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license.botbf09a502008-08-24 00:55:551// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
initial.commit09911bf2008-07-26 23:55:294
[email protected]1eb89e82008-08-15 12:27:035#ifndef CHROME_VIEWS_VIEW_H_
6#define CHROME_VIEWS_VIEW_H_
initial.commit09911bf2008-07-26 23:55:297
initial.commit09911bf2008-07-26 23:55:298#include <map>
9#include <vector>
10
[email protected]1eb89e82008-08-15 12:27:0311// TODO(maruel): Remove these once WTL::CRect and WTL::CPoint are no more used.
12#include <atlbase.h>
13#include <atlapp.h>
14#include <atlmisc.h>
15
initial.commit09911bf2008-07-26 23:55:2916#include "base/gfx/rect.h"
17#include "base/scoped_ptr.h"
initial.commit09911bf2008-07-26 23:55:2918#include "chrome/views/accelerator.h"
initial.commit09911bf2008-07-26 23:55:2919
[email protected]1eb89e82008-08-15 12:27:0320namespace gfx {
21class Insets;
[email protected]82739cf2008-09-16 00:37:5622class Path;
[email protected]1eb89e82008-08-15 12:27:0323}
24
25class AccessibleWrapper;
initial.commit09911bf2008-07-26 23:55:2926class ChromeCanvas;
27class OSExchangeData;
28class SkBitmap;
29
30namespace ChromeViews {
31
32class Background;
33class Border;
34class FocusManager;
35class FocusTraversable;
36class LayoutManager;
37class RestoreFocusTask;
38class RootView;
39class ScrollView;
40class ViewContainer;
41
42// ContextMenuController is responsible for showing the context menu for a
43// View. To use a ContextMenuController invoke SetContextMenuController on a
44// View. When the appropriate user gesture occurs ShowContextMenu is invoked
45// on the ContextMenuController.
46//
47// Setting a ContextMenuController on a view makes the view process mouse
48// events.
49//
50// It is up to subclasses that do their own mouse processing to invoke
51// the appropriate ContextMenuController method, typically by invoking super's
52// implementation for mouse processing.
53//
54class ContextMenuController {
55 public:
56 // Invoked to show the context menu for the source view. If is_mouse_gesture
57 // is true, the x/y coordinate are the location of the mouse. If
58 // is_mouse_gesture is false, this method was not invoked by a mouse gesture
59 // and x/y is the recommended location to show the menu at.
60 //
61 // x/y is in screen coordinates.
62 virtual void ShowContextMenu(View* source,
63 int x,
64 int y,
65 bool is_mouse_gesture) = 0;
66};
67
68// DragController is responsible for writing drag data for a view, as well as
69// supplying the supported drag operations. Use DragController if you don't
70// want to subclass.
71
72class DragController {
73 public:
74 // Writes the data for the drag.
75 virtual void WriteDragData(View* sender,
76 int press_x,
77 int press_y,
78 OSExchangeData* data) = 0;
79
80 // Returns the supported drag operations (see DragDropTypes for possible
81 // values). A drag is only started if this returns a non-zero value.
82 virtual int GetDragOperations(View* sender, int x, int y) = 0;
83};
84
85
86/////////////////////////////////////////////////////////////////////////////
87//
88// View class
89//
90// A View is a rectangle within the ChromeViews View hierarchy. It is the
91// base class for all Views.
92//
93// A View is a container of other Views (there is no such thing as a Leaf
94// View - makes code simpler, reduces type conversion headaches, design
95// mistakes etc)
96//
97// The View contains basic properties for sizing (bounds), layout (flex,
98// orientation, etc), painting of children and event dispatch.
99//
100// The View also uses a simple Box Layout Manager similar to XUL's
101// SprocketLayout system. Alternative Layout Managers implementing the
102// LayoutManager interface can be used to lay out children if required.
103//
104// It is up to the subclass to implement Painting and storage of subclass -
105// specific properties and functionality.
106//
107/////////////////////////////////////////////////////////////////////////////
108class View : public AcceleratorTarget {
109 public:
110
111 // Used in EnumerateFloatingViews() to specify which floating view to
112 // retrieve.
113 enum FloatingViewPosition {
114 FIRST = 0,
115 NEXT,
116 PREVIOUS,
117 LAST,
118 CURRENT
119 };
120
[email protected]6f3bb6c2008-09-17 22:25:33121 // Used in the versions of GetBounds() and x() that take a transformation
initial.commit09911bf2008-07-26 23:55:29122 // parameter in order to determine whether or not to take into account the
123 // mirroring setting of the View when returning bounds positions.
124 enum PositionMirroringSettings {
125 IGNORE_MIRRORING_TRANSFORMATION = 0,
126 APPLY_MIRRORING_TRANSFORMATION
127 };
128
129 // The view class name.
130 static char kViewClassName[];
131
132 View();
133 virtual ~View();
134
135 // Sizing functions
136
137 // Get the bounds of the View, relative to the parent. Essentially, this
138 // function returns the bounds_ rectangle.
139 //
140 // This is the function subclasses should use whenever they need to obtain
141 // the bounds of one of their child views (for example, when implementing
142 // View::Layout()).
143 void GetBounds(CRect *out) const {
144 GetBounds(out, IGNORE_MIRRORING_TRANSFORMATION);
145 };
146
147 // Return the bounds of the View, relative to the parent. If
148 // |settings| is IGNORE_MIRRORING_TRANSFORMATION, the function returns the
149 // bounds_ rectangle. If |settings| is APPLY_MIRRORING_SETTINGS AND the
150 // parent View is using a right-to-left UI layout, then the function returns
151 // a shifted version of the bounds_ rectangle that represents the mirrored
152 // View bounds.
153 //
154 // NOTE: in the vast majority of the cases, the mirroring implementation is
155 // transparent to the View subclasses and therefore you should use the
156 // version of GetBounds() which does not take a transformation settings
157 // parameter.
158 void GetBounds(CRect *out, PositionMirroringSettings settings) const;
159
160 // Set the bounds in the parent's coordinate system.
161 void SetBounds(const CRect& bounds);
162 void SetBounds(int x, int y, int width, int height);
[email protected]6f3bb6c2008-09-17 22:25:33163 void SetX(int x) { SetBounds(x, y(), width(), height()); }
164 void SetY(int y) { SetBounds(x(), y, width(), height()); }
initial.commit09911bf2008-07-26 23:55:29165
166 // Returns the left coordinate of the View, relative to the parent View,
[email protected]6f3bb6c2008-09-17 22:25:33167 // which is the value of bounds_.left.
initial.commit09911bf2008-07-26 23:55:29168 //
169 // This is the function subclasses should use whenever they need to obtain
170 // the left position of one of their child views (for example, when
171 // implementing View::Layout()).
[email protected]6f3bb6c2008-09-17 22:25:33172 int x() const {
173 // This is equivalent to GetX(IGNORE_MIRRORING_TRANSFORMATION), but
174 // inlinable.
