| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_HOST_CLIENT_SESSION_H_ |
| #define REMOTING_HOST_CLIENT_SESSION_H_ |
| |
| #include "remoting/protocol/connection_to_client.h" |
| #include "remoting/protocol/host_stub.h" |
| #include "remoting/protocol/input_stub.h" |
| |
| namespace remoting { |
| |
| class UserAuthenticator; |
| |
| // A ClientSession keeps a reference to a connection to a client, and maintains |
| // per-client state. |
| class ClientSession : public protocol::HostStub, |
| public protocol::InputStub, |
| public base::RefCountedThreadSafe<ClientSession> { |
| public: |
| // Callback interface for passing events to the ChromotingHost. |
| class EventHandler { |
| public: |
| virtual ~EventHandler() {} |
| |
| // Called to signal that local login has succeeded and ChromotingHost can |
| // proceed with the next step. |
| virtual void LocalLoginSucceeded( |
| scoped_refptr<protocol::ConnectionToClient> client) = 0; |
| |
| // Called to signal that local login has failed. |
| virtual void LocalLoginFailed( |
| scoped_refptr<protocol::ConnectionToClient> client) = 0; |
| }; |
| |
| // Takes ownership of |user_authenticator|. Does not take ownership of |
| // |event_handler| or |input_stub|. |
| ClientSession(EventHandler* event_handler, |
| UserAuthenticator* user_authenticator, |
| scoped_refptr<protocol::ConnectionToClient> connection, |
| protocol::InputStub* input_stub); |
| |
| // protocol::HostStub interface. |
| virtual void SuggestResolution( |
| const protocol::SuggestResolutionRequest* msg, Task* done); |
| virtual void BeginSessionRequest( |
| const protocol::LocalLoginCredentials* credentials, Task* done); |
| |
| // protocol::InputStub interface. |
| virtual void InjectKeyEvent(const protocol::KeyEvent* event, Task* done); |
| virtual void InjectMouseEvent(const protocol::MouseEvent* event, Task* done); |
| |
| // Disconnect this client session. |
| void Disconnect(); |
| |
| // Set the authenticated flag or log a failure message as appropriate. |
| void OnAuthorizationComplete(bool success); |
| |
| protocol::ConnectionToClient* connection() const { |
| return connection_.get(); |
| } |
| |
| bool authenticated() const { |
| return authenticated_; |
| } |
| |
| private: |
| friend class base::RefCountedThreadSafe<ClientSession>; |
| virtual ~ClientSession(); |
| |
| EventHandler* event_handler_; |
| |
| // A factory for user authenticators. |
| scoped_ptr<UserAuthenticator> user_authenticator_; |
| |
| // The connection to the client. |
| scoped_refptr<protocol::ConnectionToClient> connection_; |
| |
| // The input stub to which this object delegates. |
| protocol::InputStub* input_stub_; |
| |
| // Whether this client is authenticated. |
| bool authenticated_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ClientSession); |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_HOST_CLIENT_SESSION_H_ |