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[email protected]94f206c12012-08-25 00:09:141// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]cc3cfaa2013-03-18 09:05:525#include "cc/layers/render_surface_impl.h"
[email protected]94f206c12012-08-25 00:09:146
[email protected]ac7c7f52012-11-08 06:26:507#include <algorithm>
8
[email protected]4456eee22012-10-19 18:16:389#include "base/logging.h"
[email protected]8e61d4b2013-06-10 22:11:4810#include "base/strings/stringprintf.h"
[email protected]681ccff2013-03-18 06:13:5211#include "cc/base/math_util.h"
[email protected]6e84de22013-03-18 06:54:2712#include "cc/debug/debug_colors.h"
[email protected]cc3cfaa2013-03-18 09:05:5213#include "cc/layers/delegated_renderer_layer_impl.h"
14#include "cc/layers/layer_impl.h"
[email protected]cc3cfaa2013-03-18 09:05:5215#include "cc/layers/render_pass_sink.h"
[email protected]89e8267a2013-03-18 07:50:5616#include "cc/quads/debug_border_draw_quad.h"
17#include "cc/quads/render_pass.h"
18#include "cc/quads/render_pass_draw_quad.h"
19#include "cc/quads/shared_quad_state.h"
[email protected]556fd292013-03-18 08:03:0420#include "cc/trees/damage_tracker.h"
[email protected]c6707fd2014-06-23 05:50:3621#include "cc/trees/occlusion_tracker.h"
[email protected]55761e62012-11-21 18:55:5822#include "third_party/skia/include/core/SkImageFilter.h"
[email protected]aad0a0072012-11-01 18:15:5823#include "ui/gfx/rect_conversions.h"
[email protected]c8686a02012-11-27 08:29:0024#include "ui/gfx/transform.h"
[email protected]94f206c12012-08-25 00:09:1425
[email protected]9c88e562012-09-14 22:21:3026namespace cc {
[email protected]94f206c12012-08-25 00:09:1427
[email protected]d2d915aa2013-03-08 20:18:1228RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owning_layer)
29 : owning_layer_(owning_layer),
30 surface_property_changed_(false),
[email protected]d2d915aa2013-03-08 20:18:1231 draw_opacity_is_animating_(false),
32 target_surface_transforms_are_animating_(false),
33 screen_space_transforms_are_animating_(false),
34 is_clipped_(false),
[email protected]30fe19ff2013-07-04 00:54:4535 contributes_to_drawn_surface_(false),
[email protected]c55f3fc2013-12-10 05:48:4836 draw_opacity_(1),
[email protected]66b52e12013-11-17 15:53:1837 nearest_occlusion_immune_ancestor_(NULL),
[email protected]d2d915aa2013-03-08 20:18:1238 target_render_surface_layer_index_history_(0),
39 current_layer_index_history_(0) {
40 damage_tracker_ = DamageTracker::Create();
[email protected]94f206c12012-08-25 00:09:1441}
42
[email protected]d2d915aa2013-03-08 20:18:1243RenderSurfaceImpl::~RenderSurfaceImpl() {}
44
45gfx::RectF RenderSurfaceImpl::DrawableContentRect() const {
46 gfx::RectF drawable_content_rect =
[email protected]fa816c62013-03-18 04:24:2147 MathUtil::MapClippedRect(draw_transform_, content_rect_);
[email protected]7aba6662013-03-12 10:17:3448 if (owning_layer_->has_replica()) {
[email protected]d2d915aa2013-03-08 20:18:1249 drawable_content_rect.Union(
[email protected]fa816c62013-03-18 04:24:2150 MathUtil::MapClippedRect(replica_draw_transform_, content_rect_));
[email protected]d2d915aa2013-03-08 20:18:1251 }
52
53 return drawable_content_rect;
[email protected]94f206c12012-08-25 00:09:1454}
55
[email protected]d2d915aa2013-03-08 20:18:1256int RenderSurfaceImpl::OwningLayerId() const {
57 return owning_layer_ ? owning_layer_->id() : 0;
[email protected]94f206c12012-08-25 00:09:1458}
59
60
[email protected]0023fc72014-01-10 20:05:0661void RenderSurfaceImpl::SetClipRect(const gfx::Rect& clip_rect) {
