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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_
#define CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_
#include <set>
#include <string>
#include <vector>
#include "base/file_path.h"
#include "base/lock.h"
#include "base/message_loop.h"
#include "base/ref_counted.h"
#include "base/thread.h"
#include "base/timer.h"
#include "chrome/browser/google_service_auth_error.h"
#include "chrome/browser/net/url_request_context_getter.h"
#include "chrome/browser/sync/engine/syncapi.h"
#include "chrome/browser/sync/engine/model_safe_worker.h"
#include "chrome/browser/sync/glue/ui_model_worker.h"
#include "chrome/browser/sync/syncable/model_type.h"
#include "googleurl/src/gurl.h"
namespace browser_sync {
class ChangeProcessor;
// SyncFrontend is the interface used by SyncBackendHost to communicate with
// the entity that created it and, presumably, is interested in sync-related
// activity.
// NOTE: All methods will be invoked by a SyncBackendHost on the same thread
// used to create that SyncBackendHost.
class SyncFrontend {
public:
SyncFrontend() {}
// The backend has completed initialization and it is now ready to accept and
// process changes.
virtual void OnBackendInitialized() = 0;
// The backend queried the server recently and received some updates.
virtual void OnSyncCycleCompleted() = 0;
// The backend encountered an authentication problem and requests new
// credentials to be provided. See SyncBackendHost::Authenticate for details.
virtual void OnAuthError() = 0;
protected:
// Don't delete through SyncFrontend interface.
virtual ~SyncFrontend() {
}
private:
DISALLOW_COPY_AND_ASSIGN(SyncFrontend);
};
// A UI-thread safe API into the sync backend that "hosts" the top-level
// syncapi element, the SyncManager, on its own thread. This class handles
// dispatch of potentially blocking calls to appropriate threads and ensures
// that the SyncFrontend is only accessed on the UI loop.
class SyncBackendHost : public browser_sync::ModelSafeWorkerRegistrar {
public:
typedef sync_api::UserShare* UserShareHandle;
typedef sync_api::SyncManager::Status::Summary StatusSummary;
typedef sync_api::SyncManager::Status Status;
// Create a SyncBackendHost with a reference to the |frontend| that it serves
// and communicates to via the SyncFrontend interface (on the same thread
// it used to call the constructor), and push changes from sync_api through
// |processor|.
SyncBackendHost(SyncFrontend* frontend, const FilePath& profile_path,
std::set<ChangeProcessor*> processor);
~SyncBackendHost();
// Called on |frontend_loop_| to kick off asynchronous initialization.
// As a fallback when no cached auth information is available, try to
// bootstrap authentication using |lsid|, if it isn't empty.
void Initialize(const GURL& service_url,
URLRequestContextGetter* baseline_context_getter,
const std::string& lsid);
// Called on |frontend_loop_| to kick off asynchronous authentication.
void Authenticate(const std::string& username, const std::string& password,
const std::string& captcha);
// Called on |frontend_loop_| to kick off shutdown.
// |sync_disabled| indicates if syncing is being disabled or not.
// See the implementation and Core::DoShutdown for details.
void Shutdown(bool sync_disabled);
// Called on |frontend_loop_| to obtain a handle to the UserShare needed
// for creating transactions.
UserShareHandle GetUserShareHandle() const;
// Called from any thread to obtain current status information in detailed or
// summarized form.
Status GetDetailedStatus();
StatusSummary GetStatusSummary();
const GoogleServiceAuthError& GetAuthError() const;
const FilePath& sync_data_folder_path() const {
return sync_data_folder_path_;
}
// Returns the authenticated username of the sync user, or empty if none
// exists. It will only exist if the authentication service provider (e.g
// GAIA) has confirmed the username is authentic.
string16 GetAuthenticatedUsername() const;
// ModelSafeWorkerRegistrar implementation.
