| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/common/extensions/extension_action.h" |
| |
| #include "app/gfx/canvas.h" |
| #include "app/gfx/font.h" |
| #include "app/resource_bundle.h" |
| #include "base/gfx/rect.h" |
| #include "base/string_util.h" |
| #include "chrome/app/chrome_dll_resource.h" |
| #include "grit/app_resources.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "third_party/skia/include/core/SkTypeface.h" |
| #include "third_party/skia/include/effects/SkGradientShader.h" |
| |
| namespace { |
| |
| // Different platforms need slightly different constants to look good. |
| #if defined(OS_LINUX) && !defined(TOOLKIT_VIEWS) |
| const int kTextSize = 9; |
| const int kBottomMargin = 0; |
| const int kPadding = 2; |
| const int kTopTextPadding = 0; |
| #elif defined(OS_MACOSX) |
| const int kTextSize = 9; |
| const int kBottomMargin = 5; |
| const int kPadding = 2; |
| const int kTopTextPadding = 0; |
| #else |
| const int kTextSize = 8; |
| const int kBottomMargin = 5; |
| const int kPadding = 2; |
| // The padding between the top of the badge and the top of the text. |
| const int kTopTextPadding = 1; |
| #endif |
| |
| const int kBadgeHeight = 11; |
| const int kMaxTextWidth = 23; |
| // The minimum width for center-aligning the badge. |
| const int kCenterAlignThreshold = 20; |
| |
| #if defined(OS_MACOSX) |
| const char kPreferredTypeface[] = "Helvetica Bold"; |
| #else |
| const char kPreferredTypeface[] = "Arial"; |
| #endif |
| |
| SkPaint* GetTextPaint() { |
| static SkPaint* text_paint = NULL; |
| if (!text_paint) { |
| text_paint = new SkPaint; |
| text_paint->setAntiAlias(true); |
| |
| text_paint->setTextAlign(SkPaint::kLeft_Align); |
| text_paint->setTextSize(SkIntToScalar(kTextSize)); |
| |
| SkTypeface* typeface = SkTypeface::CreateFromName( |
| kPreferredTypeface, SkTypeface::kBold); |
| // Skia doesn't do any font fallback---if the user is missing the font then |
| // typeface will be NULL. If we don't do manual fallback then we'll crash. |
| if (typeface) { |
| text_paint->setFakeBoldText(true); |
| } else { |
| // Fall back to the system font. We don't bold it because we aren't sure |
| // how it will look. |
| // For the most part this code path will only be hit on Linux systems |
| // that don't have Arial. |
| ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
| const gfx::Font& base_font = rb.GetFont(ResourceBundle::BaseFont); |
| typeface = SkTypeface::CreateFromName( |
| WideToUTF8(base_font.FontName()).c_str(), SkTypeface::kNormal); |
| } |
| |
| text_paint->setTypeface(typeface); |
| // |text_paint| adds its own ref. Release the ref from CreateFontName. |
| typeface->unref(); |
| } |
| return text_paint; |
| } |
| |
| } // namespace |
| |
| const int ExtensionAction::kDefaultTabId = -1; |
| |
| void ExtensionAction::ClearAllValuesForTab(int tab_id) { |
| title_.erase(tab_id); |
| icon_.erase(tab_id); |
| icon_index_.erase(tab_id); |
| badge_text_.erase(tab_id); |
| badge_text_color_.erase(tab_id); |
| badge_background_color_.erase(tab_id); |
| visible_.erase(tab_id); |
| popup_url_.erase(tab_id); |
| } |
| |
| void ExtensionAction::PaintBadge(gfx::Canvas* canvas, |
| const gfx::Rect& bounds, |
| int tab_id) { |
| std::string text = GetBadgeText(tab_id); |
| if (text.empty()) |
| return; |
| |
| SkColor text_color = GetBadgeTextColor(tab_id); |
