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Kai Ninomiyaa6429fb32018-03-30 01:30:561# GPU Bots & Pixel Wrangling
2
3![](images/wrangler.png)
4
5(December 2017: presentation on GPU bots and pixel wrangling: see [slides].)
6
7GPU Pixel Wrangling is the process of keeping various GPU bots green. On the
8GPU bots, tests run on physical hardware with real GPUs, not in VMs like the
9majority of the bots on the Chromium waterfall.
10
11[slides]: https://docs.google.com/presentation/d/1sZjyNe2apUhwr5sinRfPs7eTzH-3zO0VQ-Cj-8DlEDQ/edit?usp=sharing
12
13[TOC]
14
15## Fleet Status
16
Kenneth Russellffe96ee2019-03-16 00:37:2917* [Chrome GPU Fleet Status](http://vi/chrome-infra/Projects/gpu)
Kai Ninomiyaa6429fb32018-03-30 01:30:5618
Kenneth Russellffe96ee2019-03-16 00:37:2919(Sorry, this link is Google internal only.)
Kai Ninomiyaa6429fb32018-03-30 01:30:5620
Kenneth Russellffe96ee2019-03-16 00:37:2921These graphs show 1 day of activity by default. The drop-down boxes at the top
22allow viewing of longer durations.
Kai Ninomiyaa6429fb32018-03-30 01:30:5623
Kenneth Russellffe96ee2019-03-16 00:37:2924See [this CL](http://cl/238562533) for an example of how to update these graphs.
Kai Ninomiyaa6429fb32018-03-30 01:30:5625
26## GPU Bots' Waterfalls
27
28The waterfalls work much like any other; see the [Tour of the Chromium Buildbot
29Waterfall] for a more detailed explanation of how this is laid out. We have
30more subtle configurations because the GPU matters, not just the OS and release
31v. debug. Hence we have Windows Nvidia Release bots, Mac Intel Debug bots, and
32so on. The waterfalls were interested in are:
33
34* [Chromium GPU]
35 * Various operating systems, configurations, GPUs, etc.
36* [Chromium GPU FYI]
37 * These bots run less-standard configurations like Windows with AMD GPUs,
38 Linux with Intel GPUs, etc.
39 * These bots build with top of tree ANGLE rather than the `DEPS` version.
40 * The [ANGLE tryservers] help ensure that these bots stay green. However,
41 it is possible that due to ANGLE changes these bots may be red while
42 the chromium.gpu bots are green.
43 * The [ANGLE Wrangler] is on-call to help resolve ANGLE-related breakage
44 on this watefall.
45 * To determine if a different ANGLE revision was used between two builds,
46 compare the `got_angle_revision` buildbot property on the GPU builders
47 or `parent_got_angle_revision` on the testers. This revision can be
48 used to do a `git log` in the `third_party/angle` repository.
49
50<!-- TODO(kainino): update link when the page is migrated -->
51[Tour of the Chromium Buildbot Waterfall]: http://www.chromium.org/developers/testing/chromium-build-infrastructure/tour-of-the-chromium-buildbot
52[Chromium GPU]: https://ci.chromium.org/p/chromium/g/chromium.gpu/console?reload=120
53[Chromium GPU FYI]: https://ci.chromium.org/p/chromium/g/chromium.gpu.fyi/console?reload=120
54[ANGLE tryservers]: https://build.chromium.org/p/tryserver.chromium.angle/waterfall
kylechar56873942019-11-11 17:29:5555[ANGLE Wrangler]: https://chromium.googlesource.com/angle/angle/+/master/infra/ANGLEWrangling.md
Kai Ninomiyaa6429fb32018-03-30 01:30:5656
57## Test Suites
58
59The bots run several test suites. The majority of them have been migrated to
60the Telemetry harness, and are run within the full browser, in order to better
61test the code that is actually shipped. As of this writing, the tests included:
62
63* Tests using the Telemetry harness:
64 * The WebGL conformance tests: `webgl_conformance_integration_test.py`
65 * A Google Maps test: `maps_integration_test.py`
66 * Context loss tests: `context_lost_integration_test.py`
67 * Depth capture tests: `depth_capture_integration_test.py`
68 * GPU process launch tests: `gpu_process_integration_test.py`