virtual void GetWorkers(std::vector<browser_sync::ModelSafeWorker*>* out);
virtual void GetModelSafeRoutingInfo(ModelSafeRoutingInfo* out);
#if defined(UNIT_TEST)
// Called from unit test to bypass authentication and initialize the syncapi
// to a state suitable for testing but not production.
void InitializeForTestMode(const std::wstring& test_user,
sync_api::HttpPostProviderFactory* factory,
sync_api::HttpPostProviderFactory* auth_factory) {
if (!core_thread_.Start())
return;
registrar_.workers[GROUP_UI] = new UIModelWorker(frontend_loop_);
registrar_.routing_info[syncable::BOOKMARKS] = GROUP_UI;
core_thread_.message_loop()->PostTask(FROM_HERE,
NewRunnableMethod(core_.get(),
&SyncBackendHost::Core::DoInitializeForTest,
test_user,
factory,
auth_factory));
}
#endif
private:
// The real guts of SyncBackendHost, to keep the public client API clean.
class Core : public base::RefCountedThreadSafe<SyncBackendHost::Core>,
public sync_api::SyncManager::Observer {
public:
explicit Core(SyncBackendHost* backend);
// SyncManager::Observer implementation. The Core just acts like an air
// traffic controller here, forwarding incoming messages to appropriate
// landing threads.
virtual void OnChangesApplied(
const sync_api::BaseTransaction* trans,
const sync_api::SyncManager::ChangeRecord* changes,
int change_count);
virtual void OnSyncCycleCompleted();
virtual void OnInitializationComplete();
virtual void OnAuthError(const GoogleServiceAuthError& auth_error);
// Note:
//
// The Do* methods are the various entry points from our SyncBackendHost.
// It calls us on a dedicated thread to actually perform synchronous
// (and potentially blocking) syncapi operations.
//
// Called on the SyncBackendHost core_thread_ to perform initialization
// of the syncapi on behalf of SyncBackendHost::Initialize.
void DoInitialize(const GURL& service_url,
bool attempt_last_user_authentication,
sync_api::HttpPostProviderFactory* http_bridge_factory,
sync_api::HttpPostProviderFactory* auth_http_bridge_factory,
const std::string& lsid);
// Called on our SyncBackendHost's core_thread_ to perform authentication
// on behalf of SyncBackendHost::Authenticate.
void DoAuthenticate(const std::string& username,
const std::string& password,
const std::string& captcha);
// The shutdown order is a bit complicated:
// 1) From |core_thread_|, invoke the syncapi Shutdown call to do a final
// SaveChanges, close sqlite handles, and halt the syncer thread (which
// could potentially block for 1 minute).
// 2) Then, from |frontend_loop_|, halt the core_thread_. This causes
// syncapi thread-exit handlers to run and make use of cached pointers to
// various components owned implicitly by us.
// 3) Destroy this Core. That will delete syncapi components in a safe order
// because the thread that was using them has exited (in step 2).
void DoShutdown(bool stopping_sync);
// Set the base request context to use when making HTTP calls.
// This method will add a reference to the context to persist it
// on the IO thread. Must be removed from IO thread.
sync_api::SyncManager* syncapi() { return syncapi_.get(); }
#if defined(UNIT_TEST)
// Special form of initialization that does not try and authenticate the
// last known user (since it will fail in test mode) and does some extra
// setup to nudge the syncapi into a useable state.
void DoInitializeForTest(const std::wstring& test_user,
sync_api::HttpPostProviderFactory* factory,
sync_api::HttpPostProviderFactory* auth_factory) {
DoInitialize(GURL(), false, factory, auth_factory, std::string());
syncapi_->SetupForTestMode(test_user);
}
#endif
private:
friend class base::RefCountedThreadSafe<SyncBackendHost::Core>;
// FrontendNotification defines parameters for NotifyFrontend. Each enum
// value corresponds to the one SyncFrontend interface method that
// NotifyFrontend should invoke.
enum FrontendNotification {
INITIALIZED, // OnBackendInitialized.