[email protected]d2d915aa2013-03-08 20:18:1262 if (clip_rect_ == clip_rect)
63 return;
[email protected]94f206c12012-08-25 00:09:1464
[email protected]d2d915aa2013-03-08 20:18:1265 surface_property_changed_ = true;
66 clip_rect_ = clip_rect;
[email protected]94f206c12012-08-25 00:09:1467}
68
[email protected]0023fc72014-01-10 20:05:0669void RenderSurfaceImpl::SetContentRect(const gfx::Rect& content_rect) {
[email protected]d2d915aa2013-03-08 20:18:1270 if (content_rect_ == content_rect)
71 return;
[email protected]94f206c12012-08-25 00:09:1472
[email protected]d2d915aa2013-03-08 20:18:1273 surface_property_changed_ = true;
74 content_rect_ = content_rect;
[email protected]94f206c12012-08-25 00:09:1475}
76
[email protected]d2d915aa2013-03-08 20:18:1277bool RenderSurfaceImpl::SurfacePropertyChanged() const {
78 // Surface property changes are tracked as follows:
79 //
80 // - surface_property_changed_ is flagged when the clip_rect or content_rect
81 // change. As of now, these are the only two properties that can be affected
82 // by descendant layers.
83 //
84 // - all other property changes come from the owning layer (or some ancestor
85 // layer that propagates its change to the owning layer).
86 //
87 DCHECK(owning_layer_);
[email protected]7aba6662013-03-12 10:17:3488 return surface_property_changed_ || owning_layer_->LayerPropertyChanged();
[email protected]94f206c12012-08-25 00:09:1489}
90
[email protected]d2d915aa2013-03-08 20:18:1291bool RenderSurfaceImpl::SurfacePropertyChangedOnlyFromDescendant() const {
[email protected]7aba6662013-03-12 10:17:3492 return surface_property_changed_ && !owning_layer_->LayerPropertyChanged();
[email protected]94f206c12012-08-25 00:09:1493}
94
[email protected]d2d915aa2013-03-08 20:18:1295void RenderSurfaceImpl::AddContributingDelegatedRenderPassLayer(
96 LayerImpl* layer) {
97 DCHECK(std::find(layer_list_.begin(), layer_list_.end(), layer) !=
98 layer_list_.end());
99 DelegatedRendererLayerImpl* delegated_renderer_layer =
100 static_cast<DelegatedRendererLayerImpl*>(layer);
101 contributing_delegated_render_pass_layer_list_.push_back(
102 delegated_renderer_layer);
[email protected]7d929c02012-09-20 17:26:57103}
104
[email protected]d2d915aa2013-03-08 20:18:12105void RenderSurfaceImpl::ClearLayerLists() {
106 layer_list_.clear();
107 contributing_delegated_render_pass_layer_list_.clear();
[email protected]7d929c02012-09-20 17:26:57108}
109
[email protected]0cd7d6f72014-08-22 14:50:51110RenderPassId RenderSurfaceImpl::GetRenderPassId() {
[email protected]d2d915aa2013-03-08 20:18:12111 int layer_id = owning_layer_->id();
112 int sub_id = 0;
113 DCHECK_GT(layer_id, 0);
[email protected]0cd7d6f72014-08-22 14:50:51114 return RenderPassId(layer_id, sub_id);
[email protected]0f077a52012-09-08 01:45:24115}
116
[email protected]d2d915aa2013-03-08 20:18:12117void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink* pass_sink) {
118 for (size_t i = 0;
119 i < contributing_delegated_render_pass_layer_list_.size();
120 ++i) {
121 DelegatedRendererLayerImpl* delegated_renderer_layer =
122 contributing_delegated_render_pass_layer_list_[i];
123 delegated_renderer_layer->AppendContributingRenderPasses(pass_sink);
124 }
[email protected]7d929c02012-09-20 17:26:57125
[email protected]b27511f2013-11-28 05:39:04126 scoped_ptr<RenderPass> pass = RenderPass::Create(layer_list_.size());
[email protected]0cd7d6f72014-08-22 14:50:51127 pass->SetNew(GetRenderPassId(),
