blob: feb288cfe6f70d5043fc4070e2fb01583cce9bf2 [file] [log] [blame]
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "app/gfx/skbitmap_operations.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkColorPriv.h"
#include "third_party/skia/include/core/SkUnPreMultiply.h"
namespace {
// Returns true if each channel of the given two colors are "close." This is
// used for comparing colors where rounding errors may cause off-by-one.
bool ColorsClose(uint32_t a, uint32_t b) {
return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 &&
abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 &&
abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 &&
abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2;
}
void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h);
bmp->allocPixels();
unsigned char* src_data =
reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0));
for (int i = 0; i < w * h; i++) {
src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255);
src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255);
src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255);
src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255);
}
}
} // namespace
// Blend two bitmaps together at 50% alpha and verify that the result
// is the middle-blend of the two.
TEST(SkBitmapOperationsTest, CreateBlendedBitmap) {
int src_w = 16, src_h = 16;
SkBitmap src_a;
src_a.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
src_a.allocPixels();
SkBitmap src_b;
src_b.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
src_b.allocPixels();
for (int y = 0, i = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
*src_a.getAddr32(x, y) = SkColorSetARGB(255, 0, i * 2 % 255, i % 255);
*src_b.getAddr32(x, y) =
SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
i++;
}
}
// Shift to red.
SkBitmap blended = SkBitmapOperations::CreateBlendedBitmap(
src_a, src_b, 0.5);
SkAutoLockPixels srca_lock(src_a);
SkAutoLockPixels srcb_lock(src_b);
SkAutoLockPixels blended_lock(blended);
for (int y = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
int i = y * src_w + x;
EXPECT_EQ(static_cast<unsigned int>((255 + ((255 - i) % 255)) / 2),
SkColorGetA(*blended.getAddr32(x, y)));
EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
SkColorGetR(*blended.getAddr32(x, y)));
EXPECT_EQ((static_cast<unsigned int>((i * 2) % 255 + (i * 4) % 255) / 2),
SkColorGetG(*blended.getAddr32(x, y)));
EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
SkColorGetB(*blended.getAddr32(x, y)));
}
}
}
// Test our masking functions.
TEST(SkBitmapOperationsTest, CreateMaskedBitmap) {
int src_w = 16, src_h = 16;
SkBitmap src;
FillDataToBitmap(src_w, src_h, &src);
// Generate alpha mask
SkBitmap alpha;
alpha.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
alpha.allocPixels();
for (int y = 0, i = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
*alpha.getAddr32(x, y) = SkColorSetARGB((i + 128) % 255,
(i + 128) % 255,
(i + 64) % 255,
(i + 0) % 255);
i++;
}
}
SkBitmap masked = SkBitmapOperations::CreateMaskedBitmap(src, alpha);
SkAutoLockPixels src_lock(src);
SkAutoLockPixels alpha_lock(alpha);
SkAutoLockPixels masked_lock(masked);
for (int y = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
// Test that the alpha is equal.
SkColor src_pixel = SkUnPreMultiply::PMColorToColor(*src.getAddr32(x, y));
SkColor alpha_pixel =
SkUnPreMultiply::PMColorToColor(*alpha.getAddr32(x, y));
SkColor masked_pixel = *masked.getAddr32(x, y);
int alpha_value = SkAlphaMul(SkColorGetA(src_pixel),
SkColorGetA(alpha_pixel));
SkColor expected_pixel = SkColorSetARGB(
alpha_value,
SkAlphaMul(SkColorGetR(src_pixel), alpha_value),
SkAlphaMul(SkColorGetG(src_pixel), alpha_value),
SkAlphaMul(SkColorGetB(src_pixel), alpha_value));
EXPECT_TRUE(ColorsClose(expected_pixel, masked_pixel));
}
}
}
// Make sure that when shifting a bitmap without any shift parameters,
// the end result is close enough to the original (rounding errors
// notwithstanding).
TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapToSame) {
int src_w = 4, src_h = 4;
SkBitmap src;
src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
src.allocPixels();
for (int y = 0, i = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
*src.getAddr32(x, y) = SkColorSetARGB(i + 128 % 255,
i + 128 % 255, i + 64 % 255, i + 0 % 255);
i++;
}
}
color_utils::HSL hsl = { -1, -1, -1 };
SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
SkAutoLockPixels src_lock(src);
SkAutoLockPixels shifted_lock(shifted);
for (int y = 0; y < src_w; y++) {
for (int x = 0; x < src_h; x++) {
SkColor src_pixel = *src.getAddr32(x, y);
SkColor shifted_pixel = *shifted.getAddr32(x, y);
EXPECT_TRUE(ColorsClose(src_pixel, shifted_pixel));
}
}
}
// Shift a blue bitmap to red.
TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapHueOnly) {
int src_w = 16, src_h = 16;
SkBitmap src;
src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h);
src.allocPixels();
for (int y = 0, i = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
*src.getAddr32(x, y) = SkColorSetARGB(255, 0, 0, i % 255);
i++;
}
}
// Shift to red.
color_utils::HSL hsl = { 0, -1, -1 };
SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
SkAutoLockPixels src_lock(src);
SkAutoLockPixels shifted_lock(shifted);
for (int y = 0, i = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
EXPECT_TRUE(ColorsClose(*shifted.getAddr32(x, y),
SkColorSetARGB(255, i % 255, 0, 0)));
i++;
}
}
}
// Test our cropping.