175 return bounds_.left;
initial.commit09911bf2008-07-26 23:55:29176 };
177
178 // Return the left coordinate of the View, relative to the parent. If
179 // |settings| is IGNORE_MIRRORING_SETTINGS, the function returns the value of
180 // bounds_.left. If |settings| is APPLY_MIRRORING_SETTINGS AND the parent
181 // View is using a right-to-left UI layout, then the function returns the
182 // mirrored value of bounds_.left.
183 //
184 // NOTE: in the vast majority of the cases, the mirroring implementation is
185 // transparent to the View subclasses and therefore you should use the
[email protected]6f3bb6c2008-09-17 22:25:33186 // paremeterless version of x() when you need to get the X
initial.commit09911bf2008-07-26 23:55:29187 // coordinate of a child View.
188 int GetX(PositionMirroringSettings settings) const;
189
[email protected]6f3bb6c2008-09-17 22:25:33190 int y() const {
initial.commit09911bf2008-07-26 23:55:29191 return bounds_.top;
192 };
[email protected]6f3bb6c2008-09-17 22:25:33193 int width() const {
initial.commit09911bf2008-07-26 23:55:29194 return bounds_.Width();
195 };
[email protected]6f3bb6c2008-09-17 22:25:33196 int height() const {
initial.commit09911bf2008-07-26 23:55:29197 return bounds_.Height();
198 };
199
200 // Return this control local bounds. If include_border is true, local bounds
[email protected]6f3bb6c2008-09-17 22:25:33201 // is the rectangle {0, 0, width(), height()}, otherwise, it does not
initial.commit09911bf2008-07-26 23:55:29202 // include the area where the border (if any) is painted.
203 void GetLocalBounds(CRect* out, bool include_border) const;
204
205 // Get the size of the View
206 void GetSize(CSize* out) const;
207
208 // Get the position of the View, relative to the parent.
209 //
210 // Note that if the parent uses right-to-left UI layout, then the mirrored
[email protected]6f3bb6c2008-09-17 22:25:33211 // position of this View is returned. Use x()/y() if you want to ignore
initial.commit09911bf2008-07-26 23:55:29212 // mirroring.
213 void GetPosition(CPoint* out) const;
214
215 // Get the size the View would like to be, if enough space were available.
216 virtual void GetPreferredSize(CSize* out);
217
218 // Convenience method that sizes this view to its preferred size.
219 void SizeToPreferredSize();
220
221 // Gets the minimum size of the view. View's implementation invokes
222 // GetPreferredSize.
223 virtual void GetMinimumSize(CSize* out);
224
225 // Return the height necessary to display this view with the provided width.
226 // View's implementation returns the value from getPreferredSize.cy.
227 // Override if your View's preferred height depends upon the width (such
228 // as with Labels).
229 virtual int GetHeightForWidth(int w);
230
231 // This method is invoked when this object size or position changes.
232 // The default implementation does nothing.
233 virtual void DidChangeBounds(const CRect& previous, const CRect& current);
234
235 // Set whether the receiving view is visible. Painting is scheduled as needed
236 virtual void SetVisible(bool flag);
237
238 // Return whether a view is visible
239 virtual bool IsVisible() const { return is_visible_; }
240
241 // Return whether a view and its ancestors are visible. Returns true if the
242 // path from this view to the root view is visible.
243 virtual bool IsVisibleInRootView() const;
244
245 // Set whether this view is enabled. A disabled view does not receive keyboard
246 // or mouse inputs. If flag differs from the current value, SchedulePaint is
247 // invoked.
248 virtual void SetEnabled(bool flag);
249
250 // Returns whether the view is enabled.
251 virtual bool IsEnabled() const;
252
253 // Set whether this view is hottracked. A disabled view cannot be hottracked.
254 // If flag differs from the current value, SchedulePaint is invoked.
255 virtual void SetHotTracked(bool flag);
256
257 // Returns whether the view is hot-tracked.
258 virtual bool IsHotTracked() const { return false; }
259
260 // Returns whether the view is pushed.
261 virtual bool IsPushed() const { return false; }
262
263 // Scrolls the specified region, in this View's coordinate system, to be
264 // visible. View's implementation passes the call onto the parent View (after
265 // adjusting the coordinates). It is up to views that only show a portion of
266 // the child view, such as Viewport, to override appropriately.
267 virtual void ScrollRectToVisible(int x, int y, int width, int height);
268
269 // Layout functions
270
271 // Lay out the child Views (set their bounds based on sizing heuristics
272 // specific to the current Layout Manager)
273 virtual void Layout();
274
275 // Gets/Sets the Layout Manager used by this view to size and place its
276 // children.
277 // The LayoutManager is owned by the View and is deleted when the view is
278 // deleted, or when a new LayoutManager is installed.
279 LayoutManager* GetLayoutManager() const;
280 void SetLayoutManager(LayoutManager* layout);
281
282 // Right-to-left UI layout functions
283
284 // Indicates whether the UI layout for this view is right-to-left. The view
285 // has an RTL UI layout if RTL hasn't been disabled for the view and if the
286 // locale's language is an RTL language.
[email protected]1eb89e82008-08-15 12:27:03287 bool UILayoutIsRightToLeft() const;
initial.commit09911bf2008-07-26 23:55:29288
289 // Enables or disables the right-to-left layout for the view. If |enable| is
290 // true, the layout will become right-to-left only if the locale's language
291 // is right-to-left.
292 //
293 // By default, right-to-left UI layout is enabled for the view and therefore
294 // this function must be called (with false as the |enable| parameter) in
295 // order to disable the right-to-left layout property for a specific instance
296 // of the view. Disabling the right-to-left UI layout is necessary in case a
297 // UI element will not appear correctly when mirrored.
298 void EnableUIMirroringForRTLLanguages(bool enable) {
299 ui_mirroring_is_enabled_for_rtl_languages_ = enable;
300 }
301
302 // This method determines whether the ChromeCanvas object passed to
303 // View::Paint() needs to be transformed such that anything drawn on the
304 // canvas object during View::Paint() is flipped horizontally.
305 //
306 // By default, this function returns false (which is the initial value of
307 // |flip_canvas_on_paint_for_rtl_ui_|). View subclasses that need to paint on
308 // a flipped ChromeCanvas when the UI layout is right-to-left need to call
309 // EnableCanvasFlippingForRTLUI().
310 bool FlipCanvasOnPaintForRTLUI() const {
311 return flip_canvas_on_paint_for_rtl_ui_ ? UILayoutIsRightToLeft() : false;
312 }
313
314 // Enables or disables flipping of the ChromeCanvas during View::Paint().
315 // Note that if canvas flipping is enabled, the canvas will be flipped only
316 // if the UI layout is right-to-left; that is, the canvas will be flipped
317 // only if UILayoutIsRightToLeft() returns true.