69 * Hardware acceleration validation tests:
70 `hardware_accelerated_feature_integration_test.py`
71 * Pixel tests validating the end-to-end rendering pipeline:
72 `pixel_integration_test.py`
73 * Stress tests of the screenshot functionality other tests use:
74 `screenshot_sync_integration_test.py`
Daniel Bratellf73f0df2018-09-24 13:52:4975* `angle_unittests`: see `src/third_party/angle/src/tests/BUILD.gn`
Kai Ninomiyaa6429fb32018-03-30 01:30:5676* drawElements tests (on the chromium.gpu.fyi waterfall): see
77 `src/third_party/angle/src/tests/BUILD.gn`
78* `gles2_conform_test` (requires internal sources): see
Daniel Bratellf73f0df2018-09-24 13:52:4979 `src/gpu/gles2_conform_support/BUILD.gn`
Takuto Ikutaf5333252019-11-06 16:07:0880* `gl_tests`: see `src/gpu/BUILD.gn`
Kai Ninomiyaa6429fb32018-03-30 01:30:5681* `gl_unittests`: see `src/ui/gl/BUILD.gn`
82
Kenneth Russell8a386d42018-06-02 09:48:0183And more. See
84[`src/testing/buildbot/README.md`](../../testing/buildbot/README.md)
85and the GPU sections of `test_suites.pyl` and `waterfalls.pyl` for the
Kai Ninomiyaa6429fb32018-03-30 01:30:5686complete description of bots and tests.
87
88Additionally, the Release bots run:
89
90* `tab_capture_end2end_tests:` see
91 `src/chrome/browser/extensions/api/tab_capture/tab_capture_apitest.cc` and
92 `src/chrome/browser/extensions/api/cast_streaming/cast_streaming_apitest.cc`
93
94### More Details
95
96More details about the bots' setup can be found on the [GPU Testing] page.
97
98[GPU Testing]: https://sites.google.com/a/chromium.org/dev/developers/testing/gpu-testing
99
100## Wrangling
101
102### Prerequisites
103
1041. Ideally a wrangler should be a Chromium committer. If you're on the GPU
105pixel wrangling rotation, there will be an email notifying you of the upcoming
106shift, and a calendar appointment.
107 * If you aren't a committer, don't panic. It's still best for everyone on
108 the team to become acquainted with the procedures of maintaining the
109 GPU bots.
110 * In this case you'll upload CLs to Gerrit to perform reverts (optionally
111 using the new "Revert" button in the UI), and might consider using
112 `TBR=` to speed through trivial and urgent CLs. In general, try to send
113 all CLs through the commit queue.
114 * Contact bajones, kainino, kbr, vmiura, zmo, or another member of the
115 Chrome GPU team who's already a committer for help landing patches or
116 reverts during your shift.
James Darpinianabd9f472018-05-22 22:14:201171. Apply for [access to the bots].
1181. You may want to install the [Flake linker] extension, which adds several useful features to the bot build log pages.
119 * Links to Chromium flakiness dashboard from build result pages, so you can see all failures for a single test across the fleet.
120 * Automatically hides green build steps so you can see the failure immediately.
121 * Turns build log links into deep links directly to the failure line in the log.
Kai Ninomiyaa6429fb32018-03-30 01:30:56122
123[access to the bots]: https://sites.google.com/a/google.com/chrome-infrastructure/golo/remote-access?pli=1
James Darpinianabd9f472018-05-22 22:14:20124[Flake linker]: https://chrome.google.com/webstore/detail/flake-linker/boamnmbgmfnobomddmenbaicodgglkhc
Kai Ninomiyaa6429fb32018-03-30 01:30:56125
126### How to Keep the Bots Green
127
1281. Watch for redness on the tree.
129 1. [Sheriff-O-Matic now has support for the chromium.gpu.fyi waterfall]!
130 1. The chromium.gpu bots are covered under Sheriff-O-Matic's [Chromium
131 tab]. As pixel wrangler, ignore any non-GPU test failures in this tab.
132 1. The bots are expected to be green all the time. Flakiness on these bots
133 is neither expected nor acceptable.