TEST(SkBitmapOperationsTest, CreateCroppedBitmap) {
int src_w = 16, src_h = 16;
SkBitmap src;
FillDataToBitmap(src_w, src_h, &src);
SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(src, 4, 4,
8, 8);
ASSERT_EQ(8, cropped.width());
ASSERT_EQ(8, cropped.height());
SkAutoLockPixels src_lock(src);
SkAutoLockPixels cropped_lock(cropped);
for (int y = 4; y < 12; y++) {
for (int x = 4; x < 12; x++) {
EXPECT_EQ(*src.getAddr32(x, y),
*cropped.getAddr32(x - 4, y - 4));
}
}
}
// Test whether our cropping correctly wraps across image boundaries.
TEST(SkBitmapOperationsTest, CreateCroppedBitmapWrapping) {
int src_w = 16, src_h = 16;
SkBitmap src;
FillDataToBitmap(src_w, src_h, &src);
SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(
src, src_w / 2, src_h / 2, src_w, src_h);
ASSERT_EQ(src_w, cropped.width());
ASSERT_EQ(src_h, cropped.height());
SkAutoLockPixels src_lock(src);
SkAutoLockPixels cropped_lock(cropped);
for (int y = 0; y < src_h; y++) {
for (int x = 0; x < src_w; x++) {
EXPECT_EQ(*src.getAddr32(x, y),
*cropped.getAddr32((x + src_w / 2) % src_w,
(y + src_h / 2) % src_h));
}
}
}
TEST(SkBitmapOperationsTest, DownsampleByTwo) {
// Use an odd-sized bitmap to make sure the edge cases where there isn't a
// 2x2 block of pixels is handled correctly.
// Here's the ARGB example
//
// 50% transparent green opaque 50% blue white
// 80008000 FF000080 FFFFFFFF
//
// 50% transparent red opaque 50% gray black
// 80800000 80808080 FF000000
//
// black white 50% gray
// FF000000 FFFFFFFF FF808080
//
// The result of this computation should be:
// A0404040 FF808080
// FF808080 FF808080
SkBitmap input;
input.setConfig(SkBitmap::kARGB_8888_Config, 3, 3);
input.allocPixels();
// The color order may be different, but we don't care (the channels are
// trated the same).
*input.getAddr32(0, 0) = 0x80008000;
*input.getAddr32(1, 0) = 0xFF000080;
*input.getAddr32(2, 0) = 0xFFFFFFFF;
*input.getAddr32(0, 1) = 0x80800000;
*input.getAddr32(1, 1) = 0x80808080;
*input.getAddr32(2, 1) = 0xFF000000;
*input.getAddr32(0, 2) = 0xFF000000;
*input.getAddr32(1, 2) = 0xFFFFFFFF;
*input.getAddr32(2, 2) = 0xFF808080;
SkBitmap result = SkBitmapOperations::DownsampleByTwo(input);
EXPECT_EQ(2, result.width());
EXPECT_EQ(2, result.height());
// Some of the values are off-by-one due to rounding.
SkAutoLockPixels lock(result);
EXPECT_EQ(0x9f404040, *result.getAddr32(0, 0));
EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(1, 0));
EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(0, 1));
EXPECT_EQ(0xFF808080, *result.getAddr32(1, 1));
}
// Test edge cases for DownsampleByTwo.
TEST(SkBitmapOperationsTest, DownsampleByTwoSmall) {
SkPMColor reference = 0xFF4080FF;
// Test a 1x1 bitmap.
SkBitmap one_by_one;
one_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
one_by_one.allocPixels();
*one_by_one.getAddr32(0, 0) = reference;
SkBitmap result = SkBitmapOperations::DownsampleByTwo(one_by_one);
SkAutoLockPixels lock1(result);
EXPECT_EQ(1, result.width());
EXPECT_EQ(1, result.height());
EXPECT_EQ(reference, *result.getAddr32(0, 0));
// Test an n by 1 bitmap.
SkBitmap one_by_n;
one_by_n.setConfig(SkBitmap::kARGB_8888_Config, 300, 1);
one_by_n.allocPixels();
result = SkBitmapOperations::DownsampleByTwo(one_by_n);
SkAutoLockPixels lock2(result);
EXPECT_EQ(300, result.width());
EXPECT_EQ(1, result.height());
// Test a 1 by n bitmap.
SkBitmap n_by_one;
n_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 300);
n_by_one.allocPixels();
result = SkBitmapOperations::DownsampleByTwo(n_by_one);
SkAutoLockPixels lock3(result);
EXPECT_EQ(1, result.width());
EXPECT_EQ(300, result.height());
// Test an empty bitmap
SkBitmap empty;
result = SkBitmapOperations::DownsampleByTwo(empty);
EXPECT_TRUE(result.isNull());
EXPECT_EQ(0, result.width());
EXPECT_EQ(0, result.height());
}
// Here we assume DownsampleByTwo works correctly (it's tested above) and
// just make sure that the wrapper function does the right thing.
TEST(SkBitmapOperationsTest, DownsampleByTwoUntilSize) {
// First make sure a "too small" bitmap doesn't get modified at all.
SkBitmap too_small;
too_small.setConfig(SkBitmap::kARGB_8888_Config, 10, 10);
too_small.allocPixels();
SkBitmap result = SkBitmapOperations::DownsampleByTwoUntilSize(
too_small, 16, 16);
EXPECT_EQ(10, result.width());
EXPECT_EQ(10, result.height());
// Now make sure giving it a 0x0 target returns something reasonable.
result = SkBitmapOperations::DownsampleByTwoUntilSize(too_small, 0, 0);
EXPECT_EQ(1, result.width());
EXPECT_EQ(1, result.height());
// Test multiple steps of downsampling.
SkBitmap large;
large.setConfig(SkBitmap::kARGB_8888_Config, 100, 43);
large.allocPixels();
result = SkBitmapOperations::DownsampleByTwoUntilSize(large, 6, 6);
// The result should be divided in half 100x43 -> 50x22 -> 25x11
EXPECT_EQ(25, result.width());
EXPECT_EQ(11, result.height());
}