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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Objects that handle file operations for downloads, on the download thread.
//
// The DownloadFileManager owns a set of DownloadFile objects, each of which
// represent one in progress download and performs the disk IO for that
// download. The DownloadFileManager itself is a singleton object owned by the
// ResourceDispatcherHost.
//
// The DownloadFileManager uses the file_thread for performing file write
// operations, in order to avoid disk activity on either the IO (network) thread
// and the UI thread. It coordinates the notifications from the network and UI.
//
// A typical download operation involves multiple threads:
//
// Updating an in progress download
// io_thread
// |----> data ---->|
// file_thread (writes to disk)
// |----> stats ---->|
// ui_thread (feedback for user and
// updates to history)
//
// Cancel operations perform the inverse order when triggered by a user action:
// ui_thread (user click)
// |----> cancel command ---->|
// file_thread (close file)
// |----> cancel command ---->|
// io_thread (stops net IO
// for download)
//
// The DownloadFileManager tracks download requests, mapping from a download
// ID (unique integer created in the IO thread) to the DownloadManager for the
// tab (profile) where the download was initiated. In the event of a tab closure
// during a download, the DownloadFileManager will continue to route data to the
// appropriate DownloadManager. In progress downloads are cancelled for a
// DownloadManager that exits (such as when closing a profile).
#ifndef CHROME_BROWSER_DOWNLOAD_DOWNLOAD_FILE_H_
#define CHROME_BROWSER_DOWNLOAD_DOWNLOAD_FILE_H_
#include <map>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/file_path.h"
#include "base/hash_tables.h"
#include "base/linked_ptr.h"
#include "base/lock.h"
#include "base/ref_counted.h"
#include "base/timer.h"
#include "chrome/browser/power_save_blocker.h"
#include "gfx/native_widget_types.h"
#include "googleurl/src/gurl.h"
#include "net/base/file_stream.h"
namespace net {
class IOBuffer;
}
struct DownloadCreateInfo;
class DownloadManager;
class ResourceDispatcherHost;
class URLRequestContextGetter;
// DownloadBuffer --------------------------------------------------------------
// This container is created and populated on the io_thread, and passed to the
// file_thread for writing. In order to avoid flooding the file_thread with too
// many small write messages, each write is appended to the DownloadBuffer while
// waiting for the task to run on the file_thread. Access to the write buffers
// is synchronized via the lock. Each entry in 'contents' represents one data
// buffer and its size in bytes.
struct DownloadBuffer {
Lock lock;
typedef std::pair<net::IOBuffer*, int> Contents;
std::vector<Contents> contents;
};
// DownloadSaveInfo ------------------------------------------------------------
// Holds the information about how to save a download file.
struct DownloadSaveInfo {
FilePath file_path;
linked_ptr<net::FileStream> file_stream;
DownloadSaveInfo() { }
};
// DownloadFile ----------------------------------------------------------------
// These objects live exclusively on the download thread and handle the writing
// operations for one download. These objects live only for the duration that
// the download is 'in progress': once the download has been completed or
// cancelled, the DownloadFile is destroyed.
class DownloadFile {
public:
explicit DownloadFile(const DownloadCreateInfo* info);
~DownloadFile();
bool Initialize();
// Write a new chunk of data to the file. Returns true on success.
bool AppendDataToFile(const char* data, int data_len);
// Abort the download and automatically close the file.
void Cancel();
// Rename the download file. Returns 'true' if the rename was successful.
bool Rename(const FilePath& full_path);
// Informs the OS that this file came from the internet.
void AnnotateWithSourceInformation();
// Accessors.
int64 bytes_so_far() const { return bytes_so_far_; }
int id() const { return id_; }
FilePath full_path() const { return full_path_; }
int child_id() const { return child_id_; }
int render_view_id() const { return render_view_id_; }
int request_id() const { return request_id_; }
bool path_renamed() const { return path_renamed_; }
bool in_progress() const { return file_stream_ != NULL; }
void set_in_progress(bool in_progress) { in_progress_ = in_progress; }
private:
// Open or Close the OS file stream. The stream is opened in the constructor
// based on creation information passed to it, and automatically closed in
// the destructor.
void Close();
bool Open();
// OS file stream for writing
linked_ptr<net::FileStream> file_stream_;
// Source URL for the file being downloaded.
GURL source_url_;
// The URL where the download was initiated.
GURL referrer_url_;
// The unique identifier for this download, assigned at creation by
// the DownloadFileManager for its internal record keeping.
int id_;
// IDs for looking up the tab we are associated with.
int child_id_;
int render_view_id_;
// Handle for informing the ResourceDispatcherHost of a UI based cancel.
int request_id_;
// Amount of data received up to this point. We may not know in advance how
// much data to expect since some servers don't provide that information.
int64 bytes_so_far_;
// Full path to the downloaded file.