[email protected]d2d915aa2013-03-08 20:18:12128 content_rect_,
[email protected]b4ead7b2014-04-07 18:12:18129 gfx::IntersectRects(content_rect_,
130 damage_tracker_->current_damage_rect()),
[email protected]d2d915aa2013-03-08 20:18:12131 screen_space_transform_);
[email protected]c1bb5af2013-03-13 19:06:27132 pass_sink->AppendRenderPass(pass.Pass());
[email protected]467b3612012-08-28 07:41:16133}
134
[email protected]c6707fd2014-06-23 05:50:36135void RenderSurfaceImpl::AppendQuads(
136 RenderPass* render_pass,
137 const OcclusionTracker<LayerImpl>& occlusion_tracker,
138 AppendQuadsData* append_quads_data,
139 bool for_replica,
[email protected]0cd7d6f72014-08-22 14:50:51140 RenderPassId render_pass_id) {
[email protected]7aba6662013-03-12 10:17:34141 DCHECK(!for_replica || owning_layer_->has_replica());
[email protected]94f206c12012-08-25 00:09:14142
[email protected]d2d915aa2013-03-08 20:18:12143 const gfx::Transform& draw_transform =
144 for_replica ? replica_draw_transform_ : draw_transform_;
[email protected]ba0f8d92014-03-21 18:41:10145 gfx::Rect visible_content_rect =
[email protected]c6707fd2014-06-23 05:50:36146 occlusion_tracker.UnoccludedContributingSurfaceContentRect(
147 content_rect_, draw_transform);
[email protected]ba0f8d92014-03-21 18:41:10148 if (visible_content_rect.IsEmpty())
149 return;
150
[email protected]c6707fd2014-06-23 05:50:36151 SharedQuadState* shared_quad_state =
152 render_pass->CreateAndAppendSharedQuadState();
[email protected]d2d915aa2013-03-08 20:18:12153 shared_quad_state->SetAll(draw_transform,
154 content_rect_.size(),
155 content_rect_,
156 clip_rect_,
157 is_clipped_,
[email protected]7bbeaf4e2013-11-26 10:27:22158 draw_opacity_,
[email protected]a9d4d4f2014-06-19 06:49:28159 owning_layer_->blend_mode(),
160 owning_layer_->sorting_context_id());
[email protected]94f206c12012-08-25 00:09:14161
[email protected]7aba6662013-03-12 10:17:34162 if (owning_layer_->ShowDebugBorders()) {
[email protected]d2d915aa2013-03-08 20:18:12163 SkColor color = for_replica ?
164 DebugColors::SurfaceReplicaBorderColor() :
165 DebugColors::SurfaceBorderColor();
166 float width = for_replica ?
167 DebugColors::SurfaceReplicaBorderWidth(
[email protected]7aba6662013-03-12 10:17:34168 owning_layer_->layer_tree_impl()) :
[email protected]d2d915aa2013-03-08 20:18:12169 DebugColors::SurfaceBorderWidth(
[email protected]7aba6662013-03-12 10:17:34170 owning_layer_->layer_tree_impl());
[email protected]f7030c32014-07-03 18:54:34171 DebugBorderDrawQuad* debug_border_quad =
172 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
[email protected]9bf06c72014-03-07 18:16:24173 debug_border_quad->SetNew(
[email protected]ba0f8d92014-03-21 18:41:10174 shared_quad_state, content_rect_, visible_content_rect, color, width);
[email protected]d2d915aa2013-03-08 20:18:12175 }
[email protected]94f206c12012-08-25 00:09:14176
[email protected]27d851ab2013-06-28 01:09:50177 // TODO(shawnsingh): By using the same RenderSurfaceImpl for both the content
178 // and its reflection, it's currently not possible to apply a separate mask to
179 // the reflection layer or correctly handle opacity in reflections (opacity
180 // must be applied after drawing both the layer and its reflection). The
181 // solution is to introduce yet another RenderSurfaceImpl to draw the layer
182 // and its reflection in. For now we only apply a separate reflection mask if
183 // the contents don't have a mask of their own.