| SkColor background_color = GetBadgeBackgroundColor(tab_id); |
| |
| if (SkColorGetA(text_color) == 0x00) |
| text_color = SK_ColorWHITE; |
| |
| if (SkColorGetA(background_color) == 0x00) |
| background_color = SkColorSetARGB(255, 218, 0, 24); // Default badge color. |
| |
| canvas->save(); |
| |
| SkPaint* text_paint = GetTextPaint(); |
| text_paint->setColor(text_color); |
| |
| // Calculate text width. We clamp it to a max size. |
| SkScalar text_width = text_paint->measureText(text.c_str(), text.size()); |
| text_width = SkIntToScalar( |
| std::min(kMaxTextWidth, SkScalarFloor(text_width))); |
| |
| // Calculate badge size. It is clamped to a min width just because it looks |
| // silly if it is too skinny. |
| int badge_width = SkScalarFloor(text_width) + kPadding * 2; |
| int icon_width = GetIcon(tab_id).width(); |
| // Force the pixel width of badge to be either odd (if the icon width is odd) |
| // or even otherwise. If there is a mismatch you get http://crbug.com/26400. |
| if (icon_width != 0 && (badge_width % 2 != GetIcon(tab_id).width() % 2)) |
| badge_width += 1; |
| badge_width = std::max(kBadgeHeight, badge_width); |
| |
| // Paint the badge background color in the right location. It is usually |
| // right-aligned, but it can also be center-aligned if it is large. |
| SkRect rect; |
| rect.fBottom = SkIntToScalar(bounds.bottom() - kBottomMargin); |
| rect.fTop = rect.fBottom - SkIntToScalar(kBadgeHeight); |
| if (badge_width >= kCenterAlignThreshold) { |
| rect.fLeft = SkIntToScalar( |
| SkScalarFloor(SkIntToScalar(bounds.x()) + |
| SkIntToScalar(bounds.width() / 2.0) - |
| SkIntToScalar(badge_width / 2.0))); |
| rect.fRight = rect.fLeft + SkIntToScalar(badge_width); |
| } else { |
| rect.fRight = SkIntToScalar(bounds.right()); |
| rect.fLeft = rect.fRight - badge_width; |
| } |
| |
| SkPaint rect_paint; |
| rect_paint.setStyle(SkPaint::kFill_Style); |
| rect_paint.setAntiAlias(true); |
| rect_paint.setColor(background_color); |
| canvas->drawRoundRect(rect, SkIntToScalar(2), SkIntToScalar(2), rect_paint); |
| |
| // Overlay the gradient. It is stretchy, so we do this in three parts. |
| ResourceBundle& resource_bundle = ResourceBundle::GetSharedInstance(); |
| SkBitmap* gradient_left = resource_bundle.GetBitmapNamed( |
| IDR_BROWSER_ACTION_BADGE_LEFT); |
| SkBitmap* gradient_right = resource_bundle.GetBitmapNamed( |
| IDR_BROWSER_ACTION_BADGE_RIGHT); |
| SkBitmap* gradient_center = resource_bundle.GetBitmapNamed( |
| IDR_BROWSER_ACTION_BADGE_CENTER); |
| |
| canvas->drawBitmap(*gradient_left, rect.fLeft, rect.fTop); |
| canvas->TileImageInt(*gradient_center, |
| SkScalarFloor(rect.fLeft) + gradient_left->width(), |
| SkScalarFloor(rect.fTop), |
| SkScalarFloor(rect.width()) - gradient_left->width() - |
| gradient_right->width(), |
| SkScalarFloor(rect.height())); |
| canvas->drawBitmap(*gradient_right, |
| rect.fRight - SkIntToScalar(gradient_right->width()), rect.fTop); |
| |
| // Finally, draw the text centered within the badge. We set a clip in case the |
| // text was too large. |
| rect.fLeft += kPadding; |
| rect.fRight -= kPadding; |
| canvas->clipRect(rect); |
| canvas->drawText(text.c_str(), text.size(), |
| rect.fLeft + (rect.width() - text_width) / 2, |
| rect.fTop + kTextSize + kTopTextPadding, |
| *text_paint); |
| canvas->restore(); |
| } |