| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_BASE_HOST_RESOLVER_H_ |
| #define NET_BASE_HOST_RESOLVER_H_ |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/ref_counted.h" |
| #include "net/base/completion_callback.h" |
| |
| namespace net { |
| |
| class AddressList; |
| |
| // This class represents the task of resolving a hostname (or IP address |
| // literal) to an AddressList object. It can only resolve a single hostname at |
| // a time, so if you need to resolve multiple hostnames at the same time, you |
| // will need to allocate a HostResolver object for each hostname. |
| // |
| // No attempt is made at this level to cache or pin resolution results. For |
| // each request, this API talks directly to the underlying name resolver of |
| // the local system, which may or may not result in a DNS query. The exact |
| // behavior depends on the system configuration. |
| // |
| class HostResolver { |
| public: |
| HostResolver(); |
| |
| // If a completion callback is pending when the resolver is destroyed, the |
| // host resolution is cancelled, and the completion callback will not be |
| // called. |
| ~HostResolver(); |
| |
| // Resolves the given hostname (or IP address literal), filling out the |
| // |addresses| object upon success. The |port| parameter will be set as the |
| // sin(6)_port field of the sockaddr_in{6} struct. Returns OK if successful |
| // or an error code upon failure. |
| // |
| // When callback is null, the operation completes synchronously. |
| // |
| // When callback is non-null, ERR_IO_PENDING is returned if the operation |
| // could not be completed synchronously, in which case the result code will |
| // be passed to the callback when available. |
| // |
| int Resolve(const std::string& hostname, int port, |
| AddressList* addresses, CompletionCallback* callback); |
| |
| private: |
| class Request; |
| friend class Request; |
| scoped_refptr<Request> request_; |
| DISALLOW_COPY_AND_ASSIGN(HostResolver); |
| }; |
| |
| // A helper class used in unit tests to alter hostname mappings. See |
| // SetHostMapper for details. |
| class HostMapper : public base::RefCountedThreadSafe<HostMapper> { |
| public: |
| virtual ~HostMapper() {} |
| virtual std::string Map(const std::string& host) = 0; |
| |
| protected: |
| // Ask previous host mapper (if set) for mapping of given host. |
| std::string MapUsingPrevious(const std::string& host); |
| |
| private: |
| friend class ScopedHostMapper; |
| |
| // Set mapper to ask when this mapper doesn't want to modify the result. |
| void set_previous_mapper(HostMapper* mapper) { |
| previous_mapper_ = mapper; |
| } |
| |
| scoped_refptr<HostMapper> previous_mapper_; |
| }; |
| |
| #ifdef UNIT_TEST |
| // This function is designed to allow unit tests to override the behavior of |
| // HostResolver. For example, a HostMapper instance can force all hostnames |
| // to map to a fixed IP address such as 127.0.0.1. |
| // |
| // The previously set HostMapper (or NULL if there was none) is returned. |
| // |
| // NOTE: This function is not thread-safe, so take care to only call this |
| // function while there are no outstanding HostResolver instances. |
| // |
| // NOTE: In most cases, you should use ScopedHostMapper instead, which is |
| // defined in host_resolver_unittest.h |
| // |
| HostMapper* SetHostMapper(HostMapper* host_mapper); |
| #endif |
| |
| } // namespace net |
| |
| #endif // NET_BASE_HOST_RESOLVER_H_ |