| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_SCOPED_BSTR_WIN_H_ |
| #define BASE_SCOPED_BSTR_WIN_H_ |
| |
| #include "base/basictypes.h" // needed to pick up OS_WIN |
| |
| #include "base/logging.h" |
| |
| #include <windows.h> |
| #include <oleauto.h> |
| |
| // Manages a BSTR string pointer. |
| // The class interface is based on scoped_ptr. |
| class ScopedBstr { |
| public: |
| ScopedBstr() : bstr_(NULL) { |
| } |
| |
| // Constructor to create a new BSTR. |
| // NOTE: Do not pass a BSTR to this constructor expecting ownership to |
| // be transferred - even though it compiles! ;-) |
| explicit ScopedBstr(const wchar_t* non_bstr); |
| ~ScopedBstr(); |
| |
| // Give ScopedBstr ownership over an already allocated BSTR or NULL. |
| // If you need to allocate a new BSTR instance, use |allocate| instead. |
| void Reset(BSTR bstr = NULL); |
| |
| // Releases ownership of the BSTR to the caller. |
| BSTR Release(); |
| |
| // Creates a new BSTR from a wide string. |
| // If you already have a BSTR and want to transfer ownership to the |
| // ScopedBstr instance, call |reset| instead. |
| // Returns a pointer to the new BSTR, or NULL if allocation failed. |
| BSTR Allocate(const wchar_t* wide_str); |
| |
| // Allocates a new BSTR with the specified number of bytes. |
| // Returns a pointer to the new BSTR, or NULL if allocation failed. |
| BSTR AllocateBytes(int bytes); |
| |
| // Sets the allocated length field of the already-allocated BSTR to be |
| // |bytes|. This is useful when the BSTR was preallocated with e.g. |
| // SysAllocStringLen or SysAllocStringByteLen (call |AllocateBytes|) and |
| // then not all the bytes are being used. |
| // Note that if you want to set the length to a specific number of characters, |
| // you need to multiply by sizeof(wchar_t). Oddly, there's no public API to |
| // set the length, so we do this ourselves by hand. |
| // |
| // NOTE: The actual allocated size of the BSTR MUST be >= bytes. |
| // That responsibility is with the caller. |
| void SetByteLen(uint32 bytes); |
| |
| // Swap values of two ScopedBstr's. |
| void Swap(ScopedBstr& bstr2); |
| |
| // Retrieves the pointer address. |
| // Used to receive BSTRs as out arguments (and take ownership). |
| // The function DCHECKs on the current value being NULL. |
| // Usage: GetBstr(bstr.Receive()); |
| BSTR* Receive(); |
| |
| // Returns number of chars in the BSTR. |
| uint32 Length() const; |
| |
| // Returns the number of bytes allocated for the BSTR. |
| uint32 ByteLength() const; |
| |
| operator BSTR() const { |
| return bstr_; |
| } |
| |
| protected: |
| BSTR bstr_; |
| |
| private: |
| // Forbid comparison of ScopedBstr types. You should never have the same |
| // BSTR owned by two different scoped_ptrs. |
| bool operator==(const ScopedBstr& bstr2) const; |
| bool operator!=(const ScopedBstr& bstr2) const; |
| DISALLOW_COPY_AND_ASSIGN(ScopedBstr); |
| }; |
| |
| // Template class to generate a BSTR from a static wide string |
| // without touching the heap. Use this class via the StackBstrVar and |
| // StackBstr macros. |
| template <uint32 string_bytes> |
| class StackBstrT { |
| public: |
| // Try to stay as const as we can in an attempt to avoid someone |
| // using the class incorrectly (e.g. by supplying a variable instead |
| // of a verbatim string. We also have an assert in the constructor |
| // as an extra runtime check since the const-ness only catches one case. |
| explicit StackBstrT(const wchar_t* const str) { |
| // The BSTR API uses UINT, but we prefer uint32. |
| // Make sure we'll know about it if these types don't match. |
| COMPILE_ASSERT(sizeof(uint32) == sizeof(UINT), UintToUint32); |
| COMPILE_ASSERT(sizeof(wchar_t) == sizeof(OLECHAR), WcharToOlechar); |
| |
| // You shouldn't pass string pointers to this constructor since |
| // there's no way for the compiler to calculate the length of the |
| // string (string_bytes will be equal to pointer size in those cases). |
| DCHECK(lstrlenW(str) == (string_bytes / sizeof(bstr_.str_[0])) - 1) << |
| "not expecting a string pointer"; |
| memcpy(bstr_.str_, str, string_bytes); |
| bstr_.len_ = string_bytes - sizeof(wchar_t); |
| } |
| |
| operator BSTR() { |
| return bstr_.str_; |
| } |
| |
| protected: |
| struct BstrInternal { |
| uint32 len_; |
| wchar_t str_[string_bytes / sizeof(wchar_t)]; |
| } bstr_; |
| }; |
| |
| // Use this macro to generate an inline BSTR from a wide string. |
| // This is about 6 times faster than using the SysAllocXxx functions to |
| // allocate a BSTR and helps with keeping heap fragmentation down. |
| // Example: |
| // DoBstrStuff(StackBstr(L"This is my BSTR")); |
| // Where DoBstrStuff is: |
| // HRESULT DoBstrStuff(BSTR bstr) { ... } |
| #define StackBstr(str) \ |
| static_cast<BSTR>(StackBstrT<sizeof(str)>(str)) |
| |
| // If you need a named BSTR variable that's based on a fixed string |
| // (e.g. if the BSTR is used inside a loop or more than one place), |
| // use StackBstrVar to declare a variable. |
| // Example: |
| // StackBstrVar(L"my_property", myprop); |
| // for (int i = 0; i < objects.length(); ++i) |
| // ProcessValue(objects[i].GetProp(myprop)); // GetProp accepts BSTR |
| #define StackBstrVar(str, var) \ |
| StackBstrT<sizeof(str)> var(str) |
| |
| #endif // BASE_SCOPED_BSTR_WIN_H_ |