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    Class ColorParameter

    A VolumeParameter that holds a Color value.

    Inheritance
    object
    VolumeParameter
    VolumeParameter<Color>
    ColorParameter
    Implements
    ICloneable
    IEquatable<VolumeParameter<Color>>
    Inherited Members
    VolumeParameter<Color>.m_Value
    VolumeParameter<Color>.value
    VolumeParameter<Color>.Override(Color)
    VolumeParameter<Color>.SetValue(VolumeParameter)
    VolumeParameter<Color>.GetHashCode()
    VolumeParameter<Color>.ToString()
    VolumeParameter<Color>.Equals(VolumeParameter<Color>)
    VolumeParameter<Color>.Equals(object)
    VolumeParameter<Color>.Clone()
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [Serializable]
    public class ColorParameter : VolumeParameter<Color>, ICloneable, IEquatable<VolumeParameter<Color>>

    Constructors

    Name Description
    ColorParameter(Color, bool)

    Creates a new ColorParameter instance.

    ColorParameter(Color, bool, bool, bool, bool)

    Creates a new ColorParameter instance.

    Fields

    Name Description
    hdr

    Is this color HDR?

    showAlpha

    Should the alpha channel be editable in the editor?

    showEyeDropper

    Should the eye dropper be visible in the editor?

    Methods

    Name Description
    Interp(Color, Color, float)

    Interpolates between two Color values.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)

    See Also

    NoInterpColorParameter
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