-
-
Notifications
You must be signed in to change notification settings - Fork 2.5k
ensure monolengthbonus
applies to new strain contribution only
#33635
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: pp-dev
Are you sure you want to change the base?
Conversation
@ppy/pp-maintainers could i grab a smoogisheet for this please? preferably one with converts-only and without. Thank you! |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
looks good to me, glad to see mono maps and converts looking better than before
!diffcalc |
Difficulty calculation failed: https://github.com/ppy/osu/actions/runs/15765452591 |
!diffcalc |
The aim of this PR is correct the application of
monoLengthBonus
within Stamina.Mainly, the bonus was applied to the accumulated strain, rather than new strain contribution, causing issues on some maps where removing objects can increase SR due to applying the bonus already decayed notes. This effect was not intended, and whilst isn't a huge issue, should see some difficult mono maps rightfully getting a buff, as well as fixing something actually broken.
Similarly, it disables it inside of singlecolourstamina, in which it would skew values that are displaying for mainly convert-esque maps. This also means that convert values should now display correctly true to their intended values.