134 1. If a bot goes consistently red, it's necessary to figure out whether a
135 recent CL caused it, or whether it's a problem with the bot or
136 infrastructure.
137 1. If it looks like a problem with the bot (deep problems like failing to
138 check out the sources, the isolate server failing, etc.) notify the
139 Chromium troopers and file a P1 bug with labels: Infra\>Labs,
140 Infra\>Troopers and Internals\>GPU\>Testing. See the general [tree
141 sheriffing page] for more details.
142 1. Otherwise, examine the builds just before and after the redness was
143 introduced. Look at the revisions in the builds before and after the
144 failure was introduced.
145 1. **File a bug** capturing the regression range and excerpts of any
146 associated logs. Regressions should be marked P1. CC engineers who you
147 think may be able to help triage the issue. Keep in mind that the logs
148 on the bots expire after a few days, so make sure to add copies of
149 relevant logs to the bug report.
150 1. Use the `Hotlist=PixelWrangler` label to mark bugs that require the
151 pixel wrangler's attention, so it's easy to find relevant bugs when
152 handing off shifts.
153 1. Study the regression range carefully. Use drover to revert any CLs
154 which break the chromium.gpu bots. Use your judgment about
155 chromium.gpu.fyi, since not all bots are covered by trybots. In the
156 revert message, provide a clear description of what broke, links to
157 failing builds, and excerpts of the failure logs, because the build
158 logs expire after a few days.
1591. Make sure the bots are running jobs.
160 1. Keep an eye on the console views of the various bots.
161 1. Make sure the bots are all actively processing jobs. If they go offline
162 for a long period of time, the "summary bubble" at the top may still be
163 green, but the column in the console view will be gray.
164 1. Email the Chromium troopers if you find a bot that's not processing
165 jobs.
1661. Make sure the GPU try servers are in good health.
167 1. The GPU try servers are no longer distinct bots on a separate
168 waterfall, but instead run as part of the regular tryjobs on the
169 Chromium waterfalls. The GPU tests run as part of the following
170 tryservers' jobs:
Stephen Martinis089f5f02019-02-12 02:42:24171 1. `[linux-rel]` on the [luci.chromium.try] waterfall
172 1. `[mac-rel]` on the [luci.chromium.try] waterfall
173 1. `[win7-rel]` on the [luci.chromium.try] waterfall
Kai Ninomiyaa6429fb32018-03-30 01:30:56174 1. The best tool to use to quickly find flakiness on the tryservers is the
175 new [Chromium Try Flakes] tool. Look for the names of GPU tests (like
Stephen Martinis089f5f02019-02-12 02:42:24176 maps_pixel_test) as well as the test machines (e.g. mac-rel). If you
177 see a flaky test, file a bug like [this one](http://crbug.com/444430).
178 Also look for compile flakes that may indicate that a bot needs to be
179 clobbered. Contact the Chromium sheriffs or troopers if so.
Kai Ninomiyaa6429fb32018-03-30 01:30:56180 1. Glance at these trybots from time to time and see if any GPU tests are
181 failing frequently. **Note** that test failures are **expected** on
182 these bots: individuals' patches may fail to apply, fail to compile, or
183 break various tests. Look specifically for patterns in the failures. It
184 isn't necessary to spend a lot of time investigating each individual
185 failure. (Use the "Show: 200" link at the bottom of the page to see
186 more history.)
187 1. If the same set of tests are failing repeatedly, look at the individual
188 runs. Examine the swarming results and see whether they're all running
189 on the same machine. (This is the "Bot assigned to task" when clicking
190 any of the test's shards in the build logs.) If they are, something
191 might be wrong with the hardware. Use the [Swarming Server Stats] tool
192 to drill down into the specific builder.
193 1. If you see the same test failing in a flaky manner across multiple
194 machines and multiple CLs, it's crucial to investigate why it's
195 happening. [crbug.com/395914](http://crbug.com/395914) was one example
196 of an innocent-looking Blink change which made it through the commit
197 queue and introduced widespread flakiness in a range of GPU tests. The
198 failures were also most visible on the try servers as opposed to the
199 main waterfalls.
2001. Check if any pixel test failures are actual failures or need to be
201 rebaselined.
