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michaeldo8cccf2142017-03-06 22:12:021# Checking out and building Chromium for iOS
2
3There are instructions for other platforms linked from the
4[get the code](../get_the_code.md) page.
5
6## Instructions for Google Employees
7
8Are you a Google employee? See
9[go/building-chrome](https://goto.google.com/building-chrome) instead.
10
11[TOC]
12
13## System requirements
14
15* A 64-bit Mac running 10.11+.
16* [Xcode](https://developer.apple.com/xcode) 8.0+.
17* The OS X 10.10 SDK. Run
18
19 ```shell
20 $ ls `xcode-select -p`/Platforms/MacOSX.platform/Developer/SDKs
21 ```
22
23 to check whether you have it. Building with the 10.11 SDK works too, but
24 the releases currently use the 10.10 SDK.
25* The current version of the JDK (required for the Closure compiler).
26
27## Install `depot_tools`
28
29Clone the `depot_tools` repository:
30
31```shell
32$ git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git
33```
34
35Add `depot_tools` to the end of your PATH (you will probably want to put this
36in your `~/.bashrc` or `~/.zshrc`). Assuming you cloned `depot_tools` to
37`/path/to/depot_tools`:
38
39```shell
40$ export PATH="$PATH:/path/to/depot_tools"
41```
42
43## Get the code
44
45Create a `chromium` directory for the checkout and change to it (you can call
46this whatever you like and put it wherever you like, as
47long as the full path has no spaces):
48
49```shell
50$ mkdir chromium && cd chromium
51```
52
53Run the `fetch` tool from `depot_tools` to check out the code and its
54dependencies.
55
56```shell
57$ fetch ios
58```
59
60If you don't want the full repo history, you can save a lot of time by
61adding the `--no-history` flag to `fetch`.
62
63Expect the command to take 30 minutes on even a fast connection, and many
64hours on slower ones.
65
66When `fetch` completes, it will have created a hidden `.gclient` file and a
67directory called `src` in the working directory. The remaining instructions
68assume you have switched to the `src` directory:
69
70```shell
71$ cd src
72```
73
74*Optional*: You can also [install API
75keys](https://www.chromium.org/developers/how-tos/api-keys) if you want your
76build to talk to some Google services, but this is not necessary for most
77development and testing purposes.
78
79## Setting up the build
80
81Since the iOS build is a bit more complicated than a desktop build, we provide
82`ios/build/tools/setup-gn.py`, which will create four appropriately configured
83build directories under `out` for Release and Debug device and simulator
84builds, and generates an appropriate Xcode workspace as well.
85
michaeldo8cccf2142017-03-06 22:12:0286You can customize the build by editing the file `$HOME/.setup-gn` (create it if
87it does not exist). Look at `src/ios/build/tools/setup-gn.config` for
88available configuration options.
89
90From this point, you can either build from Xcode or from the command line using
91`ninja`. `setup-gn.py` creates sub-directories named
92`out/${configuration}-${platform}`, so for a `Debug` build for simulator use:
93
94```shell
95$ ninja -C out/Debug-iphonesimulator gn_all
96```
97
98Note: you need to run `setup-gn.py` script every time one of the `BUILD.gn`
99file is updated (either by you or after rebasing). If you forget to run it,
100the list of targets and files in the Xcode solution may be stale.
101
102You can also follow the manual instructions on the
103[Mac page](../mac_build_instructions.md), but make sure you set the
104GN arg `target_os="ios"`.
105
106## Building for device
107
108To be able to build and run Chromium and the tests for devices, you need to
109have an Apple developer account (a free one will work) and the appropriate
110provisioning profiles, then configure the build to use them.
111
112### Code signing identity
113
114Please refer to the Apple documentation on how to get a code signing identity
115and certificates. You can check that you have a code signing identity correctly
116installed by running the following command.