318 //
319 // Enabling canvas flipping is useful for leaf views that draw a bitmap that
320 // needs to be flipped horizontally when the UI layout is right-to-left
321 // (ChromeViews::Button, for example). This method is helpful for such
322 // classes because their drawing logic stays the same and they can become
323 // agnostic to the UI directionality.
324 void EnableCanvasFlippingForRTLUI(bool enable) {
325 flip_canvas_on_paint_for_rtl_ui_ = enable;
326 }
327
328 // Returns the mirrored X position for the view, relative to the parent. If
329 // the parent view is not mirrored, this function returns bound_.left.
330 //
331 // UI mirroring is transparent to most View subclasses and therefore there is
332 // no need to call this routine from anywhere within your subclass
333 // implementation.
[email protected]63329982008-10-10 21:56:57334 int MirroredX() const;
initial.commit09911bf2008-07-26 23:55:29335
336 // Given a rectangle specified in this View's coordinate system, the function
337 // computes the 'left' value for the mirrored rectangle within this View. If
338 // the View's UI layout is not right-to-left, then bounds.x() is returned.
339 //
340 // UI mirroring is transparent to most View subclasses and therefore there is
341 // no need to call this routine from anywhere within your subclass
342 // implementation.
343 int MirroredLeftPointForRect(const gfx::Rect& rect) const;
344
345 // Given the X coordinate of a point inside the View, this function returns
346 // the mirrored X coordinate of the point if the View's UI layout is
347 // right-to-left. If the layout is left-to-right, the same X coordinate is
348 // returned.
349 //
350 // Following are a few examples of the values returned by this function for
351 // a View with the bounds {0, 0, 100, 100} and a right-to-left layout:
352 //
353 // MirroredXCoordinateInsideView(0) -> 100
354 // MirroredXCoordinateInsideView(20) -> 80
355 // MirroredXCoordinateInsideView(99) -> 1
356 int MirroredXCoordinateInsideView(int x) const {
[email protected]6f3bb6c2008-09-17 22:25:33357 return UILayoutIsRightToLeft() ? width() - x : x;
initial.commit09911bf2008-07-26 23:55:29358 }
359
360 // Painting functions
361
362 // Mark the specified rectangle as dirty (needing repaint). If |urgent| is
363 // true, the view will be repainted when the current event processing is
364 // done. Otherwise, painting will take place as soon as possible.
365 virtual void SchedulePaint(const CRect& r, bool urgent);
366
367 // Mark the entire View's bounds as dirty. Painting will occur as soon as
368 // possible.
369 virtual void SchedulePaint();
370
371 // Convenience to schedule a paint given some ints. Painting will occur as
372 // soon as possible.
373 virtual void SchedulePaint(int x, int y, int w, int h);
374
375 // Paint the receiving view. g is prepared such as it is in
376 // receiver's coordinate system. g's state is restored after this
377 // call so your implementation can change the graphics configuration
378 //
379 // Default implementation paints the background if it is defined
380 //
381 // Override this method when implementing a new control.
382 virtual void Paint(ChromeCanvas* canvas);
383
384 // Paint the background if any. This method is called by Paint() and
385 // should rarely be invoked directly.
386 virtual void PaintBackground(ChromeCanvas* canvas);
387
388 // Paint the border if any. This method is called by Paint() and
389 // should rarely be invoked directly.
390 virtual void PaintBorder(ChromeCanvas* canvas);
391
392 // Paints the focus border (only if the view has the focus).
393 // This method is called by Paint() and should rarely be invoked directly.
394 // The default implementation paints a gray border around the view. Override
395 // it for custom focus effects.
396 virtual void PaintFocusBorder(ChromeCanvas* canvas);
397
398 // Paint this View immediately.
399 virtual void PaintNow();
400
401 // Paint a view without attaching it to this view hierarchy.
402 // Any view can be painted that way.
403 // This method set bounds, calls layout and handles clipping properly. The
404 // provided view can be attached to a parent. The parent will be saved and
405 // restored. (x, y, width, height) define the floating view bounds
406 void PaintFloatingView(ChromeCanvas* canvas, View* view,
407 int x, int y, int w, int h);
408
409 // Tree functions
410
411 // Add a child View.
412 void AddChildView(View* v);
413
414 // Adds a child View at the specified position.
415 void AddChildView(int index, View* v);
416
417 // Get the child View at the specified index.
418 View* GetChildViewAt(int index) const;
419
420 // Remove a child view from this view. v's parent will change to NULL
421 void RemoveChildView(View *v);
422
423 // Remove all child view from this view. If |delete_views| is true, the views
424 // are deleted, unless marked as not parent owned.
425 void RemoveAllChildViews(bool delete_views);
426
427 // Get the number of child Views.
428 int GetChildViewCount() const;
429
430 // Get the child View at the specified point.
431 virtual View* GetViewForPoint(const CPoint& point);
432
433 // Get the containing ViewContainer
434 virtual ViewContainer* GetViewContainer() const;
435
436 // Get the containing RootView
437 virtual RootView* GetRootView();
438
439 // Get the parent View
440 View* GetParent() const { return parent_; }
441
442 // Returns the index of the specified |view| in this view's children, or -1
443 // if the specified view is not a child of this view.
444 int GetChildIndex(View* v) const;
445
446 // Returns true if the specified view is a direct or indirect child of this
447 // view.
448 bool IsParentOf(View* v) const;
449
450 // Recursively descends the view tree starting at this view, and returns
451 // the first child that it encounters that has the given ID.
452 // Returns NULL if no matching child view is found.
453 virtual View* GetViewByID(int id) const;
454
455 // Sets and gets the ID for this view. ID should be unique within the subtree
456 // that you intend to search for it. 0 is the default ID for views.
457 void SetID(int id);
458 int GetID() const;
459
460 // A group id is used to tag views which are part of the same logical group.
461 // Focus can be moved between views with the same group using the arrow keys.
462 // Groups are currently used to implement radio button mutual exclusion.
463 void SetGroup(int gid);
464 int GetGroup() const;
465
466 // If this returns true, the views from the same group can each be focused
467 // when moving focus with the Tab/Shift-Tab key. If this returns false,
468 // only the selected view from the group (obtained with
469 // GetSelectedViewForGroup()) is focused.
470 virtual bool IsGroupFocusTraversable() const { return true; }
471
472 // Fills the provided vector with all the available views which belong to the
473 // provided group.
474 void GetViewsWithGroup(int group_id, std::vector<View*>* out);
475
476 // Return the View that is currently selected in the specified group.
477 // The default implementation simply returns the first View found for that
478 // group.
479 virtual View* GetSelectedViewForGroup(int group_id);
480
481 // Focus support
482 //
483 // Returns the view that should be selected next when pressing Tab.
484 View* GetNextFocusableView();
485
486 // Returns the view that should be selected next when pressing Shift-Tab.
487 View* GetPreviousFocusableView();
488
489 // Sets the component that should be selected next when pressing Tab, and
490 // makes the current view the precedent view of the specified one.