[email protected]7aba6662013-03-12 10:17:34184 LayerImpl* mask_layer = owning_layer_->mask_layer();
[email protected]d2d915aa2013-03-08 20:18:12185 if (mask_layer &&
[email protected]7aba6662013-03-12 10:17:34186 (!mask_layer->DrawsContent() || mask_layer->bounds().IsEmpty()))
[email protected]d2d915aa2013-03-08 20:18:12187 mask_layer = NULL;
[email protected]94f206c12012-08-25 00:09:14188
[email protected]d2d915aa2013-03-08 20:18:12189 if (!mask_layer && for_replica) {
[email protected]7aba6662013-03-12 10:17:34190 mask_layer = owning_layer_->replica_layer()->mask_layer();
[email protected]d2d915aa2013-03-08 20:18:12191 if (mask_layer &&
[email protected]7aba6662013-03-12 10:17:34192 (!mask_layer->DrawsContent() || mask_layer->bounds().IsEmpty()))
[email protected]d2d915aa2013-03-08 20:18:12193 mask_layer = NULL;
194 }
[email protected]94f206c12012-08-25 00:09:14195
[email protected]d2d915aa2013-03-08 20:18:12196 gfx::RectF mask_uv_rect(0.f, 0.f, 1.f, 1.f);
197 if (mask_layer) {
198 gfx::Vector2dF owning_layer_draw_scale =
[email protected]fa816c62013-03-18 04:24:21199 MathUtil::ComputeTransform2dScaleComponents(
[email protected]7aba6662013-03-12 10:17:34200 owning_layer_->draw_transform(), 1.f);
[email protected]8591a642013-04-17 18:48:56201 gfx::SizeF unclipped_mask_target_size = gfx::ScaleSize(
[email protected]7aba6662013-03-12 10:17:34202 owning_layer_->content_bounds(),
[email protected]d2d915aa2013-03-08 20:18:12203 owning_layer_draw_scale.x(),
204 owning_layer_draw_scale.y());
[email protected]458af1e2012-12-13 05:12:18205
[email protected]8591a642013-04-17 18:48:56206 float uv_scale_x =
207 content_rect_.width() / unclipped_mask_target_size.width();
208 float uv_scale_y =
209 content_rect_.height() / unclipped_mask_target_size.height();
[email protected]8611f012013-01-17 03:44:55210
[email protected]d2d915aa2013-03-08 20:18:12211 mask_uv_rect = gfx::RectF(
212 uv_scale_x * content_rect_.x() / content_rect_.width(),
213 uv_scale_y * content_rect_.y() / content_rect_.height(),
214 uv_scale_x,
215 uv_scale_y);
216 }
[email protected]94f206c12012-08-25 00:09:14217
[email protected]d2d915aa2013-03-08 20:18:12218 ResourceProvider::ResourceId mask_resource_id =
[email protected]7aba6662013-03-12 10:17:34219 mask_layer ? mask_layer->ContentsResourceId() : 0;
[email protected]94f206c12012-08-25 00:09:14220
[email protected]7ac3d492014-08-08 21:25:32221 DCHECK(owning_layer_->draw_properties().target_space_transform.IsScale2d());
222 gfx::Vector2dF owning_layer_to_target_scale =
223 owning_layer_->draw_properties().target_space_transform.Scale2d();
224 owning_layer_to_target_scale.Scale(owning_layer_->contents_scale_x(),
225 owning_layer_->contents_scale_y());
226
[email protected]f7030c32014-07-03 18:54:34227 RenderPassDrawQuad* quad =
228 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
[email protected]d2d915aa2013-03-08 20:18:12229 quad->SetNew(shared_quad_state,
230 content_rect_,
[email protected]9bf06c72014-03-07 18:16:24231 visible_content_rect,
[email protected]d2d915aa2013-03-08 20:18:12232 render_pass_id,
[email protected]d2d915aa2013-03-08 20:18:12233 mask_resource_id,
[email protected]d2d915aa2013-03-08 20:18:12234 mask_uv_rect,
235 owning_layer_->filters(),
[email protected]7ac3d492014-08-08 21:25:32236 owning_layer_to_target_scale,
[email protected]7aba6662013-03-12 10:17:34237 owning_layer_->background_filters());
[email protected]94f206c12012-08-25 00:09:14238}
239
[email protected]bc5e77c2012-11-05 20:00:49240} // namespace cc