A Simon game that supports multiple controllers. Originally based on Microsoft XNA Framework 4 and ported to MonoGame framework
- .NET Framework 4.8
Runtime configuration may be needed for running on other versions of .NET Framework.
Just run and have fun ;-)
- Visual Studio 2015+
No need to install MonoGame SDK beforehand. The project will automatically restore MonoGame assemblies from NuGet during compilation.
Before the build, generate-build-number.sh needs to be executed in a Git / Bash shell to generate build information code file (BuildInfo.cs).