491 // Note that by default views are linked in the order they have been added to
492 // their container. Use this method if you want to modify the order.
493 // IMPORTANT NOTE: loops in the focus hierarchy are not supported.
494 void SetNextFocusableView(View* view);
495
496 // Return whether this view can accept the focus.
497 virtual bool IsFocusable() const;
498
499 // Sets whether this view can accept the focus.
500 // Note that this is false by default so that a view used as a container does
501 // not get the focus.
502 virtual void SetFocusable(bool focusable);
503
504 // Convenience method to retrieve the FocusManager associated with the
505 // container window that contains this view. This can return NULL if this
506 // view is not part of a view hierarchy with a ViewContainer.
507 virtual FocusManager* GetFocusManager();
508
509 // Sets a keyboard accelerator for that view. When the user presses the
510 // accelerator key combination, the AcceleratorPressed method is invoked.
511 // Note that you can set multiple accelerators for a view by invoking this
512 // method several times.
513 virtual void AddAccelerator(const Accelerator& accelerator);
514
515 // Removes all the keyboard accelerators for this view.
516 virtual void ResetAccelerators();
517
518 // Called when a keyboard accelerator is pressed.
519 // Derived classes should implement desired behavior and return true if they
520 // handled the accelerator.
521 virtual bool AcceleratorPressed(const Accelerator& accelerator) {
522 return false;
523 }
524
525 // Called on a view (if it is has focus) before an Accelerator is processed.
526 // Views that want to override an accelerator should override this method to
527 // perform the required action and return true, to indicate that the
528 // accelerator should not be processed any further.
529 virtual bool OverrideAccelerator(const Accelerator& accelerator) {
530 return false;
531 }
532
533 // Returns whether this view currently has the focus.
534 virtual bool HasFocus();
535
536 // Accessibility support
537 // TODO(klink): Move all this out to a AccessibleInfo wrapper class.
538 //
539 // Returns the MSAA default action of the current view. The string returned
540 // describes the default action that will occur when executing
541 // IAccessible::DoDefaultAction. For instance, default action of a button is
542 // 'Press'. Sets the input string appropriately, and returns true if
543 // successful.
544 virtual bool GetAccessibleDefaultAction(std::wstring* action) {
545 return false;
546 }
547
548 // Returns a string containing the mnemonic, or the keyboard shortcut, for a
549 // given control. Sets the input string appropriately, and returns true if
550 // successful.
551 virtual bool GetAccessibleKeyboardShortcut(std::wstring* shortcut) {
552 return false;
553 }
554
555 // Returns a brief, identifying string, containing a unique, readable name of
556 // a given control. Sets the input string appropriately, and returns true if
557 // successful.
558 virtual bool GetAccessibleName(std::wstring* name) { return false; }
559
560 // Returns the MSAA role of the current view. The role is what assistive
561 // technologies (ATs) use to determine what behavior to expect from a given
562 // control. Sets the input VARIANT appropriately, and returns true if
563 // successful.
564 virtual bool GetAccessibleRole(VARIANT* role) { return false; }
565
566 // Returns the MSAA state of the current view. Sets the input VARIANT
567 // appropriately, and returns true if a change was performed successfully.
568 virtual bool GetAccessibleState(VARIANT* state) { return false; }
569
570 // Assigns a keyboard shortcut string description to the given control. Needed
571 // as a View does not know which shortcut will be associated with it until it
572 // is created to be a certain type.
573 virtual void SetAccessibleKeyboardShortcut(const std::wstring& shortcut) {}
574
575 // Assigns a string name to the given control. Needed as a View does not know
576 // which name will be associated with it until it is created to be a
577 // certain type.
578 virtual void SetAccessibleName(const std::wstring& name) {}
579
580 // Returns an instance of a wrapper class implementing the (platform-specific)
581 // accessibility interface for a given View. If one exists, it will be
582 // re-used, otherwise a new instance will be created.
583 AccessibleWrapper* GetAccessibleWrapper();
584
585 // Accessor used to determine if a child view (leaf) has accessibility focus.
586 // Returns NULL if there are no children, or if none of the children has
587 // accessibility focus.
588 virtual ChromeViews::View* GetAccFocusedChildView() { return NULL; }
589
590 // Floating views
591 //
592 // A floating view is a view that is used to paint a cell within a parent view
593 // Floating Views are painted using PaintFloatingView() above.
594 //
595 // Floating views can also be lazily created and attached to the view
596 // hierarchy to process events. To make this possible, each view is given an
597 // opportunity to create and attach a floating view right before an mouse
598 // event is processed.
599
600 // Retrieves the id for the floating view at the specified coordinates if any.
601 // Derived classes that use floating views should implement this method and
602 // return true if a view has been found and its id set in |id|.
603 virtual bool GetFloatingViewIDForPoint(int x, int y, int* id);
604
605 // Retrieves the ID of the floating view at the specified |position| and sets
606 // it in |id|.
607 // For positions NEXT and PREVIOUS, the specified |starting_id| is used as
608 // the origin, it is ignored for FIRST and LAST.
609 // Returns true if an ID was found, false otherwise.
610 // For CURRENT, the |starting_id| should be set in |id| and true returned if
611 // the |starting_id| is a valid floating view id.
612 // Derived classes that use floating views should implement this method and
613 // return a unique ID for each floating view.
614 // The default implementation always returns false.
615 virtual bool EnumerateFloatingViews(FloatingViewPosition position,
616 int starting_id,
617 int* id);
618
619 // Creates and attaches the floating view with the specified |id| to this view
620 // hierarchy and returns it.
621 // Derived classes that use floating views should implement this method.
622 //
623 // NOTE: subclasses implementing this should return NULL if passed an invalid
624 // id. An invalid ID may be passed in by the focus manager when attempting
625 // to restore focus.
626 virtual View* ValidateFloatingViewForID(int id);
627
628 // Whether the focus should automatically be restored to the last focused
629 // view. Default implementation returns true.
630 // Derived classes that want to restore focus themselves should override this
631 // method and return false.
632 virtual bool ShouldRestoreFloatingViewFocus();
633
634 // Attach a floating view to the receiving view. The view is inserted
635 // in the child view list and will behave like a normal view. |id| is the
636 // floating view id for that view.
637 void AttachFloatingView(View* v, int id);
638
639 // Return whether a view already has a floating view which bounds intersects
640 // the provided point.
641 //
642 // If the View uses right-to-left UI layout, then the given point is checked
643 // against the mirrored position of each floating View.
644 bool HasFloatingViewForPoint(int x, int y);
645
646 // Detach and delete all floating views. Call this method when your model
647 // or layout changes.
648 void DetachAllFloatingViews();
649
650 // Returns the view with the specified |id|, by calling
651 // ValidateFloatingViewForID if that view has not yet been attached.
652 virtual View* RetrieveFloatingViewForID(int id);
653
654 // Restores the focus to the previously selected floating view.
