| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_RESAMPLER_H_ |
| #define MEDIA_AUDIO_AUDIO_OUTPUT_RESAMPLER_H_ |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/synchronization/lock.h" |
| #include "base/time.h" |
| #include "media/audio/audio_io.h" |
| #include "media/audio/audio_manager.h" |
| #include "media/audio/audio_output_dispatcher.h" |
| #include "media/audio/audio_parameters.h" |
| |
| namespace media { |
| |
| class AudioPullFifo; |
| class MultiChannelResampler; |
| |
| // AudioOutputResampler is a browser-side resampling and rebuffering solution |
| // which ensures audio data is always output at given parameters. The rough |
| // flow is: Client -> [FIFO] -> [Resampler] -> Output Device. |
| // |
| // The FIFO and resampler are only used when necessary. To be clear: |
| // - The resampler is only used if the input and output sample rates differ. |
| // - The FIFO is only used if the input and output frame sizes differ or if |
| // the resampler is used. |
| // |
| // AOR works by intercepting the AudioSourceCallback provided to StartStream() |
| // and redirecting to the appropriate resampling or FIFO callback which passes |
| // through to the original callback only when necessary. |
| // |
| // Currently channel downmixing and upmixing is not supported. |
| // TODO(dalecurtis): Add channel remixing. http://crbug.com/138762 |
| class MEDIA_EXPORT AudioOutputResampler |
| : public AudioOutputDispatcher, |
| public AudioOutputStream::AudioSourceCallback { |
| public: |
| AudioOutputResampler(AudioManager* audio_manager, |
| const AudioParameters& input_params, |
| const AudioParameters& output_params, |
| const base::TimeDelta& close_delay); |
| |
| // AudioOutputDispatcher interface. |
| virtual bool OpenStream() OVERRIDE; |
| virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, |
| AudioOutputProxy* stream_proxy) OVERRIDE; |
| virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE; |
| virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, |
| double volume) OVERRIDE; |
| virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE; |
| virtual void Shutdown() OVERRIDE; |
| |
| // AudioSourceCallback interface. |
| virtual int OnMoreData(AudioBus* dest, |
| AudioBuffersState buffers_state) OVERRIDE; |
| virtual int OnMoreIOData(AudioBus* source, |
| AudioBus* dest, |
| AudioBuffersState buffers_state) OVERRIDE; |
| virtual void OnError(AudioOutputStream* stream, int code) OVERRIDE; |
| virtual void WaitTillDataReady() OVERRIDE; |
| |
| private: |
| friend class base::RefCountedThreadSafe<AudioOutputResampler>; |
| virtual ~AudioOutputResampler(); |
| |
| // Called by MultiChannelResampler when more data is necessary. |
| void ProvideInput(AudioBus* audio_bus); |
| |
| // Called by AudioPullFifo when more data is necessary. Requires |
| // |source_lock_| to have been acquired. |
| void SourceCallback_Locked(AudioBus* audio_bus); |
| |
| // Used by StopStream()/CloseStream()/Shutdown() to clear internal state. |
| // TODO(dalecurtis): Probably only one of these methods needs to call this, |
| // the rest should DCHECK()/CHECK() that the values were reset. |
| void Reset(); |
| |
| // Handles resampling. |
| scoped_ptr<MultiChannelResampler> resampler_; |
| |
| // Dispatcher to proxy all AudioOutputDispatcher calls too. |
| scoped_refptr<AudioOutputDispatcher> dispatcher_; |
| |
| // Source callback and associated lock. |
| base::Lock source_lock_; |
| AudioOutputStream::AudioSourceCallback* source_callback_; |
| |
| // Used to buffer data between the client and the output device in cases where |
| // the client buffer size is not the same as the output device buffer size. |
| // Bound to SourceCallback_Locked() so must only be used when |source_lock_| |
| // has already been acquired. |
| scoped_ptr<AudioPullFifo> audio_fifo_; |
| |
| // Ratio of input bytes to output bytes used to correct playback delay with |
| // regard to buffering and resampling. |
| double io_ratio_; |
| |
| // Helper values for determining playback delay adjustment. |
| int input_bytes_per_frame_; |
| int output_bytes_per_frame_; |
| |
| // Last AudioBuffersState object received via OnMoreData(), used to correct |
| // playback delay by ProvideInput() and passed on to |source_callback_|. |
| AudioBuffersState current_buffers_state_; |
| |
| // Total number of bytes (in terms of output parameters) stored in resampler |
| // or FIFO buffers which have not been sent to the audio device. |
| int outstanding_audio_bytes_; |
| |
| DISALLOW_COPY_AND_ASSIGN(AudioOutputResampler); |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_AUDIO_AUDIO_OUTPUT_RESAMPLER_H_ |