Brian Sheedyc4650ad02019-07-29 17:31:38202 1. For a given build failing the pixel tests, look for either:
203 1. One or more links named `gold_triage_link for <test name>`. This will
Brian Sheedyfcb315e2019-09-26 21:56:30204 be the case if there are fewer than 10 links. If the test was run on
205 a trybot, the link will instead be named
206 `triage_link_for_entire_cl for <test name>` (the weird naming comes
207 with how the recipe processes and displays links).
Brian Sheedyc4650ad02019-07-29 17:31:38208 1. A single link named
209 `Too many artifacts produced to link individually, click for links`.
210 This will be the case if there are 10 or more links.
211 1. In either case, follow the link(s) to the triage page for the image the
212 failing test produced.
Brian Sheedyfcb315e2019-09-26 21:56:30213 1. If the test was run on a trybot, all the links will point to the same
214 page, which will be the triage page for every untriaged image
215 produced by the CL being tested.
Brian Sheedyc4650ad02019-07-29 17:31:38216 1. Ensure you are signed in to the Gold server the links take you to (both
217 @google.com and @chromium.org accounts work).
218 1. Triage images on those pages (typically by approving them, but you can
219 mark them as negative if it is an image that should not be produced). In
220 the case of a negative image, a bug should be filed on
221 [crbug](https://crbug.com) to investigate and fix the cause of that
222 particular image being produced, as future occurrences of it will cause
223 the test to fail. Such bugs should include the `Internals>GPU>Testing`
224 component and whatever component is suitable for the type of failing
225 test (likely `Blink>WebGL` or `Blink>Canvas`). The test should also be
226 marked as failing or skipped(see the item below on updating the
227 Telemetry-based test expectations) so that the test failure doesn't show
228 up as a builder failure. If the failure is consistent, prefer to skip
229 instead of mark as failing so that the failure links don't pile up. If
230 the failure occurs on the trybots, include the change to the
231 expectations in your CL.
232 1. Additional, less common triage steps for the pixel tests can be found in
233 [this section][gold less common failures] of the GPU Gold documentation.
Kai Ninomiyaa6429fb32018-03-30 01:30:562341. Update Telemetry-based test expectations if necessary.
235 1. Most of the GPU tests are run inside a full Chromium browser, launched
236 by Telemetry, rather than a Gtest harness. The tests and their
Rakib M. Hasan2046a052019-05-13 23:33:15237 expectations are contained in [src/content/test/gpu/gpu_tests/test_expectations] . See
238 for example <code>[webgl_conformance_expectations.txt]</code>,
239 <code>[gpu_process_expectations.txt]</code> and
240 <code>[pixel_expectations.txt]</code>.
Kai Ninomiyaa6429fb32018-03-30 01:30:56241 1. See the header of the file a list of modifiers to specify a bot
242 configuration. It is possible to specify OS (down to a specific
243 version, say, Windows 7 or Mountain Lion), GPU vendor
244 (NVIDIA/AMD/Intel), and a specific GPU device.
245 1. The key is to maintain the highest coverage: if you have to disable a
246 test, disable it only on the specific configurations it's failing. Note
247 that it is not possible to discern between Debug and Release
248 configurations.
249 1. Mark tests failing or skipped, which will suppress flaky failures, only
250 as a last resort. It is only really necessary to suppress failures that
251 are showing up on the GPU tryservers, since failing tests no longer
252 close the Chromium tree.
253 1. Please read the section on [stamping out flakiness] for motivation on
254 how important it is to eliminate flakiness rather than hiding it.
2551. For the remaining Gtest-style tests, use the [`DISABLED_`
256 modifier][gtest-DISABLED] to suppress any failures if necessary.