655 virtual void RestoreFloatingViewFocus();
656
657 // Goes up the parent hierarchy of this view and returns the first floating
658 // view found. Returns NULL if none were found.
659 View* RetrieveFloatingViewParent();
660
661 // Utility functions
662
663 // Note that the utility coordinate conversions functions always operate on
664 // the mirrored position of the child Views if the parent View uses a
665 // right-to-left UI layout.
666
667 // Convert a point from source coordinate system to dst coordinate system.
668 //
669 // source is a parent or a child of dst, directly or transitively.
670 // If source and dst are not in the same View hierarchy, the result is
671 // undefined.
672 // Source can be NULL in which case it means the screen coordinate system
673 static void ConvertPointToView(View* src,
674 View* dst,
675 gfx::Point* point);
676 // WARNING: DEPRECATED. Will be removed once everything is converted to
677 // gfx::Point. Don't add code that use this overload.
678 static void ConvertPointToView(View* src,
679 View* dst,
680 CPoint* point);
681
682 // Convert a point from the coordinate system of a View to that of the
683 // ViewContainer. This is useful for example when sizing HWND children
684 // of the ViewContainer that don't know about the View hierarchy and need
685 // to be placed relative to the ViewContainer that is their parent.
686 static void ConvertPointToViewContainer(View* src, CPoint* point);
687
688 // Convert a point from a view ViewContainer to a View dest
689 static void ConvertPointFromViewContainer(View *dest, CPoint *p);
690
691 // Convert a point from the coordinate system of a View to that of the
692 // screen. This is useful for example when placing popup windows.
693 static void ConvertPointToScreen(View* src, CPoint* point);
694
695 // Event Handlers
696
697 // This method is invoked when the user clicks on this view.
698 // The provided event is in the receiver's coordinate system.
699 //
700 // Return true if you processed the event and want to receive subsequent
701 // MouseDraggged and MouseReleased events. This also stops the event from
702 // bubbling. If you return false, the event will bubble through parent
703 // views.
704 //
705 // If you remove yourself from the tree while processing this, event bubbling
706 // stops as if you returned true, but you will not receive future events.
707 // The return value is ignored in this case.
708 //
709 // Default implementation returns true if a ContextMenuController has been
710 // set, false otherwise. Override as needed.
711 //
712 virtual bool OnMousePressed(const MouseEvent& event);
713
714 // This method is invoked when the user clicked on this control.
715 // and is still moving the mouse with a button pressed.
716 // The provided event is in the receiver's coordinate system.
717 //
718 // Return true if you processed the event and want to receive
719 // subsequent MouseDragged and MouseReleased events.
720 //
721 // Default implementation returns true if a ContextMenuController has been
722 // set, false otherwise. Override as needed.
723 //
724 virtual bool OnMouseDragged(const MouseEvent& event);
725
726 // This method is invoked when the user releases the mouse
727 // button. The event is in the receiver's coordinate system.
728 //
729 // If canceled is true it indicates the mouse press/drag was canceled by a
730 // system/user gesture.
731 //
732 // Default implementation notifies the ContextMenuController is appropriate.
733 // Subclasses that wish to honor the ContextMenuController should invoke
734 // super.
735 virtual void OnMouseReleased(const MouseEvent& event, bool canceled);
736
737 // This method is invoked when the mouse is above this control
738 // The event is in the receiver's coordinate system.
739 //
740 // Default implementation does nothing. Override as needed.
741 virtual void OnMouseMoved(const MouseEvent& e);
742
743 // This method is invoked when the mouse enters this control.
744 //
745 // Default implementation does nothing. Override as needed.
746 virtual void OnMouseEntered(const MouseEvent& event);
747
748 // This method is invoked when the mouse exits this control
749 // The provided event location is always (0, 0)
750 // Default implementation does nothing. Override as needed.
751 virtual void OnMouseExited(const MouseEvent& event);
752
753 // Set the MouseHandler for a drag session.
754 //
755 // A drag session is a stream of mouse events starting
756 // with a MousePressed event, followed by several MouseDragged
757 // events and finishing with a MouseReleased event.
758 //
759 // This method should be only invoked while processing a
760 // MouseDragged or MouseReleased event.
761 //
762 // All further mouse dragged and mouse up events will be sent
763 // the MouseHandler, even if it is reparented to another window.
764 //
765 // The MouseHandler is automatically cleared when the control
766 // comes back from processing the MouseReleased event.
767 //
768 // Note: if the mouse handler is no longer connected to a
769 // view hierarchy, events won't be sent.
770 //
771 virtual void SetMouseHandler(View* new_mouse_handler);
772
773 // Request the keyboard focus. The receiving view will become the
774 // focused view.
775 virtual void RequestFocus();
776
777 // Invoked when a view is about to gain focus
778 virtual void WillGainFocus();
779
780 // Invoked when a view just gained focus.
781 virtual void DidGainFocus();
782
783 // Invoked when a view is about lose focus
784 virtual void WillLoseFocus();
785
786 // Invoked when a view is about to be requested for focus due to the focus
787 // traversal. Reverse is this request was generated going backward
788 // (Shift-Tab).
789 virtual void AboutToRequestFocusFromTabTraversal(bool reverse) { }
790
791 // Invoked when a key is pressed or released.
792 // Subclasser should return true if the event has been processed and false
793 // otherwise. If the event has not been processed, the parent will be given a
794 // chance.
795 virtual bool OnKeyPressed(const KeyEvent& e);
796 virtual bool OnKeyReleased(const KeyEvent& e);
797
798 // Whether the view wants to receive Tab and Shift-Tab key events.
799 // If false, Tab and Shift-Tabs key events are used for focus traversal and
800 // are not sent to the view. If true, the events are sent to the view and not
801 // used for focus traversal.
802 // This implementation returns false (so that by default views handle nicely
803 // the keyboard focus traversal).
804 virtual bool CanProcessTabKeyEvents();
805
806 // Invoked when the user uses the mousewheel. Implementors should return true
807 // if the event has been processed and false otherwise. This message is sent
808 // if the view is focused. If the event has not been processed, the parent
809 // will be given a chance.
810 virtual bool OnMouseWheel(const MouseWheelEvent& e);
811
812 // Drag and drop functions.
813
814 // Set/get the DragController. See description of DragController for more
815 // information.
816 void SetDragController(DragController* drag_controller);
817 DragController* GetDragController();
818
819 // During a drag and drop session when the mouse moves the view under the
820 // mouse is queried to see if it should be a target for the drag and drop
821 // session. A view indicates it is a valid target by returning true from
822 // CanDrop. If a view returns true from CanDrop,
823 // OnDragEntered is sent to the view when the mouse first enters the view,
824 // as the mouse moves around within the view OnDragUpdated is invoked.
825 // If the user releases the mouse over the view and OnDragUpdated returns a
826 // valid drop, then OnPerformDrop is invoked. If the mouse moves outside the
827 // view or over another view that wants the drag, OnDragExited is invoked.
