blob: 2ed9461f6696aa0310d5f47b5d193fba0a221d2b [file] [log] [blame]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <tuple>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/location.h"
#include "base/run_loop.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/simple_test_tick_clock.h"
#include "content/public/test/render_view_test.h"
#include "content/renderer/media/renderer_webmediaplayer_delegate.h"
#include "content/renderer/render_process.h"
#include "media/base/media_content_type.h"
#include "media/base/media_switches.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/platform/scheduler/test/renderer_scheduler_test_support.h"
using testing::NiceMock;
using testing::Return;
using testing::StrictMock;
namespace media {
namespace {
constexpr base::TimeDelta kIdleTimeout = base::Seconds(1);
}
class MockWebMediaPlayerDelegateObserver
: public blink::WebMediaPlayerDelegate::Observer {
public:
MockWebMediaPlayerDelegateObserver() {}
~MockWebMediaPlayerDelegateObserver() {}
// WebMediaPlayerDelegate::Observer implementation.
MOCK_METHOD0(OnFrameHidden, void());
MOCK_METHOD0(OnFrameShown, void());
MOCK_METHOD0(OnIdleTimeout, void());
};
class RendererWebMediaPlayerDelegateTest : public content::RenderViewTest {
public:
RendererWebMediaPlayerDelegateTest() {}
RendererWebMediaPlayerDelegateTest(
const RendererWebMediaPlayerDelegateTest&) = delete;
RendererWebMediaPlayerDelegateTest& operator=(
const RendererWebMediaPlayerDelegateTest&) = delete;
~RendererWebMediaPlayerDelegateTest() override {}
void SetUp() override {
RenderViewTest::SetUp();
// Start the tick clock off at a non-null value.
tick_clock_.Advance(base::Seconds(1234));
delegate_manager_ =
std::make_unique<RendererWebMediaPlayerDelegate>(GetMainRenderFrame());
delegate_manager_->SetIdleCleanupParamsForTesting(
kIdleTimeout, base::TimeDelta(), &tick_clock_, false);
}
void TearDown() override {
delegate_manager_.reset();
RenderViewTest::TearDown();
}
protected:
IPC::TestSink& test_sink() { return render_thread_->sink(); }
void SetIsLowEndDeviceForTesting() {
delegate_manager_->SetIdleCleanupParamsForTesting(
kIdleTimeout, base::TimeDelta(), &tick_clock_, true);
}
void SetNonZeroIdleTimeout() {
delegate_manager_->SetIdleCleanupParamsForTesting(
kIdleTimeout, base::Seconds(1), &tick_clock_, true);
}
void RunLoopOnce() {
base::RunLoop run_loop;
blink::scheduler::GetSingleThreadTaskRunnerForTesting()->PostTask(
FROM_HERE, run_loop.QuitClosure());
run_loop.Run();
}
std::unique_ptr<RendererWebMediaPlayerDelegate> delegate_manager_;
StrictMock<MockWebMediaPlayerDelegateObserver> observer_1_, observer_2_,
observer_3_;
base::SimpleTestTickClock tick_clock_;
};
TEST_F(RendererWebMediaPlayerDelegateTest, TheTimerIsInitiallyStopped) {
ASSERT_FALSE(delegate_manager_->IsIdleCleanupTimerRunningForTesting());
}
TEST_F(RendererWebMediaPlayerDelegateTest, AddingAnIdleObserverStartsTheTimer) {
const int delegate_id_1 = delegate_manager_->AddObserver(&observer_1_);
delegate_manager_->SetIdle(delegate_id_1, true);
RunLoopOnce();
ASSERT_TRUE(delegate_manager_->IsIdleCleanupTimerRunningForTesting());
}
TEST_F(RendererWebMediaPlayerDelegateTest, RemovingAllObserversStopsTheTimer) {
const int delegate_id_1 = delegate_manager_->AddObserver(&observer_1_);
delegate_manager_->SetIdle(delegate_id_1, true);
RunLoopOnce();
delegate_manager_->RemoveObserver(delegate_id_1);
RunLoopOnce();
ASSERT_FALSE(delegate_manager_->IsIdleCleanupTimerRunningForTesting());
}
TEST_F(RendererWebMediaPlayerDelegateTest, PlaySuspendsLowEndIdleDelegates) {
SetIsLowEndDeviceForTesting();
const int delegate_id_1 = delegate_manager_->AddObserver(&observer_1_);
delegate_manager_->SetIdle(delegate_id_1, true);
const int delegate_id_2 = delegate_manager_->AddObserver(&observer_2_);
delegate_manager_->SetIdle(delegate_id_2, true);
RunLoopOnce();
// Calling play on the first player should suspend the other idle player.