FilePath full_path_;
// Whether the download is still using its initial temporary path.
bool path_renamed_;
// Whether the download is still receiving data.
bool in_progress_;
// RAII handle to keep the system from sleeping while we're downloading.
PowerSaveBlocker dont_sleep_;
// The provider used to save the download data.
DownloadSaveInfo save_info_;
DISALLOW_COPY_AND_ASSIGN(DownloadFile);
};
// DownloadFileManager ---------------------------------------------------------
// Manages all in progress downloads.
class DownloadFileManager
: public base::RefCountedThreadSafe<DownloadFileManager> {
public:
explicit DownloadFileManager(ResourceDispatcherHost* rdh);
// Called on shutdown on the UI thread.
void Shutdown();
// Called on the IO thread
int GetNextId();
// Handlers for notifications sent from the IO thread and run on the
// download thread.
void StartDownload(DownloadCreateInfo* info);
void UpdateDownload(int id, DownloadBuffer* buffer);
void CancelDownload(int id);
void DownloadFinished(int id, DownloadBuffer* buffer);
// Download the URL. Called on the UI thread and forwarded to the
// ResourceDispatcherHost on the IO thread.
void DownloadUrl(const GURL& url,
const GURL& referrer,
const std::string& referrer_charset,
const DownloadSaveInfo& save_info,
int render_process_host_id,
int render_view_id,
URLRequestContextGetter* request_context_getter);
// Called on the UI thread to remove a download item or manager.
void RemoveDownloadManager(DownloadManager* manager);
void RemoveDownload(int id, DownloadManager* manager);
#if !defined(OS_MACOSX)
// The open and show methods run on the file thread, which does not work on
// Mac OS X (which uses the UI thread for opens).
// Handler for shell operations sent from the UI to the download thread.
void OnShowDownloadInShell(const FilePath& full_path);
// Handler to open or execute a downloaded file.
void OnOpenDownloadInShell(const FilePath& full_path,
const GURL& url,
gfx::NativeView parent_window);
#endif
// The download manager has provided a final name for a download. Sent from
// the UI thread and run on the download thread.
void OnFinalDownloadName(int id, const FilePath& full_path,
DownloadManager* download_manager);
private:
friend class base::RefCountedThreadSafe<DownloadFileManager>;
~DownloadFileManager();
// Timer helpers for updating the UI about the current progress of a download.
void StartUpdateTimer();
void StopUpdateTimer();
void UpdateInProgressDownloads();
// Clean up helper that runs on the download thread.
void OnShutdown();
// Run on the IO thread to initiate the download of a URL.
void OnDownloadUrl(const GURL& url,
const GURL& referrer,
const std::string& referrer_charset,
const DownloadSaveInfo& save_info,
int render_process_host_id,
int render_view_id,
URLRequestContextGetter* request_context_getter);
// Handlers for notifications sent from the download thread and run on
// the UI thread.
void OnStartDownload(DownloadCreateInfo* info);
void OnDownloadFinished(int id, int64 bytes_so_far);
// Called only on UI thread to get the DownloadManager for a tab's profile.
static DownloadManager* DownloadManagerFromRenderIds(int render_process_id,
int review_view_id);
DownloadManager* LookupManager(int download_id);
// Called only on the download thread.
DownloadFile* LookupDownload(int id);
// Called on the UI thread to remove a download from the UI progress table.
void RemoveDownloadFromUIProgress(int id);
// Unique ID for each DownloadFile.
int next_id_;
// A map of all in progress downloads.
typedef base::hash_map<int, DownloadFile*> DownloadFileMap;
DownloadFileMap downloads_;
// Throttle updates to the UI thread.
base::RepeatingTimer<DownloadFileManager> update_timer_;
ResourceDispatcherHost* resource_dispatcher_host_;
// Tracking which DownloadManager to send data to, called only on UI thread.
// DownloadManagerMap maps download IDs to their DownloadManager.
typedef base::hash_map<int, DownloadManager*> DownloadManagerMap;
DownloadManagerMap managers_;
// RequestMap maps a DownloadManager to all in-progress download IDs.
// Called only on the UI thread.
typedef base::hash_set<int> DownloadRequests;
typedef std::map<DownloadManager*, DownloadRequests> RequestMap;
RequestMap requests_;
// Used for progress updates on the UI thread, mapping download->id() to bytes
// received so far. Written to by the file thread and read by the UI thread.
typedef base::hash_map<int, int64> ProgressMap;
ProgressMap ui_progress_;
Lock progress_lock_;
DISALLOW_COPY_AND_ASSIGN(DownloadFileManager);
};
#endif // CHROME_BROWSER_DOWNLOAD_DOWNLOAD_FILE_H_