828 //
829 // Similar to mouse events, the deepest view under the mouse is first checked
830 // if it supports the drop (Drop). If the deepest view under
831 // the mouse does not support the drop, the ancestors are walked until one
832 // is found that supports the drop.
833
834 // A view that supports drag and drop must override this and return true if
835 // data contains a type that may be dropped on this view.
836 virtual bool CanDrop(const OSExchangeData& data);
837
838 // OnDragEntered is invoked when the mouse enters this view during a drag and
839 // drop session and CanDrop returns true. This is immediately
840 // followed by an invocation of OnDragUpdated, and eventually one of
841 // OnDragExited or OnPerformDrop.
842 virtual void OnDragEntered(const DropTargetEvent& event);
843
844 // Invoked during a drag and drop session while the mouse is over the view.
845 // This should return a bitmask of the DragDropTypes::DragOperation supported
846 // based on the location of the event. Return 0 to indicate the drop should
847 // not be accepted.
848 virtual int OnDragUpdated(const DropTargetEvent& event);
849
850 // Invoked during a drag and drop session when the mouse exits the views, or
851 // when the drag session was canceled and the mouse was over the view.
852 virtual void OnDragExited();
853
854 // Invoked during a drag and drop session when OnDragUpdated returns a valid
855 // operation and the user release the mouse.
856 virtual int OnPerformDrop(const DropTargetEvent& event);
857
858 // Returns true if the mouse was dragged enough to start a drag operation.
859 // delta_x and y are the distance the mouse was dragged.
860 static bool ExceededDragThreshold(int delta_x, int delta_y);
861
862 // This method is the main entry point to process paint for this
863 // view and its children. This method is called by the painting
864 // system. You should call this only if you want to draw a sub tree
865 // inside a custom graphics.
866 // To customize painting override either the Paint or PaintChildren method,
867 // not this one.
868 virtual void ProcessPaint(ChromeCanvas* canvas);
869
870 // Paint the View's child Views, in reverse order.
871 virtual void PaintChildren(ChromeCanvas* canvas);
872
873 // Sets the ContextMenuController. Setting this to non-null makes the View
874 // process mouse events.
875 void SetContextMenuController(ContextMenuController* menu_controller);
876 ContextMenuController* GetContextMenuController() {
877 return context_menu_controller_;
878 }
879
880 // Set the background. The background is owned by the view after this call.
881 virtual void SetBackground(Background* b);
882
883 // Return the background currently in use or NULL.
884 virtual const Background* GetBackground() const;
885
886 // Set the border. The border is owned by the view after this call.
887 virtual void SetBorder(Border* b);
888
889 // Return the border currently in use or NULL.
890 virtual const Border* GetBorder() const;
891
892 // Returns the insets of the current border. If there is no border an empty
893 // insets is returned.
894 gfx::Insets GetInsets() const;
895
896 // Return the cursor that should be used for this view or NULL if
897 // the default cursor should be used. The provided point is in the
898 // receiver's coordinate system.
899 virtual HCURSOR GetCursorForPoint(Event::EventType event_type, int x, int y);
900
901 // Convenience to test whether a point is within this view's bounds
902 virtual bool HitTest(const CPoint &l) const;
903
904 // Gets the tooltip for this View. If the View does not have a tooltip,
905 // return false. If the View does have a tooltip, copy the tooltip into
906 // the supplied string and return true.
907 // Any time the tooltip text that a View is displaying changes, it must
908 // invoke TooltipTextChanged.
909 // The x/y provide the coordinates of the mouse (relative to this view).
910 virtual bool GetTooltipText(int x, int y, std::wstring* tooltip);
911
912 // Returns the location (relative to this View) for the text on the tooltip
913 // to display. If false is returned (the default), the tooltip is placed at
914 // a default position.
915 virtual bool GetTooltipTextOrigin(int x, int y, CPoint* loc);
916
917 // Set whether this view is owned by its parent. A view that is owned by its
918 // parent is automatically deleted when the parent is deleted. The default is
919 // true. Set to false if the view is owned by another object and should not
920 // be deleted by its parent.
921 void SetParentOwned(bool f);
922
923 // Return whether a view is owned by its parent. See SetParentOwned()
924 bool IsParentOwned() const;
925
926 // Return the receiving view's class name. A view class is a string which
927 // uniquely identifies the view class. It is intended to be used as a way to
928 // find out during run time if a view can be safely casted to a specific view
929 // subclass. The default implementation returns kViewClassName.
930 virtual std::string GetClassName() const;
931
932 // Returns the visible bounds of the receiver in the receivers coordinate
933 // system.
934 //
935 // When traversing the View hierarchy in order to compute the bounds, the
936 // function takes into account the mirroring setting for each View and
937 // therefore it will return the mirrored version of the visible bounds if
938 // need be.
939 gfx::Rect GetVisibleBounds();
940
941 // Subclasses that contain traversable children that are not directly
942 // accessible through the children hierarchy should return the associated
943 // FocusTraversable for the focus traversal to work properly.
944 virtual FocusTraversable* GetFocusTraversable() { return NULL; }
945
946#ifndef NDEBUG
947 // Debug method that logs the view hierarchy to the output.
948 void PrintViewHierarchy();
949
950 // Debug method that logs the focus traversal hierarchy to the output.
951 void PrintFocusHierarchy();
952#endif
953
954 // The following methods are used by ScrollView to determine the amount
955 // to scroll relative to the visible bounds of the view. For example, a
956 // return value of 10 indicates the scrollview should scroll 10 pixels in
957 // the appropriate direction.
958 //
959 // Each method takes the following parameters:
960 //
961 // is_horizontal: if true, scrolling is along the horizontal axis, otherwise
962 // the vertical axis.
963 // is_positive: if true, scrolling is by a positive amount. Along the
964 // vertical axis scrolling by a positive amount equates to
965 // scrolling down.
966 //
967 // The return value should always be positive and gives the number of pixels
968 // to scroll. ScrollView interprets a return value of 0 (or negative)
969 // to scroll by a default amount.
970 //
971 // See VariableRowHeightScrollHelper and FixedRowHeightScrollHelper for
972 // implementations of common cases.
973 virtual int GetPageScrollIncrement(ScrollView* scroll_view,
974 bool is_horizontal, bool is_positive);
975 virtual int GetLineScrollIncrement(ScrollView* scroll_view,
976 bool is_horizontal, bool is_positive);
977
978 protected:
[email protected]82739cf2008-09-16 00:37:56979 // TODO(beng): these members should NOT be protected per style guide.
initial.commit09911bf2008-07-26 23:55:29980 // This View's bounds in the parent coordinate system.
981 CRect bounds_;
982
983 // The id of this View. Used to find this View.
984 int id_;
985
986 // The group of this view. Some view subclasses use this id to find other
987 // views of the same group. For example radio button uses this information
988 // to find other radio buttons.