EXPECT_CALL(observer_2_, OnIdleTimeout());
delegate_manager_->DidMediaMetadataChange(
delegate_id_1, true, true, media::MediaContentType::Persistent);
delegate_manager_->DidPlay(delegate_id_1);
delegate_manager_->SetIdle(delegate_id_1, false);
tick_clock_.Advance(base::Microseconds(1));
RunLoopOnce();
}
TEST_F(RendererWebMediaPlayerDelegateTest, MaxLowEndIdleDelegates) {
SetIsLowEndDeviceForTesting();
int delegate_id_1 = delegate_manager_->AddObserver(&observer_1_);
delegate_manager_->SetIdle(delegate_id_1, true);
int delegate_id_2 = delegate_manager_->AddObserver(&observer_2_);
delegate_manager_->SetIdle(delegate_id_2, true);
RunLoopOnce();
// Just adding a third idle observer should suspend all idle players.
EXPECT_CALL(observer_1_, OnIdleTimeout());
EXPECT_CALL(observer_2_, OnIdleTimeout());
int delegate_id_3 = delegate_manager_->AddObserver(&observer_3_);
delegate_manager_->SetIdle(delegate_id_3, true);
EXPECT_CALL(observer_3_, OnIdleTimeout());
tick_clock_.Advance(base::Microseconds(1));
RunLoopOnce();
}
TEST_F(RendererWebMediaPlayerDelegateTest,
SuspendRequestsAreOnlySentOnceIfHandled) {
int delegate_id_1 = delegate_manager_->AddObserver(&observer_1_);
delegate_manager_->SetIdle(delegate_id_1, true);
EXPECT_CALL(observer_1_, OnIdleTimeout());
tick_clock_.Advance(kIdleTimeout + base::Microseconds(1));
base::RunLoop().RunUntilIdle();
}
TEST_F(RendererWebMediaPlayerDelegateTest,
SuspendRequestsAreOnlySentOnceIfNotHandled) {
SetNonZeroIdleTimeout();
int delegate_id_1 = delegate_manager_->AddObserver(&observer_1_);
delegate_manager_->SetIdle(delegate_id_1, true);
EXPECT_CALL(observer_1_, OnIdleTimeout());
tick_clock_.Advance(kIdleTimeout + base::Microseconds(1));
base::RunLoop().RunUntilIdle();
delegate_manager_->ClearStaleFlag(delegate_id_1);
ASSERT_TRUE(delegate_manager_->IsIdleCleanupTimerRunningForTesting());
// Make sure that OnIdleTimeout isn't called again immediately.
base::RunLoop().RunUntilIdle();
}
TEST_F(RendererWebMediaPlayerDelegateTest, IdleDelegatesAreSuspended) {
// Add one non-idle observer and one idle observer.
const int delegate_id_1 = delegate_manager_->AddObserver(&observer_1_);
const int delegate_id_2 = delegate_manager_->AddObserver(&observer_2_);
delegate_manager_->SetIdle(delegate_id_2, true);
// The idle cleanup task should suspend the second delegate while the first is
// kept alive.
{
EXPECT_CALL(observer_2_, OnIdleTimeout());
tick_clock_.Advance(kIdleTimeout + base::Microseconds(1));
RunLoopOnce();
}
// Once the player is idle, it should be suspended after |kIdleTimeout|.
delegate_manager_->SetIdle(delegate_id_1, true);
{
EXPECT_CALL(observer_1_, OnIdleTimeout());
tick_clock_.Advance(kIdleTimeout + base::Microseconds(1));
RunLoopOnce();
}
}
} // namespace media