117
118```shell
119$ xcrun security find-identity -v -p codesigning
120 1) 0123456789ABCDEF0123456789ABCDEF01234567 "iPhone Developer: [email protected] (XXXXXXXXXX)"
121 1 valid identities found
122```
123
124If the command output says you have zero valid identities, then you do not
125have a code signing identity installed and need to get one from Apple. If
126you have more than one identity, the build system may select the wrong one
127automatically, and you can use the `ios_code_signing_identity` gn variable
128to control which one to use by setting it to the identity hash, e.g. to
129`"0123456789ABCDEF0123456789ABCDEF01234567"`.
130
131### Mobile provisioning profiles
132
133Once you have the code signing identity, you need to decide on a prefix
134for the application bundle identifier. This is controlled by the gn variable
135`ios_app_bundle_id_prefix` and usually corresponds to a reversed domain name
136(the default value is `"org.chromium"`).
137
138You then need to request provisioning profiles from Apple for your devices
139for the following bundle identifiers to build and run Chromium with these
140application extensions:
141
142- `${prefix}.chrome.ios.herebedragons`
143- `${prefix}.chrome.ios.herebedragons.ShareExtension`
144- `${prefix}.chrome.ios.herebedragons.TodayExtension`
lodf31fea5a2017-04-19 15:05:59145- `${prefix}.chrome.ios.herebedragons.SearchTodayExtension`
michaeldo8cccf2142017-03-06 22:12:02146
147All these certificates need to have the "App Groups"
148(`com.apple.security.application-groups`) capability enabled for
149the following groups:
150
151- `group.${prefix}.chrome`
152- `group.${prefix}.common`
153
154The `group.${prefix}.chrome` is only shared by Chromium and its extensions
155to share files and configurations while the `group.${prefix}.common` is shared
156with Chromium and other applications from the same organisation and can be used
157to send commands to Chromium.
158
159### Mobile provisioning profiles for tests
160
161In addition to that, you need provisioning profiles for the individual test
162suites that you want to run. Their bundle identifier depends on whether the
163gn variable `ios_automatically_manage_certs` is set to true (the default)
164or false.
165
166If set to true, then you just need a provisioning profile for the bundle
167identifier `${prefix}.gtest.generic-unit-test` but you can only have a
168single test application installed on the device (all the test application
169will share the same bundle identifier).
170
171If set to false, then you need a different provisioning profile for each
172test application. Those provisioning profile will have a bundle identifier
173matching the following pattern `${prefix}.gtest.${test-suite-name}` where
174`${test-suite-name}` is the name of the test suite with underscores changed
175to dashes (e.g. `base_unittests` app will use `${prefix}.gest.base-unittests`
176as bundle identifier).
177
178To be able to run the EarlGrey tests on a device, you'll need two provisioning
179profiles for EarlGrey and OCHamcrest frameworks:
180
181- `${prefix}.test.OCHamcrest`
182- `${prefix}.test.EarlGrey`
183
184In addition to that, then you'll need one additional provisioning profile for
185the XCTest module too. This module bundle identifier depends on whether the
186gn variable `ios_automatically_manage_certs` is set to true or false. If set
187to true, then `${prefix}.test.gtest.generic-unit-test.generic-unit-test-module`
188will be used, otherwise it will match the following pattern:
189`${prefix}.test.${test-suite-name}.${test-suite-name}-module`.
190
191### Other applications
192
193Other applications like `ios_web_shell` usually will require mobile provisioning
194profiles with bundle identifiers that may usually match the following pattern
195`${prefix}.${application-name}` and may require specific capabilities.
