fix: Replace ToWindowsPath with ToOSPath#2371
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Eideren
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Jul 6, 2024
| { | ||
| if (Directory.Exists(assetFolder.Path)) | ||
| inputs.Add(assetFolder.Path.ToWindowsPath() + @"\**\*.*"); | ||
| inputs.Add(new UFile(assetFolder.Path + @"\**\*.*").ToOSPath()); |
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Looks like the windows test failed, probably from this particular path ?
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Looks like path concatenation was incorrect (path from test: "../sources/engine/Stride.Shaders.Tests/GameAssets\**\*.*" - incorrect slashes). I adjusted code to replace wrong slashes. Hope It didnt look too hacky 😬
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Thanks ! |
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PR Details
ToWindowsPath method is obsolete because ToOSPath is more universal and it shouldnt break current codebase.
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