@remotion/effects: Add scanlines effect - #7758
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Reviewed changes — Adding the scanlines() canvas effect to @remotion/effects, including WebGL2 shader implementation, package exports, validation, tests, documentation, and interactive demo.
- Add
scanlines()effect — WebGL2-based horizontal scanline overlay withamount,spacing,thickness,offset, andpremultiplyparameters - Register subpath export and bundle entrypoint —
package.jsonexports andbundle.tsupdated - Add validation and tests — Parameter validation with comprehensive test coverage for defaults, bounds, types, and effect key uniqueness
- Add documentation and demo — MDX docs page, sidebar entry, TOC preview, interactive demo component, and preview images
Kimi K2 | 𝕏
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@pullfrog make the doc TOC alphabetic again |
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Fixed the effects doc TOC to be alphabetically sorted within each category again. The PR branch had new commits on the remote, so I rebased the fix on top of the latest Task list (4/4 completed)
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JonnyBurger
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May 28, 2026
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- packages/docs/static/img/effects-scanlines-preview.png: effect is not visible, might need increase of example component
- effect is not added in alphabetic order in docs sidebar
samohovets
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samohovets
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c2c6990
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Summary
scanlines()to@remotion/effectsFixes #7619.
Test plan
cd packages/effects && bun test src/testbun run buildbun run formattingbun run build-docs