClientSession* client) = 0; |
| |
| // Called after connection has failed or after the client closed it. |
| virtual void OnSessionClosed(ClientSession* client) = 0; |
| |
| // Called to notify of each message's sequence number. The |
| // callback must not tear down this object. |
| virtual void OnSessionSequenceNumber(ClientSession* client, |
| int64 sequence_number) = 0; |
| |
| // Called on notification of a route change event, when a channel is |
| // connected. |
| virtual void OnSessionRouteChange( |
| ClientSession* client, |
| const std::string& channel_name, |
| const protocol::TransportRoute& route) = 0; |
| }; |
| |
| ClientSession(EventHandler* event_handler, |
| scoped_ptr<protocol::ConnectionToClient> connection, |
| protocol::HostEventStub* host_event_stub, |
| Capturer* capturer); |
| virtual ~ClientSession(); |
| |
| // protocol::ClipboardStub interface. |
| virtual void InjectClipboardEvent( |
| const protocol::ClipboardEvent& event) OVERRIDE; |
| |
| // protocol::InputStub interface. |
| virtual void InjectKeyEvent(const protocol::KeyEvent& event) OVERRIDE; |
| virtual void InjectMouseEvent(const protocol::MouseEvent& event) OVERRIDE; |
| |
| // protocol::HostStub interface. |
| virtual void NotifyClientDimensions( |
| const protocol::ClientDimensions& dimensions) OVERRIDE; |
| virtual void ControlVideo( |
| const protocol::VideoControl& video_control) OVERRIDE; |
| |
| // protocol::ConnectionToClient::EventHandler interface. |
| virtual void OnConnectionAuthenticated( |
| protocol::ConnectionToClient* connection) OVERRIDE; |
| virtual void OnConnectionChannelsConnected( |
| protocol::ConnectionToClient* connection) OVERRIDE; |
| virtual void OnConnectionClosed(protocol::ConnectionToClient* connection, |
| protocol::ErrorCode error) OVERRIDE; |
| virtual void OnSequenceNumberUpdated( |
| protocol::ConnectionToClient* connection, int64 sequence_number) OVERRIDE; |
| virtual void OnRouteChange( |
| protocol::ConnectionToClient* connection, |
| const std::string& channel_name, |
| const protocol::TransportRoute& route) OVERRIDE; |
| |
| // Disconnects the session and destroys the transport. Event handler |
| // is guaranteed not to be called after this method is called. Can |
| // be called multiple times. The object should not be used after |
| // this method returns. |
| void Disconnect(); |
| |
| protocol::ConnectionToClient* connection() const { |
| return connection_.get(); |
| } |
| |
| const std::string& client_jid() { return client_jid_; } |
| |
| bool is_authenticated() { return is_authenticated_; } |
| |
| // Indicate that local mouse activity has been detected. This causes remote |
| // inputs to be ignored for a short time so that the local user will always |
| // have the upper hand in 'pointer wars'. |
| void LocalMouseMoved(const SkIPoint& new_pos); |
| |
| // Disable handling of input events from this client. If the client has any |
| // keys or mouse buttons pressed then these will be released. |
| void SetDisableInputs(bool disable_inputs); |
| |
| private: |
| EventHandler* event_handler_; |
| |
| // The connection to the client. |
| scoped_ptr<protocol::ConnectionToClient> connection_; |
| |
| std::string client_jid_; |
| bool is_authenticated_; |
| |
| // The host event stub to which this object delegates. This is the final |
| // element in the input pipeline, whose components appear in order below. |
| protocol::HostEventStub* host_event_stub_; |
| |
| // Tracker used to release pressed keys and buttons when disconnecting. |
| protocol::InputEventTracker input_tracker_; |
| |
| // Filter used to disable remote inputs during local input activity. |
| RemoteInputFilter remote_input_filter_; |
| |
| // Filter used to clamp mouse events to the current display dimensions. |
| protocol::MouseInputFilter mouse_input_filter_; |
| |
| // Filter used to manage enabling & disabling of client input events. |
| protocol::InputFilter disable_input_filter_; |
| |
| // Filter used to disable inputs when we're not authenticated. |
| protocol::InputFilter auth_input_filter_; |
| |
| // Filter to used to stop clipboard items sent from the client being echoed |
| // back to it. |
| protocol::ClipboardEchoFilter clipboard_echo_filter_; |
| |
| // Capturer, used to determine current screen size for ensuring injected |
| // mouse events fall within the screen area. |
| // TODO(lambroslambrou): Move floor-control logic, and clamping to screen |
| // area, out of this class (crbug.com/96508). |
| Capturer* capturer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ClientSession); |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_HOST_CLIENT_SESSION_H_ |