989 int group_;
990
991#ifndef NDEBUG
992 // Returns true if the View is currently processing a paint.
993 virtual bool IsProcessingPaint() const;
994#endif
995
[email protected]82739cf2008-09-16 00:37:56996 // Called by HitTest to see if this View has a custom hit test mask. If the
997 // return value is true, GetHitTestMask will be called to obtain the mask.
998 // Default value is false, in which case the View will hit-test against its
999 // bounds.
1000 virtual bool HasHitTestMask() const;
1001
1002 // Called by HitTest to retrieve a mask for hit-testing against. Subclasses
1003 // override to provide custom shaped hit test regions.
1004 virtual void GetHitTestMask(gfx::Path* mask) const;
1005
initial.commit09911bf2008-07-26 23:55:291006 // This method is invoked when the tree changes.
1007 //
1008 // When a view is removed, it is invoked for all children and grand
1009 // children. For each of these views, a notification is sent to the
1010 // view and all parents.
1011 //
1012 // When a view is added, a notification is sent to the view, all its
1013 // parents, and all its children (and grand children)
1014 //
1015 // Default implementation does nothing. Override to perform operations
1016 // required when a view is added or removed from a view hierarchy
1017 //
1018 // parent is the new or old parent. Child is the view being added or
1019 // removed.
1020 //
1021 virtual void ViewHierarchyChanged(bool is_add, View* parent, View* child);
1022
1023 // When SetVisible() changes the visibility of a view, this method is
1024 // invoked for that view as well as all the children recursively.
1025 virtual void VisibilityChanged(View* starting_from, bool is_visible);
1026
1027 // Views must invoke this when the tooltip text they are to display changes.
1028 void TooltipTextChanged();
1029
1030 // Actual implementation of GetViewForPoint.
1031 virtual View* GetViewForPoint(const CPoint& point, bool can_create_floating);
1032
1033 // Sets whether this view wants notification when its visible bounds relative
1034 // to the root view changes. If true, this view is notified any time the
1035 // origin of one its ancestors changes, or the portion of the bounds not
1036 // obscured by ancestors changes. The default is false.
1037 void SetNotifyWhenVisibleBoundsInRootChanges(bool value);
1038 bool GetNotifyWhenVisibleBoundsInRootChanges();
1039
1040 // Notification that this views visible bounds, relative to the RootView
1041 // has changed. The visible bounds corresponds to the region of the
1042 // view not obscured by other ancestors.
1043 virtual void VisibleBoundsInRootChanged() {}
1044
1045 // Sets the keyboard focus to this View. The correct way to set the focus is
1046 // to call RequestFocus() on the view. This method is called when the focus is
1047 // set and gives an opportunity to subclasses to perform any extra focus steps
1048 // (for example native component set the native focus on their native
1049 // component). The default behavior is to set the native focus on the root
1050 // view container, which is what is appropriate for views that have no native
1051 // window associated with them (so the root view gets the keyboard messages).
1052 virtual void Focus();
1053
1054 // Heavyweight views (views that hold a native control) should return the
1055 // window for that control.
1056 virtual HWND GetNativeControlHWND() { return NULL; }
1057
1058 // Invoked when a key is pressed before the key event is processed by the
1059 // focus manager for accelerators. This gives a chance to the view to
1060 // override an accelerator. Subclasser should return false if they want to
1061 // process the key event and not have it translated to an accelerator (if
1062 // any). In that case, OnKeyPressed will subsequently be invoked for that
1063 // event.
1064 virtual bool ShouldLookupAccelerators(const KeyEvent& e) { return true; }
1065
1066 // A convenience method for derived classes which have floating views with IDs
1067 // that are consecutive numbers in an interval [|low_bound|, |high_bound|[.
1068 // They can call this method in their EnumerateFloatingViews implementation.
1069 // If |ascending_order| is true, the first id is |low_bound|, the next after
1070 // id n is n + 1, and so on. If |ascending_order| is false, the order is
1071 // reversed, first id is |high_bound|, the next id after id n is n -1...
1072 static bool EnumerateFloatingViewsForInterval(int low_bound, int high_bound,
1073 bool ascending_order,
1074 FloatingViewPosition position,
1075 int starting_id,
1076 int* id);
1077
1078 // These are cover methods that invoke the method of the same name on
1079 // the DragController. Subclasses may wish to override rather than install
1080 // a DragController.
1081 // See DragController for a description of these methods.
1082 virtual int GetDragOperations(int press_x, int press_y);
1083 virtual void WriteDragData(int press_x, int press_y, OSExchangeData* data);
1084
1085 // Invoked from DoDrag after the drag completes. This implementation does
1086 // nothing, and is intended for subclasses to do cleanup.
1087 virtual void OnDragDone();
1088
1089 // Returns whether we're in the middle of a drag session that was initiated
1090 // by us.
1091 bool InDrag();
1092
1093 // Whether this view is enabled.
1094 bool enabled_;
1095
1096 // Whether the view can be focused.
1097 bool focusable_;
1098
1099 private:
1100 friend class RootView;
1101 friend class FocusManager;
1102 friend class ViewStorage;
1103
1104 // Used to track a drag. RootView passes this into
1105 // ProcessMousePressed/Dragged.
1106 struct DragInfo {
1107 // Sets possible_drag to false and start_x/y to 0. This is invoked by
1108 // RootView prior to invoke ProcessMousePressed.
1109 void Reset();
1110
1111 // Sets possible_drag to true and start_x/y to the specified coordinates.
1112 // This is invoked by the target view if it detects the press may generate
1113 // a drag.
1114 void PossibleDrag(int x, int y);
1115
1116 // Whether the press may generate a drag.
1117 bool possible_drag;
1118
1119 // Coordinates of the mouse press.
1120 int start_x;
1121 int start_y;
1122 };
1123
1124 // RootView invokes these. These in turn invoke the appropriate OnMouseXXX
1125 // method. If a drag is detected, DoDrag is invoked.
1126 bool ProcessMousePressed(const MouseEvent& e, DragInfo* drop_info);
1127 bool ProcessMouseDragged(const MouseEvent& e, DragInfo* drop_info);
1128 void ProcessMouseReleased(const MouseEvent& e, bool canceled);
1129
1130 // Starts a drag and drop operation originating from this view. This invokes
1131 // WriteDragData to write the data and GetDragOperations to determine the
1132 // supported drag operations. When done, OnDragDone is invoked.
1133 void DoDrag(const ChromeViews::MouseEvent& e, int press_x, int press_y);
1134
1135 // Adds a child View at the specified position. |floating_view| should be true
1136 // if the |v| is a floating view.
1137 void AddChildView(int index, View* v, bool floating_view);
1138
1139 // Removes |view| from the hierarchy tree. If |update_focus_cycle| is true,
1140 // the next and previous focusable views of views pointing to this view are
1141 // updated. If |update_tool_tip| is true, the tooltip is updated. If
1142 // |delete_removed_view| is true, the view is also deleted (if it is parent
1143 // owned).