SYNC_CYCLE_COMPLETED, // A round-trip sync-cycle took place and
// the syncer has resolved any conflicts
// that may have arisen.
};
~Core() {}
// NotifyFrontend is how the Core communicates with the frontend across
// threads. Having this extra method (rather than having the Core PostTask
// to the frontend explicitly) means SyncFrontend implementations don't
// need to be RefCountedThreadSafe because NotifyFrontend is invoked on the
// |frontend_loop_|.
void NotifyFrontend(FrontendNotification notification);
// Invoked when initialization of syncapi is complete and we can start
// our timer.
// This must be called from the thread on which SaveChanges is intended to
// be run on; the host's |core_thread_|.
void StartSavingChanges();
// Invoked periodically to tell the syncapi to persist its state
// by writing to disk.
// This is called from the thread we were created on (which is the
// SyncBackendHost |core_thread_|), using a repeating timer that is kicked
// off as soon as the SyncManager tells us it completed
// initialization.
void SaveChanges();
// Dispatched to from HandleAuthErrorEventOnCoreLoop to handle updating
// frontend UI components.
void HandleAuthErrorEventOnFrontendLoop(
const GoogleServiceAuthError& new_auth_error);
// Our parent SyncBackendHost
SyncBackendHost* host_;
// The timer used to periodically call SaveChanges.
base::RepeatingTimer<Core> save_changes_timer_;
// The top-level syncapi entry point.
scoped_ptr<sync_api::SyncManager> syncapi_;
DISALLOW_COPY_AND_ASSIGN(Core);
};
UIModelWorker* ui_worker();
// A thread we dedicate for use by our Core to perform initialization,
// authentication, handle messages from the syncapi, and periodically tell
// the syncapi to persist itself.
base::Thread core_thread_;
// Our core, which communicates directly to the syncapi.
scoped_refptr<Core> core_;
// A reference to the MessageLoop used to construct |this|, so we know how
// to safely talk back to the SyncFrontend.
MessageLoop* const frontend_loop_;
// This is state required to implement ModelSafeWorkerRegistrar.
struct {
// We maintain ownership of all workers. In some cases, we need to ensure
// shutdown occurs in an expected sequence by Stop()ing certain workers.
// They are guaranteed to be valid because we only destroy elements of
// |workers_| after the syncapi has been destroyed. Unless a worker is no
// longer needed because all types that get routed to it have been disabled
// (from syncing). In that case, we'll destroy on demand *after* routing
// any dependent types to GROUP_PASSIVE, so that the syncapi doesn't call
// into garbage. If an index is non-NULL, it means at least one ModelType
// that routes to that model safe group is being synced.
browser_sync::ModelSafeWorker*
workers[browser_sync::MODEL_SAFE_GROUP_COUNT];
browser_sync::ModelSafeRoutingInfo routing_info;
} registrar_;
// The user can incur changes to registrar_ at any time from the UI thread.
// The syncapi needs to periodically get a consistent snapshot of the state,
// and it does so from a different thread. Therefore, we protect creation,
// destruction, and re-routing events by acquiring this lock. Note that the
// SyncBackendHost may read (on the UI thread or core thread) from registrar_
// without acquiring the lock (which is typically "read ModelSafeWorker
// pointer value", and then invoke methods), because lifetimes are managed on
// the UI thread. Of course, this comment only applies to ModelSafeWorker
// impls that are themselves thread-safe, such as UIModelWorker.
Lock registrar_lock_;
// The frontend which we serve (and are owned by).
SyncFrontend* frontend_;
// The change processors that handle the different data types.
std::set<ChangeProcessor*> processors_;
// Path of the folder that stores the sync data files.
FilePath sync_data_folder_path_;
// UI-thread cache of the last AuthErrorState received from syncapi.
GoogleServiceAuthError last_auth_error_;
DISALLOW_COPY_AND_ASSIGN(SyncBackendHost);
};
} // namespace browser_sync
#endif // CHROME_BROWSER_SYNC_GLUE_SYNC_BACKEND_HOST_H_