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[email protected]c9e2cbbb2012-05-12 21:17:271// Copyright (c) 2012 The Chromium Authors. All rights reserved.
[email protected]7196e012011-06-16 20:54:532// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]c9e2cbbb2012-05-12 21:17:275#ifndef UI_GL_GL_SHARE_GROUP_H_
6#define UI_GL_GL_SHARE_GROUP_H_
[email protected]7196e012011-06-16 20:54:537
8#include <set>
9
10#include "base/basictypes.h"
11#include "base/memory/ref_counted.h"
[email protected]c9e2cbbb2012-05-12 21:17:2712#include "ui/gl/gl_export.h"
[email protected]7196e012011-06-16 20:54:5313
14namespace gfx {
15
16class GLContext;
17
18// A group of GL contexts that share an ID namespace.
[email protected]fe377e12011-08-18 17:37:3619class GL_EXPORT GLShareGroup : public base::RefCounted<GLShareGroup> {
[email protected]7196e012011-06-16 20:54:5320 public:
21 GLShareGroup();
22
23 // These two should only be called from the constructor and destructor of
24 // GLContext.
25 void AddContext(GLContext* context);
26 void RemoveContext(GLContext* context);
27
28 // Returns a handle to any initialized context in the share group or NULL if
29 // there are no initialized contexts in the share group.
30 void* GetHandle();
31
[email protected]276f89062011-10-13 22:55:5032 // Returns a pointer to any initialized context in the share group
33 // or NULL if there are no initialized contexts in the share group.
34 GLContext* GetContext();
35
[email protected]ee1e6aa2012-11-29 09:24:1036 // Sets and returns the unique shared GL context. Used for context
37 // virtualization.
38 void SetSharedContext(GLContext* context);
39 GLContext* GetSharedContext();
40
[email protected]cd195afe2013-03-06 09:31:3741#if defined(OS_MACOSX)
42 // Sets and returns the ID of the renderer that all contexts in this share
43 // group should be on.
44 void SetRendererID(int renderer_id);
45 int GetRendererID();
46#endif
47
[email protected]7196e012011-06-16 20:54:5348 private:
49 friend class base::RefCounted<GLShareGroup>;
[email protected]c9e2cbbb2012-05-12 21:17:2750
[email protected]7196e012011-06-16 20:54:5351 ~GLShareGroup();
52
53 // References to GLContext are by raw pointer to avoid a reference count
54 // cycle.
55 typedef std::set<GLContext*> ContextSet;
56 ContextSet contexts_;
[email protected]c9e2cbbb2012-05-12 21:17:2757
[email protected]ee1e6aa2012-11-29 09:24:1058 GLContext* shared_context_;
59
[email protected]cd195afe2013-03-06 09:31:3760#if defined(OS_MACOSX)
61 int renderer_id_;
62#endif
63
[email protected]7196e012011-06-16 20:54:5364 DISALLOW_COPY_AND_ASSIGN(GLShareGroup);
65};
66
67} // namespace gfx
68
[email protected]c9e2cbbb2012-05-12 21:17:2769#endif // UI_GL_GL_SHARE_GROUP_H_