1144 void DoRemoveChildView(View* view,
1145 bool update_focus_cycle,
1146 bool update_tool_tip,
1147 bool delete_removed_view);
1148
1149 // Sets the parent View. This is called automatically by AddChild and is
1150 // thus private.
1151 void SetParent(View *parent);
1152
1153 // Call ViewHierarchyChanged for all child views on all parents
1154 void PropagateRemoveNotifications(View* parent);
1155
1156 // Call ViewHierarchyChanged for all children
1157 void PropagateAddNotifications(View* parent, View* child);
1158
1159 // Call VisibilityChanged() recursively for all children.
1160 void PropagateVisibilityNotifications(View* from, bool is_visible);
1161
1162 // Takes care of registering/unregistering accelerators if
1163 // |register_accelerators| true and calls ViewHierarchyChanged().
1164 void ViewHierarchyChangedImpl(bool register_accelerators,
1165 bool is_add, View *parent, View *child);
1166
1167 // This is the actual implementation for ConvertPointToView()
1168 // Attempts a parent -> child conversion and then a
1169 // child -> parent conversion if try_other_direction is true
1170 static void ConvertPointToView(View* src,
1171 View *dst,
1172 gfx::Point* point,
1173 bool try_other_direction);
1174
1175 // Propagates UpdateTooltip() to the TooltipManager for the ViewContainer.
1176 // This must be invoked any time the View hierarchy changes in such a way
1177 // the view under the mouse differs. For example, if the bounds of a View is
1178 // changed, this is invoked. Similarly, as Views are added/removed, this
1179 // is invoked.
1180 void UpdateTooltip();
1181
1182 // Recursively descends through all descendant views,
1183 // registering/unregistering all views that want visible bounds in root
1184 // view notification.
1185 static void RegisterChildrenForVisibleBoundsNotification(RootView* root,
1186 View* view);
1187 static void UnregisterChildrenForVisibleBoundsNotification(RootView* root,
1188 View* view);
1189
1190 // Adds/removes view to the list of descendants that are notified any time
1191 // this views location and possibly size are changed.
1192 void AddDescendantToNotify(View* view);
1193 void RemoveDescendantToNotify(View* view);
1194
1195 // Initialize the previous/next focusable views of the specified view relative
1196 // to the view at the specified index.
1197 void InitFocusSiblings(View* view, int index);
1198
1199 // Actual implementation of PrintFocusHierarchy.
1200 void PrintViewHierarchyImp(int indent);
1201 void PrintFocusHierarchyImp(int indent);
1202
1203 // Registers/unregister this view's keyboard accelerators with the
1204 // FocusManager.
1205 void RegisterAccelerators();
1206 void UnregisterAccelerators();
1207
1208 // Returns the number of children that are actually attached floating views.
1209 int GetFloatingViewCount() const;
1210
1211 // Returns the id for this floating view.
1212 int GetFloatingViewID();
1213
1214 // Returns whether this view is a floating view.
1215 bool IsFloatingView();
1216
1217 // Sets in |path| the path in the view hierarchy from |start| to |end| (the
1218 // path is the list of indexes in each view's children to get from |start|
1219 // to |end|).
1220 // Returns true if |start| and |view| are connected and the |path| has been
1221 // retrieved succesfully, false otherwise.
1222 static bool GetViewPath(View* start, View* end, std::vector<int>* path);
1223
1224 // Returns the view at the end of the specified |path|, starting at the
1225 // |start| view.
1226 static View* GetViewForPath(View* start, const std::vector<int>& path);
1227
1228 // This view's parent
1229 View *parent_;
1230
1231 // This view's children.
1232 typedef std::vector<View*> ViewList;
1233 ViewList child_views_;
1234
1235 // List of floating children. A floating view is always referenced by
1236 // child_views_ and will be deleted on destruction just like any other
1237 // child view.
1238 ViewList floating_views_;
1239
1240 // Maps a floating view to its floating view id.
1241 std::map<View*, int> floating_views_ids_;
1242
1243 // Whether we want the focus to be restored. This is used to store/restore
1244 // focus for floating views.
1245 bool should_restore_focus_;
1246
1247 // The View's LayoutManager defines the sizing heuristics applied to child
1248 // Views. The default is absolute positioning according to bounds_.
1249 scoped_ptr<LayoutManager> layout_manager_;
1250
1251 // Visible state
1252 bool is_visible_;
1253
1254 // Background
1255 Background* background_;
1256
1257 // Border.
1258 Border* border_;
1259
1260 // Whether this view is owned by its parent.
1261 bool is_parent_owned_;
1262
1263 // See SetNotifyWhenVisibleBoundsInRootChanges.
1264 bool notify_when_visible_bounds_in_root_changes_;
1265
1266 // Whether or not RegisterViewForVisibleBoundsNotification on the RootView
1267 // has been invoked.
1268 bool registered_for_visible_bounds_notification_;
1269
1270 // List of descendants wanting notification when their visible bounds change.
1271 scoped_ptr<ViewList> descendants_to_notify_;
1272
1273 // Next view to be focused when the Tab key is pressed.
1274 View* next_focusable_view_;
1275
1276 // Next view to be focused when the Shift-Tab key combination is pressed.
1277 View* previous_focusable_view_;
1278
1279 // The list of accelerators.
[email protected]1eb89e82008-08-15 12:27:031280 scoped_ptr<std::vector<Accelerator> > accelerators_;
initial.commit09911bf2008-07-26 23:55:291281
1282 // The task used to restore automatically the focus to the last focused
1283 // floating view.
1284 RestoreFocusTask* restore_focus_view_task_;
1285
1286 // The menu controller.
1287 ContextMenuController* context_menu_controller_;
1288
1289 // The accessibility implementation for this View.
1290 scoped_ptr<AccessibleWrapper> accessibility_;
1291
1292 DragController* drag_controller_;
1293
1294 // Indicates whether or not the view is going to be mirrored (that is, use a
1295 // right-to-left UI layout) if the locale's language is a right-to-left
1296 // language like Arabic or Hebrew.
1297 bool ui_mirroring_is_enabled_for_rtl_languages_;
1298
1299 // Indicates whether or not the ChromeCanvas object passed to View::Paint()
1300 // is going to be flipped horizontally (using the appropriate transform) on
1301 // right-to-left locales for this View.
1302 bool flip_canvas_on_paint_for_rtl_ui_;
1303
[email protected]1eb89e82008-08-15 12:27:031304 DISALLOW_COPY_AND_ASSIGN(View);
initial.commit09911bf2008-07-26 23:55:291305};
1306
[email protected]1eb89e82008-08-15 12:27:031307} // namespace ChromeViews
initial.commit09911bf2008-07-26 23:55:291308
[email protected]1eb89e82008-08-15 12:27:031309#endif // CHROME_VIEWS_VIEW_H_
license.botbf09a502008-08-24 00:55:551310