196
197Generally, if the mobile provisioning profile is missing then the code signing
198step will fail and will print the bundle identifier of the bundle that could not
199be signed on the command line, e.g.:
200
201```shell
202$ ninja -C out/Debug-iphoneos ios_web_shell
203ninja: Entering directory `out/Debug-iphoneos'
204FAILED: ios_web_shell.app/ios_web_shell ios_web_shell.app/_CodeSignature/CodeResources ios_web_shell.app/embedded.mobileprovision
205python ../../build/config/ios/codesign.py code-sign-bundle -t=iphoneos -i=0123456789ABCDEF0123456789ABCDEF01234567 -e=../../build/config/ios/entitlements.plist -b=obj/ios/web/shell/ios_web_shell ios_web_shell.app
206Error: no mobile provisioning profile found for "org.chromium.ios-web-shell".
207ninja: build stopped: subcommand failed.
208```
209
210Here, the build is failing because there are no mobile provisioning profiles
211installed that could sign the `ios_web_shell.app` bundle with the identity
212`0123456789ABCDEF0123456789ABCDEF01234567`. To fix the build, you'll need to
213request such a mobile provisioning profile from Apple.
214
215You can inspect the file passed via the `-e` flag to the `codesign.py` script
216to check which capabilites are required for the mobile provisioning profile
217(e.g. `src/build/config/ios/entitlements.plist` for the above build error,
218remember that the paths are relative to the build directory, not to the source
219directory).
220
221If the required capabilities are not enabled on the mobile provisioning profile,
222then it will be impossible to install the application on a device (Xcode will
223display an error stating that "The application was signed with invalid
224entitlements").
225
226## Running apps from the commandline
227
228Any target that is built and runs on the bots (see [below](#Troubleshooting))
229should run successfully in a local build. To run in the simulator from the
230command line, you can use `iossim`. For example, to run a debug build of
231`Chromium`:
232
233```shell
234$ out/Debug-iphonesimulator/iossim out/Debug-iphonesimulator/Chromium.app
235```
236
237## Update your checkout
238
239To update an existing checkout, you can run
240
241```shell
242$ git rebase-update
243$ gclient sync
244```
245
246The first command updates the primary Chromium source repository and rebases
247any of your local branches on top of tip-of-tree (aka the Git branch
248`origin/master`). If you don't want to use this script, you can also just use
249`git pull` or other common Git commands to update the repo.
250
251The second command syncs dependencies to the appropriate versions and re-runs
252hooks as needed.
253
254## Tips, tricks, and troubleshooting
255
256If you have problems building, join us in `#chromium` on `irc.freenode.net` and
257ask there. As mentioned above, be sure that the
258[waterfall](https://build.chromium.org/buildbot/waterfall/) is green and the tree
259is open before checking out. This will increase your chances of success.
260
261### Improving performance of `git status`
262
263`git status` is used frequently to determine the status of your checkout. Due
264to the large number of files in Chromium's checkout, `git status` performance
265can be quite variable. Increasing the system's vnode cache appears to help.
266By default, this command:
267
268```shell
269$ sysctl -a | egrep kern\..*vnodes
270```
271
272Outputs `kern.maxvnodes: 263168` (263168 is 257 * 1024). To increase this
273setting:
274
275```shell
276$ sudo sysctl kern.maxvnodes=$((512*1024))
277```
278
279Higher values may be appropriate if you routinely move between different
280Chromium checkouts. This setting will reset on reboot, the startup setting can
281be set in `/etc/sysctl.conf`:
282
283```shell
284$ echo kern.maxvnodes=$((512*1024)) | sudo tee -a /etc/sysctl.conf
285```
286
287Or edit the file directly.
288
289If `git --version` reports 2.6 or higher, the following may also improve
290performance of `git status`:
291
292```shell
293$ git update-index --untracked-cache
294```
295
296### Xcode license agreement
297
298If you're getting the error
299
300> Agreeing to the Xcode/iOS license requires admin privileges, please re-run as
301> root via sudo.
302
303the Xcode license hasn't been accepted yet which (contrary to the message) any
304user can do by running:
305
306```shell
307$ xcodebuild -license
308```
309
310Only accepting for all users of the machine requires root:
311
312```shell
313$ sudo xcodebuild -license
314```