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[email protected]ad7bbbd62011-04-22 23:04:371// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_GFX_GL_GL_SURFACE_OSMESA_H_
6#define UI_GFX_GL_GL_SURFACE_OSMESA_H_
7#pragma once
8
9#include "base/memory/scoped_ptr.h"
10#include "ui/gfx/gl/gl_surface.h"
11#include "ui/gfx/size.h"
12
13namespace gfx {
14
15// A surface that the Mesa software renderer draws to. This is actually just a
16// buffer in system memory. GetHandle returns a pointer to the buffer. These
17// surfaces can be resized and resizing preserves the contents.
[email protected]3de33af2011-09-16 16:39:3418class GL_EXPORT GLSurfaceOSMesa : public GLSurface {
[email protected]ad7bbbd62011-04-22 23:04:3719 public:
[email protected]e7e38032011-07-26 17:25:2520 GLSurfaceOSMesa(unsigned format, const gfx::Size& size);
[email protected]ad7bbbd62011-04-22 23:04:3721 virtual ~GLSurfaceOSMesa();
22
23 // Resize the back buffer, preserving the old content. Does nothing if the
24 // size is unchanged.
25 void Resize(const gfx::Size& new_size);
26
27 // Implement GLSurface.
[email protected]cfcf1482011-05-04 18:15:5728 virtual bool Initialize();
[email protected]ad7bbbd62011-04-22 23:04:3729 virtual void Destroy();
30 virtual bool IsOffscreen();
31 virtual bool SwapBuffers();
32 virtual gfx::Size GetSize();
33 virtual void* GetHandle();
34
[email protected]f62a5ab2011-05-23 20:34:1535 // Get the surface's format.
36 unsigned GetFormat();
37
[email protected]ad7bbbd62011-04-22 23:04:3738 private:
[email protected]ffae4022011-05-12 22:54:2939 void AllocateBuffer(const Size& size);
40
[email protected]f62a5ab2011-05-23 20:34:1541 unsigned format_;
[email protected]ad7bbbd62011-04-22 23:04:3742 gfx::Size size_;
43 scoped_array<int32> buffer_;
44
45 DISALLOW_COPY_AND_ASSIGN(GLSurfaceOSMesa);
46};
47
48} // namespace gfx
49
50#endif // UI_GFX_GL_GL_SURFACE_OSMESA_H_