| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DEVICE_BLUETOOTH_FLOSS_BLUETOOTH_SOCKET_FLOSS_H_ |
| #define DEVICE_BLUETOOTH_FLOSS_BLUETOOTH_SOCKET_FLOSS_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/task/cancelable_task_tracker.h" |
| #include "base/task/sequenced_task_runner.h" |
| #include "device/bluetooth/bluetooth_adapter.h" |
| #include "device/bluetooth/bluetooth_export.h" |
| #include "device/bluetooth/bluetooth_socket.h" |
| #include "device/bluetooth/bluetooth_socket_net.h" |
| #include "device/bluetooth/bluetooth_socket_thread.h" |
| #include "device/bluetooth/floss/floss_dbus_client.h" |
| #include "device/bluetooth/floss/floss_socket_manager.h" |
| #include "device/bluetooth/public/cpp/bluetooth_uuid.h" |
| |
| namespace floss { |
| |
| class BluetoothDeviceFloss; |
| |
| // BluetoothSocketFloss implements BluetoothSocket for platforms that use Floss. |
| // It must be initialized with a socketpair file descriptor taken via the |
| // |FlossSocketManager| apis. |
| // |
| // This class is not thread-safe, but is only called from the UI thread. |
| class DEVICE_BLUETOOTH_EXPORT BluetoothSocketFloss |
| : public device::BluetoothSocketNet { |
| public: |
| static scoped_refptr<BluetoothSocketFloss> CreateBluetoothSocket( |
| scoped_refptr<base::SequencedTaskRunner> ui_task_runner, |
| scoped_refptr<device::BluetoothSocketThread> socket_thread); |
| |
| BluetoothSocketFloss(const BluetoothSocketFloss&) = delete; |
| BluetoothSocketFloss& operator=(const BluetoothSocketFloss&) = delete; |
| |
| // Connects this socket to the service on |device| published as UUID |uuid|, |
| // the underlying protocol and PSM or Channel is obtained through service |
| // discovery. On a successful connection, the socket properties will be |
| // updated and |success_callback| called. On failure |error_callback| will be |
| // called with a message explaining the cause of the failure. |
| // |
| // This API only supports RFCOMM at this time. |
| virtual void Connect(BluetoothDeviceFloss* device, |
| const FlossSocketManager::Security security, |
| const device::BluetoothUUID& uuid, |
| base::OnceClosure success_callback, |
| ErrorCompletionCallback error_callback); |
| |
| // Listens using this socket using a service published on |adapter|. The |
| // service is either RFCOMM or L2CAP depending on |socket_type| and published |
| // as UUID |uuid| (if RFCOMM). The |service_options| argument is interpreted |
| // according to |socket_type|. |success_callback| will be called if the |
| // service is successfully registered, |error_callback| on failure with a |
| // message explaining the cause. |
| // |
| // This API supports connect-oriented L2cap (L2capLE) and Rfcomm. |
| virtual void Listen( |
| scoped_refptr<device::BluetoothAdapter> adapter, |
| FlossSocketManager::SocketType socket_type, |
| const absl::optional<device::BluetoothUUID>& uuid, |
| const device::BluetoothAdapter::ServiceOptions& service_options, |
| base::OnceClosure success_callback, |
| ErrorCompletionCallback error_callback); |
| |
| // BluetoothSocket: |
| void Disconnect(base::OnceClosure callback) override; |
| void Accept(AcceptCompletionCallback success_callback, |
| ErrorCompletionCallback error_callback) override; |
| |
| protected: |
| // Repeating callback that handles when a listening socket becomes ready to |
| // accept new connections or when a socket closes. |
| void DoConnectionStateChanged(FlossSocketManager::ServerSocketState state, |
| FlossSocketManager::FlossListeningSocket socket, |
| FlossDBusClient::BtifStatus status); |
| |
| // Repeating callback that handles when a listening socket accepts a new |
| // connection. |
| void DoConnectionAccepted(FlossSocketManager::FlossSocket&& socket); |
| |
| // Callback that handles completion of a socket listen. |
| void CompleteListen(base::OnceClosure success_callback, |
| ErrorCompletionCallback error_callback, |
| DBusResult<FlossDBusClient::BtifStatus> result); |
| |
| // Callback that handles completion of a socket connection. |
| void CompleteConnect( |
| base::OnceClosure success_callback, |
| ErrorCompletionCallback error_callback, |
| FlossDBusClient::BtifStatus status, |
| absl::optional<FlossSocketManager::FlossSocket>&& socket); |
| |
| // Callback that handles completion of socket accept. |
| void CompleteAccept(DBusResult<FlossDBusClient::BtifStatus> result); |
| |
| // Callback that handles completion of socket close. |
| void CompleteClose(base::OnceClosure callback, |
| DBusResult<FlossDBusClient::BtifStatus> result); |
| |
| // Grabs a connected socket from |connection_request_queue_| and dispatches it |
| // via |accept_request_|. |
| void CompleteListeningConnect(); |
| |
| // Complete initializing the socket in the socket thread. Since the underlying |
| // implementation is |BluetoothSocketNet|, we need to follow convention and |
| // complete the connection in the socket thread. Otherwise, we will get DCHECK |
| // failures in |Disconnect|. |
| void CompleteConnectionInSocketThread( |
| base::OnceClosure success_callback, |
| ErrorCompletionCallback error_callback, |
| FlossDBusClient::BtifStatus status, |
| absl::optional<FlossSocketManager::FlossSocket>&& socket); |
| |
| private: |
| struct AcceptRequest { |
| AcceptRequest(); |
| ~AcceptRequest(); |
| |
| AcceptCompletionCallback success_callback; |
| ErrorCompletionCallback error_callback; |
| }; |
| |
| BluetoothSocketFloss( |
| scoped_refptr<base::SequencedTaskRunner> ui_task_runner, |
| scoped_refptr<device::BluetoothSocketThread> socket_thread); |
| |
| ~BluetoothSocketFloss() override; |
| |
| // Adapter that this socket is created against. |
| scoped_refptr<device::BluetoothAdapter> adapter_; |
| |
| // Address of device being connected to. Empty if socket is listening. |
| std::string device_address_; |
| |
| // Information about a listening socket. Empty if this socket isn't listening. |
| absl::optional<FlossSocketManager::FlossListeningSocket> |
| listening_socket_info_; |
| |
| // Is this socket currently accepting? This status reflects what the listening |
| // socket is currently doing on the Floss daemon side. |
| bool is_accepting_ = false; |
| |
| // Information about a connecting socket. Check |is_valid| before using. |
| FlossSocketManager::FlossSocket connecting_socket_info_; |
| |
| // Socket is ready to accept the next request using callbacks here. |
| std::unique_ptr<AcceptRequest> accept_request_; |
| |
| // An accepted socket that is pending connection. |
| scoped_refptr<BluetoothSocketFloss> pending_accept_socket_; |
| |
| // We need to cancel all socket tasks so that the ui thread both creates and |
| // destroys weak pointers. Otherwise, we run into a DCHECK. |
| base::CancelableTaskTracker socket_task_tracker_; |
| |
| // After a connection is accepted, store the connection until it's ready to be |
| // consumed. |
| base::queue<FlossSocketManager::FlossSocket> connection_request_queue_; |
| |
| base::WeakPtrFactory<BluetoothSocketFloss> weak_ptr_factory_{this}; |
| }; |
| } // namespace floss |
| |
| #endif // DEVICE_BLUETOOTH_FLOSS_BLUETOOTH_SOCKET_FLOSS_H_ |