257
258[Sheriff-O-Matic now has support for the chromium.gpu.fyi waterfall]: https://sheriff-o-matic.appspot.com/chromium.gpu.fyi
259[Chromium tab]: https://sheriff-o-matic.appspot.com/chromium
260[tree sheriffing page]: https://sites.google.com/a/chromium.org/dev/developers/tree-sheriffs
Stephen Martinis089f5f02019-02-12 02:42:24261[linux-rel]: https://ci.chromium.org/p/chromium/builders/luci.chromium.try/linux-rel
Kai Ninomiyaa6429fb32018-03-30 01:30:56262[luci.chromium.try]: https://ci.chromium.org/p/chromium/g/luci.chromium.try/builders
Stephen Martinis089f5f02019-02-12 02:42:24263[mac-rel]: https://ci.chromium.org/p/chromium/builders/luci.chromium.try/mac-rel
Kai Ninomiyaa6429fb32018-03-30 01:30:56264[tryserver.chromium.mac]: https://ci.chromium.org/p/chromium/g/tryserver.chromium.mac/builders
Stephen Martinis089f5f02019-02-12 02:42:24265[win7-rel]:
266https://ci.chromium.org/p/chromium/builders/luci.chromium.try/win7-rel
Kai Ninomiyaa6429fb32018-03-30 01:30:56267[tryserver.chromium.win]: https://ci.chromium.org/p/chromium/g/tryserver.chromium.win/builders
268[Chromium Try Flakes]: http://chromium-try-flakes.appspot.com/
269<!-- TODO(kainino): link doesn't work, but is still included from chromium-swarm homepage so not removing it now -->
270[Swarming Server Stats]: https://chromium-swarm.appspot.com/stats
Brian Sheedyc4650ad02019-07-29 17:31:38271[gold less common failures]: gpu_pixel_testing_with_gold.md#Triaging-Less-Common-Failures
Kai Ninomiyaa6429fb32018-03-30 01:30:56272[Chrome Internal GPU Pixel Wrangling Instructions]: https://sites.google.com/a/google.com/client3d/documents/chrome-internal-gpu-pixel-wrangling-instructions
Rakib M. Hasan2046a052019-05-13 23:33:15273[src/content/test/gpu/gpu_tests/test_expectations]: https://chromium.googlesource.com/chromium/src/+/master/content/test/gpu/gpu_tests/test_expectations
274[webgl_conformance_expectations.txt]: https://chromium.googlesource.com/chromium/src/+/master/content/test/gpu/gpu_tests/test_expectations/webgl_conformance_expectations.txt
275[gpu_process_expectations.txt]: https://chromium.googlesource.com/chromium/src/+/master/content/test/gpu/gpu_tests/test_expectations/gpu_process_expectations.txt
276[pixel_expectations.txt]: https://chromium.googlesource.com/chromium/src/+/master/content/test/gpu/gpu_tests/test_expectations/pixel_expectations.txt
Kai Ninomiyaa6429fb32018-03-30 01:30:56277[stamping out flakiness]: gpu_testing.md#Stamping-out-Flakiness
278[gtest-DISABLED]: https://github.com/google/googletest/blob/master/googletest/docs/AdvancedGuide.md#temporarily-disabling-tests
279
280### When Bots Misbehave (SSHing into a bot)
281
2821. See the [Chrome Internal GPU Pixel Wrangling Instructions] for information
283 on ssh'ing in to the GPU bots.
284
285[Chrome Internal GPU Pixel Wrangling Instructions]: https://sites.google.com/a/google.com/client3d/documents/chrome-internal-gpu-pixel-wrangling-instructions
286
287### Reproducing WebGL conformance test failures locally
288
2891. From the buildbot build output page, click on the failed shard to get to
290 the swarming task page. Scroll to the bottom of the left panel for a
291 command to run the task locally. This will automatically download the build
292 and any other inputs needed.
2932. Alternatively, to run the test on a local build, pass the arguments
294 `--browser=exact --browser-executable=/path/to/binary` to
295 `content/test/gpu/run_gpu_integration_test.py`.
296 Also see the [telemetry documentation].
297
298[telemetry documentation]: https://cs.chromium.org/chromium/src/third_party/catapult/telemetry/docs/run_benchmarks_locally.md
299
300## Extending the GPU Pixel Wrangling Rotation
301
302See the [Chrome Internal GPU Pixel Wrangling Instructions] for information on extending the rotation.
303
304[Chrome Internal GPU Pixel Wrangling Instructions]: https://sites.google.com/a/google.com/client3d/documents/chrome-internal-gpu-pixel-wrangling-instructions